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{{ModeTabs}} {{ModeInfobox |title1 = {{Color|VoidcoreMode}} |image1 = VoidcoreIcon.png |waves = 50 |level_requirement = {{Level|50}} |starting_cash = Solo: *{{Money|900}} *{{Money|1,000}} (Group Bonus) Duo: *{{Money|750}} *{{Money|850}} (Group Bonus) Trio: *{{Money|600}} *{{Money|700}} (Group Bonus) |rewards = {{Gem|700}}, {{Coins|1,000}}, {{Exp|500}} & {{TowerExp|420}} |time = 55:00 }} ==Description== '''Voidcore''' mode is one of the two hardcore modes, being the most difficult mode in the entire game. It can only be played by using the center [[Elevators|Hardcore Elevator]] or through the hardcore [[Matchmaking]] menu. Like [[Hardcore Mode|Hardcore]] mode, '''Voidcore''' mode rewards {{Gem|Gems}} instead of {{Coins|Coins}}, but unlike Hardcore mode {{Coins|Coins}} can be earned upon successful completion of this mode. You need to first triumph [[Hardcore Mode|Hardcore]] mode and be at least {{Level|50}} to play this mode. Cash is only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained is a set amount of cash, which is not always equal to the enemy's health. It uses a slightly different method of distributing cash between players, as enemies split their cash between players, regardless of how much damage the player dealt to it. If, in a duo, one player does all the damage to an enemy, both players will receive 50% of the cash the enemy would normally give in solo. This means that in solo, you receive 100% of the cash when an enemy is killed, or it is damaged enough. With each additional player, this is reduced to 50% in duo and 33% If it is a decimal, it gets rounded up or down depending on the decimal value. If it is at least 0.5, it gets rounded up. If it is less than 0.5, it gets rounded down. Consumables and [[Skills]] are disabled in this mode. [[Shrines]] also appears in this mode starting from Wave 11, re-appearing every 10 waves. ==Rewards== The game calculates how many {{Gem|Gems}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday – Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. These {{Exp|}} bonuses multiply {{Exp|}} after it has been multiplied by modifiers. Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal. Currently, rewards are calculated as: {| class="tds-table pad-10" style="text-align: center; margin:1em auto" !Gems Reward !Coins Reward !EXP Reward !Tower EXP Reward |- |{{Gem|250}} ÷ (1 + [(50 ÷ Current Wave) - 1]^3) + {{Gem|450}} (Triumph Bonus) |{{Coins|1,000}} (Triumph Bonus) |{{Exp|200}} ÷ (1 + [(50 ÷ Current Wave) - 1]) + {{Exp|300}} (Triumph Bonus) |{{TowerExp|190}} ÷ (1 + [(50 ÷ Current Wave) - 1]) + {{TowerExp|230}} (Triumph Bonus) |} Triumphing '''Voidcore''' mode can give out an additional reward, which can be a crate, consumable or ticket. They are meant to be guaranteed, though due to a bug this does not always happen. Additionally, items are sometimes not given out. These items are: TBA ===Badges=== There are also six [[badges]] which you can obtain when playing this mode, which may have additional rewards alongside the [[Badges|badge]]. These are: {{Badge |title = Defeat Void Brute |description = Earn the "Tyrant Slayer" achievement by defeating the Void Brute |image = DefeatVoidBruteBadge.png |obtainable = Yes }} {{Badge |title = Tyrant Slayer |description = Defeat the Void Brute (Voidcore Mode) |image = Achievement |obtainable = Yes |rewards={{Coins|300}}, 1x {{SpinTicket|Spin Ticket}}, 1x {{TimeScaleTicket|Time Scale Ticket}}, 1x [[Nuke]]}} {{Badge |title = Defeat Void Keeper |description = Earn the "Inquisitor" achievement by defeating the Void Keeper |image = DefeatVoidKeeperBadge.png |obtainable = Yes }} {{Badge |title = Inquisitor |description = Defeat the Void Keeper (Voidcore Mode) |image = Achievement |obtainable = Yes |rewards={{Coins|300}}, 1x {{SpinTicket|Spin Ticket}}, 1x {{TimeScaleTicket|Time Scale Ticket}}, 1x [[Holy Hand Grenade]]}} {{Badge |title = Defeat Vindicator |description = Earn the "Vindicator" achievement by defeating the Vindicator |image = DefeatVindicatorBadge.png |obtainable = Yes }} {{Badge |title = Vindicator |description = Defeat the Vindicator (Voidcore Mode) |image = Achievement |obtainable = Yes |rewards={{Coins|625}}, 2x {{SpinTicket|Spin Ticket}}, 2x {{TimeScaleTicket|Time Scale Ticket}}, {{Gem|25}}}} {{Badge |title = Defeat Soul Stealer |description = Earn the "Exorcist" achievement by defeating the Soul Stealer |image = DefeatSoulStealerBadge.png |obtainable = Yes }} {{Badge |title = Exorcist |description = Defeat the Soul Stealer (Voidcore Mode) |image = Achievement |obtainable = Yes |rewards={{Coins|800}}, 2x {{SpinTicket|Spin Ticket}}, 2x {{TimeScaleTicket|Time Scale Ticket}}, {{Gem|50}}}} {{Badge |title = Defeat Void Swordmaster |description = Earn the "Blade Master" achievement by defeating the Void Swordmaster |image = DefeatVoidSwordmasterBadge.png |obtainable = Yes }} {{Badge |title = Blade Master |description = Defeat the Void Swordmaster (Voidcore Mode) |image = Achievement |obtainable = Yes |rewards={{Coins|900}}, 3x {{SpinTicket|Spin Ticket}}, 3x {{TimeScaleTicket|Time Scale Ticket}}, {{Gem|50}}}} {{Badge |title = Triumph Voidcore |description = You triumphed over the strongest of armies. Congratulations you are truly, strong.. |image = TriumphVoidcoreBadge.png |obtainable = Yes }} {{Badge |title = Immortal Lich |description = Defeat the Void Caster (Voidcore Mode) |image = Achievement |obtainable = Yes |rewards={{Coins|1000}}, 4x {{SpinTicket|Spin Ticket}}, 4x {{TimeScaleTicket|Time Scale Ticket}}, {{Gem|100}}, TBA}} {{Badge |title = Void Pioneer |description = Complete Voidcore Mode on 3 different maps |image = Achievement |obtainable = Yes |rewards={{Coins|1000}}, 6x {{SpinTicket|Spin Ticket}}, 4x {{TimeScaleTicket|Time Scale Ticket}}, 2x {{ReviveTicket|Revive Ticket}}, {{Gem|300}}, 2x [[Holy Hand Grenade]]}} === Seasons === Filler == Enemies == {| class="empty-table pad-5 align-center" style="width:80%; margin:1em auto" |[[File:Odd1.png|center|150x150px|link=Odd]] |[[File:Swift1.png|center|150px|link=Swift]] |[[File:VoidHefty1.png|center|150px|link=Hefty]] |[[File:VoidCursedSkeleton.png|center|150px|link=Cursed Skeleton]] |- |[[Odd]]<br/>Wave 1<br/>37 Total<ref name="mandrake">Number is natural spawns. Number can be exceeded if spawned by the [[Mandrake]].</ref> |[[Swift]]<br/>Wave 1<br/>30 Total<ref name="mandrake" /> |[[Hefty]]<br/>Wave 4<br/>20 Total<ref>Number is natural spawns. Number can be exceeded if spawned by the [[Mandrake]] and [[Mystery]].</ref> |[[Cursed Skeleton]]<br/>Wave 8<br/>36 Total |- |[[File:Phantom.png|center|150px|link=Phantom]] |[[File:VoidBalloonFloat.png|center|150px|link=Balloon]] |[[File:VoidLeadCover1.png|center|150px|link=Lead]] |[[File:EliteLead1.png|center|150px|link=Elite Lead]] |- |[[Phantom]]<br/>Wave 10<br/>41 Total<ref name="mystery">Number is natural spawns. Number can be exceeded if spawned by the [[Mystery]].</ref> |[[Balloon]]<br/>Wave 11<br/>25 Total<ref name="mystery"/> |[[Lead]]<br/>Wave 13<br/>42 Total |[[Elite Lead]]<br/>Wave 15<br/>18 Total<ref name="voidkeeper">Number is natural spawns. Number can be exceeded if spawned by the [[Void Keeper]].</ref> |- |[[File:VoidMystery1.png|center|150px|link=Mystery]] |[[File:VoidBlighted.png|center|150px|link=Blighted]] |[[File:Mandrake.png|center|150px|link=Mandrake]] |[[File:Voidling.png|center|150px|link=Voidling]] |- |[[Mystery]]<br/>Wave 16<br/>41 Total<ref>Number is natural spawns. Number can be exceeded if spawned by the [[Void Reaper]].</ref> |[[Blighted]]<br/>Wave 18<br/>17 Total |[[Mandrake]]<br/>Wave 19<br/>39 Total<ref>Number is natural spawns. Number can be exceeded if spawned by the [[Void Keeper]] and [[Nightshade]].</ref> |[[Voidling]]<br/>Wave 20<br/>10 Total<ref>Number is natural spawns. Number can be exceeded if spawned by the [[Elite Mystery]], [[Void Keeper]] and [[Void Portal]].</ref> |- |[[File:ElitePhantom.png|center|150px|link=Elite Phantom]] |[[File:VoidReaper.png|center|150px|link=Void Reaper]] |[[File:VoidFloater1.png|center|150px|link=Void Floater]] |[[File:VoidRusher1.png|center|150px|link=Void Rusher]] |- |[[Elite Phantom]]<br/>Wave 22<br/>14 Total<ref name="elitemystery"/> |[[Void Reaper]]<br/>Wave 23<br/>15 Total<ref name="elitemystery">Number is natural spawns. Number can be exceeded if spawned by the [[Elite Mystery]].</ref> |[[Void Floater]]<br/>Wave 25<br/>36 Total<ref name="elitemystery"/> |[[Void Rusher]]<br/>Wave 27<br/>38 Total<ref name="voidkeeper"/> |- |[[File:VoidPike.png|center|150x150px|link=Void Pike]] |[[File:VoidTitan.png|center|150px|link=Void Titan]] |[[File:Mandragora.png|center|150x150px|link=Mandragora]] |[[File:EliteMystery.png|center|150px|link=Elite Mystery]] |- |[[Void Pike]]<br/>Wave 28<br/>30 Total |[[Void Titan]]<br/>Wave 30<br/>19 Total |[[Mandragora]]<br/>Wave 31<br/>12 Total |[[Elite Mystery]]<br/>Wave 33<br/>27 Total<ref>Number is natural spawns. Number can be exceeded if spawned by the [[Nightshade]].