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{{Tabs|[[File:Sniper1.png|1px]]|GALLERY = [[Sniper/Gallery|GALLERY]]}} {{Hardcore2}} {{NCTowerInfobox |title1 = Sniper |image1 = Sniper1.png |unlockcost = Free |basecost = {{Money|350}} |basesellingprice = {{Money|116}} |type = Offensive |placement = Cliff |basedamage = 5 |damagetype = Single |basefirerate = 6 |baserange = 22 studs |hidden_detection = Level 2+ }} {{QuoteBox|Shoot enemies from large distances. One of the starter towers.|Store Description}} __TOC__ == Description == The '''Sniper''' is a long-ranged cliff tower that deals relatively high damage while having a slow firerate. The '''Sniper''' is free for new players, similar to the [[Scout]]. It has a khaki torso, grey pants, black shoes, and carries a Remington 700, which is changed to a Barrett 50 Cal. on its last upgrade. Its utility comes from its very long-range, allowing the '''Sniper''' to target zombies from far away. It deals relatively high damage and has a massive range, but has an extremely slow firerate. It does not fare well with faster zombies, such as [[Shock]] zombies, due to their speed, which will lead them to run past a '''Sniper's''' range before they are targeted. The '''Sniper''' also has a low DPS, even at Level 5, so the tower does not fare well later on during the game. It is best to use '''Sniper''' early to mid-game due to its low cost. == Upgrades == {{Upgrade-Z|Upgrade Title = Level 1 - Better Handling - {{Money|125}}β|Image =[[File:Common1Image.png|100px]] |Information = +4 Range +2 Damage Sell Price changes to {{Money|158}}}} {{Upgrade|Upgrade Title = Level 2 - Hawk Eye Aiming - {{Money|350}}|Image =[[File:Sniper2.png|100px]] |Information = +6 Range +4 Damage +Hidden Detection Sell Price changes to {{Money|275}}}} {{Upgrade|Upgrade Title = Level 3 - Front Line Sniping - {{Money|1,500}}|Image =[[File:Sniper3.png|100px]] |Information = +4 Range +5 Damage 6 > 5 Firerate Sell Price changes to {{Money|775}}}} {{Upgrade|Upgrade Title = Level 4 - Spec Ops - {{Money|2,450}}|Image =[[File:Sniper4.png|100px]] |Information = +5 Range +6 Damage 5 > 2 Firerate Sell Price changes to {{Money|1,585}}}} {{Upgrade|Upgrade Title = Level 5 - Black Ops Operation - {{Money|4,250}}|Image =[[File:SniperUpgrade5.png|100px]] |Information = +6 Range +10 Damage 2 > 4 Firerate Sell Price changes to {{Money|3,008}}}} ==Stats Table== <div class="overflowbugy" style="width:100%;overflow:auto;"> <center> {| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:700px;" align="center" |- ! scope="col" style="padding: 5px;" align="center" |Level ! scope="col" style="padding: 5px;" align="center" |Total Price ! scope="col" style="padding: 5px;" align="center" |Total Damage ! scope="col" style="padding: 5px;" align="center" |Firerate ! scope="col" style="padding: 5px;" align="center" |Total Range ! scope="col" style="padding: 5px;" align="center" |DPS |- | style="padding: 5px;" align="center" |0 | style="padding: 5px;" align="center" |{{Money|350}} | style="padding: 5px;" align="center" |5 | style="padding: 5px;" align="center" |6 | style="padding: 5px;" align="center" |22 | style="padding: 5px;" align="center" |0.83 |- | style="padding: 5px;" align="center" |1 | style="padding: 5px;" align="center" |{{Money|475}} | style="padding: 5px;" align="center" |7 | style="padding: 5px;" align="center" |6 | style="padding: 5px;" align="center" |26 | style="padding: 5px;" align="center" |1.17 |- | style="padding: 5px;" align="center" |2 | style="padding: 5px;" align="center" |{{Money|825}} | style="padding: 5px;" align="center" |11 | style="padding: 5px;" align="center" |6 | style="padding: 5px;" align="center" |32 | style="padding: 5px;" align="center" |1.83 |- | style="padding: 5px;" align="center" |3 | style="padding: 5px;" align="center" |{{Money|2,325}} | style="padding: 5px;" align="center" |16 | style="padding: 5px;" align="center" |5 | style="padding: 5px;" align="center" |36 | style="padding: 5px;" align="center" |3.2 |- | style="padding: 5px;" align="center" |4 | style="padding: 5px;" align="center" |{{Money|4,775}} | style="padding: 5px;" align="center" |22 | style="padding: 5px;" align="center" |2 | style="padding: 5px;" align="center" |41 | style="padding: 5px;" align="center" |11 |- | style="padding: 5px;" align="center" |5 | style="padding: 5px;" align="center" |{{Money|9,025}} | style="padding: 5px;" align="center" |32 | style="padding: 5px;" align="center" |4 | style="padding: 5px;" align="center" |47 | style="padding: 5px;" align="center" |8 |} </center> </div> == Skins == ''To see all the upgrades of a skin, see the [[Sniper/Gallery#Skin Upgrades|gallery]] page.'' {| style="width:300px; text-align:center; margin:0 auto" ! style="padding: 5px;" align="center" | | style="padding: 