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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{Scroll|text = *'''6 April 2020''' - [[Release v1.9|Release v1.9.0]] **'''Swarmer''' added. **{{Bug}} '''Swarmer''' can use its ''Beehive Grenade'' ability on an enemy that is currently being stung. **{{Bug}} '''Swarmer's''' stinging effect can stack. **{{Bug}} Selling a '''Swarmer''' allows other '''Swarmers''' to attack an enemy the sold '''Swarmer''' applied the stinging effect to, with the normal attack and ''Beehive Grenade'' ability. *'''6 April 2020''' - [[Release v1.9|Release v1.9.0a]] **'''Swarmer''' can no longer be bought for {{Coins|2,500}}. *'''7 April 2020''' - [[Release v1.9|Release v1.9.0b]] **''Beehive Grenade'' will now always target the first enemy. *'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] **'''Swarmer''' can no longer be obtained by triumphing [[Eggy Island]] hard mode or obtained via the gamepass. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **Splash damage equation reworked. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Firerate decreased from 2.05 to 2.03. ***'''Level 3''' ****Firerate changed from {{Tooltip|2.05 > 1.05|-1}} to {{Tooltip|2.03 > 1.03|-1}}. ***'''Level 4''' ****''Beehive Grenade'' ability can now damage lead enemies. ***'''Level 5''' ****Firerate changed from {{Tooltip|1.05 > 0.55|-0.5}} to {{Tooltip|1.03 > 0.53|-1}}. **{{Bug}} All upgrade descriptions except Level 3 do not list any changes made to the stinging effect. *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **'''Swarmer's''' splash damage now ignores [[Defense]]. **Splash damage reworked. Now the explosion is separated into two spheres. Inner sphere deals 100% of the stated damage while the damage in the outer sphere decreases linearly. **{{Bug}} The '''Swarmer's''' total damage counter will continue to rise even if all [[enemies]] are dead, until the sting time ends. *'''16 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.1]] **{{Bug}} The '''Swarmer's''' bee stinging animation is broken. *'''4 December 2021''' - [[v1.0.0]] **{{Bugfix}} The '''Swarmer's''' bee stinging animation now works again. *'''8 December 2021''' - [[v1.0.0]]c **{{Bugfix}} '''Swarmer''' can no longer use its ''Beehive Grenade'' ability on an enemy that is currently being stung. *'''12 March 2022''' - [[v1.1.0]] **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Firerate decreased from 2.03 to 2.025. ***'''Level 3''' ****Firerate changed from {{Tooltip|2.03 > 1.03|-1}} to {{Tooltip|2.025 > 1.025|-1}}. ***'''Level 5''' ****Firerate changed from {{Tooltip|1.03 > 0.53|-1}} to {{Tooltip|1.025 > 0.525|-1}}. **{{Bug}} '''Swarmer''' will attack enemies even if they are being stung with its main attack. ***This was fixed a few hours later. **{{Bug}} '''Swarmer's''' ''Beehive Grenade'' ability does not damage enemies and does not apply stinging effect on them. *'''13 March 2022''' - [[v1.1.0]]b **{{Bugfix}} '''Swarmer's''' ''Beehive Grenade'' ability now works properly. *'''21 December 2022''' - [[v1.6.0]] **Skin rarity added to the Default skin. *'''21 March 2023''' - [[v1.6.3]]e **{{Bugfix}} Level 4 and 5 upgrade descriptions now list changes made to the stinging effect. *'''28 October 2023''' - [[v1.9.0]] **{{Bug}} '''Swarmer''' attacks enemies that are currently being stung. **{{Bugfix}} Stinging effect no longer stacks. *'''2 August 2024''' - [[v1.27.0]] **Statistical changes: ***'''Base''' ****Bee damage increased from 1 to 2. ****Damage increased from 1 to 2. ****Sting time increased from 3 to 4. ***'''Level 1''' ****Cost increased from {{Money|250}} to {{Money|300}}. ****Sting time changed from 3 > 4 to 4. ***'''Level 2''' ****Cost