T.D.S. Organization: Difference between revisions
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imported>Vortex2175 personal info abt the towers will be added to their eventual character pages |
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*[[Fallen King]] (Successful<ref name="godcubereport"/>)
}}
|members = [[Dispatcher]]<br/>[[Commander]]<br/>Recruit (the Player)<br/>[[Scout]]<br/>[[Sniper]]<br/>[[Demoman]]<br/>[[Soldier]]<br/>[[Trapper]]<br/>[[Minigunner]]<br/>[[Engineer]]<br/>[[Professor V]]<br/>[[Hops]]<br/>Other members
|bases = T.D.S. Headquarters<br/>[[Outpost 32 (Operation I.C.E)|Outpost 32]]<br/>[[Outpost 16]]
|allies = [[Santa|Santa Claus]] and Mrs. Claus
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==Notable Members==
In gameplay, and in trailers, we are shown various members of the organization, varying from regular soldiers to scientists. Out of these, there are at least
There exists a type of command hierarchy within the organization's members as alluded to by gameplay and extra content. The [[Dispatcher]], [[Commander]] and the player, known as the Recruit, are the only high-ranking members known. It is suggested that there are higher positions above the [[Commander]] and the [[Dispatcher]] in the '''T.D.S. Organization''', as the [[Commander]] was required to get authorization before confronting the [[Narrator (Story)|Narrator]] in [[The Final Act Event]].<ref>[[File:Hqauthorization.png|thumb|250x250px]]
</ref> Other agents are suggested to be ranked lower than them; all towers are assumed to be agents of the '''T.D.S. Organization.'''
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|name = Dispatcher
|image = Dispatchernullandvoid.jpg
|position = Dispatch Officer
|real_name = Jane
|voice_actor = [https://www.roblox.com/users/959606619/profile AerelisVA]
}}
The [[Dispatcher]] is the dispatch officer
The in-game dialogue for [[Outpost 16]] says that the [[Dispatcher]] used to work in the field<ref>{{InlineQuote|You know, I kind of miss being out in the field. Reminds me of our earlier years.|[[Dispatcher]] on Wave 9 ([[Outpost 16]])}}</ref>, either as a field commander or an agent.
The [[Dispatcher]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
===Commander===
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|voice_actor = [https://www.roblox.com/users/31164652/profile#!/about Enthrallist]
}}
The [[Commander]] is the field commander for the '''T.D.S. Organization'''. His job is to lead and command on-duty agents on the battlefield. The winged crest on his cap suggests that the [[Commander]] is one of the few high-ranking individuals within the organization, as with the likes of the [[Dispatcher]]. The [[Commander]] primarily
According to the [[Null Missile APC]] [[Logbooks|Logbook]], the [[Missile APC]] was the first vehicle [[Commander]] had ever commanded after his first promotion.<ref>{{InlineQuote|Seeing the APC brought back memories of his first promotion, as it was the first vehicle he ever commanded.|[[Null Missile APC]]'s description in its [[Logbooks|Logbook]]}}</ref>
The [[Commander]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
===Recruit===
{{CharacterInfobox
|name = Recruit
|image = PlayerStoryMode.png
|position = Commissioned Officer
}}
The Recruit is a character within the story of Tower Defense Simulator that exists to be the stand-in for the player. There is no uniform appearance for the Recruit, as in cutscenes, they are always represented by the current avatar the player is wearing. The Recruit's job ranges from strategizing troop movements to setting up defenses on the front line.
The Recruit was hired during Chapter 0 of [[Story Mode|Story]] mode by the '''T.D.S. Organization''' through a new program that seeks to expand their division by bringing in new leaders and strategists.<ref>{{InlineQuote|It's part of a new program to help expand our division. We need more leaders to help us strategize and control the outbreak. Maybe one day we'll finally be able to wipe out the zombies.|[[Commander (Narrator)|Commander]] on Wave 6 ([[Radio Silence]])}}</ref>{{Clear}}
===Scout===
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|name = Scout
|image = Scoutoutpost32.jpg
|position =
}}
The [[Scout]] is one of the agents who work for the '''T.D.S. Organization'''. It is unknown if his label has any correlation to his role on the battlefield, however, his weaponry suggests that he is a sort of light infantry. The [[Scout]] appears within the story primarily as his default Level 4 variant.
