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Tank (Unit)
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{{Tabs|History = No}} {{SameName|Tank|[[Tank (Attribute)|Attribute]] β’ [[Tank|Enemy]] β’ [[Tank (Unit)|Unit]]}} {{for|other uses of [[Tank (Disambiguation)|Tank]]}} {{UnitInfobox |title1 = Tank |image1 = DefaultTank.png |source = [[Military Base]] |type = Vehicle |spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]35s |health = [[File:HealthIcon.png|20px|Health]]500 |damage_type = Collision<br>Single<br>[[Splash Damage|Splash]] |ranged_damage = [[File:Damage Icon.png|20px|Damage]]8 (Single)<br>[[File:SplashDamage.png|20px|Splash Damage]]40 (Cannon) |ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 (Single)<br>[[File:Cooldown Icon.png|20px|Cannon Firerate]]2 (Cannon) |ranged_range = [[File:Range Icon.png|20px|Range]]30<br>[[File:ExplosiveRange.png|20px|Explosion Range]]6 (Cannon exp. Range) |speed = 5 |hidden = {{Attr|Hidden|Yes}} |lead = {{Attr|Lead|Yes}} (Collision & Splash only) |flying = No |pvp_spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]25s |pvp_health = [[File:HealthIcon.png|20px|Health]]500 |pvp_damage_type = Collision<br>Single<br>[[Splash Damage|Splash]] |pvp_ranged_damage = [[File:Damage Icon.png|20px|Damage]]8 (Single)<br>[[File:SplashDamage.png|20px|Splash Damage]]40 (Cannon) |pvp_ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225 (Single)<br>[[File:Cooldown Icon.png|20px|Cannon Firerate]]2 (Cannon) |pvp_ranged_range = [[File:Range Icon.png|20px|Range]]30<br>[[File:ExplosiveRange.png|20px|Explosion Range]]6 (Cannon exp. Range) |pvp_speed = 5 |pvp_hidden = {{Attr|Hidden|Yes}} |pvp_lead = {{Attr|Lead|Yes}} (Collision & Splash only) |pvp_flying = No }} __TOC__ ==Description== The '''Tank''' is the fourth, and penultimate, vehicle that spawns from the [[Military Base]]. It spawns when the [[Military Base]] is at Level 4. As with other [[units]], it starts from the end of the map path and moves towards the entrance of the map. The '''Tank''' has a spawnrate of 35 seconds, which is reduced down to 25 seconds in [[PVP]] mode. Like the [[Humvee 3]], the '''Tank''' has a gun that can deal damage to enemies as well as a splash-damaging cannon. These weapons can detect hidden enemies but cannot detect flying enemies, and the cannon can damage lead enemies. There is a limit of three units per [[Military Base]], limiting the amount of '''Tanks''' that can spawn. However, this should generally not be an issue, due to how hard it is to reach this limit. ==Appearance== The current version of the '''Tank''' is a heavily armored khaki tank, with a cannon protruding from its turret. Its caterpillar tracks are covered by armor. It has two antennas at the back. There is a mounted machine gun above the opening hatch of the '''Tank'''. The operator of the machine gun has tan skin, black shirt and mask, and green goggles. ==Skins== {| class="light-table pad-5 align-center" style="width:300px; margin:0 auto" ! |[[File:ClassicTank2.png|175px]] |[[File:WastelandTank.png|175px]] |[[File:CyberTank.png|175px]] |[[File:Base1776Tank.png|175px]] |- !Skin |{{Color|Premium|Classic}} |{{Color|Hexscape|Wasteland}} |{{Color|Deluxe|Cyber}} |{{Color|Patriotic|Base 1776}} |- !Obtained From |[[Premium Crate]] |[[Hexscape Event#Hexscape Event Battle Pass|Hexscape Event Premium Battle Pass]] |[[Deluxe Crate]] |''π¦ Eagle Screech'' [[Mission Quests|Mission Quest]],<br>[[Patriotic