</ref> |- |[[File:VoidBrute.png|center|150px|link=Void Brute]] |[[File:VoidKeeper.png|center|150px|link=Void Keeper]] |[[File:UnknownHexscape.png|center|150px|link=Unknown Small]] |[[File:EliteVoidRusher1.png|center|150px|link=Elite Void Rusher]] |- |[[Void Brute]]<br/>Wave 34<br/>1 Total |[[Void Keeper]]<br/>Wave 35<br/>1 Total |[[Unknown Small]]<br/>Wave 36<br/>41 Total<ref>Number is natural spawns. Number can be exceeded if spawned by the [[Unknown Boss]].</ref> |[[Elite Void Rusher]]<br/>Wave 37<br/>60 Total |- |[[File:VoidSlowKing2.png|center|150px|link=Slow King]] |[[File:VoidSpeedyKing.png|center|150x150px|link=Speedy King]] |[[File:Crystalian.png|center|150px|link=Crystalian]] |[[File:VoidSoul.png|center|150px|link=Soul]] |- |[[Slow King]]<br/>Wave 38<br/>48 Total |[[Speedy King]]<br/>Wave 39<br/>19 Total<ref>Number is natural spawns. Number can be exceeded if spawned by the [[Void Trickster]].</ref> |[[Crystalian]]<br/>Wave 40<br/>3 Total |[[Soul]]<br/>Wave 41<br/>42 Total |- |[[File:EliteSoul.png|center|150px|link=Elite Soul]] |[[File:VoidTrickster.png|center|150px|link=Void Trickster]] |[[File:VoidPortalIconIG.png|center|150px|link=Void Portal]] |[[File:Nightshade.png|center|150px|link=Nightshade]] |- |[[Elite Soul]]<br/>Wave 41<br/>18 Total |[[Void Trickster]]<br/>Wave 42<br/>8 Total |[[Void Portal]]<br/>N/A<br/>N/A Total |[[Nightshade]]<br/>Wave 42<br/>34 Total |- |[[File:Vindicator.png|center|150px|link=Vindicator]] |[[File:UnknownBoss.png|center|150px|link=Unknown Boss]] |[[File:VoidCultist.png|center|150px|link=Void Cultist]] |[[File:HealingBeacon.png|center|150px|link=Healing Beacon]] |- |[[Vindicator]]<br/>Wave 43<br/>3 Total |[[Unknown Boss]]<br/>Wave 44<br/>15 Total |[[Void Cultist]]<br/>Wave 44<br/>7 Total |[[Healing Beacon]]<br/>N/A<br/>N/A Total |- |[[File:VoidSoulStealer.png|center|150px|link=Soul Stealer]] |[[File:VoidEye.png|center|150x150px|link=Void Eye]] |[[File:HeavyVoidling.png|center|150px|link=Heavy Voidling]] |[[File:VoidKnight.png|center|150px|link=Void Knight]] |- |[[Soul Stealer]]<br/>Wave 45<br/>1 Total |[[Void Eye]]<br/>N/A<br/>N/A Total |[[Heavy Voidling]]<br/>Wave 46<br/>7 Total |[[Void Knight]]<br/>Wave 47<br/>8 Total |- |[[File:VoidSwordmaster.png|center|150px|link=Void Swordmaster]] |[[File:VoidGuardian.png|center|150px|link=Void Guardian]] |[[File:VoidReaver.png|center|150px|link=Void Reaver]] |[[File:VoidCasterEnemy.png|center|150px|link=Void Caster]] |- |[[Void Swordmaster]]<br/>Wave 48<br/>1 Total |[[Void Guardian]]<br/>Wave 49<br/>3 Total |[[Void Reaver]]<br/>Wave 50<br/>1 Total |[[Void Caster]]<br/>N/A<br/>1 Total |} ==Wave Structure== In '''Voidcore''' mode, the formula for calculating wave bonus on each wave in is: :<big>({{Money|350}} + ({{Money|30}} × Waves Completed)) ÷ Players</big> Depending on player count, the wave bonus is reduced using multipliers. These multipliers are: {| class="wikitable pad-10 align-center" style="width:50%; margin:1em auto" !Players !Reduction per Player !Total Reduction |- |Solo |0% |0% |- |Duo |5% |10% |- |Trio |6.7% |20.1% |} The wave clear bonus does not appear in this mode. The waves in '''Hardcore''' mode follow these timings: {| class="wikitable pad-10 align-center" style="width:50%; margin:1em auto" !Waves !Wave Timer !Skip Time<ref>How long you have to wait before you can skip.</ref> |- |1-2 |0:15 |0:05<ref>Skip at 0:10.</ref> |- |3-5 |0:20 |0:06<ref name="t20">Skip at 0:14.</ref> |- |6-7 |0:25 |0:08<ref name="t25">Skip at 0:17.</ref> |- |8-14 |0:30 |0:10<ref name="t30">Skip at 0:20.</ref> |- |15 |0:50 |0:16<ref name="t50">Skip at 0:34.</ref> |- |16-18 |0:35 |0:11<ref name="t35">Skip at 0:24.</ref> |- |19 |1:30 |0:30<ref name="t90">Skip at 1:00.</ref> |- |20-24 |0:35 |0:11<ref name="t35"/> |- |25 |0:50 |0:16<ref name="t50">Skip at 0:34.</ref> |- |26 |0:20 |0:06<ref name="t20"/> |- |27 |0:35 |0:11<ref name="t35"/> |- |28 |0:50 |0:16<ref name="t50"/> |- |29 |0:35 |0:11<ref name="t35"/> |- |30 |2:00 |0:40<ref name="t120">Skip at 1:20.</ref> |- |31-32 |0:35 |0:11<ref name="t35"/> |- |33 |1:30 |0:30<ref name="t90"/> |- |34 |0:25 |0:08<ref name="t25"/> |- |35 |3:00 |1:00<ref name="t180">Skip at 2:00.</ref> |- |36 |0:35 |0:11<ref name="t35"/> |- |37-39 |0:50 |0:16<ref name="t50"/> |- |40 |2:30 |0:50<ref name="t150">Skip at 1:40.