T.D.S. Organization: Difference between revisions
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{{StoryGroupInfobox
|image = Tdsorganizationcrest.png
|goals = Maintaining the stability of the [[Overworld]] and other realms<br/>{{InfoboxContainer|Securing [[God Cube]] fragments (Formerly)|*[[Nightmare Carnival]] (Unclear<ref name="umbra19-20">While not stated in the original events, it has been confirmed through the [[Lunar Overture Event]] and developer comments that both the [[Halloween 2019 Event]] and [[Halloween 2020 Event]] were invasions started by [[The Umbra]] to collect [[God Cube]] fragments from these maps. However, while the shard from [[Trick or Threat Town]] was taken, the fate of the shard from [[Nightmare Carnival]] remains unknown.<br/>https://x.com/BelowNatural/status/1929759265981346042</ref>)
*[[Trick or Threat Town]] (Failed<ref>While the '''T.D.S. Organization's''' goal at [[Trick or Threat Town]] was not collecting the [[God Cube]] shard there, as they didn't know about it, it was taken by the [[Children of Exo]] after the battle against [[Lord Sinister]].</ref>)
*[[Krampus (Krampus Frosthold)|Krampus]] (Unclear<ref>While in-game dialogue from the [[Krampus' Revenge Event]] points to the '''T.D.S. Organization''' retrieving the fragment, [[Kronus]] using [[Krampus (Krampus Frosthold)|Krampus]]'s abilities suggests that the staff could have been taken by the [[Children of Exo]] somehow.</ref>)
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*[[Fallen King]] (Successful<ref name="godcubereport"/>)
}}
|members = [[Dispatcher]]<br/>[[Commander]]<br/>Recruit (the Player)<br/>[[Scout]]<br/>[[Sniper]]<br/>[[Demoman]]<br/>[[Soldier]]<br/>[[Trapper]]<br/>[[Minigunner]]<br/>[[Engineer]]<br/>[[Professor V]]<br/>[[Hops]]<br/>Other members
|bases = T.D.S. Headquarters<br/>[[Outpost 32 (Operation I.C.E)|Outpost 32]]<br/>[[Outpost 16]]
|allies = [[Santa|Santa Claus]] and Mrs. Claus
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*The [[Void Caster]]
*The [[Void Reaver]]
*The [[Void Swordmaster]]
*The [[Soul Stealer]]
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==Notable Members==
In gameplay, and in trailers, we are shown various members of the organization, varying from regular soldiers to scientists. Out of these, there are at least
There exists a type of command hierarchy within the organization's members as alluded to by gameplay and extra content. The [[Dispatcher]], [[Commander]] and the player, known as the Recruit, are the only high-ranking members known. It is suggested that there are higher positions above the [[Commander]] and the [[Dispatcher]] in the '''T.D.S. Organization''', as the [[Commander]] was required to get authorization before confronting the [[Narrator (Story)|Narrator]] in [[The Final Act Event]].<ref>[[File:Hqauthorization.png|thumb|250x250px]]
</ref> Other agents are suggested to be ranked lower than them; all towers are assumed to be agents of the '''T.D.S. Organization.'''
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|name = Dispatcher
|image = Dispatchernullandvoid.jpg
|position = Dispatch Officer
|real_name = Jane
|voice_actor = [https://www.roblox.com/users/959606619/profile AerelisVA]
}}
The [[Dispatcher]] is the dispatch officer
The in-game dialogue for [[Outpost 16]] says that the [[Dispatcher]] used to work in the field<ref>{{InlineQuote|You know, I kind of miss being out in the field. Reminds me of our earlier years.|[[Dispatcher]] on Wave 9 ([[Outpost 16]])}}</ref>, either as a field commander or an agent.
