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{{MapTabs|Waves = No}} {{EventEnded|date=11th of March 2026|event = [[The Final Act Event]]}} {{For|other uses of [[Narrator (Disambiguation)|Narrator]]}} {{MapInfobox |title1=The Narratorium |image1 = <tabber> |-|Icon = [[File:TheNarratoriumIcon.png]] |-|View = [[File:TheNarratoriumView.png]] |-|View (Stage 2) = [[File:TheNarratoriumStage2View.png]] |-|View (Stage 3) = [[File:TheNarratoriumStage3View.png]] |-|View (Stage 4) = [[File:TheNarratoriumStage4View.png]] |-|Top Down = [[File:TheNarratoriumTopDown.png]] |-|Top Down (Stage 2) = [[File:TheNarratoriumStage2TopDown.png]] |-|Top Down (Stage 3) = [[File:TheNarratoriumStage3TopDown.png]] |-|Top Down (Stage 4) = [[File:TheNarratoriumStage4TopDown.png]] </tabber> |developer = Your_Adversary |difficulty = Event |length = Long |wave_structure = Event |rewards = {{Coins|720}} & {{Exp|180}} (Easy)<br/>{{Coins|1,440}} & {{Exp|330}} (Hard) |health = 100 |mode_type = Christmas2025 |waves = 30 |level_requirement = None (Easy)<br/>{{Level|35}} (Hard) |starting_cash = Easy: *{{Money|1,800}} (Solo) *{{Money|1,900}} (Solo, Group Bonus) *{{Money|1,500}} (Duo) *{{Money|1,600}} (Duo, Group Bonus) *{{Money|1,250}} (Trio) *{{Money|1,350}} (Trio, Group Bonus) *{{Money|1,000}} (Quad) *{{Money|1,100}} (Quad, Group Bonus) Hard: *{{Money|2,150}} (Solo) *{{Money|2,250}} (Solo, Group Bonus) *{{Money|1,500}} (Duo) *{{Money|1,600}} (Duo, Group Bonus) *{{Money|1,150}} (Trio) *{{Money|1,250}} (Trio, Group Bonus) *{{Money|1,000}} (Quad) *{{Money|1,100}} (Quad, Group Bonus) |modifiers = None |music-1 = '''Waves 1-9''' [[File:(Official) Tower Defense Simulator OST - Betrayal|center|250px|thumb]] |music-2 = '''Waves 10-19''' [[File:(Official) Tower Defense Simulator OST - Into The Cube You Go!|center|250px|thumb]] |music-3 = '''Waves 20-29''' [[File:(Official) Tower Defense Simulator OST - His Prized Producer|center|250px|thumb]] |music-4 = '''Final Wave ([[Narrator (Enemy)|Narrator]])''' [[File:(Official) Tower Defense Simulator OST - In Bright Lights (Narrator's Theme)|center|250px|thumb]] }} __TOC__ ==Description== '''The Narratorium''' was the event map for [[The Final Act Event]]. Like other event maps, this map had a specialized wave structure with special enemies. Players started with a varying amount of cash, based on how many players there were in the match. The rewards received were based on how many waves were survived and if the match was won. This map had two difficulties, Easy and Hard. Cash is only gained if an enemy was killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained was a set amount of cash, which was not always equal to the enemy's health. Enemies split their cash between players, regardless of how much damage the player dealt to it. If, in a duo, one player did all the damage to an enemy, both players would receive 50% of the cash the enemy would normally give in solo. This means that in solo, you received 100% of the cash when an enemy is killed, or it was damaged enough. With each additional player, this is reduced to 50% in duo, 33% in trio and 25% in quad. If it was a decimal, it gets rounded up or down depending on the decimal value. If it is at least 0.5, it gets rounded up. If it is less than 0.5, it gets rounded down. Health of enemies in this mode scaled with player count and difficulty. *In Easy, the increase was 20% in duo, 40% in trio and 60% in quad. *In Hard, the increase was 15% in duo, 30% in trio and 40% in quad. In the Hard difficulty, [[Skills]] became disabled. Base health was set to 100. The final boss of this map was the [[Narrator (Enemy)|Narrator]]. ==Design & Path== '''The Narratorium''' was a giant theater located in a military base. It consisted of three areas. The first and largest was the audience. This contained multiple rows of seats, most of which were taken up. Some of the rows were taken up by cardboard cutouts of an audience, ones next to [[Lord Exo]]'s throne were taken up by users from the player's friend list while the ones on the side of the stage were taken up by the game developers. The second largest area was the playable area, which contained a recreation of the various stages of the [[Old World]], Paradise and [[Overworld]]. In front of this, there was a stage which showcases various cardboard cutouts that change as the waves progress. Every tenth wave, the playable area would change, giving it a different look. This, however, had little actual impact on the gameplay. The stage itself also changed seven times. Four [[Spotlight]]s were placed on the edges of the stage, which on the final wave are used to stun the [[Narrator (Enemy)|Narrator]]. The path started at the stage and ends at the control panel. There were two paths total in the Easy difficulty and four in Hard. ==Interactive Map== {{Map:The Narratorium}} ==Preset Loadouts== Each player was allowed to pick from one of three preset loadouts in each difficulty. Alongside these preset options, players could opt to use their current loadout as the first choice. However, if one's loadout contained no towers, this option would be unavailable. {{Tabber |Easy |{{PresetLoadout |Name = Tactician |Description = A well-rounded and adaptable loadout. |SlotLink1 = Militant |Icon1 = DefaultMilitantIG.png |SlotLink2 = Electroshocker |Icon2 = DefaultElectroshockerIconIG.png |SlotLink3 = Ranger |Icon3 = DefaultRangerIconIG.png |SlotLink4 = Rocketeer |Icon4 = DefaultRocketeerIconIGJan25.png |SlotLink5 = Medic |Icon5 = DefaultMedicIconIGAug25.png }} {{PresetLoadout |Name = Zone Control |Description = A loadout that prides itself in air superiority and locking down areas. |SlotLink1 = Trapper |Icon1 = DefaultTrapperIconIG.png |SlotLink2 = Ace Pilot |Icon2 = DefaultAcePilotIconIGJ24.png |SlotLink3 = Minigunner |Icon3 = MinigunnerIconIV.png |SlotLink4 = Commander |Icon4 = May17CommanderIconIG.png |SlotLink5 = Mortar |Icon5 = DefaultMortarIconIG.png }} {{PresetLoadout |Name = Fortress |Description = A defensive loadout specialized at sending units and deploying traps. |SlotLink1 = Crook Boss |Icon1 = DefaultCrookBossIconIGFeb10.png |SlotLink2 = Military Base |Icon2 = DefaultMilitaryBaseIconNewIG.png |SlotLink3 = Pyromancer |Icon3 = DefaultPyromancerIconIG.png |SlotLink4 = Mercenary Base |Icon4 = DefaultMercenaryBaseIconIG.png |SlotLink5 = Warden |Icon5 = DefaultWardenIconIG.png }} |Hard |{{PresetLoadout |Name = Squad Leader |Description = A supportive loadout that commands the team to victory |SlotLink1 = Commander |Icon1 = May17CommanderIconIG.png |SlotLink2 = Ranger |Icon2 = DefaultRangerIconIG.png |SlotLink3 = Shotgunner |Icon3 = DefaultShotgunnerIconIG.png |SlotLink4 = Rocketeer |Icon4 = DefaultRocketeerIconIGJan25.png |SlotLink5 = Engineer |Icon5 = DefaultEngineerIconIG.png }} {{PresetLoadout |Name = Jack Of All Trades |Description = A simple loadout that remains strong throughout the entire match |SlotLink1 = Dj Booth |Icon1 = DefaultDJBoothIconIGAug2024.png |SlotLink2 = Accelerator |Icon2 = DefaultAccelIconIG.png |SlotLink3 = Toxic Gunner |Icon3 = DefaultToxicGunnerIconIGDec25.png |SlotLink4 = Mercenary Base |Icon4 = DefaultMercenaryBaseIconIG.png |SlotLink5 = Minigunner |Icon5 = MinigunnerIconIV.png }} {{PresetLoadout |Name = Backline Defender |Description = A loadout that is strong for defense play and map control |SlotLink1 = Medic |Icon1 = DefaultMedicIconIGAug25.png |SlotLink2 = Crook Boss |Icon2 = DefaultCrookBossIconIGFeb10.png |SlotLink3 = Pursuit |Icon3 = DefaultPursuitIconIGNov24.png |SlotLink4 = Turret |Icon4 = DefaultTurretIconIGAug25.png |SlotLink5 = Elf Camp |Icon5 = DefaultElfCampIconIGDec25.png }}}} ==Rewards== The game calculated how many {{Coins|Coins}} and {{Exp|}} you received based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday – Sunday), any {{Exp|}} earned was multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplied any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts were additive. Rewards were calculated as: {| class="tds-table pad-10" style="text-align: center; margin:1em auto" !Coins Reward !EXP Reward |- ! colspan="2" |Easy |- |({{Coins|400}} ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + {{Coins|200}} (Triumph Bonus)) × 1.2 |({{Exp|100}} ÷ (1 + [(30 ÷ Current Wave) - 1]) + {{Exp|50}} (Triumph Bonus)) × 