The [[Scout]] was hired by the '''T.D.S. Organization''' some time after the events of Chapter 1 of [[Story Mode|Story]] mode after he was rejected from every other known defensive agency.<ref>[[Aftermath]]</ref>
As of the [[Ducky Revenge Event]], the [[Scout]] is possibly of a higher position than other agents in the organization, as he was shown leading the [[Soldier]] and the [[Pyromancer]] on a mission into the [[Duck Realm]].
{{Clear}}
===Sniper===
{{CharacterInfobox
|name = Sniper
|image = SniperStoryMode.png
|position = Field Agent
|voice_actor = [https://x.com/trashdotmanva Owen McNicholl]
}}
The [[Sniper]] is another of the agents who work for the '''T.D.S. Organization'''. His role on the battlefield is directly related to his title, as his job is to posted up on vantage points to pick off high value targets to support his group. The [[Sniper]] appears within the story as his default Level 2 variant.
The [[Sniper]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
===Demoman===
{{CharacterInfobox
|name = Demoman
|image = DemomanStoryMode.png
|position = Field Agent
|voice_actor = [https://x.com/SSleiya Ryshawn Fletcher]
}}
The [[Demoman]] is another agent who works for the '''T.D.S. Organization'''. His role on the battlefield relates to his title, [[Demoman]] is demolition specialist, responsible for using explosives to clear out hordes of zombies, along with using explosives to demolish obstacles. The [[Demoman]] appears within the story as his default Level 1 variant.
The [[Demoman]] has once disobeyed commanding orders from the '''T.D.S. Organization''' by responding to a distress signal from survivors with [[Hops]] in Chapter 1 of [[Story Mode|Story]] mode.
The [[Demoman]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
===Soldier===
{{CharacterInfobox
|name = Soldier
|image = SoldierStoryMode.png
|position = Field Agent
|voice_actor = [https://x.com/JonDavidTalent Jonathan David Bullock]
}}
The [[Soldier]] is another one of the agents who work for the '''T.D.S. Organization'''. The [[Soldier]]'s role on the battlefield is to directly neutralize enemy targets with his rifle, along with providing covering fire for less mobile troops, such as the [[Minigunner]]. The [[Soldier]] appears within the story as his default Level 2 variant.
The [[Soldier]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode. Before he joined the organization, the [[Soldier]] was previously enlisted in the military.
{{Clear}}
===Trapper===
{{CharacterInfobox
|name = Trapper
|image = TrapperStoryMode.png
|position = Miner
|voice_actor = [https://x.com/CamscamIsHere Cameron Crawford]
}}
The [[Trapper]] is not exactly a common agent unlike the others, as he was actually kicked out of training.<ref>{{InlineQuote|Why are you down here anyway? The last time I saw you — you were arguing with the recruitment officer about being kicked out of training.|[[Sniper (Narrator)|Sniper]] on Wave 7 ([[Rock Bottom]])}}</ref> However, the '''T.D.S. Organization''' let him stay within its ranks as an overseer of [[Crystal Cave]] to make sure its operations are not meddled with.<ref>{{InlineQuote|Because he was blaming me for letting one of the guys step in a bear trap! Sure, it might've been me, but not that they could prove it. Turns out I have a gift and the city needs crystals. So I stay in that little hut over there for a few days and make sure things are safe. For the most part.|[[Trapper (Narrator)|Trapper]] on Wave 7 ([[Rock Bottom]])}}</ref> He does this with the help of his traps that he sets up around the cave which activate whenever a zombie steps on it.
