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{{For|[[Super Toxic]] or [[Toxic Gunner]]}} {{ZombieLegacy |image1 = ToxicAJAJAJA.png |mode_appearance = [[Polluted Wasteland II|{{Color|NuclearMode}}]]<br/>{{InfoboxContainer|Challenges|*[[Oops! All slimes!]]}} |first_wave_appearance = 11 |base_hp = [[File:HealthIcon.png|20px|Health]]1,000<br/>{{InfoboxContainer|Challenges|*[[File:HealthIcon.png|20px|Health]]100 ([[Oops! All slimes!]])}} |speed = [[File:SpeedIcon.png|20px|Speed]]Fast (6) |cash = {{Money|750}} on death |hidden = No |fly = No |ghost = No |lead = No |immunity = {{Attr|Corpse}} |legacy_base_hp = [[File:HealthIcon.png|20px|Health]]200 |legacy_shield_hp = [[File:ShieldHealth.png|20px|Shield Health]]100 |legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Fast (6) |legacy_hidden = No |legacy_fly = No |legacy_ghost = No |legacy_lead = No |legacy_immunity = None |ability1 = '''{{WikiAb|Acid Bath}}''' - Creates an acidic puddle upon death, which rapidly heals any enemy that is walking through it. }} {{QuoteContainer| {{QuoteBox|Quick and tough enemies are coming in quick!<br/>Get ready for FALLENS!|[[Commander (Narrator)|Commander]] dialogue on Wave 20 (Formerly, [[Polluted Wasteland II|Nuclear]])}} }} __TOC__ ==Description== The '''Toxic''' is a fast enemy that appears in [[Polluted Wasteland II]]. It has a high health and a fast speed. It has one ability where upon death, it creates an acidic puddle that rapidly heals any enemy that walks through it. It also has the [[Corpse (Attribute)|Corpse]] attribute, making it turn into a [[Corpse (Enemy)|Corpse]] upon death. The '''Toxic''' replaces the [[Fallen]] in [[Oops! All slimes!]] [[Challenge Maps|Challenge Map]]. The '''Toxic''' could be spawned by the [[Nuclear Monster]]. It also could have been spawned by the [[Mystery]] in [[Polluted Wasteland II]], starting from Wave 21. ==Appearance== The '''Toxic''' has glowing light green skin and a dark green torso. Glowing green veins can be seen on its head and arms. It emits green pulses and particles from its torso and its head twitches when it runs. ==Mutation== ===Nuclear=== {| class="tds-table align-center mw-collapsible mw-collapsed" style="width: 300px; margin: 0 auto" ! colspan="2" |Mutation |- !Percentage !Increase |- |5% |50 |- !Wave !Health |- |12 |1,050 |- |13 |1,100 |- |14 |1,150 |- |15 |1,200 |- |16 |1,250 |- |17 |1,300 |- |18 |1,350 |- |19 |1,400 |- |20 |1,450 |- |21 |1,500 |- |22 |1,550 |- |23 |1,600 |- |24 |1,650 |- |25 |1,700 |} ===Oops! All slimes!=== {| class="tds-table align-center mw-collapsible mw-collapsed" style="width: 300px; margin: 0 auto;" ! colspan="2" |[[Mutation]] |- !Percentage !Increase |- |8% |8 |- !Wave !Health |- |21 |208 |- |22 |216 |- |23 |224 |- |24 |232 |- |25 |240 |- |26 |248 |- |27 |256 |- |28 |264 |- |29 |272 |- |30 |280 |- |31 |288 |- |32 |296 |- |33 |304 |- |34 |312 |- |35 |320 |- |36 |328 |- |37 |336 |- |38 |344 |- |39 |352 |- |40 |360 |} ==Strategy== *Multiple high DPS towers, like the [[Golden Minigunner]], [[Accelerator]], and [[Engineer]] are recommended to take down the '''Toxic'''. **The [[Accelerator]]'s overcharge does not increase when it is dealing damage to an enemy's regenerated health, making it more effective against enemies which had their health regenerated. *The [[Commander]] can be very useful at increasing the DPS of your towers, allowing you to deal with the '''Toxics''' quicker. **The [[Commander]] can also be useful against enemies that are healed by the '''Toxic's''' acidic puddle. *As this enemy is quite fast, slowing towers like the [[Electroshocker]] and [[Sledger]] can be very useful against this. *Be careful of the '''Toxic's''' ''Acid Bath'' ability as it can rapidly heal other enemies, making it a much bigger threat when there are large groups of enemies. **It is recommended to kill the '''Toxic''' as soon as possible so it does not heal enemies that are already damaged. ==Gallery== {{Gallery| {{GalleryHeader|Corpse Variants}} <gallery> CorpseToxic.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 β Present) </gallery> {{GalleryHeader|Trailers}} <gallery> Tower Defense Simulator- β’οΈ NUCLEAR Update!β’οΈ|'''Toxic''' in the game trailer. </gallery> {{GalleryHeader|Miscellaneous}} <gallery> IndexToxic.png|'''Toxic''' on its [[Index]] icon. </gallery> }} ==Trivia== *The [[Commander (Narrator)|Commander]] used to improperly mention this enemy as a [[Fallen]]. **This was because the [[Commander (Narrator)|Commander]]'s dialogue for [[Fallen Mode|Fallen]] mode was not changed in [[Polluted Wasteland II]] before the [[v1.4.2|Halloween 2022 Update]]. *The '''Toxic''', despite being an acidic enemy, does not have any immunity to the [[Toxic Gunner]]. *The '''Toxic''' is somewhat similar in terms of looks to the [[w:c:roblox-tower-battles:Toxic|Toxic]] from ''Tower Battles''. *The '''Toxic''' may be based on the Toxic Zombie from ''The Final Stand 2'', due to both of them having an ability to create a puddle of acid, which heals enemies walking on it. ==Update History== *'''29 July 2022''' - [[v1.3.0]] **'''Toxic''' added. *'''23 June 2024''' - [[v1.25.0|v1.25.1]] **{{Bug}} Regenerated health now generates cash. *'''19 July 2024''' - [[v1.26.0]] **Health decreased from 200 to 100 in [[Oops! All slimes!]]. *'''19 February 2025''' - [[v1.54.0]] **Modern version added. ***None of the changes are applied to the legacy version. **Health increased from 200 to 500. **[[Shield Health]] removed, used to be 100. **Now gives {{Money|750}} on death. **[[Corpse (Attribute)|Corpse]] added. **{{Bug}} Appears twice in the [[Index]], one of them not loading in any model for the preview. *'''16 April 2025''' - [[v1.61.0]] **{{Bug}} No longer creates acid puddles on death, but still heals enemies. *'''22 April 2026''' - [[v1.89.0]] **Health increased from 500 to 1,000. *'''5 June 2026''' - [[v2.0.0]] **{{Bugfix}} No longer appears twice in the [[Index]]. {{PollutedWasteland|[[Necromancer (Modern Enemy)|Necromancer]]|Wave 10|Toxic|Wave 11|[[Splitter]]|Wave 13}} {{ZombieNavBox}} [[Category:Mid-Game]]
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