5px;" align="center" |[[File:SniperBlue.png|thumb|center|175px]] | style="padding: 5px;" align="center" |[[File:SniperRed.png|thumb|center|175px]] | style="padding: 5px;" align="center" |[[File:SniperGhillie.png|thumb|center|175px]] | style="padding: 5px;" align="center" |[[File:ValentinesSniper.png|thumb|center|175px]] |- ! style="padding: 5px;" align="center" |Skin | style="padding: 5px;" align="center" |{{Colour|F3B05F|Blue}} | style="padding: 5px;" align="center" |{{Colour|F3B05F|Red}} | style="padding: 5px;" align="center" |{{Colour|F3B05F|Ghillie}} | style="padding: 5px;" align="center" |{{ColourDark|B568A3|Valentines}} |- ! style="padding: 5px;" align="center" |Crate | style="padding: 5px;" align="center" |[[Basic Skincrate|Basic]] | style="padding: 5px;" align="center" |[[Basic Skincrate|Basic]] | style="padding: 5px;" align="center" |[[Basic Skincrate|Basic]] | style="padding: 5px;" align="center" |[[Valentines Crate|Valentine]] |- ! style="padding: 5px;" align="center" | | style="padding: 5px;" align="center" |[[File:Bunny_Sniper.png|thumb|center|175px]] |- ! style="padding: 5px;" align="center" |Skin | style="padding: 5px;" align="center" |{{Colour|F39DF3|Bunny}} |- ! style="padding: 5px;" align="center" |Crate | style="padding: 5px;" align="center" |[[Bunny Crate|Bunny]] |} == Strategy == *The '''Sniper''' is very effective early-game because of its cheap cost and long-range. ** It is also useful against [[Hidden]]s since upgrading them to Level 2 is quite cheap. *The '''Sniper''' should not be relied on too much due to its very slow firerate resulting in it being easily overwhelmed later on in the game by hordes. *The '''Sniper''' deals very little damage and has pitiful DPS, but, to compensate, has a large range, so it can keep shooting enemies for a while. **You can pair this with the [[Commander]] so that it will shoot faster. *Later on in the game, to maximize damage, you should change '''Snipers''' to target ''Strongest'' or replace them with stronger towers. *If a member on your team has [[Outlaw]]s, sell your '''Snipers''' so they have more cliff space to place their towers. *The [[DJ Booth]] can easily expand the range of the [[Sniper]] to cover most, if not all, the map. *The '''Sniper''' can be a great tool in event maps against high health zombies that initially spawn, like the [[Zombegg]]. Their cheap placement allows you to save up for more expensive towers, like the [[Minigunner]]. == Trivia == * The '''Sniper''' has the highest total range out of all the towers in the game at a number of 47, 6 higher than the [[Outlaw]]. * The '''Sniper''', [[Outlaw]], and [[Mortar]] are currently the only cliff towers. * When the game was in alpha, the '''Sniper's''' upgrade stats weren't displayed on this tower's upgrade description, but it was simply referred to as "sans long gun." *Prior to the 4th of March 2020, the '''Sniper''' originally had a Desert Camo Sniper and lied on its front. **After this update, the '''Sniper''' now has a position similar to that of the [[Outlaw]]. ==Update History== ''For previous cosmetic variations, see the [[Sniper/Gallery|gallery]] page.'' {{Scroll|text= *'''14 June 2019''' **'''Sniper''' added. *'''13 October 2019''' **Unlock cost decreased from {{Coins|100}} to 0 (Free). **Statistical changes: ***'''Level 1''' ****Damage increased from +0 to +2. *****'''Bug''': This was not shown in the upgrade description. **New skins: {{Colour|F3B05F|Blue}}, {{Colour|F3B05F|Red}}, {{ColourDark|4C7ECF|Ghillie}} *'''1 January 2020''' **Statistical changes: ***'''Level 2''' ****Range increased from +4 to +6. ****Damage increased from 0 to +2. ***'''Level 3''' ****Range increased from 1 to +4. ****Damage increased from +3 to +5. ***'''Level 4''' ****Damage increased from +5 to +6. ****Firerate changed from <abbr title="1.15">3.5 > 2.35</abbr> to <abbr title="1.5">3.5 > 2</abbr>. ***'''Level 5''' ****Damage increased from +8 to +10. *'''14 February 2020''' **New skin: {{ColourDark|B568A3|Valentines}} *'''4 March 2020''' **'''Bugfix''': Level 1 upgrade description is now correct. *'''6 April 2020''' **New skin: {{Colour|F39DF3|Bunny}} **New SFX. *'''26 May 2020''' **New SFX. *''28 August 2020'' **Statistical changes: ***'''Base''' ****Cost increased from {{Money|300}} to {{Money|350}}. ****Firerate increased from 4 to 6. ***'''Level 3''' ****Firerate changed from <abbr title="0.5">4 > 3.5</abbr> to <abbr title="1">6 > 5</abbr>. ***'''Level 4''' ****Firerate changed from <abbr title="1.5">3.5 > 2</abbr> to <abbr title="3">5 > 2</abbr>. ***'''Level 5''' ****Firerate changed from <abbr title="0.25">2 > 1.75</abbr> to <abbr title="+2">2 > 4</abbr>. }} {{TowerNavBox}} [[Category:Blog posts]]
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