</ref> |- |41 |0:30 |0:10<ref name="t30"/> |- |42 |1:30 |0:30<ref name="t90"/> |- |43 |2:30 |0:50<ref name="t150"/> |- |44 |1:30 |0:30<ref name="t90"/> |- |45 |4:00 |1:20<ref name="t240">Skip at 2:40.</ref> |- |46 |1:00 |0:20<ref name="t60">Skip at 0:40.</ref> |- |47 |2:30 |0:50<ref name="t150"/> |- |48 |∞ |N/A |- |49 |3:00 |1:00<ref name="t180"/> |- |50 |∞ |N/A |} '''Bolded''' names indicates an enemy type's debut. The total of enemies in '''Hardcore''' mode excluding uncountable summoned enemies is TBA enemies. <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Wave Structure'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable pad-10" style="width:100%; text-align: center;" !Wave ! colspan="2" |Dialogue !Enemy Type & Amount |- | rowspan="2" |1 | style="width:75px;" |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |We've got contact inside the Void. I thought this place was supposed to be empty?<br/>[[File:VoidcoreWave1-1.ogg|300px]] | rowspan="2" |4x '''[[Odd]]''', 2x '''[[Swift]]''' |- |[[File:ProfessorVHardcoreResearch.gif|center|thumb|75x75px|[[Professor V]]]] |What? We've been sending research drones into the Void Rifts for months without encountering anything! Hold on. We're setting up the portal now.<br/>[[File:VoidcoreWave1-2.ogg|300px]] |- |2 | colspan="2" | - |6x [[Odd]] |- | rowspan="2" |3 |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Come on, V! We need a way out now. Engineer, we're heading back.<br/>[[File:VoidcoreWave3-1.ogg|300px]] | rowspan="2" |4x [[Odd]], 3x [[Swift]], 2x [[Odd]] ([[Bloated]]) |- |[[File:EngineerScared.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |I'm not sure we can do that. They've already cut off our exit.<br/>[[File:VoidcoreWave3-2.ogg|300px]] |- |4 | colspan="2" | - |4x '''[[Hefty]]''', 6x [[Odd]] |- |5 | colspan="2" | - |4x [[Odd]], 2x [[Swift]] ([[Bloated]]), 4x [[Odd]], 4x [[Swift]] |- |6 |[[File:EngineerTeach.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Commander, I've set up our ground sensors. V also has Hacker's drones flying in from The Gate.<br/>[[File:VoidcoreWave6-1.ogg|300px]] |2x [[Swift]], 1x [[Hefty]] ([[Bloated]]) 2x [[Swift]], 1x [[Hefty]] ([[Bloated]]), 3x [[Swift]] |- |7 | colspan="2" | - |3x [[Swift]] ([[Bloated]]), 3x [[Hefty]], 7x [[Odd]] ([[Bloated]]), 3x [[Hefty]] |- |8 | colspan="2" | - |1x '''[[Cursed Skeleton]]''', 4x [[Hefty]], 1x [[Cursed Skeleton]], 5x [[Swift]] ([[Nimble]]) |- | rowspan="2" |9 |[[File:ProfessorVHardcoreAggressive.gif|center|thumb|75x75px|[[Professor V]]]] |There are some aerial enemies heading your way!<br/>[[File:VoidcoreWave9-1.ogg|300px]] | rowspan="2" |1x [[Cursed Skeleton]] ([[Bloated]]), 4x [[Swift]] ([[Bloated]]), 4x [[Hefty]] ([[Nimble]]) |- |[[File:EngineerTeach.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |The ground sensors have also picked up on something too. I'm not seeing them.<br/>[[File:VoidcoreWave9-2.ogg|300px]] |- |10 | colspan="2" | - |6x '''[[Phantom]]''' |- |11 | colspan="2" | - |6x '''[[Balloon]]''' |- | rowspan="3" |12 |[[File:ProfessorVHardcoreResearch.gif|center|thumb|75x75px|[[Professor V]]]] |It was explained to me by Narrator that the Void is hidden in the depths of the Nil Zone in a place far out of Two X's reach.<br/>[[File:VoidcoreWave12-1.ogg|300px]] | rowspan="3" |1x [[Cursed Skeleton]] ([[Aggro]]), 1x [[Cursed Skeleton]] ([[Aggro]], [[Bloated]]), 4x [[Phantom]], 1x [[Cursed Skeleton]] ([[Aggro]], [[Bloated]]) |- |[[File:VoidCasterHiddenNeutral.gif|center|thumb|75x75px|[[Void Caster (Narrator)|Void Caster]]]] |*Laughing....*<br/>[[File:VoidcoreWave12-2.ogg|300px]] |- |[[File:CommanderHardcoreThinking.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |What was that?<br/>[[File:VoidcoreWave12-3.ogg|300px]] |- |13 | colspan="2" | - |8x '''[[Lead]]''' |- |14 | colspan="2" | - |5x [[Lead]], 7x [[Phantom]], 7x [[Balloon]] |- | rowspan="2" |15 |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Where's that portal, V?!<br/>[[File:VoidcoreWave15-1.ogg|300px]] | rowspan="2" |5x [[Lead]], 1x '''[[Elite Lead]]''', 2x [[Cursed Skeleton]], 2x [[Cursed Skeleton]] ([[Bloated]], [[Stun Immunity|Stun Immune]]) |- |[[File:ProfessorVHardcoreAggressive.gif|center|thumb|75x75px|[[Professor V]]]] |We're trying! There's something disrupting the link! From these metrics, it's like the portal is being absorbed before it can even form behind you. I'm tracking the energy drift patterns now!