1.2 |- ! colspan="2" |Hard |- |({{Coins|800}} ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + {{Coins|200}} (Triumph Bonus)) × 1.2 |({{Exp|200}} ÷ (1 + [(30 ÷ Current Wave) - 1]) + {{Exp|75}} (Triumph Bonus)) × 1.2 |} Triumphing '''The Narratorium''' could give out an additional reward, which could be a crate, consumable or ticket. They were meant to be guaranteed, though due to a bug this did not always happen. In Easy, these items were: *{{Color|Common}} (55%) **{{TimeScaleTicket|Time Scale Ticket}} (2-4) **{{ReviveTicket|Revive Ticket}} (2-3) **{{SpinTicket|Spin Ticket}} (2-3) **[[Low Grade Crate]] **[[Fruit Cake]] (2-3) **[[Present Cluster Bomb]] (2-4) *{{Color|Uncommon}} (35%) **[[Santa's Air Strike]] (2-4) **[[Festive Tree]] (2-3) *{{Color|Rare}} (10%) **[[High Grade Crate]] In Hard, these items are: *{{Color|Common}} (40%) **{{TimeScaleTicket|Time Scale Ticket}} (2-4) **{{ReviveTicket|Revive Ticket}} (2-3) **{{SpinTicket|Spin Ticket}} (2-3) **[[Low Grade Crate]] **[[Fruit Cake]] (2-3) **[[Present Cluster Bomb]] (2-4) *{{Color|Uncommon}} (30%) **[[Santa's Air Strike]] (2-4) **[[Mid Grade Crate]] *{{Color|Rare}} (20%) **[[Showtime Crate]] *{{Color|Epic}} (5%) **[[Nuke]] **[[Holy Hand Grenade]] *{{Color|LegendaryConsumable}} (5%) **[[Molten Monster (Consumable)|Molten Monster]] ===Badges/Achievements=== There were also a few [[badges]] and achievements which could be obtained when playing this map. These were: {{Badge |title = The Final Act - Easy |obtainable = No |image = TheFinalActEasyBadge.png |description = Beauty in tragedy }} {{Badge |title = Patron |description = Triumph Event on Easy Mode |image = Achievement |obtainable = No |rewards = {{Coins|250}}, 1x {{SpinTicket|Spin Ticket}}, 1x {{TimeScaleTicket|Time Scale Ticket}} }} {{Badge |title = The Final Act - Hard |obtainable = No |image = TheFinalActHardBadge.png |description = Beauty in tragedy<br/>Complete on ‘Hard’ to unlock the event tower. }} {{Badge |title = Playwright |description = Triumph Event on Hard Mode |image = Achievement |obtainable = No |rewards = {{Coins|500}}, 2x {{SpinTicket|Spin Ticket}}, 2x {{TimeScaleTicket|Time Scale Ticket}}, 1x [[Holy Hand Grenade]], 1x [[Christmas 2025 Crate]] }} {{Badge |title = Nothing Fancy |description = Triumph Hard mode with no Exclusive or Hardcore towers |image = Achievement |obtainable = No |rewards = {{Coins|750}}, 2x {{SpinTicket|Spin Ticket}}, 2x {{TimeScaleTicket|Time Scale Ticket}}, 1x [[Christmas 2025 Crate]] }} {{Badge |title = Show Stopper |description = Triumph on Hard Mode Duos |image = Achievement |obtainable = No |rewards = {{Coins|600}}, 2x {{SpinTicket|Spin Ticket}}, 2x {{TimeScaleTicket|Time Scale Ticket}}, 2x [[Holy Hand Grenade]], 1x [[Showtime Crate]] }} ==Wave Structure== '''The Narratorium's''' wave bonus was: :<big>{{Money|500}} + ([Waves Completed - 1] × {{Money|100}})^1.225</big> Depending on player count, the wave bonus was reduced using multipliers. These multipliers were: {| class="wikitable pad-10 align-center" style="width:50%; margin:1em auto" !Players !Reduction per Player !Total Reduction |- |Solo |0% |0% |- |Duo |3% |6% |- |Trio |2% |6% |- |Quad |1.5% |6% |} The wave clear bonus appeared when every enemy from that wave was killed and no damage was dealt to the base health. It was 25% of the wave bonus in solo, while for duo, trio and quad it was 20%. Waves could not be skipped in '''The Narratorium'''. The waves in '''The Narratorium''' mode followed these timings: {| class="wikitable pad-10 align-center" style="width:50%; margin:1em auto" !Waves !Easy Wave Timer !Hard Wave Timer |- |1-10 | colspan="2" |1:00 |- |11-19 | colspan="2" |1:20 |- |20-24 | colspan="2" |1:40 |- |25 |3:20 |2:30 |- |26-29 | colspan="2" |1:40 |- |30 | colspan="2" |∞ |} '''Bolded''' names indicate an enemy type's debut. <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Easy Wave Structure'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable pad-10" style="width:100%; text-align: center;" !Wave ! colspan="2" | Dialogue !Enemy Type & Amount |- | rowspan="3" |1 | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Welcome one, welcome all! Join me for a story that's older than the realms themselves. *Cough* - I'm sure my honored guest will arrive soon, probably just uh...hah...running late.<br/>[[File:TheFinalActWave1-1.ogg|300px]] | rowspan="3" |20x '''[[Attendee]]''' |- | style="width:75px;" |[[File:EngineerDisappointed.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Yeesh<br/>[[File:TheFinalActWave1-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Say anything and I'll make you regret being given a voice actor.<br/>[[File:TheFinalActWave1-3.ogg|300px]] |- | rowspan="2" |2 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Long ago, two brothers ruled over all creation. Each saw the Old World as a blank canvas, but like any artist, each viewed the world much differently.<br/>[[File:TheFinalActWave2-1.ogg|300px]] | rowspan="2" |4x [[Attendee]], 4x '''[[Fanatic]]''', 4x [[Attendee]], 4x [[Fanatic]], 4x [[Attendee]] |- | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |One wanted those who lived in the Old World to create a place of their own, while the other thought the only interesting world is one created from chaos. And I HATE to agree, but peace is such a DRAG.<br/>[[File:TheFinalActWave2-2.ogg|300px]] |- |3 | colspan="2" | - |1x [[Fanatic]], 1x [[Attendee]], 1x [[Fanatic]], 2x [[Attendee]], 1x [[Fanatic]], 1x [[Attendee]], 2x [[Fanatic]], 1x [[Attendee]], 1x [[Fanatic]], 2x [[Attendee]], 1x [[Fanatic]], 1x [[Attendee]], 2x [[Fanatic]], 1x [[Attendee]], 1x [[Fanatic]], 2x [[Attendee]], 1x [[Fanatic]], 1x [[Attendee]], 2x [[Fanatic]], 1x [[Attendee]], 1x [[Fanatic]], 1x [[Attendee]] |- | rowspan="2" |4 | style="width:75px;" |[[File:REWCommanderSkeptical.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |I don't understand, what do you mean by a world 'created from chaos?'<br/>[[File:TheFinalActWave4-1.ogg|300px]] | rowspan="2" |4x '''[[Sack Noob]]''' ([[Aggro]]), 12x '''[[Extra A]]''' |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Imagine creatures beyond anything you've ever seen! The war-torn landscape, the endless carnage, the ruthless battles! A universe where the strong crushes the weak.<br/>[[File:TheFinalActWave4-2.ogg|300px]] |- | rowspan="4" |5 | style="width:75px;" |[[File:EngineerAngry.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Watch out! Those Builders are stunning us!<br/>[[File:TheFinalActWave5-1.ogg|300px]] | rowspan="4" |12x [[Attendee]], 12x [[Fanatic]], 8x [[Extra A]], 8x [[Sack Noob]] ([[Aggro]]), 2x '''[[Builder]]''' |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |You see, Two X believed everyone had a place in the world, so he helped nurture them. Meanwhile, Lord Exo created creatures as tall as buildings while wiping out thousands that didn't suit his vision. Oh, how I can hear them begging for mercy.<br/>[[File:TheFinalActWave5-2.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderScared.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |He killed thousands?!<br/>[[File:TheFinalActWave5-3.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Whoops! Sorry. that was supposed to be *millions*.<br/>[[File:TheFinalActWave5-4.ogg|300px]] |- |6 | colspan="2" | - |4x [[Sack Noob]] ([[Aggro]], [[Health Regen]]), 4x [[Attendee]] ([[Bloated]]), 4x [[Extra A]], 4x [[Attendee]] ([[Bloated]]), 4x [[Extra A]], 4x [[Attendee]] ([[Bloated]]), 4x [[Extra A]], 4x [[Sack Noob]] ([[Aggro]], [[Health Regen]]) |- | rowspan="5" |7 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Eventually, the two sides clashed and tensions rose Two X approached Lord Exo, offering to work together to create something immaculate. Lord Exo sat In silence for a long moment, and without warning a sword materialized in his hand, striking Two X to his knees.<br/>[[File:TheFinalActWave7-1.ogg|300px]] | rowspan="5" |4x [[Extra A]], 4x '''[[Extra B]]''', 4x [[Extra A]], 4x [[Extra B]], 4x [[Extra A]], 4x [[Extra B]], 4x [[Extra A]] |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Two X looked up at him in shock as he said 'You should have known that I would never work with someone who's beneath me.' You should have seen the look on his face!<br/>[[File:TheFinalActWave7-2.