Turret: Difference between revisions
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imported>Mentin123 No edit summary |
imported>DarkGabonnie Approved by t7ru (380694434980954114) via /job |
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|image-static = TurretIcon.png
|image-dynamic = TurretDynamic.png
|unlockcost = {{Level|50}} or {{Robux|
|role = Offense
|placement = Ground
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]3 (Regular)<br/>[[File:PlacementLimit.png|20px|Placement Limit]]5 (PVP)
|basecost = {{Money|
|basesellingprice = {{Money|2,
|basedamage = [[File:Damage Icon.png|20px|Damage]]20
|damagetype = Single
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.
|baserange = [[File:Range Icon.png|20px|Range]]
|hidden_detection = {{Attr|Hidden|Level
|lead_detection = {{Attr|Lead|Level
|flying_detection = N/A
|immune = Partial Debuff
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|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]10
|pvp_damagetype = Single
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.
|pvp_baserange = [[File:Range Icon.png|20px|Range]]16.5
|pvp_hidden_detection = {{Attr|Hidden|Level 1+}}
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|pvp_flying_detection = N/A
|pvp_immune = Partial Debuff
|pvp_footprint =
|tooltip-1 = An expensive high damage dealing tower with great range. Exceptional stats make up for low placement limit.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] and [[Lead (Attribute)|lead]] enemies.
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__TOC__
==Description==
The '''Turret''' is an advanced [[Towers|tower]] with long range and high damage. It cannot be purchased from the store, instead unlocked at {{Level|50}} or via its [[Gamepasses|gamepass]], priced at {{Robux|
The '''Turret''' excels at single target damage, boasting a strong mix of high range, damage and firerate. However, it is also very expensive. It costs {{Money|
Because of its extremely high base cost and very expensive upgrade prices, as well as high DPS, the '''Turret''' is considered a mid-late game tower.
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==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title =
+Lead Detection {{Lead|Lead Detection}}
Sell Price changes to {{Money|3,833}}}}
{{Upgrade|Level = Level 2|Upgrade Title =
0.4 > 0.26 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Sell Price changes to {{Money|6,333}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|20,000}}|Image = [[File:Turret3.png|100px]]|Information = +
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{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|35,000}}|Image = [[File:Turret4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+
Sell Price changes to {{Money|24,666}}}}
{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|
+
0.
Sell Price changes to {{Money|
|{{Upgrade|Level = Level 1|Upgrade Title = Radar|Cost = {{Money|1,000}}|Image = [[File:Radar.png|100px]]|Information = +4.5 Range [[File:Range Icon.png|20px|Range]]
0.
+Hidden Detection {{Hidden|Hidden Detection}}
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Sell Price changes to {{Money|1,666}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Stronger Ammunition|Cost = {{Money|2,750}}|Image = [[File:Radar.png|100px]]|Information = +
+Lead Detection {{Lead|Lead Detection}}
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Sell Price changes to {{Money|2,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Dual Turret|Cost = {{Money|9,000}}|Image = [[File:Turret3.png|100px]]|Information =
+2 Range [[File:Range Icon.png|20px|Range]]
0.
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{{Upgrade|Level = Level 4|Upgrade Title = Even Heavier Ammo|Cost = {{Money|20,000}}|Image = [[File:Turret4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
+
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{{Upgrade|Level = Level 5|Upgrade Title = XR-200 Turret|Cost = {{Money|42,500}}|Image = [[File:Turret5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+
0.
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}}
==
''To see all the previous statistics of this tower, see the [[/History|history
{{Neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 7750; 3750; 7500; 20000; 35000; 65000
$PVP-COST$ = 4000; 1000; 2750; 9000; 20000; 42500
$FSE-DETECTION$ = 0; 1;
$FSE-PVP-DETECTION$ = 1; 2;
$FSE-UPGRADE$ = Stronger Ammunition; Radar; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-PVP-UPGRADE$ = Radar; Stronger Ammunition; Dual Turret; Even Heavier Ammo; XR-200 Turret
$FSE-UPGRADEICON$ = 149177741; 149177741; 3584258139; 3584280869; 3584258608
$FSE-META$ = Advanced; File:TurretIcon.png
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 28 || 0.4 || 19 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 28 || 0.26 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 35 || 0.16 || 22 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 57 || 0.16 || 24 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 68 || 0.12 || 27 || $DPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 0.35 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 14 || 0.3 || 21 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 13 || 0.15 || 23 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 27 || 0.15 || 24.5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 44 || 0.12 || 26.5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
==Skins==
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|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
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|-
!Obtained From
|[[Premium
|[[Premium
|[[Lunar Overture Event#Lunar Overture Season Pass|Lunar Overture Season]]
|''Raft Wars'' [[Mission Quests|Mission Quest]]
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!
