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==Strategy== *The '''Tank''' is great for hordes of high health enemies, like the [[Slow Boss]], [[Speedy Boss]] and [[Molten Golem]]. **The '''Tank''' even fares quite well against other high health enemies that some towers struggle against, like the [[Molten Mech]] and [[Fallen Giant]]. **The '''Tank''' cannot be stunned, so it is quite useful against some major bosses. ***However, the '''Tank''' can be damaged by abilities that damage [[units]], like the [[Warden (Modern Enemy)|Warden]]. ****It can be completely destroyed by some other abilities (like the [[Void Reaver (Legacy)|Void Reaver]]'s ''Void Stomp''). *On two-pathed maps, only one '''Tank''' will spawn per Level 4 [[Military Base]]. It will go down a random path. *The '''Tank''' can deal full collision damage to enemies with defense, like the [[Bulwark]] and [[Warden (Modern Enemy)|Warden]]. **Its cannon and explosion upon destruction can also deal full damage to enemies with defense. **While the '''Tank''' can deal full collision damage to enemies with defense, the damage from its gun cannot. *The '''Tank's''' splash damage (through its cannon or upon its destruction) cannot damage enemies that are immune to splash damage, like the [[Wraith]]. **However, the '''Tank''' can still deal collision damage, as well as gun damage, against these enemies, as long as they are detectable or collidable. *The '''Tank's''' gun and cannon can detect hidden enemies, but cannot detect flying enemies. **These enemies may be indirectly hit by its explosions. **The '''Tank''' cannot collide with ghost enemies, like the [[Soul]]. *The '''Tank''' is not affected by any buff or debuff.
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