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |YOU CAN DO THAT?<br/>[[File:TheFinalActWave7-3.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Oh Commander. You know. In that moment watched something die inside Two X, and I think it Was the realization that Lord Exo was right about one thing. There wasn't a world where they could ever be equals.<br/>[[File:TheFinalActWave7-4.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorDespair.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |It's tragic really. One second you're a character without any lore and the next you're being stabbed by your brother. Too bad he couldn't black out his profile.<br/>[[File:TheFinalActWave7-5.ogg|300px]] |- |8 | colspan="2" | - |4x [[Sack Noob]] ([[Aggro]], [[Bloated]]), 1x [[Builder]], 2x '''[[Performer]]''', 1x [[Builder]], 8x [[Extra B]], 1x [[Performer]], 2x [[Builder]], 1x [[Performer]] |- |9 | colspan="2" | - |1x [[Attendee]] ([[Bloated]]), 1x [[Fanatic]] ([[Bloated]]), 1x [[Sack Noob]] ([[Aggro]], [[Bloated]]), 2x [[Extra A]] ([[Bloated]]), 1x [[Builder]] ([[Bloated]]), 1x [[Extra B]] ([[Bloated]]), 1x [[Performer]], 1x [[Extra A]], 1x [[Sack Noob]] ([[Aggro]], [[Bloated]]), 1x [[Fanatic]] ([[Bloated]]), 1x [[Attendee]] ([[Bloated]]), 1x [[Performer]], 1x [[Extra B]] ([[Bloated]]), 1x [[Builder]] ([[Bloated]]), 1x [[Extra A]] ([[Bloated]]), 1x [[Attendee]] ([[Bloated]]), 1x [[Fanatic]] ([[Bloated]]), 1x [[Sack Noob]] ([[Aggro]], [[Bloated]]), 2x [[Extra A]] ([[Bloated]]), 1x [[Builder]] ([[Bloated]]), 1x [[Extra B]] ([[Bloated]]), 1x [[Performer]], 1x [[Extra A]], 1x [[Sack Noob]] ([[Aggro]], [[Bloated]]), 1x [[Fanatic]] ([[Bloated]]), 1x [[Attendee]] ([[Bloated]]), 1x [[Performer]], 1x [[Extra B]] ([[Bloated]]), 1x [[Builder]] ([[Bloated]]), 1x [[Extra A]] ([[Bloated]]) |- | rowspan="4" |10 | style="width:75px;" |[[File:EngineerTeach.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Woah! The theater is changing?!<br/>[[File:TheFinalActWave10-1.ogg|300px]] | rowspan="4" |2x [[Performer]], 4x [[Builder]], 2x [[Performer]], 1x '''[[Exo Follower]]''', 1x '''[[Exo Guard]]''' ([[Bloated]]), 2x [[Exo Follower]], 11x [[Sack Noob]] ([[Aggro]]) |- | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Yeah it does that - ANYWAYS! After Two X escaped, both sides began attacking the other. What Lord Exo lacked in numbers he had in strength, and at one point it was clear this would be the bloodiest of wars.<br/>[[File:TheFinalActWave10-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |The Old World was torn apart piece by piece and countless victims met their end. Just like how you'll meet yours if you don't place some hidden detection!<br/>[[File:TheFinalActWave10-3.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderDisappointed.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Stop doing that.<br/>[[File:TheFinalActWave10-4.ogg|300px]] |- |11 | colspan="2" | - |8x [[Extra B]], 8x [[Performer]], 2x [[Builder]] ([[Bloated]]), 2x [[Exo Guard]], 16x [[Exo Follower]] |- | rowspan="3" |12 | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Spears that were faster than light shot warriors from the sky as explosions littered the battlefield. Bodies were scattered about, Lord Exo's beasts crunching into flesh and bone like eating a celery stick, it was AWESOME!<br/>[[File:TheFinalActWave12-1.ogg|300px]] | rowspan="3" |8x [[Exo Follower]], 2x [[Exo Guard]], 2x '''[[Spectator]]''', 2x [[Builder]] ([[Bloated]]), 2x [[Extra B]] ([[Nimble]]), 2x [[Builder]] ([[Bloated]]), 2x [[Extra B]] ([[Nimble]]), 2x [[Builder]] ([[Bloated]]), 2x [[Extra B]] ([[Nimble]]), |- | style="width:75px;" |[[File:EngineerNeutral.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |This freak isn't telling a story anymore, he's just reminiscing.<br/>[[File:TheFinalActWave12-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |What? Can't it be both?<br/>[[File:TheFinalActWave12-3.ogg|300px]] |- |13 | colspan="2" | - |1x [[Spectator]], 1x [[Exo Follower]] ([[Hidden (Attribute)|Hidden]]), 1x [[Spectator]], 1x [[Exo Follower]] ([[Hidden (Attribute)|Hidden]]), 4x [[Performer]] ([[Bloated]]), 4x [[Builder]] ([[Bloated]]), 1x [[Exo Follower]] ([[Hidden (Attribute)|Hidden]]), 1x [[Spectator]], 1x [[Exo Follower]] ([[Hidden (Attribute)|Hidden]]), 1x [[Spectator]], 4x [[Performer]] ([[Bloated]]), 4x [[Builder]] ([[Bloated]]) |- | rowspan="4" |14 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |As the battlefield spread across the entirety of the Old World. Lord Exo and Two X met face to face, surrounded by the bodies of their followers. Their weapons were drawn-one siphoning the sous of the corrupted and the other was fueled by sacrifice. One takes, the other receives.<br/>[[File:TheFinalActWave14-1.ogg|300px]] | rowspan="4" |4x '''[[Stunt Man]]''', 12x [[Extra B]] ([[Bloated]]), 8x [[Builder]] ([[Bloated]]), 12x [[Exo Follower]], 4x [[Exo Guard]] ([[Bloated]]), 4x [[Stunt Man]] |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Each sword swing cut down mountains and each strike sent shockwaves that knocked the wind out of your chest! I could barely breathe as I watched from a distance, staining every dramatic moment into memory!<br/>[[File:TheFinalActWave14-2.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |You worship a psychopath! All of those people and everything he's done! Its-!<br/>[[File:TheFinalActWave14-3.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |MAGNIFICENT!<br/>[[File:TheFinalActWave14-4.ogg|300px]] |- | rowspan="4" |15 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Their battle went on for days, then weeks. Pockets of unstable energy were scattered across the landscape because of their abilities. Two X watched as everything he fought to protect crumbled while Lord Exo thrived in the chaos. It was then that Two X had to make a choice.<br/>[[File:TheFinalActWave15-1.ogg|300px]] | rowspan="4" |11x [[Exo Follower]], 12x [[Exo Guard]], 8x [[Performer]] ([[Bloated]], [[Aggro]]), 12x [[Builder]] |- | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Where Two X's army fought exhaustion, Lord Exo's never tired. If he didn't end the battle soon, all he wanted to protect would be lost. Looking to his strongest fighters, they willingly sacrificed themselves to create a prison.<br/>[[File:TheFinalActWave15-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |In only a few seconds, he turned thousands of his followers into an energy source; and then-<br/>[[File:TheFinalActWave15-3.ogg|300px]] |- | style="width:75px;" |[[File:EngineerTeach.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |That's when the God Cube was created.<br/>[[File:TheFinalActWave15-4.ogg|300px]] |- | rowspan="4" |16 | style="width:75px;" |[[File:REWCommanderAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Enough of the stories! Tell me where Dispatcher is!<br/>[[File:TheFinalActWave16-1.ogg|300px]] | rowspan="4" |8x '''[[Extra C]]''', 4x [[Builder]], 16x [[Exo Follower]], 4x [[Spectator]] ([[Bloated]]), 8x [[Extra C]] |- | style="width:75px;" |[[File:FinalActNarratorDespair.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Man, you're such a buzz-kill! All I did was help murder one of the two people keeping your realm from collapsing and maybe causing you to lose your friend. WHO CARES! You think you have it bad? I lost my FAVORITE frog in that battle. Man, Frank threw the best parties...<br/>[[File:TheFinalActWave16-2.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |That's it!<br/>[[File:TheFinalActWave16-3.ogg|300px]] |- | style="width:75px;" |[[File:EngineerAngry.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Commander!<br/>[[File:TheFinalActWave16-4.ogg|300px]] |- |17 | colspan="2" | - |4x [[Spectator]] ([[Bloated]]), 4x [[Stunt Man]], 2x [[Spectator]] ([[Bloated]]), 2x [[Spectator]], 4x [[Exo Guard]] ([[Bloated]]), 4x [[Spectator]] ([[Bloated]]), 2x [[Stunt Man]] |- | rowspan="3" |18 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Once the prison was created, Two X caught Lord Exo off-guard. When their swords connected, he grabbed the hilt and held Lord Exo in place. The corruption from the sword burned his hands, but Two X used his followers to drag Lord Exo into the Cube.