increased from {{Money|300}} to {{Money|350}}. ****Firerate changed from 2.025 to {{Tooltip|2.025 > 1.525|-0.5}}. ***'''Level 3''' ****Firerate changed from {{Tooltip|2.025 > 1.025 to|-1}} {{Tooltip|1.525 > 1.025|-0.5}}. ***'''Level 4''' ****Cost increased from {{Money|1,200}} to {{Money|1,400}}. ****Bee damage increased from +1 to +2. **{{Bug}} Firerate is now twice as long. **{{Bugfix}} Level 1, 2 and 3 upgrade descriptions now list changes made to the stinging effect. *'''5 February 2025''' - [[v1.52.0]] **A single '''Swarmer''' now can stack its stinging effect on enemies. **{{Bugfix}} '''Swarmer''' will now target enemies in its range that are not being stung over enemies that are being stung, though once there are no more enemies without the effect in range it will keep attacking enemies that are being stung. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. *'''23 April 2025''' - [[v1.62.0]] **{{Bug}} '''Swarmer''' cannot be placed down and it uses its updated model. *'''23 April 2025''' - [[v1.62.0|v1.62.1]] **{{Bugfix}} '''Swarmer''' now can be placed down and it now uses the correct model. *'''30 April 2025''' - [[v1.63.0]] **'''Swarmer''' is now purchasable through a gamepass for {{Robux|799}}. **Main attack now deals damage. **Now always target enemies based on its targeting rather than trying to apply its debuff to every enemy at once. **Effects from multiple '''Swarmers''' now stack. ***Each individual '''Swarmer''' now has a stack limit of 150. ***Stack limit for all '''Swarmers''' is 5,000. ***Stack count is now displayed under enemy health. ***''Bee Swarm Grenade'' now can be thrown at enemies that are being currently stung. **'''Swarmer''' no longer waits five seconds for an enemy to enter its range after ''Bee Swarm Grenade'' is used, now it will throw its grenade at a random spot on the path if there are no enemies in range. **Now only one stinging time from an effect is active at once for an enemy. Previously, another effect being applied would extend the effect and the entire stack would disappear once it ends. **Both main attack and ''Bee Swarm Grenade'' now trigger [[Firework Technician]] fireworks. **Sting damage now has regular [[Damage Indicators]] instead of poison [[Damage Indicators]]. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|300}} to {{Money|450}}. ****Damage decreased from 2 to 1. ****Bee damage decreased from 2 to 1. ****Range increased from 12 to 14. ***'''Level 1''' ****Damage increased from +0 to +1. ****Bee damage increased from +0 to +1. ****Tick changed from 1 > 0.75 to 1. ****Name changed from ''Aggressive Bees'' to ''Extra Honey''. ***'''Level 2''' ****Cost increased from {{Money|350}} to {{Money|500}}. ****Range decreased from +4 to +2. ****Damage increased from +0 to +2. ****Tick changed from 0.75 to 1 > 0.75. ****Sting time changed from 4 to 4 > 4.5. ****Name changed from ''Improve Handling'' to ''Agressive Bees''. ***'''Level 3''' ****Cost increased from {{Money|500}} to {{Money|1,500}}. ****Firerate changed from {{Tooltip|1.525 > 1.025|-0.5}} to {{Tooltip|1.525 > 1.275|-0.25}}. ****Range increased from +2 to +3. ****Damage increased from +0 to +6. ****Sting time changed from 4 to 4.5 > 5.25. ****''Bee Swarm Grenade'' unlocked, moved from Level 4. *****Explosion range decreased from 10 to 6. *****No longer has damage drop off. *****Name changed from ''Beehive Grenade'' to ''Bee Swarm Grenade''. ****Name changed from ''Bee Gun'' to ''Bee Certified Weapons''. ***'''Level 4''' ****Cost increased from {{Money|1,400}} to {{Money|3,000}}. ****Firerate changed from 1.025 to {{Tooltip|1.275 > 1.025|-0.25}}. ****Range increased from +0 to +2. ****Damage increased from +0 to +5. ****Bee damage decreased