As of [[The Final Act Event]], the [[
The [[Trapper]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
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|name = Minigunner
|image = Minigunnercontainment.jpg
|position =
}}
The [[Minigunner]] is another one of the agents who work for the '''T.D.S. Organization'''. His label is representative of role on the battlefield—wielding a minigun to mow down hordes of enemies. He is shown in his default Level 1 variant.
The [[Minigunner]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
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The [[Engineer]] is another one of the agents who work for the '''T.D.S. Organization'''. She is an engineer that works and creates various vehicles and mechanical items for the organization and rarely leaves the '''T.D.S. Organization''' bases.<ref>{{InlineQuote|Wait, me? But you know I don't leave the base.|[[Engineer]] in the opening cutscene for [[The Narratorium]]}}</ref> She is usually depicted with her default Level 1 appearance.
Some of the [[Engineer]]'s creations include the [[Pursuit]],<ref>{{InlineQuote|The [[Null Pursuit]] flew in, leaving [[Engineer]] in awe as it was piloted by two skeletal figures within. She spent ages perfecting that rotorcraft, and the [[Old World|Nil Zone]] copied every last detail down to the missiles it fired at her team|[[Null Pursuit]]'s description in its [[Logbooks|Logbook]]}}</ref> the sentries<ref>{{InlineQuote|The Null Sentry was created using the schematics stolen from Engineer.|[[Null Sentry]]'s description in its [[Logbooks|Logbook]]}}</ref> and the [[Brawler]]'s fists.<ref name=":3">https://www.youtube.com/watch?v=yJSHAVeWsTg</ref> More things are implied to be made by or at least maintained by her, like the [[Turret]] and [[Missile APC]] which are shown in the building she made [[Brawler]]'s fists in.<ref name=":3" />
The [[Engineer]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.{{Clear}}
===Hops===
{{CharacterInfobox
|name = Hops
|image = HopsStoryMode.png
|position = Field Agent
|voice_actor = [https://x.com/VoicesByCorey Corey LeVier]
}}
[[Hops]] is another agents who works for the '''T.D.S. Organization'''. Unlike other field agents, [[Hops]] is not actually a tower that can be played with in-game. Based off his weaponry in Chapter 1 of [[Story Mode|Story]] mode, [[Hops]]' role on the battlefield seems to be similar to that of [[Sniper]]'s or [[Hunter]]'s, using a rifle to neutralize enemies from a long range.
Alongside the [[Demoman]], [[Hops]] was one of the agents who disobeyed direct orders and went to go help the [[Abandoned City]] survivors in Chapter 1 of [[Story Mode|Story]] mode.
[[Hops]] has worked in the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode. Before he joined the organization, [[Hops]] was previously enlisted in the military.
It is unknown whether the badge on [[Hops]]' beret represents his place within the '''T.D.S. Organization'''.
{{Clear}}
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|voice_actor = [https://x.com/emvaoffical?t=HFZaZuqAgJpsZGaQD7AlhQ EmVA]
}}
[[Professor V]] is one of the researchers that work for the '''T.D.S. Organization'''. Her work has benefitted the agency in several ways, such as her technology that allows field agents to see that kind of modifiers certain enemies possess.<ref>{{InlineQuote|[[Professor V]] has given us the technology that lets us see their stats and modifiers if you select them.|[[Commander (Narrator)|Commander]] on Wave 6 ([[Easy Mode|Easy]])}}</ref> But most notably, her work on interdimensional travel using [[God Cube]] shards that she was enlisted for in the aftermath of the [[Hexscape Event]].<ref>{{InlineQuote|🧊In the wake of the Hexscape incident, our brightest mind, [[Professor V]], has been leading classified research into the enigmatic science of cross-world travel. [[Outpost 32 (Operation I.C.E)|Outpost 32]], our most advanced facility, has been repurposed for these critical experiments.|[[v1.46.0]] Update Log}}</ref>
[[Professor V]] pioneered the "''[[Tower Evolution|Evolution]] Project''," starting to work on it around the time [[The Final Act Event]] took place<ref>{{InlineQuote|I've been telling [[Professor V|V]] the same thing since she's been burning herself out on this new; "Evolution Project".|[[Engineer]] in the opening cutscene for [[The Narratorium]]}}</ref> as a response to [[Lord Exo]]'s freedom.<ref name=":1"
The in-game dialogue for the [[Null & Void Event]] says that [[Professor V]] has been making technology in [[Cyber City]] for years.<ref>{{InlineQuote|[[Professor V|V]] has been creating technology in [[Cyber City]] for years, so I trust her to figure something out.|[[Dispatcher]] on Wave 3 ([[Banlands]])}}</ref> Though, it is unknown whether this was done under the supervision of the '''T.D.S. Organization''', or by her own agenda.