<br/>[[File:TheFinalActWave18-1.ogg|300px]] | rowspan="3" |1x '''[[Dancer]]''', 1x '''[[Spotlight (Enemy)|Spotlight]]''', 1x [[Dancer]], 4x [[Exo Guard]] ([[Bloated]]), 12x [[Performer]] ([[Bloated]]), 8x [[Stunt Man]], 8x [[Spectator]] ([[Nimble]]) |- | style="width:75px;" |[[File:REWCommanderSkeptical.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Then where was Two X when Lord Exo came back?<br/>[[File:TheFinalActWave18-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |HOW SHOULD I KNOW?! Maybe he was standing on a cliff with a galaxy in his hand aura farming or something.<br/>[[File:TheFinalActWave18-3.ogg|300px]] |- |19 | colspan="2" | - |12x [[Extra C]], 8x [[Dancer]], 4x [[Spotlight (Enemy)|Spotlight]], 14x [[Exo Follower]] ([[Bloated]]) |- | rowspan="4" |20 | style="width:75px;" |[[File:EngineerTeach.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Careful! Whatever that enemy is, they're hurting us with those shockwaves!<br/>[[File:TheFinalActWave20-1.ogg|300px]] | rowspan="4" |1x '''[[Stereo Man]]''', 8x [[Extra C]], 4x [[Dancer]], 2x [[Spotlight (Enemy)|Spotlight]], 8x [[Exo Guard]] ([[Bloated]]) |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Just like how the Old World was hurting everyone who survived the war! Now that Lord Exo was defeated, Two X was left with an uninhabitable wasteland that became the Nil Zone!<br/>[[File:TheFinalActWave20-2.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderScared.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Wait, we were in the Old World?!<br/>[[File:TheFinalActWave20-3.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Ha! What's left of it!<br/>[[File:TheFinalActWave20-4.ogg|300px]] |- | rowspan="4" |21 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |The chaotic energy in the Nil Zone was beginning to corrupt the few that remained, including myself, so that was when Two X used the rest of his power to create Paradise, the seed of a growing tree that all realms are created from.<br/>[[File:TheFinalActWave21-1.ogg|300px]] | rowspan="4" |4x '''[[Security]]''' ([[Aggro]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 4x [[Security]] ([[Aggro]]), 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 4x [[Security]] ([[Aggro]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]) |- | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Leaving the Old World behind, everyone started making a new home that Two x had always envisioned. Cities were created, landscapes were terraformed, alliances were made! It was all so-beautiful!<br/>[[File:TheFinalActWave21-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |BEAUTIFULLY BORING! HOW POINTLESS! Why would you create the most impressive realm in the universe with smiling families and overwhelming prosperity if there isn't any DRAMA?!<br/>[[File:TheFinalActWave21-3.ogg|300px]] |- | style="width:75px;" |[[File:EngineerDisappointed.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |What is wrong with you?!<br/>[[File:TheFinalActWave21-4.ogg|300px]] |- |22 | colspan="2" | - |4x [[Dancer]] ([[Bloated]]), 1x [[Extra B]], 1x [[Extra C]], 1x '''[[Extra D]]''' ([[Health Regen]]), 1x [[Extra A]], 1x [[Extra C]], 1x [[Extra B]], 1x [[Extra A]], 1x [[Extra D]] ([[Health Regen]]), 1x [[Extra B]], 1x [[Extra C]], 1x [[Extra D]] ([[Health Regen]]), 1x [[Extra A]], 1x [[Extra C]], 1x [[Extra B]], 1x [[Extra A]], 1x [[Extra D]] ([[Health Regen]]), 1x [[Extra B]], 1x [[Extra C]], 1x [[Extra D]] ([[Health Regen]]), 1x [[Extra A]], 1x [[Extra C]], 1x [[Extra B]], 1x [[Extra A]], 1x [[Extra D]] ([[Health Regen]]), |- | rowspan="3" |23 | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |It wasn't all bad, though. When I was in Paradise, I found the most gorgeous woman of all.<br/>[[File:TheFinalActWave23-1.ogg|300px]] | rowspan="3" |1x '''[[Spindling]]''', 2x [[Stunt Man]] ([[Bloated]]), 1x [[Spindling]], 1x [[Dancer]], 2x [[Exo Guard]] ([[Bloated]]), 2x [[Security]], 2x [[Exo Guard]] ([[Bloated]]), 2x [[Dancer]], 2x [[Exo Guard]] ([[Bloated]]), 2x [[Security]], 2x [[Exo Guard]] ([[Bloated]]), 2x [[Dancer]], 1x [[Spotlight (Enemy)|Spotlight]], 15x [[Spectator]] ([[Nimble]]) |- | style="width:75px;" |[[File:REWCommanderNeutral.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Hard to imagine anyone would fall in love with you.<br/>[[File:TheFinalActWave23-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |If you say one more thing, they'll be forced to change the game's age rating.<br/>[[File:TheFinalActWave23-3.ogg|300px]] |- |24 | colspan="2" | - |2x [[Stereo Man]], 2x [[Security]], 4x [[Spindling]], 4x [[Security]], 4x [[Spotlight (Enemy)|Spotlight]], 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 2x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 2x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 2x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 9x [[Performer]] ([[Bloated]]) |- | rowspan="4" |25 | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Ah! There's the love of my life! She uplifted me and gave me hope! Now all I can do is recollect on our memories through this indistinguishable version of her.<br/>[[File:TheFinalActWave25-1.ogg|300px]] | rowspan="4" |2x [[Stereo Man]], 4x [[Spindling]], 2x [[Stereo Man]], 1x [[Dancer]], 1x [[Stunt Man]], 1x [[Dancer]], 2x [[Stunt Man]], 1x [[Dancer]], 1x [[Stunt Man]], 2x [[Dancer]], 1x [[Stunt Man]], 1x [[Dancer]], 2x [[Stunt Man]], 1x [[Dancer]], 1x [[Stunt Man]], 2x [[Dancer]], 8x [[Security]] ([[Bloated]]), 1x '''[[Producer]]''', 8x [[Extra D]] |- | style="width:75px;" |[[File:FinalActNarratorDespair.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Oh, if only I could be happy with her once again. She's standing there like the day we first met. My dearest Producer. Lefty and Righty have recreated you as perfectly as I can remember...<br/>[[File:TheFinalActWave25-2.ogg|300px]] |- | style="width:75px;" |[[File:EngineerNeutral.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Wait, Narrator, I think-<br/>[[File:TheFinalActWave25-3.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorDespair.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |No, no. Don't make me feel better...<br/>[[File:TheFinalActWave25-4.ogg|300px]] |- | rowspan="3" |26 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Now that you SHATTERED my heart to pieces just like THEY DID, I can tell you how Two X began creating a branching web of realms. This and many others are all connected and held together by a single string. Including yours.<br/>[[File:TheFinalActWave26-1.ogg|300px]] | rowspan="3" |4x [[Stereo Man]], 2x '''[[Projector]]''', 8x [[Security]] ([[Nimble]]), 2x [[Spindling]], 8x [[Extra D]], 2x [[Stereo Man]] ([[Aggro]]), 2x [[Spindling]] |- | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Calling it 'The Meta', he and the Rift Walker carefully protect it by dumping any waste into the Nil Zone. What used to be our home is now a dumping ground for trash and tetanus. But hey, at least it doesn't have a zombie problem THAT YOU KEEP FORGETTING TO FIX.<br/>[[File:TheFinalActWave26-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Like seriously! You went from fighting zombies to people who can destroy a realm if they sneeze. What's WRONG with you guys?!<br/>[[File:TheFinalActWave26-3.ogg|300px]] |- |27 | colspan="2" | - |2x [[Projector]], 4x [[Spotlight (Enemy)|Spotlight]], 12x [[Extra D]], 8x [[Security]], 12x [[Dancer]] |- | rowspan="4" |28 | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Now after a certain amount of time that the writer doesn't want to explain, Paradise became a distant memory, and that's probably where Two X is trying to stop all realms from collapsing. Though, it's only a matter of time at this rate.<br/>[[File:TheFinalActWave28-1.ogg|300px]] | rowspan="4" |2x [[Projector]], 4x [[Spindling]] ([[Bloated]]), 4x [[Stereo Man]], 2x '''[[Painter]]''', 8x [[Security]] |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Soon we'll all be thrown into the Nil Zone and either die horribly or become ugly and mutated.<br/>[[File:TheFinalActWave28-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Well, maybe just MUTATED for you.<br/>[[File:TheFinalActWave28-3.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Trust me, it won't be the Nil Zone that'll kill you...