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{{UpdateLog| {{UpdateBanner|12MarchUpdateRender.jpeg|Qualify of Life + Bug Fixes}} {{UpdateH1|Balance changes}} {{UpdateRebalance|Place.png|Test|{{CollapsibleUpgrade|Title = LVL 0|Description = TEST TEST TEST}} {{CollapsibleUpgrade|Title = LVL 1|Description = TEST TEST TEST}} {{CollapsibleUpgrade|Title = LVL 2|Description = TEST TEST TEST}} {{CollapsibleUpgrade|Title = LVL 3|Description = TEST TEST TEST}} {{CollapsibleUpgrade|Title = LVL 4|Description = TEST TEST TEST}} {{CollapsibleUpgrade|Title = LVL 5|Description = TEST TEST TEST}}}} {{UpdateH3|New Maps}} {{UpdateMapBox|Infernal Abyss|InfernalAbyssIcon.png}} {{UpdateMapBox|Deserted Village|DesertedVillageIcon.png}} {{UpdateMapBox|Farm Lands|FarmLandsIcon.png}} {{UpdateH1|Update Log:}} {{UpdateH3|+ New Entity System!}} *Can handle more than 5,000 [[enemies]] at once *Firing modes now work as intended *New firing modes added: last, weakest, farthest, and random *Players using slower devices should notice an overall performance boost *Players on slower connections should not disconnect as frequently *Opens the door to more exciting game mechanics in the near future {{UpdateH3|+ [[Militant]] Rebalance}} *Max damage has been increased *John Skin (coming soon) *No more reloading mechanic {{UpdateH3|+ Improved Visuals}} *[[Enemies|Enemy]] death particles *Cooldown buff activation particles *[[Damage Buff|Damage buff]] activation particles *Procedural aiming animations (arms + head point to enemies) {{UpdateH3|πΊοΈ New Maps!}} *[[Grass Isle]]s (remake) *[[Wrecked Battlefield]] (remake) *[[Sacred Mountains]] (new) *[[Crystal Cave]]rn (new) {{UpdateH3|π§Bug Fixes}} *Existing firing modes now work as intended *[[Boomer (Legacy)|Boomer]] stuns not working *[[Paintballer]]'s visuals + projectile *[[Medic]] stun clearing *Improved [[Sledger]]'s targeting *Roblox characters interfering with [[Towers|tower]] placement *[[Commander]] & [[DJ Booth]] overwrite issue *[[Commander]] & [[DJ Booth]] not properly buffing [[towers]] after range is upgraded *Call of Arms fire rate buff equation is now mathematically accurate *Invisible UI interference in-game *Bunny [[Mortar]], Toy [[Rocketeer]], Red [[Crook Boss]], and Blue [[Crook Boss]] skins }}
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