[[Professor V]] has worked with the '''T.D.S. Organization''' since before Chapter 1 of [[Story Mode|Story]] mode.
{{Clear}}
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T.D.S. Headquarters, also known as T.D.S. HQ, or just HQ, is the main base of operations for the '''T.D.S. Organization'''. From there is where the organization dispatches its field agents and debriefs them on the threats they face.
Several parts of HQ have been shown in the various cutscenes throughout the game. The debriefing room is one of these places, there, the agents would be given information about the threat they are about to go up against. The [[Dispatcher]] also uses the debriefing room to watch over agents on the field. The control room is a location where the [[Commander]] reviewed information following the aftermath of Project God Merger and [[Lord Exo]]'s freedom, not much else is known about this place. Mission Staging is the location where the agents would suit up to get ready before being deployed out on to the field, multiple vehicles are also seen around the place due to the large bay doors that opened up to the outside world.
{{Clear}}
===Outpost 32===
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[[Outpost 16]] is located up in the mountains away from [[Cyber City]], for this reason, it is also known as the "''Cyber City Facility''" by T.D.S.<ref name=":0"/>
{{Clear}}
===Unnamed Outpost===
{{LocationInfobox
|title = Unnamed Outpost
|image = PlaceC.png
|purpose = Unknown
}}
There is another outpost under T.D.S. jurisdiction, albeit unnamed, mentioned in [[Molten Mode]] dialogue. This outpost is now defunct as it was completely destroyed in an unprecedented attack from the Molten, leaving no survivors.<ref>{{InlineQuote|The Molten are highly aggressive, so we need to be careful. The last rift they came from ended with an entire outpost being burned down. No one survived.|[[Commander (Narrator)|Commander]] on Wave 1 ([[Molten Mode|Molten]])}}</ref>
The unnamed outpost housed armories that contained advanced technology and weaponry that was stolen from T.D.S. by the Molten to use for their forces,<ref>{{InlineQuote|They must have stolen it from the outpost armories! Watch out for that Molten Mech!|[[Professor V]] on Wave 23 ([[Molten Mode|Molten]])}}</ref> that being the [[Molten Mech]], [[Molten Hound]], and possibly the [[Molten Golem]] if it to be assumed that the melted metal reinforcing them<ref>{{InlineQuote|Did they reinforce themselves with melted iron?!|[[Commander (Narrator)|Commander]] on Wave 16 ([[Molten Mode|Molten]])}}</ref> came from the remnants of the outpost.
{{Clear}}
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===Chronological===
====
The
=====
The [[Commander]] and his team of the [[Minigunner]], the [[Soldier]], the [[Sniper]], and the player travel to the [[Abandoned City]] to rescue any survivors there and bring them back to base but encounter a zombie horde there and are forced to clear it out. The team do not find the survivors, which prompts them to leave the city in search of another location.
=====
The [[Commander]]'s team travels to an army [[Forest Camp]] as that is where they believed the survivors could be hiding out after they left the [[Abandoned City]]. But still, they do not find the survivors. The zombie horde from the [[Abandoned City]] has been trailing the [[Commander]]'s team this entire time, following them to the [[Forest Camp]], which forces them to deal with them again while trying to find a new way out to find the survivors.