from +2 to +1. ****Tick changed from 0.75 > 0.5 to 0.75 ****Sting time changed from 4 > 6 to 5.25 > 5.5. ****Grenade damage increased from +0 to +20. ****Explosion range changed from 10 to 6 > 7. ***'''Level 5''' ****Cost increased from {{Money|4,000}} to {{Money|6,000}}. ****Firerate changed from {{Tooltip|1.025 > 0.525|-0.5}} to {{Tooltip|1.025 > 0.775|-0.25}}. ****Range decreased from +2 to +0. ****Damage increased from +0 to +10. ****Bee damage decreased from +2 to +1. ****Tick changed from 0.5 > 0.25 to 0.75 > 0.5. ****Sting time changed from 6 > 8 to 5.5 > 8. ****Grenade damage increased from +0 to +20. ****Explosion range changed from 10 to 7 > 8. **{{Bug}} '''Swarmer''' will often fire ahead of the enemy instead of at it, though this is purely visual. **{{Bug}} Selling the '''Swarmer''' will not remove the stacks from an enemy, but it will make them deal no damage. **{{Bug}} '''Swarmer''' is not affected by certain debuffs. **{{Bug}} '''Swarmer''' is unaffected by stuns from legacy enemy if they are fired like a minigun or beam, examples include the [[Gunslinger]], [[Warden (Legacy Enemy)|Warden]] and [[Minigunner (Pizza Party)|Minigunner]] enemies. **{{Bug}} When in range of a [[Medic]], it will be able to affect less towers with its ''Cleansing'' ability. Stacks with each '''Swarmer''' or other similarly bugged tower/skin in range. **{{Bug}} When the '''Swarmer''' applies a stack to an enemy, every '''Swarmer''' that applies one afterwards will use the sting damage of that '''Swarmer''' instead of theirs sting damage. **{{Bugfix}} Firerate is no longer twice as long. **{{Bugfix}} Upgrade descriptions now properly list changes made to the tower. *'''14 May 2025''' - [[v1.64.0]] **Statistical changes: ***'''Level 0''' ****Stack limit decreased from 150 to 5. ****Global stack limit decreased from 5,000 to 1,500. ***'''Level 1''' ****Stack limit increased from +0 to +5. ***'''Level 2''' ****Cost increased from {{Money|500}} to {{Money|600}}. ****Stack limit increased from +0 to +5. ***'''Level 3''' ****Cost increased from {{Money|1,500}} to {{Money|2,000}}. ****Stack limit increased from +0 to +5. ***'''Level 4''' ****Cost increased from {{Money|3,000}} to {{Money|5,000}}. ****Stack limit increased from +0 to +5. ***'''Level 5''' ****Cost increased from {{Money|6,000}} to {{Money|9,500}}. ****Firerate changed from {{Tooltip|1.025 > 0.775|-0.25}} to {{Tooltip|1.025 > 0.525|0.5}}. ****Bee damage decreased from +1 to +0. ****Stack limit increased from +0 to +5. *'''28 May 2025''' - [[v1.65.0]] **{{Bugfix}} '''Swarmer''' no longer breaks [[Medic]]'s ''Cleansing'' ability. *'''11 June 2025''' - [[v1.67.0]] **'''Swarmer''' is no longer obtainable from the gamepass. **Level 2 upgrade name changed from ''Agressive Bees'' to ''Aggressive Bees''. **{{Bugfix}} '''Swarmer''' now aims properly at where enemies are standing. *'''18 October 2025''' - [[v1.77.0]] **Statistical changes: ***'''Base''' ****Cost increased from {{Money|450}} to {{Money|900}}. ****Damage increased from 1 to 2. ****Firerate decreased from 2.025 to 1.225. ****Tick increased from 1 to 1.25. ***'''Level 1''' ****Cost increased from {{Money|300}} to {{Money|600}}. ****Damage decreased from +1 to +0. ****Stack limit decreased from +5 to +0. ***'''Level 2''' ****Cost increased from {{Money|600}} to {{Money|1,200}}. ****Firerate changed from {{Tooltip|2.025 > 1.525|-0.5}} to {{Tooltip|1.225 > 1.025|-0.2}} ****Tick changed from 1 > 0.75 to 1.25 > 0.75. ***'''Level 3''' ****Cost increased from {{Money|2,000}} to {{Money|2,500}}. ****Damage decreased from +6 to -4. ****Firerate changed from {{Tooltip|1.525 > 1.275|-0.25}} to {{Tooltip|1.025 > 2.025|+1}}. ****Tick changed from 0.75 to 1 > 