The [[Dispatcher]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
===Commander===
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|voice_actor = [https://www.roblox.com/users/31164652/profile#!/about Enthrallist]
}}
The [[Commander]] is the field commander for the '''T.D.S. Organization'''. His job is to lead and command on-duty agents on the battlefield. The winged crest on his cap suggests that the [[Commander]] is one of the few high-ranking individuals within the organization, as with the likes of the [[Dispatcher]]. The [[Commander]] primarily
According to the [[Null Missile APC]] [[Logbooks|Logbook]], the [[Missile APC]] was the first vehicle [[Commander]] had ever commanded after his first promotion.<ref>{{InlineQuote|Seeing the APC brought back memories of his first promotion, as it was the first vehicle he ever commanded.|[[Null Missile APC]]'s description in its [[Logbooks|Logbook]]}}</ref>
The [[Commander]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
===Recruit===
{{CharacterInfobox
|name = Recruit
|image = PlayerStoryMode.png
|position = Commissioned Officer
}}
The Recruit is a character within the story of Tower Defense Simulator that exists to be the stand-in for the player. There is no uniform appearance for the Recruit, as in cutscenes, they are always represented by the current avatar the player is wearing. The Recruit's job ranges from strategizing troop movements to setting up defenses on the front line.
The Recruit was hired during Chapter 0 of [[Story Mode|Story]] mode by the '''T.D.S. Organization''' through a new program that seeks to expand their division by bringing in new leaders and strategists.<ref>{{InlineQuote|It's part of a new program to help expand our division. We need more leaders to help us strategize and control the outbreak. Maybe one day we'll finally be able to wipe out the zombies.|[[Commander (Narrator)|Commander]] on Wave 6 ([[Radio Silence]])}}</ref>{{Clear}}
===Scout===
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|name = Scout
|image = Scoutoutpost32.jpg
|position =
}}
The [[Scout]] is one of the agents who
The [[Scout]] was hired by the '''T.D.S. Organization''' some time after the events of Chapter 1 of [[Story Mode|Story]] mode after he was rejected from every other known defensive agency.<ref>[[Aftermath]]</ref>
As of the [[Ducky Revenge Event]], the [[Scout]] is possibly of a higher position than other agents in the organization, as he was shown leading the [[Soldier]] and the [[Pyromancer]] on a mission into the [[Duck Realm]].
{{Clear}}
===Sniper===
{{CharacterInfobox
|name = Sniper
|image = SniperStoryMode.png
|position = Field Agent
|voice_actor = [https://x.com/trashdotmanva Owen McNicholl]
}}
The [[Sniper]] is another of the agents who work for the '''T.D.S. Organization'''. His role on the battlefield is directly related to his title, as his job is to posted up on vantage points to pick off high value targets to support his group. The [[Sniper]] appears within the story as his default Level 2 variant.
The [[Sniper]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
===Demoman===
{{CharacterInfobox
|name = Demoman
|image = DemomanStoryMode.png
|position = Field Agent
|voice_actor = [https://x.com/SSleiya Ryshawn Fletcher]
}}
The [[Demoman]] is another agent who works for the '''T.D.S. Organization'''. His role on the battlefield relates to his title, [[Demoman]] is demolition specialist, responsible for using explosives to clear out hordes of zombies, along with using explosives to demolish obstacles. The [[Demoman]] appears within the story as his default Level 1 variant.
The [[Demoman]] has once disobeyed commanding orders from the '''T.D.S. Organization''' by responding to a distress signal from survivors with [[Hops]] in Chapter 1 of [[Story Mode|Story]] mode.
The [[Demoman]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
===Soldier===
{{CharacterInfobox
|name = Soldier
|image = SoldierStoryMode.png
|position = Field Agent
|voice_actor = [https://x.com/JonDavidTalent Jonathan David Bullock]
}}
The [[Soldier]] is another one of the agents who work for the '''T.D.S. Organization'''. The [[Soldier]]'s role on the battlefield is to directly neutralize enemy targets with his rifle, along with providing covering fire for less mobile troops, such as the [[Minigunner]]. The [[Soldier]] appears within the story as his default Level 2 variant.