<br/>[[File:TheFinalActWave28-4.ogg|300px]] |- |29 | colspan="2" | - |8x [[Security]], 2x [[Spindling]] ([[Bloated]]), 4x [[Stereo Man]], 2x [[Projector]], 2x [[Painter]], 12x [[Dancer]], 4x [[Spotlight (Enemy)|Spotlight]], 4x [[Spindling]], 14x [[Extra D]] |- | rowspan="4" |30 | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Now my INSUFFERABLE guests, it's time for our grand finale!<br/>[[File:TheFinalActWave30-1.ogg|300px]] | rowspan="4" |4x [[Stereo Man]], 4x [[Spindling]] ([[Bloated]]), 1x [[Exo Guard]] ([[Bloated]]), 1x [[Spectator]] ([[Bloated]]), 1x [[Stunt Man]] ([[Bloated]]), 1x [[Extra D]], 1x [[Spectator]] ([[Bloated]]), 1x [[Exo Guard]] ([[Bloated]]), 1x [[Extra D]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Exo Guard]] ([[Bloated]]), 1x [[Spectator]] ([[Bloated]]), 1x [[Stunt Man]] ([[Bloated]]), 1x [[Extra D]], 1x [[Spectator]] ([[Bloated]]), 1x [[Exo Guard]] ([[Bloated]]), 2x [[Extra D]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]] ([[Bloated]]), 1x [[Security]] ([[Bloated]]), 1x [[Dancer]] ([[Bloated]]), 1x [[Security]] ([[Bloated]]), 2x [[Spotlight (Enemy)|Spotlight]], 1x [[Security]] ([[Bloated]]), 1x [[Dancer]] ([[Bloated]]), 1x [[Security]] ([[Bloated]]), 1x [[Dancer]] ([[Bloated]]), 2x [[Spotlight (Enemy)|Spotlight]], 1x [[Dancer]] ([[Bloated]]), 1x [[Security]] ([[Bloated]]), 1x [[Dancer]] ([[Bloated]]), 1x [[Security]] ([[Bloated]]), 2x [[Spotlight (Enemy)|Spotlight]], 2x [[Painter]], 2x [[Projector]], 1x '''[[Narrator (Enemy)|Narrator]]''' ([[Boss]]) |- | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |I sure hope you don't fix those CONVENIENTLY placed spotlights as I close the curtain on your AMATEUR act! Like, you can't be serious. We're doing a callback now?<br/>[[File:TheFinalActWave30-2.ogg|300px]] |- | style="width:75px;" |[[File:EngineerTeach.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Already did when you weren't looking.<br/>[[File:TheFinalActWave30-3.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |OH OF COURSE YOU DID! Man I hate those devs!<br/>[[File:TheFinalActWave30-4.ogg|300px]] |- ! colspan="4" |Lose Dialogue |- | colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Hard Wave Structure'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable pad-10" style="width:100%; text-align: center;" !Wave ! colspan="2" | Dialogue !Enemy Type & Amount |- | rowspan="3" |1 | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Welcome one, welcome all! Join me for a story that's older than the realms themselves. *Cough* — I'm sure my honored guest will arrive soon, probably just uh...hah...running late.<br/>[[File:TheFinalActWave1-1.ogg|300px]] | rowspan="3" |20x [[Attendee]] |- | style="width:75px;" |[[File:EngineerDisappointed.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Yeesh.<br/>[[File:TheFinalActWave1-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Say anything and I'll make you regret being given a voice actor.<br/>[[File:TheFinalActWave1-3.ogg|300px]] |- | rowspan="2" |2 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Long ago, two brothers ruled over all creation. Each saw the Old World as a blank canvas, but like any artist, each viewed the world much differently.<br/>[[File:TheFinalActWave2-1.ogg|300px]] | rowspan="2" |4x [[Attendee]], 4x '''[[Fanatic]]''', 4x [[Attendee]], 4x [[Fanatic]], 4x [[Attendee]] |- | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |One wanted those who lived in the Old World to create a place of their own, while the other thought the only interesting world is one created from chaos. And I HATE to agree, but peace is such a DRAG.<br/>[[File:TheFinalActWave2-2.ogg|300px]] |- |3 | colspan="2" | - |1x [[Fanatic]], 1x [[Attendee]], 1x [[Fanatic]], 2x [[Attendee]], 1x [[Fanatic]], 1x [[Attendee]], 2x [[Fanatic]], 1x [[Attendee]], 1x [[Fanatic]], 2x [[Attendee]], 1x [[Fanatic]], 1x [[Attendee]], 2x [[Fanatic]], 1x [[Attendee]], 1x [[Fanatic]], 2x [[Attendee]], 1x [[Fanatic]], 1x [[Attendee]], 2x [[Fanatic]], 1x [[Attendee]], 1x [[Fanatic]], 1x [[Attendee]] |- | rowspan="2" |4 | style="width:75px;" |[[File:REWCommanderSkeptical.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |I don't understand, what do you mean by a world 'created from chaos?'<br/>[[File:TheFinalActWave4-1.ogg|300px]] | rowspan="2" |4x '''[[Sack Noob]]''' ([[Aggro]]), 12x '''[[Extra A]]''' |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Imagine creatures beyond anything you've ever seen! The war-torn landscape, the endless carnage, the ruthless battles! A universe where the strong crushes the weak.<br/>[[File:TheFinalActWave4-2.ogg|300px]] |- | rowspan="4" |5 | style="width:75px;" |[[File:EngineerAngry.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Watch out! Those Builders are stunning us!<br/>[[File:TheFinalActWave5-1.ogg|300px]] | rowspan="4" |12x [[Attendee]], 12x [[Fanatic]], 8x [[Extra A]], 8x [[Sack Noob]] ([[Aggro]]), 4x '''[[Builder]]''' |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |You see, Two X believed everyone had a place in the world, so he helped nurture them. Meanwhile, Lord Exo created creatures as tall as buildings while wiping out thousands that didn't suit his vision. Oh, how I can hear them begging for mercy.<br/>[[File:TheFinalActWave5-2.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderScared.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |He killed thousands?!<br/>[[File:TheFinalActWave5-3.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Whoops! Sorry. That was supposed to be *millions*.<br/>[[File:TheFinalActWave5-4.ogg|300px]] |- |6 | colspan="2" | - |4x [[Sack Noob]] ([[Aggro]], [[Health Regen]]), 4x [[Attendee]] ([[Bloated]]), 4x [[Extra A]], 4x [[Attendee]] ([[Bloated]]), 4x [[Extra A]], 4x [[Attendee]] ([[Bloated]]), 4x [[Extra A]], 4x [[Sack Noob]] ([[Aggro]], [[Health Regen]]) |- | rowspan="5" |7 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Eventually, the two sides clashed and tensions rose. Two X approached Lord Exo, offering to work together to create something immaculate. Lord Exo sat in silence for a long moment, and without warning a sword materialized in his hand, striking Two X to his knees.<br/>[[File:TheFinalActWave7-1.ogg|300px]] | rowspan="5" |4x [[Extra A]], 4x '''[[Extra B]]''', 4x [[Extra A]], 4x [[Extra B]], 4x [[Extra A]], 4x [[Extra B]], 4x [[Extra A]] |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Two X looked up at him in shock as he said, 'You should have known that I would never work with someone who's beneath me.' You should have seen the look on his face!<br/>[[File:TheFinalActWave7-2.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |YOU CAN DO THAT?<br/>[[File:TheFinalActWave7-3.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Oh Commander. You know. In that moment watched something die inside Two X, and I think it was the realization that Lord Exo was right about one thing. There wasn't a world where they could ever be equals.<br/>[[File:TheFinalActWave7-4.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorDespair.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |It's tragic really. One second you're a character without any lore and the next you're being stabbed by your brother. Too bad he couldn't black out his profile.<br/>[[File:TheFinalActWave7-5.ogg|300px]] |- |8 | colspan="2" | - |4x [[Sack Noob]] ([[Aggro]], [[Bloated]]), 1x [[Builder]], 3x '''[[Performer]]''', 1x [[Builder]], 8x [[Extra B]], 1x [[Performer]], 2x [[Builder]], 1x [[Performer]] |- |9 | colspan="2" | - |1x [[Attendee]] ([[Bloated]]), 1x [[Fanatic]] ([[Bloated]]), 1x [[Sack Noob]] ([[Aggro]], [[Bloated]]), 2x [[Extra A]] ([[Bloated]]), 1x [[Builder]] ([[Bloated]]), 1x [[Extra B]] ([[Bloated]]), 1x [[Performer]], 1x [[Extra A]], 1x [[Sack Noob]] ([[Aggro]], [[Bloated]]), 1x [[Fanatic]] ([[Bloated]]), 1x [[Attendee]] ([[Bloated]]), 1x [[Performer]], 1x [[Extra B]] ([[Bloated]]), 1x [[Builder]] ([[Bloated]]), 1x [[Extra A]] ([[Bloated]]), 1x [[Attendee]] ([[Bloated]]), 1x [[Fanatic]] ([[Bloated]]), 1x [[Sack Noob]] ([[Aggro]], [[Bloated]]), 2x [[Extra A]] ([[Bloated]]), 1x [[Builder]] ([[Bloated]]), 1x [[Extra B]] ([[Bloated]]), 1x [[Performer]], 1x [[Extra A]], 1x [[Sack Noob]] ([[Aggro]], [[Bloated]]), 1x [[Fanatic]] ([[Bloated]]), 1x [[Attendee]] ([[Bloated]]), 1x [[Performer]], 1x [[Extra B]] ([[Bloated]]), 1x [[Builder]] ([[Bloated]]), 1x [[Extra A]] ([[Bloated]]) |- | rowspan="4" |10 | style="width:75px;" |[[File:EngineerTeach.