0.75. ****Stack limit increased from +5 to +10. ****Grenade damage increased from 10 to 50. ***'''Level 4''' ****Cost increased from {{Money|5,000}} to {{Money|6,000}}. ****Damage decreased from +5 to +0. ****Firerate changed from {{Tooltip|1.275 > 1.025|-0.25}} to {{Tooltip|2.025 > 1.625|-0.4}}. ****Sting time changed from 5.25 > 5.5 to 5.25 > 7.5. ****Grenade damage increased from +20 to +25. ***'''Level 5''' ****Cost increased from {{Money|9,500}} to {{Money|12,000}}. ****Damage decreased from +10 to +0. ****Firerate changed from {{Tooltip|1.025 > 0.525|-0.5}} to {{Tooltip|1.625 > 1.225|-0.4}}. ****Tick changed from 0.75 > 0.5 to 0.75. ****Sting time changed from 5.5 > 8 to 7.5 > 15. ****Stack limit increased from +5 to +15. ****Grenade damage increased from +20 to +50. **{{Bug}} Main attack and ability have different max stack values. *'''11 March 2026''' - [[v1.86.0]] **Statistical changes: ***'''Level 0''' ****Global stack limit increased from 1,500 to 10,000. **{{Bugfix}} Main attack and ability now share max stack values. *'''3 April 2026''' - [[v1.88.0]] **'''Swarmer''' is now purchasable through a gamepass for {{Robux|799}}. *'''22 April 2026''' - [[v1.89.0]] **Statistical changes: ***'''Base''' ****Bee damage increased from 1 to 3. ****Tick decreased from 1.25 to 1. ****Stack limit decreased from 5 to 1. ***'''Level 1''' ****Cost decreased from {{Money|600}} to {{Money|400}}. ****Bee damage decreased from +1 to +0. ****Stack limit increased from +0 to +2. ***'''Level 2''' ****Cost decreased from {{Money|1,250}} to {{Money|1,200}}. ****Firerate changed from {{Tooltip|1.225 > 1.025|-0.2}} to 1.225. ****Tick changed from 1.25 > 1 to 1. ****Sting time changed from 4 > 4.5 to 2.1 > 4.1. ****Stack limit decreased from +5 to +3. ***'''Level 3''' ****Cost decreased from {{Money|2,500}} to {{Money|2,000}}. ****Firerate changed from {{Tooltip|1.025 > 2.025|+1}} to {{Tooltip|1.225 > 1.525|+0.3}}. ****Sting time changed from 4.5 > 5.25 to 4.1 > 5.25. ****Stack limit decreased from +10 to +6. ****Grenade damage decreased from 50 to 30. ***'''Level 4''' ****Cost decreased from {{Money|6,000}} to {{Money|5,750}}. ****Firerate changed from {{Tooltip|2.025 > 1.625|-0.4}} to {{Tooltip|1.525 > 1.275|-0.25}}. ****Bee damage decreased from +1 to +0. ****Stack limit increased from +5 to +13. ****Grenade damage increased from +25 to +40. ***'''Level 5''' ****Cost decreased from {{Money|12,000}} to {{Money|10,000}}. ****Firerate changed from {{Tooltip|1.625 > 1.225|-0.4}} to 1.275. ****Stack limit decreased from +15 to +5. ****Grenade damage increased from +50 to +55. ****{{Bug}} Bee damage does not get increased. *'''8 May 2026''' - [[v1.90.0]] **{{Bugfix}} Level 5 now increases bee damage to 4. *'''22 May 2026''' - [[v1.91.0]] **Gamepass price decreased from {{Robux|799}} to {{Robux|599}}. ***{{Bug}} Gifting was not discounted. *'''27 May 2026''' - [[v1.91.0|v1.91.4a]] **Gamepass price increased from {{Robux|599}} to {{Robux|799}}. *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Sting damage now has lead detection. **Sting damage now bypasses [[Defense]]. **Statistical changes: ***'''Base''' ****Firerate decreased from 1.225 > 1.2. ***'''Level 3''' ****Firerate changed from {{Tooltip|1.225 > 1.525|+0.3}} to {{Tooltip|1.2 > 1.5|+0.3}}. ***'''Level 4''' ****Firerate changed from {{Tooltip|1.525 > 1.275|-0.25}} to {{Tooltip|1.5 > 1.25|-0.25}}. **{{Bugfix}} When the '''Swarmer''' is sold, the stings that are on an enemy actually deal damage. **{{Bugfix}} Each '''Swarmer''' now can deal different sting damage values to an enemy instead of using the same one as the first '''Swarmer''' that fired at the enemy. }}
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