<br/>[[File:VoidcoreWave15-2.ogg|300px]] |- |16 | colspan="2" | - |2x '''[[Mystery]]''', 5x [[Cursed Skeleton]], 2x [[Mystery]], 5x [[Cursed Skeleton]] |- |17 | colspan="2" | - |6x [[Lead]], 1x [[Elite Lead]], 4x [[Mystery]], 6x [[Phantom]] ([[Bloated]]), 1x [[Elite Lead]] |- | rowspan="2" |18 |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |There's Blighted coming this way!<br/>[[File:VoidcoreWave18-1.ogg|300px]] | rowspan="2" |4x [[Cursed Skeleton]] ([[Bloated]]), 7x [[Lead]], 3x [[Elite Lead]], 1x '''[[Blighted]]''' ([[Boss]]) |- |[[File:EngineerAngry.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |We haven't had time to set up our defenses!<br/>[[File:VoidcoreWave18-2.ogg|300px]] |- |19 | colspan="2" | - |7x [[Cursed Skeleton]] ([[Bloated]]), 3x '''[[Mandrake]]''' |- |20 | colspan="2" | - |7x [[Lead]] ([[Bloated]]), 5x [[Mystery]], 4x [[Balloon]] ([[Nimble]]), 1x '''[[Voidling]]''', 4x [[Balloon]] ([[Nimble]]) |- | rowspan="3" |21 |[[File:VoidCasterHiddenNeutral.gif|center|thumb|75x75px|[[Void Caster (Narrator)|Void Caster]]]] |*Laughter...*<br/>[[File:VoidcoreWave21-1.ogg|300px]] | rowspan="3" |4x [[Mandrake]], 4x [[Lead]] ([[Bloated]]), 5x [[Elite Lead]], 4x [[Mandrake]] |- |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Not good. Really not good. V, find us a way out now!<br/>[[File:VoidcoreWave21-2.ogg|300px]] |- |[[File:VoidCasterHiddenAggressive.gif|center|thumb|75x75px|[[Void Caster (Narrator)|Void Caster]]]] |Oh? You shouldn't be here...<br/>[[File:VoidcoreWave21-3.ogg|300px]] |- |22 | colspan="2" | - |5x [[Phantom]] ([[Nimble]], [[Bloated]]), 5x [[Cursed Skeleton]] ([[Bloated]], [[Hidden (Attribute)|Hidden]]), 1x '''[[Elite Phantom]]''' ([[Stun Immunity|Stun Immune]]), 5x [[Phantom]] ([[Nimble]], [[Bloated]]) |- |23 | colspan="2" | - |1x [[Voidling]], 8x [[Mystery]], 7x [[Mandrake]], 1x '''[[Void Reaper]]''' |- | rowspan="2" |24 |[[File:CommanderHardcoreThinking.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |It's too late to run, V. I don't know whose attention we've caught, but it doesn't look like it's going to let us leave.<br/>[[File:VoidcoreWave23-1.ogg|300px]] | rowspan="2" |2x [[Blighted]], 1x [[Void Reaper]], 6x [[Mystery]], 1x [[Voidling]] |- |[[File:EngineerTeach.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Commander, readings are showing more hidden enemies heading this way!<br/>[[File:VoidcoreWave23-2.ogg|300px]] |- |25 | colspan="2" | - |4x [[Balloon]] ([[Blessed]], [[Nimble]]), 3x [[Elite Phantom]] ([[Stun Immunity|Stun Immune]]), 3x '''[[Void Floater]]''', 8x [[Phantom]] ([[Nimble]], [[Bloated]]) |- |26 | colspan="2" | - |8x [[Mandrake]], 8x [[Mystery]], 1x [[Blighted]], 2x [[Void Reaper]], 4x [[Elite Lead]] |- | rowspan="2" |27 |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Find a way through that armor!<br/>[[File:VoidcoreWave27-1.ogg|300px]] | rowspan="2" |2x [[Voidling]], 5x '''[[Void Rusher]]''' |- |[[File:VoidCasterHiddenNeutral.gif|center|thumb|75x75px|[[Void Caster (Narrator)|Void Caster]]]] |So it was you. The ones who freed him. And the ones who freed us from the eons my army has slumbered. And the ones who cut the roots of a false ruler.<br/>[[File:VoidcoreWave27-2.ogg|300px]] |- |28 | colspan="2" | - |3x '''[[Void Pike]]''', 5x [[Elite Phantom]] ([[Stun Immunity|Stun Immune]]), 5x [[Void Floater]] |- |29 | colspan="2" | - |3x [[Void Pike]], 3x [[Blighted]], 5x [[Mandrake]] ([[Bloated]]), 3x [[Void Reaper]] |- | rowspan="4" |30 |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Keep your head down and watch for the hammer! V, what's going on here? Answer me!<br/>[[File:VoidcoreWave30-1.ogg|300px]] | rowspan="4" |3x [[Elite Lead]] ([[Bloated]]), 3x [[Elite Phantom]] ([[Stun Immunity]]), 3x [[Blighted]], 1x '''[[Void Titan]]''' ([[Boss]]), 3x [[Void Rusher]], 1x [[Voidling]] ([[Bloated]]), 3x [[Void Rusher]], 1x [[Voidling]] ([[Bloated]]), 3x [[Void Rusher]], 1x [[Voidling]] ([[Bloated]]) |- |[[File:VoidCasterHiddenProud.gif|center|thumb|75x75px|[[Void Caster (Narrator)|Void Caster]]]] |*Laughter.* Do you hear it? Whispering to you. I do. And it says you will know peace in an everlasting silence.<br/>[[File:VoidcoreWave30-2.ogg|300px]] |- |[[File:ProfessorVHardcoreResearch.gif|center|thumb|75x75px|[[Professor V]]]] |Something's affecting The Gate! Energy density is condensing into a central point and being pulled inward! The Void is collapsing in on itself, and the structure is barely holding!<br/>[[File:VoidcoreWave30-3.ogg|300px]] |- |[[File:EngineerScared.