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Woah! The theater is changing?!<br/>[[File:TheFinalActWave10-1.ogg|300px]] | rowspan="4" |2x [[Performer]], 4x [[Builder]], 2x [[Performer]], 1x '''[[Exo Follower]]''', 1x '''[[Exo Guard]]''' ([[Bloated]]), 2x [[Exo Follower]], 11x [[Sack Noob]] ([[Aggro]]) |- | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Yeah it does that— ANYWAYS! After Two X escaped, both sides began attacking the other. What Lord Exo lacked in numbers he had in strength, and at one point it was clear this would be the bloodiest of wars.<br/>[[File:TheFinalActWave10-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |The Old World was torn apart piece by piece and countless victims met their end. Just like how you'll meet yours if you don't place some hidden detection!<br/>[[File:TheFinalActWave10-3.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderDisappointed.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Stop doing that.<br/>[[File:TheFinalActWave10-4.ogg|300px]] |- |11 | colspan="2" | - |8x [[Extra B]], 8x [[Performer]], 2x [[Builder]] ([[Bloated]]), 2x [[Exo Guard]], 16x [[Exo Follower]] |- | rowspan="3" |12 | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Spears that were faster than light shot warriors from the sky as explosions littered the battlefield. Bodies were scattered about, Lord Exo's beasts crunching into flesh and bone like eating a celery stick, it was AWESOME!<br/>[[File:TheFinalActWave12-1.ogg|300px]] | rowspan="3" |8x [[Exo Follower]], 2x [[Exo Guard]], 2x '''[[Spectator]]''', 2x [[Builder]] ([[Bloated]]), 2x [[Extra B]] ([[Nimble]]), 2x [[Builder]] ([[Bloated]]), 2x [[Extra B]] ([[Nimble]]), 2x [[Builder]] ([[Bloated]]), 2x [[Extra B]] ([[Nimble]]), |- | style="width:75px;" |[[File:EngineerNeutral.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |This freak isn't telling a story anymore, he's just reminiscing.<br/>[[File:TheFinalActWave12-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |What? Can't it be both?<br/>[[File:TheFinalActWave12-3.ogg|300px]] |- |13 | colspan="2" | - |1x [[Spectator]], 1x [[Exo Follower]] ([[Hidden (Attribute)|Hidden]]), 1x [[Spectator]], 1x [[Exo Follower]] ([[Hidden (Attribute)|Hidden]]), 4x [[Performer]] ([[Bloated]]), 4x [[Builder]] ([[Bloated]]), 1x [[Exo Follower]] ([[Hidden (Attribute)|Hidden]]), 1x [[Spectator]], 1x [[Exo Follower]] ([[Hidden (Attribute)|Hidden]]), 1x [[Spectator]], 4x [[Performer]] ([[Bloated]]), 4x [[Builder]] ([[Bloated]]) |- | rowspan="4" |14 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |As the battlefield spread across the entirety of the Old World. Lord Exo and Two X met face to face, surrounded by the bodies of their followers. Their weapons were drawn— one siphoning the souls of the corrupted and the other was fueled by sacrifice. One takes, the other receives.<br/>[[File:TheFinalActWave14-1.ogg|300px]] | rowspan="4" |4x '''[[Stunt Man]]''', 12x [[Extra B]] ([[Bloated]]), 8x [[Builder]] ([[Bloated]]), 12x [[Exo Follower]], 4x [[Exo Guard]] ([[Bloated]]), 4x [[Stunt Man]] |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Each sword swing cut down mountains and each strike sent shockwaves that knocked the wind out of your chest! I could barely breathe as I watched from a distance, staining every dramatic moment into memory!<br/>[[File:TheFinalActWave14-2.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |You worship a psychopath! All of those people and everything he's done! It's—!<br/>[[File:TheFinalActWave14-3.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |MAGNIFICENT!<br/>[[File:TheFinalActWave14-4.ogg|300px]] |- | rowspan="4" |15 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Their battle went on for days, then weeks. Pockets of unstable energy were scattered across the landscape because of their abilities. Two X watched as everything he fought to protect crumbled while Lord Exo thrived in the chaos. It was then that Two X had to make a choice.<br/>[[File:TheFinalActWave15-1.ogg|300px]] | rowspan="4" |11x [[Exo Follower]], 1x '''[[Spotlight (Enemy)|Spotlight]]''' 12x [[Exo Guard]], 8x [[Performer]] ([[Bloated]], [[Aggro]]), 12x [[Builder]] |- | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Where Two X's army fought exhaustion, Lord Exo's never tired. If he didn't end the battle soon, all he wanted to protect would be lost. Looking to his strongest fighters, they willingly sacrificed themselves to create a prison.<br/>[[File:TheFinalActWave15-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |In only a few seconds, he turned thousands of his followers into an energy source; and then—<br/>[[File:TheFinalActWave15-3.ogg|300px]] |- | style="width:75px;" |[[File:EngineerTeach.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |That's when the God Cube was created.<br/>[[File:TheFinalActWave15-4.ogg|300px]] |- | rowspan="4" |16 | style="width:75px;" |[[File:REWCommanderAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Enough of the stories! Tell me where Dispatcher is!<br/>[[File:TheFinalActWave16-1.ogg|300px]] | rowspan="4" |8x '''[[Extra C]]''', 4x [[Builder]], 16x [[Exo Follower]], 4x [[Spectator]] ([[Bloated]]), 8x [[Extra C]] |- | style="width:75px;" |[[File:FinalActNarratorDespair.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Man, you're such a buzz-kill! All I did was help murder one of the two people keeping your realm from collapsing and maybe causing you to lose your friend. WHO CARES! You think you have it bad? I lost my FAVORITE frog in that battle. Man, Frank threw the best parties...<br/>[[File:TheFinalActWave16-2.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |That's it!<br/>[[File:TheFinalActWave16-3.ogg|300px]] |- | style="width:75px;" |[[File:EngineerAngry.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Commander!<br/>[[File:TheFinalActWave16-4.ogg|300px]] |- |17 | colspan="2" | - |4x [[Spectator]] ([[Bloated]]), 4x [[Stunt Man]], 4x [[Spectator]] ([[Bloated]]), 4x [[Exo Guard]] ([[Bloated]]), 4x [[Spectator]] ([[Bloated]]), 4x [[Stunt Man]] |- | rowspan="3" |18 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Once the prison was created, Two X caught Lord Exo off-guard. When their swords connected, he grabbed the hilt and held Lord Exo in place. The corruption from the sword burned his hands, but Two X used his followers to drag Lord Exo into the Cube.<br/>[[File:TheFinalActWave18-1.ogg|300px]] | rowspan="3" |2x [[Spotlight (Enemy)|Spotlight]], 2x '''[[Dancer]]''', 4x [[Exo Guard]] ([[Bloated]]), 12x [[Performer]] ([[Bloated]]), 8x [[Stunt Man]], 8x [[Spectator]] ([[Bloated]]) |- | style="width:75px;" |[[File:REWCommanderSkeptical.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Then where was Two X when Lord Exo came back?<br/>[[File:TheFinalActWave18-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |HOW SHOULD I KNOW?! Maybe he was standing on a cliff with a galaxy in his hand aura farming or something.<br/>[[File:TheFinalActWave18-3.ogg|300px]] |- |19 | colspan="2" | - |12x [[Extra C]], 8x [[Dancer]], 4x [[Spotlight (Enemy)|Spotlight]], 14x [[Exo Follower]] ([[Bloated]], [[Nimble]]) |- | rowspan="4" |20 | style="width:75px;" |[[File:EngineerTeach.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Careful! Whatever that enemy is, they're hurting us with those shockwaves!<br/>[[File:TheFinalActWave20-1.ogg|300px]] | rowspan="4" |1x '''[[Stereo Man]]''', 8x [[Extra C]], 4x [[Dancer]], 4x [[Spotlight (Enemy)|Spotlight]], 8x [[Exo Guard]] ([[Bloated]], [[Nimble]]) |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Just like how the Old World was hurting everyone who survived the war! Now that Lord Exo was defeated, Two X was left with an uninhabitable wasteland that became the Nil Zone!<br/>[[File:TheFinalActWave20-2.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderScared.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Wait, we were in the Old World?!<br/>[[File:TheFinalActWave20-3.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Ha! What's left of it!