User blog:TrulyPhenomenal/Extreme Mode's Hidden Wave
Description
Extreme Mode's Hidden Wave is a secret wave that could be accessed by defeating Extreme Mode in 3,599 seconds (59 minutes and 59 seconds) or less.
This Hidden Wave is much harder than Fallen Mode's Hidden Wave. The enemies were much stronger. You could get more Coins, EXP, Gems and a special skin for the Exterminator for winning the wave.. The rewards for losing the Hidden Wave would be the same as winning at Wave 60.
Like the Hidden Wave before the Overhaul Update, A dialogue will appear before triggering the wave and the lightning filter will change to a red hue with texts glitching after triggerng the wave.
Enemies/Wave Structure
Enemies
| Error | Corrupted Giant | Infection | Malfunction | C0RRUPT3D | Decayed Lord Sinister |
| Mechanical Rot | Juggernaut Guardian | Corrupted Necromancer Boss | Jaaziar | Your_Adversary | Razuatix |
| True Creator | D | E | F |
Wave Structure and Enemies' stats
There are six significant "acts" in the Hidden Wave, defined by to the long period between enemy spawns. The list below will list each individual enemy spawned, superseded by other enemies that spawn in between.
The Creator can spawn Infections, Malfunctions, Corrupted Giants, Jaaziar, Your_Adversary and Razuatix.
| Narrator | Dialogue | |
|---|---|---|
| Intro | Huh? What's ha-ppe-ning? | |
| You... you fools thought it was over? | ||
| You have triggered the... HIDDEN WAVE! | ||
| We are gonna see how strong you are.... HIDDEN WAVE | ||
These are the stats for Extreme Mode's Hidden Wave's enemies.
Extreme Mode's Hidden Wave's enemies
Colored names are for zombies with a purple health bar.
| Enemy | First ACT Debut | HP | Defense | Speed | Can be spawned by | Perks | Immunities | Abilities |
|---|---|---|---|---|---|---|---|---|
| Corrupted Giant | ACT I | 28,500 | None | Above Average | True Creator | None | Energy | None |
| Infection | ACT I | 9,999 | None | Above Average | True Creator Corrupted Necromancer Boss |
None | Freeze | None |
| Malfunction | ACT II | 10,500 | None | Extremely Swift | True Creator | None | None | None |
| C0RRUPT3D | ACT II | 80,000 | 25% | Average | None | None | None | 1: Punch - The CORRUPT3D will punch a tower, giving it a glitched effect that makes towers temporarily unable to attack. |
| Decayed Lord Sinister | ACT III | 100,000 | None | Slow | None | None | Poison, Burn, Freeze, Energy | 1: Hollowed Slam - Decayed Lord Sinister slams its axe into the ground, creating a forward shockwave that stuns towers and deal 400 damage to units. |
| Mechanical Rot | ACT IV | 95,000 | 20% | Slow | None | None | Poison, Burn, Freeze, Energy | 1: Minigun - Fires lasers from its minigun, stunning towers for 6 seconds. |
| Corrupted Necromancer Boss | ACT V | 65,000 | 20% | Below Average | None | None | Burn, Freeze, Energy | 1: Summon - The Corrupted Necromancer Boss spawns 4 Errors and 2 Infections. |
| True Creator | ACT V | 1,650,000 | None | Extremely Slow Below Average (Fallen Rage) |
None | None | Poison, Burn, Freeze, Energy | 1: Summon - The True Creator spawns spawn Infections, Malfunctions, Corrupted Giants, Jaaziar, Your_Adversary and Razuatix.
2: Meg Stomp - The True Creator stomps, creating a shockwave that stuns every tower in the map except Air and Cliff towers, deals 5,000 damage to units.
|
| Jaaziar | N/A (Only spawned by True Creator) | 20,500 | 20% | Average | True Creator | None | Burn | None |
| Your_Adversary | N/A (Only spawned by True Creator) | 37,500 | None | Average | True Creator | None | Energy | None |
| Razuatix | N/A (Only spawned by True Creator) | 50,000 | 15% | Average | True Creator | None | Energy, Burn | None |
| D | ACT VI | 14,500 | 20% | Above Average | None | None | Poison | 1: Poisonous Absorption - Upon attacked by a Toxic Gunner, It will heal all of its HP back. |
| E | ACT VI | 14,500 | 20% | Above Average | None | None | Freeze | 1: Icy Absorption - Upon attacked by a Freezer or Frost Blaster or Sledger, It will heal all of its HP back. |
| F | ACT VI | 14,500 | 20% | Above Average | None | None | Burn | 1: Fire Absorption - Upon attacked by a Pyromancer, It will heal all of its HP back. |