The [[Soldier]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode. Before he joined the organization, the [[Soldier]] was previously enlisted in the military.
{{Clear}}
===Trapper===
{{CharacterInfobox
|name = Trapper
|image = TrapperStoryMode.png
|position = Miner
|voice_actor = [https://x.com/CamscamIsHere Cameron Crawford]
}}
The [[Trapper]] is not exactly a common agent unlike the others, as he was actually kicked out of training.<ref>{{InlineQuote|Why are you down here anyway? The last time I saw you — you were arguing with the recruitment officer about being kicked out of training.|[[Sniper (Narrator)|Sniper]] on Wave 7 ([[Rock Bottom]])}}</ref> However, the '''T.D.S. Organization''' let him stay within its ranks as an overseer of [[Crystal Cave]] to make sure its operations are not meddled with.<ref>{{InlineQuote|Because he was blaming me for letting one of the guys step in a bear trap! Sure, it might've been me, but not that they could prove it. Turns out I have a gift and the city needs crystals. So I stay in that little hut over there for a few days and make sure things are safe. For the most part.|[[Trapper (Narrator)|Trapper]] on Wave 7 ([[Rock Bottom]])}}</ref> He does this with the help of his traps that he sets up around the cave which activate whenever a zombie steps on it.
As of [[The Final Act Event]], the [[Trapper]] seems to be more active within the immediate ranks of the T.D.S Organization, as he was seen inside T.D.S. HQ with other agents in the opening cutscene to [[The Narratorium]].
The [[Trapper]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
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|name = Minigunner
|image = Minigunnercontainment.jpg
|position =
}}
The [[Minigunner]] is another one of the agents who work for the '''T.D.S. Organization'''. His label is representative of role on the battlefield—wielding a minigun to mow down hordes of enemies. He is shown in his default Level 1 variant.
The [[Minigunner]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
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The [[Engineer]] is another one of the agents who work for the '''T.D.S. Organization'''. She is an engineer that works and creates various vehicles and mechanical items for the organization and rarely leaves the '''T.D.S. Organization''' bases.<ref>{{InlineQuote|Wait, me? But you know I don't leave the base.|[[Engineer]] in the opening cutscene for [[The Narratorium]]}}</ref> She is usually depicted with her default Level 1 appearance.
Some of the [[Engineer]]'s creations include the [[Pursuit]],<ref>{{InlineQuote|The [[Null Pursuit]] flew in, leaving [[Engineer]] in awe as it was piloted by two skeletal figures within. She spent ages perfecting that rotorcraft, and the [[Old World|Nil Zone]] copied every last detail down to the missiles it fired at her team|[[Null Pursuit]]'s description in its [[Logbooks|Logbook]]}}</ref>
The [[Engineer]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.{{Clear}}
===Hops===
{{CharacterInfobox
|name = Hops
|image = HopsStoryMode.png
|position = Field Agent
|voice_actor = [https://x.com/VoicesByCorey Corey LeVier]
}}
[[Hops]] is another agents who works for the '''T.D.S. Organization'''. Unlike other field agents, [[Hops]] is not actually a tower that can be played with in-game. Based off his weaponry in Chapter 1 of [[Story Mode|Story]] mode, [[Hops]]' role on the battlefield seems to be similar to that of [[Sniper]]'s or [[Hunter]]'s, using a rifle to neutralize enemies from a long range.
Alongside the [[Demoman]], [[Hops]] was one of the agents who disobeyed direct orders and went to go help the [[Abandoned City]] survivors in Chapter 1 of [[Story Mode|Story]] mode.
[[Hops]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode. Before he joined the organization, [[Hops]] was previously enlisted in the military.
It is unknown whether the badge on [[Hops]]' beret represents his place within the '''T.D.S. Organization'''.