<br/>[[File:TheFinalActWave20-4.ogg|300px]] |- | rowspan="4" |21 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |The chaotic energy in the Nil Zone was beginning to corrupt the few that remained, including myself, so that was when Two X used the rest of his power to create Paradise, the seed of a growing tree that all realms are created from.<br/>[[File:TheFinalActWave21-1.ogg|300px]] | rowspan="4" |4x '''[[Security]]''' ([[Aggro]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 4x [[Security]] ([[Aggro]]), 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 4x [[Security]] ([[Aggro]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]) |- | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Leaving the Old World behind, everyone started making a new home that Two X had always envisioned. Cities were created, landscapes were terraformed, alliances were made! It was all so—beautiful!<br/>[[File:TheFinalActWave21-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |BEAUTIFULLY BORING! HOW POINTLESS! Why would you create the most impressive realm in the universe with smiling families and overwhelming prosperity if there isn't any DRAMA?!<br/>[[File:TheFinalActWave21-3.ogg|300px]] |- | style="width:75px;" |[[File:EngineerDisappointed.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |What is wrong with you?!<br/>[[File:TheFinalActWave21-4.ogg|300px]] |- |22 | colspan="2" | - |4x [[Dancer]] ([[Bloated]]), 1x [[Extra B]], 1x [[Extra C]], 1x '''[[Extra D]]''' ([[Health Regen]]), 1x [[Extra A]], 1x [[Extra C]], 1x [[Extra B]], 1x [[Extra A]], 1x [[Extra D]] ([[Health Regen]]), 1x [[Extra B]], 1x [[Extra C]], 1x [[Extra D]] ([[Health Regen]]), 1x [[Extra A]], 1x [[Extra C]], 1x [[Extra B]], 1x [[Extra A]], 1x [[Extra D]] ([[Health Regen]]), 1x [[Extra B]], 1x [[Extra C]], 1x [[Extra D]] ([[Health Regen]]), 1x [[Extra A]], 1x [[Extra C]], 1x [[Extra B]], 1x [[Extra A]], 1x [[Extra D]] ([[Health Regen]]), |- | rowspan="3" |23 | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |It wasn't all bad, though. When I was in Paradise, I found the most gorgeous woman of all.<br/>[[File:TheFinalActWave23-1.ogg|300px]] | rowspan="3" |1x '''[[Spindling]]''', 2x [[Stunt Man]] ([[Bloated]]), 1x [[Spindling]], 1x [[Dancer]], 2x [[Exo Guard]] ([[Bloated]]), 2x [[Security]], 2x [[Exo Guard]] ([[Bloated]]), 2x [[Dancer]], 2x [[Exo Guard]] ([[Bloated]]), 2x [[Security]], 2x [[Exo Guard]] ([[Bloated]]), 1x [[Dancer]], 4x [[Spotlight (Enemy)|Spotlight]], 15x [[Spectator]] ([[Nimble]]) |- | style="width:75px;" |[[File:REWCommanderNeutral.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Hard to imagine anyone would fall in love with you.<br/>[[File:TheFinalActWave23-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |If you say one more thing, they'll be forced to change the game's age rating.<br/>[[File:TheFinalActWave23-3.ogg|300px]] |- |24 | colspan="2" | - |2x [[Stereo Man]], 2x [[Security]], 4x [[Spindling]], 4x [[Security]], 4x [[Spotlight (Enemy)|Spotlight]], 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 2x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 2x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 2x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]], 9x [[Performer]] ([[Bloated]]) |- | rowspan="4" |25 | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Ah! There's the love of my life! She uplifted me and gave me hope! Now all I can do is recollect on our memories through this indistinguishable version of her.<br/>[[File:TheFinalActWave25-1.ogg|300px]] | rowspan="4" |2x [[Stereo Man]], 4x [[Spindling]], 2x [[Stereo Man]], 1x [[Dancer]], 1x [[Stunt Man]], 1x [[Dancer]], 2x [[Stunt Man]], 1x [[Dancer]], 1x [[Stunt Man]], 2x [[Dancer]], 1x [[Stunt Man]], 1x [[Dancer]], 2x [[Stunt Man]], 1x [[Dancer]], 1x [[Stunt Man]], 1x [[Dancer]], 8x [[Security]] ([[Bloated]]), 1x '''[[Producer]]''', 8x [[Extra D]] |- | style="width:75px;" |[[File:FinalActNarratorDespair.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Oh, if only I could be happy with her once again. She's standing there like the day we first met. My dearest Producer. Lefty and Righty have recreated you as perfectly as I can remember...<br/>[[File:TheFinalActWave25-2.ogg|300px]] |- | style="width:75px;" |[[File:EngineerNeutral.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Wait, Narrator, I think—<br/>[[File:TheFinalActWave25-3.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorDespair.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |No, no. Don't make me feel better...<br/>[[File:TheFinalActWave25-4.ogg|300px]] |- | rowspan="3" |26 | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Now that you SHATTERED my heart to pieces just like THEY DID, I can tell you how Two X began creating a branching web of realms. This and many others are all connected and held together by a single string. Including yours.<br/>[[File:TheFinalActWave26-1.ogg|300px]] | rowspan="3" |4x [[Stereo Man]], 2x '''[[Projector]]''' ([[Bloated]]), 8x [[Security]] ([[Nimble]]), 2x [[Spindling]] ([[Bloated]]), 8x [[Extra D]], 2x [[Stereo Man]] ([[Aggro]]), 2x [[Spindling]] ([[Bloated]]) |- | style="width:75px;" |[[File:FinalActNarratorNeutral.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Calling it 'The Meta,' he and the Rift Walker carefully protect it by dumping any waste into the Nil Zone. What used to be our home is now a dumping ground for trash and tetanus. But hey, at least it doesn't have a zombie problem THAT YOU KEEP FORGETTING TO FIX.<br/>[[File:TheFinalActWave26-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Like seriously! You went from fighting zombies to people who can destroy a realm if they sneeze. What's WRONG with you guys?!<br/>[[File:TheFinalActWave26-3.ogg|300px]] |- |27 | colspan="2" | - |4x [[Projector]], 8x [[Spotlight (Enemy)|Spotlight]], 12x [[Extra D]], 8x [[Security]] ([[Aggro]]), 16x [[Dancer]] |- | rowspan="4" |28 | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Now after a certain amount of time that the writer doesn't want to explain, Paradise became a distant memory, and that's probably where Two X is trying to stop all realms from collapsing. Though, it's only a matter of time at this rate.<br/>[[File:TheFinalActWave28-1.ogg|300px]] | rowspan="4" |2x [[Projector]], 4x [[Spindling]] ([[Bloated]]), 4x [[Stereo Man]], 2x '''[[Painter]]''', 8x [[Security]] |- | style="width:75px;" |[[File:FinalActNarratorHappy.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Soon we'll all be thrown into the Nil Zone and either die horribly or become ugly and mutated.<br/>[[File:TheFinalActWave28-2.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Well, maybe just MUTATED for you.<br/>[[File:TheFinalActWave28-3.ogg|300px]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Trust me, it won't be the Nil Zone that'll kill you...<br/>[[File:TheFinalActWave28-4.ogg|300px]] |- |29 | colspan="2" | - |8x [[Security]] ([[Aggro]]), 4x [[Spindling]] ([[Bloated]]), 18x [[Dancer]], 8x [[Spotlight (Enemy)|Spotlight]], 4x [[Spindling]] ([[Bloated]]), 2x [[Projector]], 4x [[Painter]] ([[Bloated]]) |- | rowspan="4" |30 | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |Now my INSUFFERABLE guests, it's time for our grand finale!<br/>[[File:TheFinalActWave30-1.ogg|300px]] | rowspan="4" |4x [[Stereo Man]], 4x [[Spindling]] ([[Bloated]]), 1x [[Exo Guard]] ([[Bloated]]), 1x [[Spectator]] ([[Bloated]]), 1x [[Stunt Man]] ([[Bloated]]), 1x [[Extra D]], 1x [[Spectator]] ([[Bloated]]), 1x [[Exo Guard]] ([[Bloated]]), 1x [[Extra D]], 1x [[Stunt Man]], 1x [[Exo Guard]] ([[Bloated]]), 1x [[Spectator]] ([[Bloated]]), 1x [[Stunt Man]] ([[Bloated]]), 1x [[Extra D]], 1x [[Spectator]] ([[Bloated]]), 1x [[Exo Guard]] ([[Bloated]]), 1x [[Extra D]], 1x [[Stunt Man]] ([[Bloated]]), 1x [[Dancer]] ([[Bloated]]), 1x [[Security]] ([[Bloated]]), 1x [[Dancer]] ([[Bloated]]), 1x [[Security]] ([[Bloated]]), 4x [[Spotlight (Enemy)|Spotlight]], 1x [[Security]] ([[Bloated]]), 1x [[Dancer]] ([[Bloated]]), 1x [[Security]] ([[Bloated]]), 1x [[Dancer]] ([[Bloated]]), 4x [[Spotlight (Enemy)|Spotlight]], 1x [[Dancer]] ([[Bloated]]), 1x [[Security]] ([[Bloated]]), 1x [[Dancer]] ([[Bloated]]), 1x [[Security]] ([[Bloated]]), 4x [[Spotlight (Enemy)|Spotlight]], 4x [[Painter]], 4x [[Projector]], 1x '''[[Narrator (Enemy)|Narrator]]''' ([[Boss]]) |- | style="width:75px;" |[[File:FinalActNarratorSpinning.