|[[File:GrinchTurretIconIG.png|175px]]
|[[File:BunnyTurretIconIG.png|175px]]
|-
!Skin
|{{
|{{Color|SpringFrenzy|Bunny}}
|-
!Rarity
|{{
|{{Color|Common}}
|-
!Daily Store Cost
|N/A
|N/A
|-
!Obtained From
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Premium Battle Pass]]
|[[Spring Frenzy Battle Pass]]
|}
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**For the early-game, using cheaper towers is recommended.
**Using the [[Farm]] or [[Cowboy]] will allow you to place a '''Turret''' earlier, though, usually this is not recommended as there are better options than this.
*The '''Turret'''
*The '''Turret''' has a larger placement footprint than other towers, so be aware of the space that it takes up.
*It is highly recommended to pair the '''Turret''' with the [[DJ Booth]] to decrease the price of its extremely expensive upgrades.
**It can also be helpful at increasing its already large range.
*The '''Turret''' is immune to debuffs applied by legacy enemies. This includes the [[Soul Stealer (Legacy)|Soul Stealer]]'s [[Fatigue Debuff]] or the [[Gunslinger]]'s [[Scared Debuff]]. However, this does not include the [[Boomer]] or [[Necrotic Skeleton]]'s debuffs as they do not apply an icon to the tower.
**The [[Soul Stealer (Legacy)|Soul Stealer]] also cannot spawn a [[Soul]] from it, as the [[Fatigue Debuff]] is never applied.
*While the '''Turret''' does have a very high DPS, one of the highest in the entire game, it also has one of the lowest placement limits.
**Due to this, towers without limits like the [[Minigunner]], [[Golden Minigunner]], [[Swarmer]] or [[Golden Soldier]] can, if enough are placed down, deal more DPS than it.
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==Trivia==
*Strangely, the [[Void Reaver (Legacy)|Void Reaver]] can still spawn a [[Soul]] from the '''Turret''', which is not a humanoid tower unless the {{Color|Premium|XR500}} skin is equipped.
*
*The '''Turret''' has a unique placement and upgrade sound.
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***'''Base'''
****Range increased from 10 to 16.
**New skin: {{
*'''29 November 2019''' - [[Release v1.4|Release v1.4.0]]
**Gamepass price decreased from {{Robux|800}} to {{Robux|600}}.
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*'''28 December 2019''' - [[Release v1.5|Release v1.5.0c]]
**Gamepass price increased from {{Robux|600}} to {{Robux|800}}.
*'''12 January 2020''' - [[Release v1.6|Release v1.6.0]]
**{{Bug}} Placement limit is higher than intended by 1.
*'''13 January 2020''' - [[Release v1.6|Release v1.6.0a]]
**{{Bugfix}} Placement limit is now the correct value.
*'''26 January 2020''' - [[Release v1.6|Release v1.6.1]]
**New skin: {{
*'''18 March 2020''' - [[Release v1.8|Release v1.8.1]]
**New SFX added.
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**Upgrade names added.
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Skin rarity added to [[Premium
**Statistical changes:
***'''Base'''
****Firerate decreased from 0.55 to 0.53.
***'''Level 3'''
****Firerate changed from
***'''Level 4'''
****Firerate changed from
*'''31 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.
**Gamepass price decreased from {{Robux|800}} to {{Robux|600}}.
*'''2 June 2021''' - [[Overhaul v1.3|Overhaul v1.3.