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Argh! Watch out for the shockwaves!<br/>[[File:VoidcoreWave30-4.ogg|300px]] |- |31 | colspan="2" | - |1x '''[[Mandragora]]''', 8x [[Mandrake]] ([[Bloated]]), 1x [[Mandragora]], 4x [[Blighted]], 6x [[Mystery]] ([[Bloated]], [[Nimble]]) |- |32 | colspan="2" | - |1x [[Voidling]] ([[Nimble]], [[Bloated]]), 6x [[Void Floater]], 1x [[Mandragora]], 6x [[Void Floater]], 1x [[Mandragora]], 3x [[Void Reaper]] |- | rowspan="2" |33 |[[File:EngineerDisappointed.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |We're barely holding on. I'm not sure we can go much longer like this...<br/>[[File:VoidcoreWave33-1.ogg|300px]] | rowspan="2" |7x [[Void Pike]], 6x [[Void Rusher]], 5x '''[[Elite Mystery]]''', 6x [[Void Rusher]] |- |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Hold on! We're getting out of this one way or another. Hold our defenses! They won't get past us!<br/>[[File:VoidcoreWave33-2.ogg|300px]] |- |34 | colspan="2" | - |7x [[Void Rusher]], 2x [[Voidling]] ([[Nimble]], [[Bloated]]), 5x [[Void Pike]], 3x [[Blighted]], 2x [[Mandragora]], 1x '''[[Void Brute]]''' ([[Boss]]) |- | rowspan="3" |35 |[[File:VoidCasterHiddenNeutral.gif|center|thumb|75x75px|[[Void Caster (Narrator)|Void Caster]]]] |Why? Why do you fight so hard to leave? There's nothing out there that the silence will not reach eventually. Little by little we tear at the seams of your realms, and slowly we watch as they embrace The Void.<br/>[[File:VoidcoreWave35-1.ogg|300px]] | rowspan="3 |3x [[Void Reaper]], 1x '''[[Void Keeper]]''', 1x [[Elite Phantom]] ([[Stun Immunity|Stun Immune]], [[Freeze Immunity|Freeze Immune]], [[Aggro]]), 5x [[Elite Mystery]], 1x [[Elite Phantom]] ([[Stun Immunity|Stun Immune]], [[Freeze Immunity|Freeze Immune]], [[Aggro]]) |- |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Our world is not for you to destroy! You won't-... no. No! Why are there two bosses?!<br/>[[File:VoidcoreWave35-2.ogg|300px]] |- |[[File:VoidCasterHiddenNeutral.gif|center|thumb|75x75px|[[Void Caster (Narrator)|Void Caster]]]] |Try as the Guardian did to destroy it, we of The Void always have, and always will be... Waiting.<br/>[[File:VoidcoreWave35-3.ogg|300px]] |- |36 |colspan="2" | - |4x '''[[Unknown Small]]''', 1x [[Mandragora]] ([[Nimble]]), 5x [[Void Floater]] ([[Nimble]]), 1x [[Mandragora]] ([[Nimble]]), 5x [[Void Floater]] ([[Nimble]]) |- |37 | colspan="2" | - |1x [[Mandragora]] ([[Bloated]]), 5x [[Elite Mystery]], 8x [[Void Rusher]], 5x '''[[Elite Void Rusher]]''' |- |38 | colspan="2" | - |1x [[Void Titan]] ([[Nimble]]), 1x '''[[Slow King]]''' ([[Aggro]]), 6x [[Void Pike]], 1x [[Slow King]] ([[Aggro]]), 6x [[Void Pike]], 4x [[Elite Void Rusher]] |- | rowspan="2" |39 |[[File:ProfessorVHardcoreResearch.gif|center|thumb|75x75px|[[Professor V]]]] |We stabilized The Gate for now, but it won't hold. We're actively searching for this girl's voice, but it's coming up scattered. It's like she's nowhere but everywhere all at once.<br/>[[File:VoidcoreWave39-1.ogg|300px]] | rowspan="2 |4x [[Elite Mystery]], 3x [[Slow King]], 6x [[Unknown Small]], 3x '''[[Speedy King]]''' |- |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Well it's either her or us. I need a way to make sure it's not us. We're running out of options here.<br/>[[File:VoidcoreWave39-2.ogg|300px]] |- | rowspan="2" |40 |[[File:EngineerDisappointed.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |Whatever this thing is, it's barely taking any damage! Wait, did you see that? Right as it uses an attack?<br/>[[File:VoidcoreWave40-1.ogg|300px]] | rowspan="2" |1x '''[[Crystalian]]''' ([[Boss]]), 2x [[Slow King]], 5x [[Elite Void Rusher]], 1x [[Void Titan]] ([[Freeze Immunity|Freeze Immune]]) 8x [[Unknown Small]], 1x [[Speedy King]] |- |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Dodge the attack and shoot it before it recovers, quick!<br/>[[File:VoidcoreWave40-2.ogg|300px]] |- | rowspan="2" |41 |[[File:CommanderHardcoreThinking.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Where are these souls coming from?<br/>[[File:VoidcoreWave41-1.ogg|300px]] | rowspan="2" |6x '''[[Soul]]''' ([[Bloated]]), 3x '''[[Elite Soul]]''', 3x [[Slow King]] ([[Aggro]]), 6x [[Soul]] ([[Bloated]]) |- |[[File:VoidCasterHiddenProud.gif|center|thumb|75x75px|[[Void Caster (Narrator)|Void Caster]]]] |Did you really believe your realm was the first to find silence? *Laughter.