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War Machine Sentry
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{{Tabs|History = No}} {{For|the [[War Machine]]|[[Turret]], [[Gatling Gun]]|other uses of [[Sentry (Disambiguation)|Sentry]]}} {{UnitInfobox |title1 = War Machine Sentry |image1 = WarMachineSentry.png |associated_tower = [[Engineer]] |type = Sentry |lifespan = [[File:Cooldown Icon.png|20px|Lifespan]]60s |scrap_meter = 340 |health = [[File:HealthIcon.png|20px|Health]]1,000 |damage_type = Single<br/>[[Splash Damage|Splash]] |ranged_damage = [[File:Damage Icon.png|20px|Damage]]3 (Single)<br/>[[File:SplashDamage.png|20px|Rocket Damage]]60x2 (Rocket) |ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.125 (Single)<br/>[[File:Cooldown Icon.png|20px|Rocket Firerate]]4 (Rocket) |ranged_range = [[File:Range Icon.png|20px|Range]]24<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]5 (Rocket exp. Range) |hidden = {{Attr|Hidden|Yes}} |lead = {{Attr|Lead|Yes}} (Splash only) |flying = No |attributes = Bubble Shield |pvp_lifespan = [[File:Cooldown Icon.png|20px|Lifespan]]60s |pvp_scrap_meter = 250 |pvp_health = [[File:HealthIcon.png|20px|Health]]250 |pvp_damage_type = Single<br/>[[Splash Damage|Splash]] |pvp_ranged_damage = [[File:Damage Icon.png|20px|Damage]]8 (Single)<br/>[[File:SplashDamage.png|20px|Rocket Damage]]28x2 (Rocket) |pvp_ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.1 (Single)<br/>[[File:Cooldown Icon.png|20px|Rocket Firerate]]4 (Rocket) |pvp_ranged_range = [[File:Range Icon.png|20px|Range]]24<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]5 (Rocket exp. Range) |pvp_hidden = {{Attr|Hidden|Yes}} |pvp_lead = {{Attr|Lead|Yes}} (Splash only) |pvp_flying = No |pvp_attributes = Bubble Shield }} __TOC__ ==Description== The '''War Machine Sentry''', internally referred to as '''Sentry4''', is the fourth and last sentry that is spawned by the [[Engineer]]. It spawns when the [[Engineer]] is at Level 6. It does not spawn on the path and instead on a ground spot in the [[Engineer]]'s sentry placement range. It takes about 1.75 second to build the '''War Machine Sentry'''. Before the '''War Machine Sentry''' starts firing, it needs to rev-up its miniguns. The rev-up time is 1.5 seconds. It has a rocket launcher, which fires two rockets in a quick burst. The '''War Machine Sentry''' also has a shield. This shield prevents the '''War Machine Sentry''' from being damaged by any enemy's ability. This shield is only active when the [[Engineer]] itself is not stunned. There is a limit of four units per [[Engineer]] when it is at Level 6, limiting the amount of '''War Machine Sentries''' it can spawn. In [[PVP]] mode, this is reduced to three units per [[Engineer]]. ==Appearance== The '''War Machine Sentry''' is a quadpod device constructed out of metal, colored black and white. It is a sentry that uses a mounted minigun to attack enemies, which spins when attacking enemies. It has a red laser and two rocket launchers which fire missiles mounted on top. It also has a red shield, which disappears when the [[Engineer]] that spawned the '''War Machine Sentry''' is stunned. There is also a 5% chance that the '''War Machine Sentry''' will spawn with a cosmetic teddy bear on it. ==Skins== {| class="light-table pad-5 align-center" style="width:300px; margin:0 auto" ! |[[File:GraveDiggerWarMachineSentry.png|175px]] |[[File:PlushieWarMachineSentry.png|175px]] |[[File:PhantomWarMachineSentry.png|175px]] |[[File:FallenWarMachineSentry.png|175px]] |- !Skin |{{Color|Lunar|Grave Digger}} |{{Color|Other|Plushie}} |{{Color|Phantom|Phantom}} |{{Color|FallenMission|Fallen}} |- !Obtained From |[[Lunar Overture Event#Lunar Overture Season Pass|Lunar Overture Season]] |[[Codes|Code]]<ref>Can be obtained by using a code you got for purchasing an [[Engineer Plush]].</ref> |[[Phantom Crate]] |[[Mission Quests]] |- ! |[[File:DarkFrostWarMachineSentry.png|175px]] |[[File:BeachWarMachineSentry.png|175px]] |[[File:GhostWarMachineSentry.png|175px]] |[[File:SpringtimeWarMachineSentry.png|175px]] |- !Skin |{{Color|OperationICE|Dark Frost}} |{{Color|Surf|Beach}} |{{Color|Null|Ghost}} |{{Color|Shamrock|Springtime}} |- !Obtained From |[[Operation I.C.E Event#Operation I.C.E Battle Pass|Operation I.C.E Battle Pass]] |[[Surf & Turf Battle Pass#Battle Pass|Surf & Turf Premium Battle Pass]] |[[Null & Void Event#Null & Void Battle Pass|Null & Void Premium Battle Pass]] |[[Shamrock Crate]] |- ! |[[File:BunnyWarMachineSentry.png|175px]] |[[File:ScubaOpsWarMachineSentry.png|175px]] |- !Skin |{{Color|SpringFrenzy|Bunny}} |{{Color|Scuba|Scuba Ops}} |- !Obtained From |[[Spring Frenzy Battle Pass]] |[[Scuba Ops Crate]] |} ==Strategy== *The '''War Machine Sentry''' can do well against high health enemies that appear later on, such