**Gamepass price increased from {{Robux|600}} to {{Robux|800}}.
*'''12 March 2022''' - [[v1.1.0]]
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**Statistical changes:
***'''Base'''
****Firerate decreased from 0.53 to 0.
***'''Level 3'''
****Firerate changed from
***'''Level 4'''
****Firerate changed from
**{{Bug}} {{
*'''30 May 2022''' - [[v1.2.4]]a
**Gamepass price decreased from {{Robux|800}} to {{Robux|600}}.
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*'''21 December 2022''' - [[v1.6.0]]
**Gamepass price decreased from {{Robux|800}} to {{Robux|600}}.
**{{
*'''6 January 2023''' - [[v1.6.0]]e
**Gamepass price increased from {{Robux|600}} to {{Robux|800}}.
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***'''Base'''
****Damage increased from 6 to 8.
****Firerate increased from 0.
***'''Level 1'''
****Range increased from +2 to +4.
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****Damage increased from +7 to +12.
****Range decreased from +1 to +0.
****Firerate changed from 0.
****Lead detection added.
***'''Level 3'''
****Cost increased from {{Money|5,000}} to {{Money|7,250}}.
****Firerate changed from
***'''Level 4'''
****Damage increased from +0 to +8.
****Range decreased from +3 to +2.
****Firerate changed from
***'''Level 5'''
****Cost increased from {{Money|20,000}} to {{Money|32,000}}.
****Damage decreased from +12 to +7.
****Firerate changed from 0.
****Renamed from ''Double Barrel Minigun'' to ''XR-200 Turret''.
*'''15 April 2023''' - [[v1.7.1]]a
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**Gamepass price increased from {{Robux|600}} to {{Robux|800}}.
*'''31 October 2023''' - [[v1.9.0]]g
**New skin: {{
*'''24 November 2023''' - [[v1.9.4]]
**Gamepass price decreased from {{Robux|800}} to {{Robux|560}}.
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***'''Base'''
****Damage increased from 8 to 10.
****Firerate decreased from 0.
****Range decreased from 16 to 15.
****Cost increased from {{Money|4,000}} to {{Money|6,000}}.
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****Cost increased from {{Money|2,000}} to {{Money|4,250}}.
****Damage decreased from +12 to +5.
****Firerate changed from
***'''Level 3'''
****Cost increased from {{Money|7,250}} to {{Money|12,000}}.
****Firerate changed from
***'''Level 4'''
****Cost increased from {{Money|12,500}} to {{Money|26,000}}.
****Damage increased from +8 to +17.
****Firerate changed from
***'''Level 5'''
****Cost increased from {{Money|32,000}} to {{Money|56,250}}.
****Damage increased from +7 to +23.
****Firerate changed from
**{{Bugfix}} Damage is now boosted by [[Damage Buff]]s.
*'''27 November 2024''' - [[v1.43.0]]
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***'''Base'''
****Cost decreased from {{Money|6,000}} to {{Money|4,000}}.
****Firerate increased from 0.
****Range increased from 15 to 16.5.
***'''Level 1'''
****Firerate changed from 0.
****Range decreased from +5 to +4.5.
***'''Level 2'''
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***'''Base'''
****Cost decreased from {{Money|6,000}} to {{Money|5,000}}.
****Firerate changed from 0.
***'''Level 1'''
****Cost increased from {{Money|1,000}} to {{Money|1,250}}.
****Firerate changed from 0.
***'''Level 2'''
****Cost increased from {{Money|4,250}} to {{Money|7,250}}.
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***'''Level 5'''
****Cost decreased from {{Money|56,250}} to {{Money|52,500}}.
****Firerate changed from
****Damage increased from +23 to +35.
**New skin: {{
**{{Bugfix}} {{
*'''26 November 2025''' - [[v1.81.0]]
**Gamepass cost decreased from {{Robux|450}} to {{Robux|292}}.
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**Gamepass cost increased from {{Robux|292}} to {{Robux|450}}.
*'''20 December 2025''' - [[v1.83.0]]a
**New skin: {{
*'''23 December 2025''' - [[v1.83.0|v1.83.5]]
**Gamepass cost decreased from {{Robux|450}} to {{Robux|292}}.
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****Cost increased from {{Money|5,000}} to {{Money|8,250}}.
****Damage increased from 10 to 20.
****Firerate increased from 0.
***'''Level 1'''
****Cost increased from {{Money|1,250}} to {{Money|3,250}}.
****Firerate changed from
***'''Level 2'''
****Cost increased from {{Money|7,250}} to {{Money|7,500}}.
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****Cost increased from {{Money|15,000}} to {{Money|20,000}}.