{{Clear}}
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|voice_actor = [https://x.com/emvaoffical?t=HFZaZuqAgJpsZGaQD7AlhQ EmVA]
}}
[[Professor V]] is one of the researchers that work for the '''T.D.S. Organization'''. Her work has benefitted the agency in several ways, such as her technology that allows field agents to see that kind of modifiers certain enemies possess.<ref>{{InlineQuote|[[Professor V]] has given us the technology that lets us see their stats and modifiers if you select them.|[[Commander (Narrator)|Commander]] on Wave 6 ([[Easy Mode|Easy]])}}</ref> But most notably, her work on interdimensional travel using [[God Cube]] shards that she was enlisted for in the aftermath of the [[Hexscape Event]].<ref>{{InlineQuote|🧊In the wake of the Hexscape incident, our brightest mind, [[Professor V]], has been leading classified research into the enigmatic science of cross-world travel. [[Outpost 32 (Operation I.C.E)|Outpost 32]], our most advanced facility, has been repurposed for these critical experiments.|[[v1.46.0]] Update Log}}</ref>
[[Professor V]]
The in-game dialogue for the [[Null & Void Event]] says that [[Professor V]] has been making technology in [[Cyber City]] for years.<ref>{{InlineQuote|[[Professor V|V]] has been creating technology in [[Cyber City]] for years, so I trust her to figure something out.|[[Dispatcher]] on Wave 3 ([[Banlands]])}}</ref> Though, it is unknown whether this was done under the supervision of the '''T.D.S. Organization''', or by her own agenda.
[[Professor V]] has worked with the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
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T.D.S. Headquarters, also known as T.D.S. HQ, or just HQ, is the main base of operations for the '''T.D.S. Organization'''. From there is where the organization dispatches its field agents and debriefs them on the threats they face.
Several parts of HQ have been shown in the various cutscenes throughout the game. The debriefing room is one of these places, there, the agents would be given information about the threat they are about to go up against. The [[Dispatcher]] also uses the debriefing room to watch over agents on the field. The control room is a location where the [[Commander]] reviewed information following the aftermath of Project God Merger and [[Lord Exo]]'s freedom, not much else is known about this place. Mission Staging is the location where the agents would suit up to get ready before being deployed out on to the field, multiple vehicles are also seen around the place due to the large bay doors that opened up to the outside world.
{{Clear}}
===Outpost 32===
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[[Outpost 16]] is located up in the mountains away from [[Cyber City]], for this reason, it is also known as the "''Cyber City Facility''" by T.D.S.<ref name=":0"/>
{{Clear}}
===Unnamed Outpost===
{{LocationInfobox
|title = Unnamed Outpost
|image = PlaceC.png
|purpose = Unknown
}}
There is another outpost under T.D.S. jurisdiction, albeit unnamed, mentioned in [[Molten Mode]] dialogue. This outpost is now defunct as it was completely destroyed in an unprecedented attack from the Molten, leaving no survivors.<ref>{{InlineQuote|The Molten are highly aggressive, so we need to be careful. The last rift they came from ended with an entire outpost being burned down. No one survived.|[[Commander (Narrator)|Commander]] on Wave 1 ([[Molten Mode|Molten]])}}</ref>
The unnamed outpost housed armories that contained advanced technology and weaponry that was stolen from T.D.S. by the Molten to use for their forces,<ref>{{InlineQuote|They must have stolen it from the outpost armories! Watch out for that Molten Mech!|[[Professor V]] on Wave 23 ([[Molten Mode|Molten]])}}</ref> that being the [[Molten Mech]], [[Molten Hound]], and possibly the [[Molten Golem]] if it to be assumed that the melted metal reinforcing them<ref>{{InlineQuote|Did they reinforce themselves with melted iron?!|[[Commander (Narrator)|Commander]] on Wave 16 ([[Molten Mode|Molten]])}}</ref> came from the remnants of the outpost.
{{Clear}}
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===Chronological===
==== TDS: Origins ====
The activities of the '''T.D.S. Organization''' in the past are revealed to us through this chapter.