*<br/>[[File:VoidcoreWave41-2.ogg|300px]] |- |42 | colspan="2" | - |3x [[Mandragora]] ([[Bloated]]), 1x '''[[Void Trickster]]''', 8x [[Elite Mystery]], 4x '''[[Nightshade]]''', 6x [[Unknown Small]] |- | rowspan="3" |43 |[[File:ProfessorVHardcoreResearch.gif|center|thumb|75x75px|[[Professor V]]]] |We're picking up significant cumulative energy nearby. Our sensors can barely track how much is being pulled in and then it's just... vanishing.<br/>[[File:VoidcoreWave43-1.ogg|300px]] | rowspan="3" |7x [[Nightshade]], 1x [[Void Titan]], 6x [[Void Floater]] ([[Blessed]]), 6x [[Unknown Small]] ([[Bloated]]), 1x [[Void Titan]], 3x [[Slow King]], 1x '''[[Vindicator]]''' ([[Boss]]), 1x [[Void Trickster]], |- |[[File:CommanderHardcoreNeutral.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |The team isn't going to make it much longer. We need a plan B. V, you need to promise me. If we don't make it, that gate closes with or without us.<br/>[[File:VoidcoreWave43-2.ogg|300px]] |- |[[File:ProfessorVHardcoreResearch.gif|center|thumb|75x75px|[[Professor V]]]] |Just make it out alive, okay?<br/>[[File:VoidcoreWave43-3.ogg|300px]] |- |44 | colspan="2" | - |3x [[Elite Soul]], 1x '''[[Unknown Boss]]''', 5x [[Soul]] ([[Bloated]]), 1x [[Unknown Boss]], 5x [[Unknown Small]], 1x [[Unknown Boss]], 1x '''[[Void Cultist]]''', 5x [[Elite Void Rusher]] ([[Bloated]]) |- | rowspan="2" |45 |[[File:CommanderHardcoreScared.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |What is that? Everyone get back! Engie? Engineer! V, it's taking Engineer's soul! I need everyone focusing fire on that monster!<br/>[[File:VoidcoreWave45-1.ogg|300px]] | rowspan="2" |6x [[Soul]] ([[Bloated]]), 5x [[Elite Soul]], 4x [[Slow King]] ([[Aggro]], [[Bloated]]), 3x [[Void Titan]] ([[Freeze Immunity|Freeze Immune]]), 1x [[Void Cultist]], 1x '''[[Soul Stealer]]''' ([[Boss]]), 7x [[Soul]] ([[Bloated]]), 2x [[Unknown Boss]] |- |[[File:VoidCasterHiddenNeutral.gif|center|thumb|75x75px|[[Void Caster (Narrator)|Void Caster]]]] |We are freeing them of their burden. To drag them back to flesh and suffering? Only your kind would call that mercy.<br/>[[File:VoidcoreWave45-2.ogg|300px]] |- | rowspan="2" |46 |[[File:CommanderHardcoreScared.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Engineer? Are you alright?<br/>[[File:VoidcoreWave46-1.ogg|300px]] | rowspan="2" |1x '''[[Heavy Voidling]]''', 3x [[Elite Void Rusher]] ([[Nimble]]), 1x [[Void Trickster]], 3x [[Elite Void Rusher]] ([[Nimble]]), 1x [[Slow King]] ([[Blessed]], [[Bloated]]), 3x [[Elite Void Rusher]] ([[Nimble]]), 5x [[Slow King]] ([[Bloated]]), 6x [[Soul]], 1x [[Heavy Voidling]], 3x [[Speedy King]] ([[Aggro]]), 4x [[Speedy King]] |- |[[File:EngineerDespair.gif|center|thumb|75x75px|[[Engineer (Narrator)|Engineer]]]] |*Cough*... If that happens to me again, please kill it quicker. That just felt... wrong.<br/>[[File:VoidcoreWave46-2.ogg|300px]] |- |47 | colspan="2" | - |4x [[Elite Soul]], 4x [[Unknown Boss]], 2x [[Heavy Voidling]], 2x [[Void Titan]] ([[Freeze Immunity|Freeze Immune]]), 1x '''[[Void Knight]]''', 1x [[Crystalian]] ([[Bloated]]), 3x [[Void Cultist]] |- | rowspan="4" |48 |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |I need a status update, V!<br/>[[File:VoidcoreWave48-1.ogg|300px]] | rowspan="4" |1x [[Heavy Voidling]], 5x [[Nightshade]], 6x [[Unknown Small]], 2x [[Unknown Boss]], 1x [[Crystalian]], 6x [[Soul]] ([[Bloated]]), 3x [[Elite Soul]], 1x [[Vindicator]], 8x [[Elite Void Rusher]], 4x [[Speedy King]], 6x [[Slow King]] ([[Bloated]]), 4x [[Void Titan]], 1x [[Void Trickster]], 2x [[Void Knight]], 1x '''[[Void Swordmaster]]''' |- |[[File:ProfessorVHardcoreResearch.gif|center|thumb|75x75px|[[Professor V]]]] |The Gate is turning into scrap metal and more Void Rifts are popping up. We need to finish whatever 'this' is and leave!<br/>[[File:VoidcoreWave48-2.ogg|300px]] |- |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |Take cover before it slices us in half! I want all guns on the target now!<br/>[[File:VoidcoreWave48-3.ogg|300px]] |- |[[File:VoidCasterHiddenAggressive.gif|center|thumb|75x75px|[[Void Caster (Narrator)|Void Caster]]]] |The time is upon us. Now, the Void will call out to you. And it will be best to listen as you soon rest your head in a bed of flowers.