****Damage increased from +0 to +10.
****Firerate changed from
***'''Level 4'''
****Cost increased from {{Money|30,000}} to {{Money|35,000}}.
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****Cost increased from {{Money|52,500}} to {{Money|85,000}}.
****Damage decreased from +35 to +22.
****Firerate changed from 0.
*'''11 March 2026''' - [[v1.86.0]]
**Statistical changes (Regular):
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****Cost decreased from {{Money|85,000}} to {{Money|75,000}}.
****Damage decreased from +22 to +13.
*'''3 April 2026''' - [[v1.88.0]]
**New skin: {{Color|SpringFrenzy|Bunny}}
*'''22 April 2026''' - [[v1.89.0]]
**Statistical changes (Regular):
***'''Base'''
****Cost increased from {{Money|8,250}} to {{Money|8,750}}.
****Damage increased from 20 to 24.
****Range increased from 15 to 18.
****Hidden detection added, moved from Level 1.
***'''Level 1'''
****Cost decreased from {{Money|3,250}} to {{Money|2,750}}.
****Damage increased from +0 to +6.
****Firerate changed from {{Tooltip|0.425 > 0.325|-0.1}} to 0.425.
****Range decreased from +5 to +0.
****Lead detection added, moved from Level 2.
****Name changed from ''Radar'' to ''Stronger Ammunition''.
***'''Level 2'''
****Damage decreased from +10 to +0.
****Firerate changed from 0.325 to {{Tooltip|0.325 > 0.283|-0.042}}.
****Range increased from +0 to +4.
****Name changed from ''Stronger Ammunition'' to ''Radar''.
***'''Level 3'''
****Firerate changed from {{Tooltip|0.325 > 0.183|-0.142}} to {{Tooltip|0.283 > 0.183|-0.1}}.
****Range decreased from +2 to +0.
***'''Level 5'''
****Cost decreased from {{Money|75,000}} to {{Money|65,000}}.
*'''22 May 2026''' - [[v1.91.0]]
**Gamepass price decreased from {{Robux|450}} to {{Robux|360}}.
***{{Bug}} Gifting was not discounted.
*'''27 May 2026''' - [[v1.91.0|v1.91.4a]]
**Gamepass price increased from {{Robux|360}} to {{Robux|450}}.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Cost decreased from {{Money|8,750}} to {{Money|7,750}}.
****Damage decreased from 24 to 20.
****Firerate decreased from 0.425 to 0.4.
****Range increased from 18 to 19.
***'''Level 1'''
****Cost increased from {{Money|2,750}} to {{Money|3,750}}.
****Damage increased from +6 to +8.
***'''Level 2'''
****Firerate changed from {{Tooltip|0.425 > 0.283|-0.142}} to {{Tooltip|0.4 > 0.26|-0.14}}.
****Range decreased from +4 to +3.
***'''Level 3'''
****Damage decreased from +10 to +7.
****Firerate changed from {{Tooltip|0.283 > 0.183|-0.1}} to {{Tooltip|0.26 > 0.16|-0.1}}.
***'''Level 4'''
****Damage decreased from +25 to +22.
***'''Level 5'''
****Damage decreased from +13 to +5.
****Firerate changed from {{Tooltip|0.183 > 0.15|-0.033}} to {{Tooltip|0.16 > 0.12|-0.04}}.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 0.375 to 0.35.
***'''Level 1'''
****Firerate changed from {{Tooltip|0.375 > 0.325|-0.05}} to {{Tooltip|0.35 > 0.3|-0.05}}.
***'''Level 2'''
****Damage decreased from +5 to +4.
***'''Level 3'''
****Damage decreased from +0 to -1.
****Firerate changed from {{Tooltip|0.325 > 0.175|-0.15}} to {{Tooltip|0.3 > 0.15|-0.15}}.
***'''Level 4'''
****Damage decreased from +17 to +14.
***'''Level 5'''
****Damage decreased from +23 to +17.
****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to {{Tooltip|0.15 > 0.12|-0.03}}.
*'''2 August 2026''' - [[v2.4.0|v2.4.2a]]
**Gamepass price decreased from {{Robux|450}} to {{Robux|340}}.
***{{Bug}} Gift price has not changed.
*'''7 August 2026''' - [[v2.5.0]]
**Statistical changes (Regular):
***'''Level 5'''
****Damage increased from +5 to +11.
}}
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