Template:BaseStat2

From Tower Defense Simulator Wiki
Revision as of 12:59, 14 October 2025 by imported>Mentin123
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Deprecated Template

The BaseStat2 is a deprecated template and has been replaced by BaseStat.
It should not be used on main articles, though it can still be used in places like the profile pages or blog posts.


Base Stats
{{{Image}}}
Cost
{{{Cost}}}
Placement Footprint
{{{Footprint}}}
Sell Price
{{{Sell Price}}}
Placement Type
{{{Placement Type}}}
Damage
{{{Damage}}}
Damage Type
{{{Damage Type}}}
Firerate
{{{Firerate}}}
Hidden Detection
{{{Hidden}}}
Range
{{{Range}}}

Placement Limit
{{{Placement}}}


Template Documentation
Portions of this template may not be visible without parameter values provided

Description

[edit]

This template is used to add a tower's base stats before the Overhaul Update.

Syntax & Usage

[edit]
{{BaseStat
|Image = <Tower Icon>
|Cost = <Placement Cost>
|Footprint = <Placement Footprint>
|Sell Price = <Sell Cost>
|Placement Type = <Placement Type>
|Damage = <Damage>
|Damage Type = <Damage Type>
|Firerate = <Firerate>
|Hidden = <Hidden Detection Level>
|Range = <Range>
|Placement = <Placement Limit>
|Title1 = <Custom Stat Title>
|Stat1 = <Custom Stat Value>
|Title2 = <Custom Stat Title>
|Stat2 = <Custom Stat Value>
|Title3 = <Custom Stat Title>
|Stat3 = <Custom Stat Value>
|Title4 = <Custom Stat Title>
|Stat4 = <Custom Stat Value>
}}

The image parameter should be the tower icon. The various statistic parameters are used to add basic statistics to the template. These have to be filled out. If a tower does not have any of these statistics, such as a tower not having any range, it should be set to N/A. The title and stat parameters are used to add tower specific statistics, if a tower has any.

Examples

[edit]

No Custom Stats

[edit]
{{BaseStat
|Image = [[File:Scout.png|100px]]
|Cost = {{Money|250}}
|Footprint = Average (1.5)
|Sell Price = {{Money|62}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.05
|Hidden = {{Hidden|Hidden Detection}}Level 2+
|Range = [[File:Range Icon.png|20px|Range]]9
|Placement = N/A
}}
BaseStat2

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Firerate
Firerate1.05
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Custom Stats

[edit]
{{BaseStat
|Image = [[File:Freezer.png|100px]]
|Cost = {{Money|450}}
|Footprint = Average (1.5)
|Sell Price = {{Money|112}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.2
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]8
|Placement = N/A
|Title1 = Freeze Time
|Stat1 = [[File:Slowness.png|20px|Freeze Time]]0.35
|Title2 = Burst Count
|Stat2 = [[File:Damage Icon.png|20px|Burst]]1
|Title3 = Cooldown
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]3
}}
BaseStat2

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage1
Damage Method
Burst
Firerate
Firerate0.2
Hidden Detection
Hidden DetectionLevel 3+
Range
Range8
Placement Limit
N/A
Freeze Time
Freeze Time0.35
Burst Count
Burst1
Cooldown
Cooldown3

[[Script error: No such module "StripNaked".|200px|center]]