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |I sure hope you don't fix those CONVENIENTLY placed spotlights as I close the curtain on your AMATEUR act! Like, you can't be serious. We're doing a callback now?<br/>[[File:TheFinalActWave30-2.ogg|300px]] |- | style="width:75px;" |[[File:EngineerTeach.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Already did when you weren't looking.<br/>[[File:TheFinalActWave30-3.ogg|300px]] |- | style="width:75px;" |[[File:FinalActNarratorAggressive.gif|center|thumb|75x75px|[[Narrator (Narrator)|Narrator]]]] |OH OF COURSE YOU DID! Man I hate those devs!<br/>[[File:TheFinalActWave30-4.ogg|300px]] |- ! colspan="4" |Lose Dialogue |- | colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> ==Strategy== *Towers are best placed around the middle of the map, due to it being the closest to all four paths and near a cliff spot, where if [[Ranger|Rangers]] of level 2 or greater were placed down, surrounding towers could get a range buff at the beginning of each wave. *Due to the left most and right most paths being far away from most ideal tower spots, high range DPS towers are recommended here. This includes towers like the [[Ranger]], [[Turret]], [[Accelerator]], [[Warlock]] or [[Pursuit]]. **This is far less of an issue on the Easy difficulty, as the two most problematic paths are not used there. **The [[DJ Booth]] and [[Ranger]] can both be used to boost the range of your towers. However, the range buff from the [[Ranger]] is only temporary. *On the final wave, the [[Narrator (Enemy)|Narrator]] is capable of dealing damage to the base health, specifically 40% of the base health and all [[Medic]] overheal. **To prevent the [[Narrator (Enemy)|Narrator]] from dealing any damage, players have to aim all the [[Spotlight]]s at it. The spotlight can be set in place by clicking or hovering on the spot you want it to aim at. It is possible for one player to aim multiple spotlights at once. **In the Easy difficulty, it is possible to completely ignore this mechanic, as you can kill the [[Narrator (Enemy)|Narrator]] quickly enough for the damage to not matter. ***This is even more true with [[Skills]], as the [[Narrator (Enemy)|Narrator]]'s base damage does not account for overheal, meaning that with fully upgraded [[Skills]], the [[Narrator (Enemy)|Narrator]] has to use its ability eight times to end the match instead of the usual three. ****This is however not advised, as while performing this ability the [[Narrator (Enemy)|Narrator]] becomes immune to damage, meaning that while you can pay no attention to the match and still win, using the [[Spotlight]]s will make the match end sooner. ==Gallery== {{Gallery| {{GalleryHeader|Thumbnails}} <gallery> TheFinalActPromoImage.png|'''The Narratorium''' on the game thumbnail. </gallery> {{GalleryHeader|Promotional Images}} <gallery> TheFinalActPI3.png|'''The Narratorium''' on a promotional image. TheFinalActPI4.png|'''The Narratorium''' on a promotional image. </gallery> {{GalleryHeader|Promotional Videos}} <gallery> Narrator Plushie Commercial - Tower Defense Simulator|'''The Narratorium''' on a promotional video. Narrator Plushie Date - Tower Defense Simulator|'''The Narratorium''' on a promotional video. </gallery> {{GalleryHeader|Cardboard Stages}} <gallery> CardboardNewBeginnings.png|New Beginnings (Wave 4-7) CardboardWar.png|War (Wave 8-12) CardboardExoImprisoned.png|Exo Imprisoned (Wave 13-14) CardboardNilZoneReveal.png|[[Nil Zone]] Reveal (Wave 15) CardboardParadise.png|Paradise (Wave 16-18) CardboardReframeUniverse.png|Reframe Universe (Wave 19-25) CardboardEvergreenZone.png|Evergreen Zone (Wave 26-30) </gallery> {{GalleryHeader|Cardboard Cutouts}} <gallery> CardboardTwoXChair.png|Two X Throne CardboardTwoXHandsUp.png|Two X Hands Up CardboardRiftWalker.png|[[Rift Walker]] CardboardTwoXCrowdNeutral.png|Two X Crowd Neutral CardboardTwoXCrowdAngry.png|Two X Crowd Angry CardboardParadiseGate.png|Two X Gate CardboardTwoXSpear.png|Two X Spear CardboardTwoXFire.png|Two X Fire CardboardExoChair.png|[[Lord Exo]] Throne CardboardExoRestrained.png|[[Lord Exo]] Trapped CardboardMonsters.png|[[Lord Exo]] Monsters CardboardExoCrowdAngry.png|[[Lord Exo]] Crowd Angry CardboardExoCastle.png|[[Lord Exo]] Castle CardboardExoSpear.png|[[Lord Exo]] Spear CardboardExoMagic.png|[[Lord Exo]] Magic CardboardEvergreenPortal.png|Evergreen Portal CardboardParadisePortal.png|Paradise Portal CardboardNullPortal.png|Null Portal CardboardGodCube.png|[[God Cube]] CardboardSun.png|Explosion CardboardNarrator.png|[[Narrator (Enemy)|Narrator]] CardboardBrute.png|[[Brute]] CardboardTrashCan.png|Trash Can CardboardTerrain.png|Terrain CardboardCorruptedTerrain.png|Corrupted Terrain CardboardCorruptedTree1.png|Corrupted Tree CardboardCorruptedTree2.png|Corrupted Tree CardboardCloud.png|Cloud CardboardDrawings1.png|Drawings (Stage 1) CardboardDrawings2.png|Drawings (Stage 2) CardboardDrawings3.png|Drawings (Stage 3) CardboardAudience.png|Audience </gallery> {{GalleryHeader|Cardboard Backdrops}} <gallery> CardboardBackdropJuxtaposition.png|Juxtaposition CardboardBackdropWar.png|War CardboardBackdropNilZone.png|[[Nil Zone]] CardboardBackdropParadise.png|Paradise CardboardBackdropTDS.png|[[T.D.S. Organization|T.D.S.]] Base </gallery> }} ==Trivia== *'''The Narratorium''' is the first map in the game since [[Krampus Frosthold]] to change stages when reaching a certain point in the match. **However, unlike all previous uses of this feature, towers are not sold when the stages are switched. *'''The Narratorium''' is the only map to include preset loadouts for the Hard difficulty, most likely because of a collaboration between Tower Defense Simulator and ''Forsaken''. **Having the badge for beating this map on the Hard difficulty also gives the player the Narrator Noli skin in ''Forsaken''. ***The Narrator Noli skin in ''Forsaken'' can still be earned by beating [[Hardcore Mode|Hardcore]] mode. **This is also the second collaboration Tower Defense Simulator has had with another game, with the first one being the [[Tower Defense Simulator x PLS DONATE Event]]. *This map's pathway has a somewhat similar concept to that of [[Krampus Frosthold]], particularly in the beginning of the map; however, the end paths are all close to each other rather than being far apart. *This map takes place on either Monday or Friday as the opening cutscene shows the [[Accelerator]] preparing to eat a hamburger. In the [[Null & Void Event]], it is revealed by the [[Narrator (Narrator)|Narrator]] in his annoyance, which is then confirmed by the [[Commander]], that the [[Accelerator]] likes to eat hamburgers only on Monday and Fridays. ==Update History== *'''20 December 2025''' - [[v1.83.0]]a **'''The Narratorium''' added. **{{Bug}} Does not give the [[Christmas 2025 Crate]] or [[Showtime Crate]] on triumphs. **{{Bug}} Rejoining allows players to swap loadouts from the one picked to another preset or their own loadout. *'''21 December 2025''' - [[v1.83.0|v1.83.2]] **Triumph rewards in Hard changed: ***No longer gives the [[Festive Tree]] (2-3), replaced with the [[Mid Grade Crate]]. ***No longer gives a [[High Grade Crate]] or [[Blizzard Bomb]] (2-3) with no replacement. ***[[Showtime Crate]] and [[Christmas 2025 Crate]] are now a {{Color|Rare}} rarity reward, effectively boosting the chance of getting them from 5% to 20%. ***[[Molten Monster (Consumable)|Molten Monster]] rarity changed from {{Color|Epic}} to {{Color|LegendaryConsumable}}. **{{Bugfix}} [[Christmas 2025 Crate]] or [[Showtime Crate]] are now obtainable on triumphs. *'''25 December 2025''' - [[V1.83.0|v1.83.6]] **Preset loadouts for Hard difficulty added. *'''29 December 2025''' - [[v1.83.0|v1.83.7]] **{{Bug}} Developer and friend audience no longer appears. *'''28 January 2026''' - [[v1.84.0]] **Hard difficulty health scaling changed. ***Duo heath scaling decreased from 20% to 15%. ***Trio heath scaling decreased from 40% to 30%. ***Quad heath scaling decreased from 60% to 40%. *'''11 February 2026''' - [[v1.85.0]] **[[Spotlight Tech]] can no longer be obtained by triumphing Hard difficulty. **Removed the [[Christmas 2025 Crate]] from the reward pool. *'''11 March 2026''' - [[v1.86.0]] **'''The Narratorium''' removed. {{MapNavBox}}
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