===== Ghost Town =====
The [[Commander]] and his team of the [[Minigunner]], the [[Soldier]], the [[Sniper]], and the player travel to the [[Abandoned City]] to rescue any survivors there and bring them back to base but encounter a zombie horde there and are forced to clear it out. The team do not find the survivors, which prompts them to leave the city in search of another location.
===== Radio Silence =====
The [[Commander]]'s team travels to an army [[Forest Camp]] as that is where they believed the survivors could be hiding out after they left the [[Abandoned City]]. But still, they do not find the survivors. The zombie horde from the [[Abandoned City]] has been trailing the [[Commander]]'s team this entire time, following them to the [[Forest Camp]], which forces them to deal with them again while trying to find a new way out to find the survivors.
===== Off The Rails =====
The [[Commander]]'s team is led to [[U-Turn]] in search of the survivors, there, inside a convenience store, the [[Commander]] and the [[Soldier]] spot the [[Demoman]] and [[Hops]], two members of the '''T.D.S. Organization''' who had disobeyed orders and decided to help the survivors after receiving a distress signal from them. Together, the team comes up with a plan to successfully move the survivors out of the area and to [[Cyber City]].
===== Burning Bridges =====
After taking advantage of a break in the zombie horde to escape through the railroad tracks to [[Cyber City]], the team is forced to stop because of the bridge that has been blown out. The zombie horde continues to follow the team, making them evaluate what options they have left to escape. The [[Demoman]] gets an idea to blow up the bridge behind them as they escape to stop the zombies from following them. The team agrees to this plan and gives the [[Demoman]] covering fire to help him prepare. Unfortunately, the bridge is blown up too fast for the agents to react, and [[Hops]] and the [[Demoman]] fall into the water with the rest of the zombies.
===== Derailed =====
After the rest of the agents escaped the zombies from the bridge, the day passes into night, and the group decides to catch their breath at a train station before moving onward. However, the explosion at the bridge would have alerted every zombie in the nearby area, so the agents are forced to hold back against any zombies that followed them to the train station before they continue onward.
===== Rock Bottom =====
The survivors, led by the agents, escape into [[Crystal Cave]] where they meet the [[Trapper]], who revealed to them that he set up a variety of traps within the cave to deter any zombies that attempt to waltz into the area. The [[Trapper]] mentions that he heard voices within the cave earlier that day, which prompts the attention of the [[Soldier]] to wonder if the voices belonged to [[Hops]] and [[Demoman]]. With the [[Trapper]]'s help, the [[Commander]] and his team navigate through the cave to [[Cyber City]].
===== Surface Tension =====
The [[Trapper]] leads the Commander's group into the [[Cyber City]] crystal refinery. The [[Commander]] uses his radio to contact anyone from [[Cyber City]], to which [[Professor V]] responds. [[Professor V]] helps usher the team to the surface, but in doing so, some of the city's defenses had to be shut off. [[Hops]] and the [[Demoman]] appear to the group from within the refinery, but as they are not able to immediately rejoin the group, they are forced to find another way out on their own.
===== Lights Out =====
The [[Commander]]'s group manages to successfully reach [[Cyber City]], but as the defenses have been shut off for their arrival, the horde of zombies manages to reach up to them. They are forced to hold off until [[Professor V]] could restart the city's defenses. Just as the defenses reboot back online, the leader of the zombie horde reaches the group's location, and is revealed to be none other than the [[Grave Digger]]. The agents defeat the [[Grave Digger]], and in the aftermath, the [[Demoman]] rejoins the group without [[Hops]]. The [[Soldier]] believes [[Hops]] to be dead, but then [[Hops]] pranks him by revealing he is still alive.