=====
The [[Commander]]'s team is led to [[U-Turn]] in search of the survivors, there, inside a convenience store, the [[Commander]] and the [[Soldier]] spot the [[Demoman]] and [[Hops]], two members of the '''T.D.S. Organization''' who had disobeyed orders and decided to help the survivors after receiving a distress signal from them. Together, the team comes up with a plan to successfully move the survivors out of the area and to [[Cyber City]].
===== Burning Bridges =====
After taking advantage of a break in the zombie horde to escape through the railroad tracks to [[Cyber City]], the team is forced to stop because of the bridge that has been blown out. The zombie horde continues to follow the team, making them evaluate what options they have left to escape. The [[Demoman]] gets an idea to blow up the bridge behind them as they escape to stop the zombies from following them. The team agrees to this plan and gives the [[Demoman]] covering fire to help him prepare. Unfortunately, the bridge is blown up too fast for the agents to react, and [[Hops]] and the [[Demoman]] fall into the water with the rest of the zombies.
===== Derailed =====
After the rest of the agents escaped the zombies from the bridge, the day passes into night, and the group decides to catch their breath at a train station before moving onward. However, the explosion at the bridge would have alerted every zombie in the nearby area, so the agents are forced to hold back against any zombies that followed them to the train station before they continue onward.
===== Rock Bottom =====
The survivors, led by the agents, escape into [[Crystal Cave]] where they meet the [[Trapper]], who revealed to them that he set up a variety of traps within the cave to deter any zombies that attempt to waltz into the area. The [[Trapper]] mentions that he heard voices within the cave earlier that day, which prompts the attention of the [[Soldier]] to wonder if the voices belonged to [[Hops]] and [[Demoman]]. With the [[Trapper]]'s help, the [[Commander]] and his team navigate through the cave to [[Cyber City]].
===== Surface Tension =====
The [[Trapper]] leads the Commander's group into the [[Cyber City]] crystal refinery. The [[Commander]] uses his radio to contact anyone from [[Cyber City]], to which [[Professor V]] responds. [[Professor V]] helps usher the team to the surface, but in doing so, some of the city's defenses had to be shut off. [[Hops]] and the [[Demoman]] appear to the group from within the refinery, but as they are not able to immediately rejoin the group, they are forced to find another way out on their own.
===== Lights Out =====
The [[Commander]]'s group manages to successfully reach [[Cyber City]], but as the defenses have been shut off for their arrival, the horde of zombies manages to reach up to them. They are forced to hold off until [[Professor V]] could restart the city's defenses. Just as the defenses reboot back online, the leader of the zombie horde reaches the group's location, and is revealed to be none other than the [[Grave Digger]]. The agents defeat the [[Grave Digger]], and in the aftermath, the [[Demoman]] rejoins the group without [[Hops]]. The [[Soldier]] believes [[Hops]] to be dead, but then [[Hops]] pranks him by revealing he is still alive.
====Halloween 2019====
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====Casual Mode====
The '''T.D.S. Organization''' dispatches agents to fight against more hordes of zombies,
====Intermediate Mode====
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If the [[Hidden Wave]] is to be taken as part of the canon, then after the [[Fallen King]]'s defeat, he was [[Awakened Fallen King|awakened to his full power]] by a [[???|mysterious force]]. However, his power-up was not enough to conquer the '''T.D.S. Organization''', and he was still defeated. In the case of [[Hidden Wave]] being canon, the [[God Cube]] fragment ends up being retrieves after the [[Fallen King]]'s second defeat.<ref name="godcubereport"/>
==Trivia==
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</ref>
**Although an important fact like this coming from a QA tester rather than an official developer is unorthodox, this particular QA tester has a reputation of giving factual information when it comes to behind the scenes production of the game.
*If all towers are to be presumed to play a role within the ranks of the '''T.D.S. Organization''', then it is likely the [[Gatling Gun]]'s operator is the Recruit, as both are representations of the player.
==Notes==
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