<br/>[[File:VoidcoreWave48-4.ogg|300px]] |- |49 | colspan="2" | - |8x [[Nightshade]], 6x [[Slow King]] ([[Blessed]], [[Bloated]]), 3x [[Void Knight]], 1x '''[[Void Guardian]]''', 10x [[Nightshade]] 3x [[Void Trickster]], 10x [[Nightshade]], 1x [[Void Cultist]] ([[Health Regen]]), 6x [[Slow King]], 10x [[Elite Void Rusher]] ([[Blessed]]), 3x [[Speedy King]] |- | rowspan="3" |50 |[[File:VoidCasterProud.gif|center|thumb|75x75px|[[Void Caster (Narrator)|Void Caster]]]] |When the Old World still drew breath, Lord Exo saw what I was, what I have been always been, and accepted it.<br/>My army marched beneath his banner as I gave him a promise that the flora of the Void would take root in every realm and bloom, until there was nothing left to bloom upon.<br/>Now you will watch as your world dies a quiet, tranquil death.<br/>[[File:VoidcoreWave50-1.ogg|300px]] | rowspan="3" |1x [[Vindicator]] ([[Bloated]]), 7x [[Slow King]] ([[Blessed]], [[Aggro]]), 1x [[Void Cultist]], 4x [[Unknown Boss]], 1x [[Heavy Voidling]] ([[Nimble]]), 7x [[Elite Void Rusher]] ([[Blessed]]), 5x [[Void Titan]], 1x [[Void Guardian]], 1x [[Heavy Voidling]] ([[Nimble]]), 7x [[Elite Void Rusher]], 4x [[Void Knight]], 1x [[Void Trickster]], 1x [[Void Guardian]], 1x '''[[Void Reaver]]''' |- |[[File:CommanderHardcoreAggressive.gif|center|thumb|75x75px|[[Commander (Narrator)|Commander]]]] |No. We won't. Because we aren't giving you the chance.<br/>[[File:VoidcoreWave50-2.ogg|300px]] |- |[[File:VoidCasterAggressive.gif|center|thumb|75x75px|[[Void Caster (Narrator)|Void Caster]]]] |Hah. You carry the will of a fool.<br/>[[File:VoidcoreWave50-3.ogg|300px]] |- ! colspan="4" |Lose Dialogue |- | colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> == Soundtracks == {{Soundtrack| {{GalleryHeader|Wave 1-9, Wave 10-17, & Wave 18-24}}<br/>These soundtracks can be randomly chosen to play between these waves. <gallery> (Official) Tower Defense Simulator OST - Mystery Unveiled (Official) Tower Defense Simulator OST - Crying Obsidian (Official) Tower Defense Simulator OST - Hardcore Lobby </gallery> {{GalleryHeader|Wave 25-29 & Wave 30-33}}<br/>These soundtracks can be randomly chosen to play between these waves. <gallery> (Official) Tower Defense Simulator OST - Ancient Dream (Official) Tower Defense Simulator OST - Broken Bastion </gallery> {{GalleryHeader|Wave 34-39 & Wave 40-44}}<br/>These soundtracks can be randomly chosen to play between these waves. <gallery> (Official) Tower Defense Simulator OST - Fate Sealed Shut (Official) Tower Defense Simulator OST - Mauve Genocide </gallery> {{GalleryHeader|Wave 45-49}} <gallery> (Official) Tower Defense Simulator OST - Wave 45 Theme </gallery> {{GalleryHeader|Final Wave}} <gallery> Tower Defense Simulator OST - Raze The Void|YouTube Upload Tower Defense Simulator OST - Raze The Void In-Game|In-Game Version (Official) Tower Defense Simulator OST - Vocatis Inanis </gallery> }} ==Trivia== *'''Voidcore''' mode is one of two only game modes to have a maximum player count of three, the other being [[Hardcore Mode|Hardcore]]. *'''Voidcore''' mode is the first non-event game mode to have cutscenes. *The badge for beating '''Voidcore''' mode shares the same exact description as the badge for beating [[Hardcore Mode|Hardcore]] mode before the rework. *Interestingly, a new [[Shrines|Shrine]] can spawn on Wave 50 after defeating the [[Void Reaver]] and [[Void Caster]], even though the game would technically be over by then. *Currently, triumphing '''Voidcore Mode''' sends out a global server message stating: "''{{Color|Hard|[Server]}} {{Color|Golden|Player}} {{Color|HardcoreMode|has silenced the void! Congratulations!}}''". It will list every player and get slightly adjusted based on if its one or more players. **'''Voidcore''' mode is the second game mode to announce a global server message per triumph, with the first being [[Fallen Mode]] on the [[Hidden Wave]]. ==Update History== *'''5 June 2026''' - [[v2.0.0]] **'''Voidcore''' mode added. **{{Bug}} [[Void Caster]]'s theme — ''Vocatis Inanis'' — sometimes does not play properly, resulting in it still playing [[Void Reaver]]'s theme, ''Raze The Void''. *'''17 July 2026''' - [[v2.3.0]] **Updated reward equations. ***Base gem reward increased from {{Gem|150}} to {{Gem|250}}. ***Triumph bonus increased from {{Gem|300}} to {{Gem|450}}. ***Gem exponential value increased from 1.3 to 3. ***Coins triumph bonus increased from {{Coins|0}} to {{Coins|1,000}}. ***Base exp reward decreased from {{Exp|250}} to {{Exp|200}}. ***Exp triumph bonus increased from {{Exp|250}} to {{Exp|300}}. ==Notes== <references/> {{ModeNavBox}}
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