====Halloween 2019====
During the [[Halloween 2019 Event]], the '''T.D.S. Organization''' dispatches agents to deal with the [[Jack O' Bot]] and its forces in [[Nightmare Carnival]], who are invading to collect a [[God Cube]] fragment held at the carnival<ref name="h19h20"/>. The [[Jack O' Bot]] is defeated and presumed to be destroyed. It is unknown whether the '''T.D.S. Organization''' knew about [[The Umbra]]'s connection to the [[Jack O' Bot]] at the time. What happened to the [[God Cube]] fragment in [[Nightmare Carnival]] is also unclear. [[Nightmare Carnival]] is located within the [[Overworld]].
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====The Final Act====
The [[Commander]] leads an unauthorized mission to the military base that the [[Narrator (Story)|Narrator]] has taken over for his show. There, they watch the retelling of [[Lord Exo]]'s origin within the [[Old World]], and how he became trapped in the [[God Cube]] after endless war with [[Two X]] and his forces. At the end of the show, when the [[Narrator (Story)|Narrator]] is dramatically defeated, he strikes up a deal with the [[Commander]], promising to bring him to [[Lord Exo]] in exchange for something unknown. It is revealed at the end of this event that [[Lord Exo]] incarnated [[The Umbra]] into the [[Dispatcher]]'s body by placing [[The Umbra]]'s<ref name="umbravessel">
====
The '''T.D.S. Organization''' investigates Void Rifts that have started opening, which the '''T.D.S. Organization''' at first investigated using the [[Hacker]]'s drones, though it yielded no useful results.<ref>{{InlineQuote|We've been sending research drones into the Void Rifts for months without encountering anything!|[[Professor V]] on Wave 1 ([[Voidcore Mode|Voidcore]])}}</ref> After months of them opening, the '''T.D.S. Organization''' sends in the [[Commander]], [[Engineer]] and other undisclosed agents<ref name="soulstealer">{{InlineQuote|V, it's taking Engineer's soul! I need everyone focusing fire on that monster!|[[Commander (Narrator)|Commander]] on Wave 45 ([[Voidcore Mode|Voidcore]])}}</ref> deep into the [[Old World|Nil Zone]], seemingly after they were given information on it by the [[Narrator (Story)|Narrator]].<ref>{{InlineQuote|Commander, Narrator told us that this place is hidden deep within the Nil Zone. The rifts act differently at these depths.|[[Engineer (Narrator)|Engineer]] on wave 7 ([[Hardcore Mode|Hardcore]])}}</ref> The goal of the mission is to figure out why the Void Rifts are opening in realms and how to prevent them from opening.<ref>{{InlineQuote|That's why we need to study the Void Rifts. If we can figure out how they're formed, then maybe we can also figure out how to prevent them.|[[Professor V]] on Wave 8 ([[Hardcore Mode|Hardcore]])}}</ref>
During the mission, the agents are ambushed by the Void Army, who were awakened from their stone forms<ref>https://www.youtube.com/watch?v=gRv-Sp9Dn60</ref> around the time of [[Lord Exo]] being freed.<ref>{{InlineQuote|So it was you. The ones who freed him. And the ones who freed us from the eons my army has slumbered.|[[Void Caster (Narrator)|Void Caster]] on Wave 27 ([[Voidcore Mode|Voidcore]])}}</ref> The enemies begin surrounding the '''T.D.S. Organization''' agents, cut off their exit and begin fighting them.<ref>{{InlineQuote|I'm not sure we can do that. They're already cut off our exit.|[[Engineer (Narrator)|Engineer]] on Wave 3 ([[Voidcore Mode|Voidcore]])}}</ref> While this happens, [[Professor V]] starts working on opening a portal where the agents are located and starts sending out [[Hacker]]'s recon drones to them. Eventually, the agents encounter [[Void Caster]]'s voice, though they are unable to figure out where the voice is coming from.<ref>{{InlineQuote|We're actively searching for this girl's voice, but it's coming up scattered. It's like she's nowhere but everywhere all at once.|[[Professor V]] on Wave 39 ([[Voidcore Mode|Voidcore]])}}</ref>