Crate]] |- ! |[[File:IceCreamTank.png|175px]] |[[File:PirateTank.png|175px]] |- !Skin |{{Color|Beach|Ice Cream}} |{{Color|Pirate|Pirate}} |- !Obtained From |[[Beach Crate]] |[[Pirate Crate]] |} ==Strategy== *The '''Tank''' is great for hordes of high health enemies, like the [[Slow Boss]], [[Speedy Boss]] and [[Molten Golem]]. **The '''Tank''' even fares quite well against other high health enemies that some towers struggle against, like the [[Molten Mech]] and [[Fallen Giant]]. **The '''Tank''' cannot be stunned, so it is quite useful against some major bosses. ***However, the '''Tank''' can be damaged by abilities that damage [[units]], like the [[Warden (Modern Enemy)|Warden]]. ****It can be completely destroyed by some other abilities (like the [[Void Reaver (Legacy)|Void Reaver]]'s ''Void Stomp''). *On two-pathed maps, only one '''Tank''' will spawn per Level 4 [[Military Base]]. It will go down a random path. *The '''Tank''' can deal full collision damage to enemies with defense, like the [[Bulwark]] and [[Warden (Modern Enemy)|Warden]]. **Its cannon and explosion upon destruction can also deal full damage to enemies with defense. **While the '''Tank''' can deal full collision damage to enemies with defense, the damage from its gun cannot. *The '''Tank's''' splash damage (through its cannon or upon its destruction) cannot damage enemies that are immune to splash damage, like the [[Wraith]]. **However, the '''Tank''' can still deal collision damage, as well as gun damage, against these enemies, as long as they are detectable or collidable. *The '''Tank's''' gun and cannon can detect hidden enemies, but cannot detect flying enemies. **These enemies may be indirectly hit by its explosions. **The '''Tank''' cannot collide with ghost enemies, like the [[Soul]]. *The '''Tank''' is not affected by any buff or debuff. ==Trivia== *Khaki versions of the second version of the '''Tank''' appears in [[Forest Camp]]. *The first version of the '''Tank''' appears as the [[Military Base]] Level 4 upgrade icon. ==Update History== {{Scroll|text= *'''10 July 2019''' - [[BETA v1.4|BETA v1.4.0]] **'''Tank''' added. **{{Bug}} The spawnrate is longer by 5 seconds. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **Appearance changed. **For two-pathed maps, two '''Tanks''' now spawn per Level 4 [[Military Base]]. **Health increased from 400 to 500. **Damage increased from 3 to 4. **Cannon firerate increased from 1.5 to 3. **Cannon attack is now projectile-based. **Firerate increased from 0.175 to 0.45. **Cannon splash range increased from 5 to 6. **Destruction splash range decreased from 10 to 6. **Spawnrate changed from the beginning of each wave then every 65 seconds to every 50 seconds. **Cannon attack is now projectile-based. **Speed increased from Below Average to Average. **Now uses the new projectile and explosive system. *'''18 October 2019''' - [[Release v1.1|Release v1.1.0]] **Damage decreased from 4 to 2. **Health decreased from 500 to 400. *'''9 November 2019''' - [[Release v1.2|Release v1.2.0]] **Damage increased from 2 to 3. **Firerate decreased from 0.45 to 0.25. *'''12 January 2020''' - [[Release v1.6|Release v1.6.0]] **For two-pathed maps, only one '''Tank''' spawns per Level 4 [[Military Base]], going down a random path. **{{Bugfix}} The spawnrate is now correct. *** Spawnrate decreased from 50 to 45. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Damage increased from 3 to 6. **Firerate decreased from 0.25 to 0.23. **Range increased from 22 to 30. **Cannon damage decreased from 30 to 25. **Explosive damage decreased from 100 to 55. **Spawnrate decreased from 45 to 40. **Splash damage now deals damage to lead enemies. **Speed increased from Average to Fast. **Appearance changed. *'''12 March 2022''' - [[v1.1.0]] **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Firerate decreased from 0.23 to 0.225. **Default skin appearance changed. *'''17 April 2022''' - [[v1.2.0]] **{{Bug}} '''Tank's''' range can be increased by the [[DJ Booth]]. *'''21 May 2022''' - [[v1.2.3]] **{{Bug}} '''Tank''' can be damaged by towers that use hitboxes. *'''22 May 2022''' - [[v1.2.3]]b **{{Bugfix}} '''Tank''' can no longer be damaged by towers that use hitboxes. *'''5 August 2022''' - [[v1.3.1]] **{{Bugfix}} '''Tank's''' range can no longer increased by the [[DJ Booth]]. *'''21 December 2022''' - [[v1.6.0]] **'''Tank''' firerate increased from 0.225 to 0.23 due to [[Firerate Bug]] getting more severe for units. *'''9 January 2023''' - [[v1.6.0]]f **'''Tank''' firerate decreased from 0.23 to 0.225 due to [[Firerate Bug]] getting less severe for units. *'''12 November 2023''' - [[v1.9.0]]l **{{Bug}} '''Tank''' starts going backwards after reaching the entrance, dying at the exit. *'''1 December 2023''' - [[v1.9.4]]b **{{Bugfix}} '''Tank''' no longer goes backwards after reaching the entrance and disappears instead. *'''10 February 2024''' - [[v1.13.0]] **'''Tank''' now has hidden detection. *'''29 March 2024''' - [[v1.17.0]] **Every skin's appearance changed. **Now slows down when attacking enemies. **Health increased from 400 to 500. **Damage increased from 6 to 10. **Cannon splash damage increased from 25 to 50. **Destruction splash damage removed. **Spawnrate decreased from 40 to 35. **Speed slightly decreased. **Hidden detection removed. **{{Bug}} Main gun deals no damage while its cannon projectile is on the map. *'''5 April 2024''' - [[v1.18.0]] **Hidden detection added. *'''3 June 2024''' **{{Bug}} '''Tank''' sometimes stops shooting at enemies. *'''5 June 2024''' - [[v1.23.0|v1.23.8]] **{{Bug}} '''Tank's''' cannon no longer deals damage. **{{Bugfix}} Gun now shoots at enemies properly. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Splash damage is now boosted by [[Damage Buff]]s. *'''19 July 2024''' - [[v1.26.0]] **{{Bugfix}} [[Tank (Unit)|Tank]]'s cannon now deals damage. **{{Bugfix}} [[Tank (Unit)|Tank]]'s gun now deals damage while the cannon's projectile is on the map. *'''2 August 2024''' - [[v1.27.0]] **Explosion damage decreased from 50 to 40. **Cannon firerate decreased from 3 to 2. *'''23 October 2024''' - [[v1.37.0]] **New skin: {{Color|Hexscape|Wasteland}} *'''22 January 2025''' - [[v1.50.0]] **New skin: {{Color|Deluxe|Cyber}} *'''2 July 2025''' - [[v1.69.0]] **New skin: {{Color|EventMission|Base 1776}} *'''9 July 2025''' - [[v1.70.0]] **Spawnrate decreased from 35 to 30. *'''23 July 2025''' - [[v1.71.0]] **Spawnrate decreased from 30 to 25 in [[PVP]] mode. *'''20 December 2025''' - [[v1.83.0]] **Damage decreased from 10 to 8. **Spawnrate increased from 30 to 35. *'''5 June 2026''' - [[v2.0.0]] **Without [[Firerate Bug]], firerate increased from 0.2 to 0.225, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.225. *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **New skin: {{Color|Beach|Ice Cream}} *'''17 July 2026''' - [[v2.3.0]] **New skin: {{Color|Pirate|Pirate}} }} {{TowerNavBox}} {{DISPLAYTITLE:Tank}}
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