Template:BaseStat

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Revision as of 16:40, 1 March 2026 by imported>Mentin123
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BaseStat

<div class="upgrade-body Script error: No such module "Randomizer".">

Cost
{{{Cost}}}
Placement Footprint
{{{Footprint}}}
Sell Price
{{{Sell Price}}}
Placement Type
{{{Placement Type}}}
Damage
{{{Damage}}}
Damage Method
{{{Damage Type}}}
Firerate
{{{Firerate}}}
Hidden Detection
{{{Hidden}}}
Range
{{{Range}}}
Placement Limit
{{{Placement}}}


Template Documentation
Portions of this template may not be visible without parameter values provided
Lua Module: Module:StripNaked; Module:Randomizer

Description

This template is used to add a tower's base stats.

Syntax & Usage

{{BaseStat
|Image = <Tower Icon>
|Cost = <Placement Cost>
|Footprint = <Placement Footprint>
|Sell Price = <Sell Cost>
|Placement Type = <Placement Type>
|Damage = <Damage>
|Damage Type = <Damage Type>
|Firerate = <Firerate>
|Hidden = <Hidden Detection Level>
|Range = <Range>
|Lead = <Lead Penetration Level>
|Placement = <Placement Limit>
|Fly = <Flying Detection Level>
|Title1 = <Custom Stat Title>
|Stat1 = <Custom Stat Value>
|Title2 = <Custom Stat Title>
|Stat2 = <Custom Stat Value>
|Title3 = <Custom Stat Title>
|Stat3 = <Custom Stat Value>
|Title4 = <Custom Stat Title>
|Stat4 = <Custom Stat Value>
}}

The image parameter should be the tower icon. The various statistic parameters are used to add basic statistics to the template. These have to be filled out. If a tower does not have any of these statistics, such as a tower not having any range, it should be set to N/A. The title and stat parameters are used to add tower specific statistics, if a tower has any.

Examples

No Custom Stats

{{BaseStat
|Image=[[File:DefaultScout3.png|100px]]
|Cost = {{Money|200}}
|Footprint = Average (1.5)
|Sell Price = {{Money|66}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.508
|Hidden = {{Hidden|Hidden Detection}}Level 2+
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = N/A
|Fly = N/A
}}
BaseStat

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Firerate
Firerate1.508
Hidden Detection
Hidden DetectionLevel 2+
Range
Range12
Lead Detection
N/A
Placement Limit
N/A
Flying Detection
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Custom Stats

{{BaseStat
|Image = [[File:DefaultAcceleratorIcon2.png|100px]]
|Cost = {{Money|4,250}}
|Footprint = Average (1.5)
|Sell Price = {{Money|1,416}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]10
|Damage Type = Burst
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]17.5
|Lead = {{Lead|Lead Penetration}}Level 0+
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]8
|Fly = N/A
|Title1 = Overcharge
|Stat1 = [[File:Cooldown Buff.png|20px|Overcharge]]180
|Title2 = Charge-Up
|Stat2 = [[File:Cooldown Icon.png|20px|Charge-Up]]3
|Title3 = Cooldown
|Stat3 = [[File:Cooldown Icon.png|20px|Cooldown]]2
}}
BaseStat

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage10
Damage Method
Burst
Firerate
Firerate0.208
Hidden Detection
Hidden DetectionLevel 1+
Range
Range17.5
Lead Detection
Lead PenetrationLevel 0+
Placement Limit
Placement Limit8
Flying Detection
N/A
Overcharge
Overcharge180
Charge-Up
Charge-Up3
Cooldown
Cooldown2

[[Script error: No such module "StripNaked".|200px|center]]