Eventually, the '''T.D.S. Organization''' realizes opening a portal is not possible, leaving agents stranded there to fend off the hordes of enemies that they can barely hurt.<ref>{{InlineQuote|We're barely hurting them, but we ARE hurting them.|[[Commander (Narrator)|Commander]] on Wave 40 ([[Hardcore Mode|Hardcore]])}}</ref> They defeat many enemies which are corrupted people from realms conquered by the void, including stronger ones like the [[Void Brute]], [[Void Keeper]], [[Soul Stealer]] and [[Void Swordmaster]]. During their encounter with the [[Soul Stealer]], it steals the [[Engineer]]'s soul, which is returned to her once it is defeated.<ref name="soulstealer"/>
While the agents are fighting off enemies, the [[Overworld]] is starting to struggle from protecting itself from the Void Rifts, causing more of them to start popping up there.<ref>{{InlineQuote|The Gate is turning into scrap metal and more Void Rifts are popping up. We need to finish whatever 'this' is and leave!|[[Professor V]] on Wave 48 ([[Voidcore Mode|Voidcore]])}}</ref> Eventually, the agents find out what has been causing the increased number of rifts when the [[Void Reaver]] appears, who is supported by the [[Void Caster]]. They after a long fight defeat both of them.
===Non-Chronological===
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====Area 51====
The '''T.D.S. Organization''' dispatches agents to stop the [[Raider Boss]]'s raid on [[Area 51]]. The [[Raider Boss]] is defeated. It is alluded that the [[Commando]] could have stolen his armor from [[Area 51]] in its Level 5 upgrade description.<ref>The
====Easy Mode====
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====Casual Mode====
The '''T.D.S. Organization''' dispatches agents to fight against more hordes of zombies,
====Intermediate Mode====
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If the [[Hidden Wave]] is to be taken as part of the canon, then after the [[Fallen King]]'s defeat, he was [[Awakened Fallen King|awakened to his full power]] by a [[???|mysterious force]]. However, his power-up was not enough to conquer the '''T.D.S. Organization''', and he was still defeated. In the case of [[Hidden Wave]] being canon, the [[God Cube]] fragment ends up being retrieves after the [[Fallen King]]'s second defeat.<ref name="godcubereport"/>
==Trivia==
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**[[Golden Mode]]
***Will return with the addition of [[Golden Mode|Golden]] back in the game in third quarter of 2026.
**[[Polluted Wasteland II]]<ref name=":2">[[File:Specialmodenoncanonproof.png|280px
</ref>
**[[Badlands II]]<ref name=":2"/>
**[[Pizza Party]]<ref name=":2"/>
**[[SFOTH Event]]
***The [[Void Swordmaster]] no longer being tied to the [[SFOTH Event]] but rather being a warrior from the [[Old World]] that was taken in by [[Void Caster]] points towards the event being decanonized.<ref>{{InlineQuote|[[Void Caster]], surprisingly, did not create the Void Sword Master. She found him. He’s a remnant of the [[Old World]] who had already made a name for himself, but he had no purpose to achieve.|[[Void Swordmaster]]'s description in its [[Logbooks|Logbook]]}}</ref>
*According to a QA tester for the game, there is an unnamed Commander in Chief of the '''TDS Organization''', ranking above the [[Commander]] and the [[Dispatcher]], that has not been revealed.<ref>[[File:TDSCommanderinChiefproof.png|thumb|347x347px|https://discord.com/channels/587355301083349002/608819410383405056/1434423740573417644 (Tower Defense Simulator Server)]]
</ref>
**Although an important fact like this coming from a QA tester rather than an official developer is unorthodox, this particular QA tester has a reputation of giving factual information when it comes to behind the scenes production of the game.
*If all towers are to be presumed to play a role within the ranks of the '''T.D.S. Organization''', then it is likely the [[Gatling Gun]]'s operator is the Recruit, as both are representations of the player.
==Notes==
| |||