as the [[Fallen Titan]] or [[Summoner Boss]]. *The '''War Machine Sentry''' has [[Hidden (Attribute)|Hidden]] detection, making it very useful against high health hidden enemies like the [[Shadow Boss]] and [[Soul Boss]]. *The '''War Machine Sentry''' is not affected by any buff or debuff. *Due to the '''War Machine Sentry's''' shield, it is very effective against enemies that have abilities that damage units, as their shield makes them invulnerable to damage. **Do note that if the [[Engineer]] is stunned, the '''War Machine Sentry''' will lose its shield, making it vulnerable due to its very low health. ***For example, if the [[Molten Warlord]] uses its ''Hammer Slam'' attack, and a '''War Machine Sentry''' is caught in the attack, it will be destroyed instantly. ***The [[Medic]] can be very useful, as its shield can protect the [[Engineer]] from stuns, stopping the '''War Machine Sentry's''' shield from being destroyed. *The '''War Machine Sentry''' can damage [[Lead (Attribute)|Lead]] enemies, as both its missiles deal explosion damage. ==Trivia== *The '''War Machine Sentry's''' name might be a reference to the exclusive tower, the [[War Machine]], which is given to anyone who is an moderator or a higher rank based on the game's group. **Additionally, the former and the latter both have miniguns and rocket launchers. *There is a 5% chance that the '''War Machine Sentry''' will spawn with a cosmetic teddy bear on it. The shooting sound will also change. **The teddy bear is the {{RLinkC|12848902|Teddy Bloxpin}} gear from the Roblox catalog. **This is a reference to the now removed [[Sentry]] tower. Before the [[Release v1.0|MEGA Update]], there was a 30% chance that the [[Sentry]] would have a teddy bear on it when upgraded to Level 5. ***This, at one point, allowed the [[Sentry]] to detect hidden enemies. This is, however, not the case for the '''War Machine Sentry'''. *The '''War Machine Sentry's''' shield is based on ''Team Fortress 2's'' [https://wiki.teamfortress.com/wiki/Wrangler Wrangler shield]. *The '''War Machine Sentry''' was sent out on the path by the devs during the admin abuse part of the [[Halloween 2025 Live Events]]. **This allowed for a rare situation to happen where the '''War Machine Sentry''' can, actually, slide across the path at a speed of 1.5 like a regular unit. ==Update History== {{Scroll|text = *'''17 April 2022''' - [[v1.2.0]] **'''War Machine Sentry''' added. **{{Bug}} '''War Machine Sentry''' missiles can collide with players. **{{Bug}} '''War Machine Sentry's''' range can be increased by the [[DJ Booth]]. *'''23 April 2022''' - [[v1.2.1]] **'''War Machine Sentry''' no longer collides with enemies. **'''War Machine Sentry''' now has a shield that prevents it from being damaged. *'''13 May 2022''' - [[v1.2.2]] **{{Bugfix}} '''War Machine Sentry''' missiles no longer collide with players. *'''21 May 2022''' - [[v1.2.3]] **{{Bug}} '''War Machine Sentry''' can be damaged by towers that use hitboxes. *'''22 May 2022''' - [[v1.2.3]]b **{{Bugfix}} '''War Machine Sentry''' can no longer be damaged by towers that use hitboxes. *'''5 August 2022''' - [[v1.3.1]] **{{Bugfix}} '''War Machine Sentry's''' range can no longer be increased by the [[DJ Booth]]. *'''31 October 2023''' - [[v1.9.0]]g **New skin: {{Color|Lunar|Grave Digger}} *'''24 November 2023''' - [[v1.9.4]] **New skin: {{Color|Other|Plushie}} *'''21 December 2023''' - [[v1.11.0]] **New skin: {{Color|Phantom|Phantom}} *'''10 February 2024''' - [[v1.13.0]] **'''War Machine Sentry''' now has hidden detection. *'''12 February 2024''' - [[v1.13.0]]b **'''War Machine Sentry''' no longer has hidden detection. *'''24 February 2024''' - [[v1.14.0]] **Damage decreased from 12 to 8. **Splash damage increased from 15x2 to 33x2. **Range increased from 22 to 24. **Scrap meter increased from 100 to 300. *'''18 May 2024''' - [[v1.22.0]] **'''War Machine Sentry''' now has hidden detection. **Damage increased from 8 to 9. **Splash damage increased from 33x2 to 35x2. **Firerate decreased from 0.15 to 0.133. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Splash damage is now affected by [[Damage Buff]]s. *'''2 August 2024''' - [[v1.27.0]] **Damage decreased from 9 to 8. **Firerate increased from 0.133 to 0.15. **Health increased from 120 to 250. **Scrap meter increased from 300 to 250. *'''21 August 2024''' - [[v1.28.0]] **New skin: {{Color|FallenMission|Fallen}} *'''16 December 2024''' - [[v1.46.0]] **New skin: {{Color|OperationICE|Dark Frost}} *'''15 January 2025''' - [[v1.49.0]] **{{Bug}} Main gun now has lead detection. *'''30 April 2025''' - [[v1.63.0]] **{{Bugfix}} Main gun no longer has lead detection. *'''9 July 2025''' - [[v1.70.0]] **New skin: {{Color|Surf|Beach}} *'''23 July 2025''' - [[v1.71.0]] **Damage increased from 8 to 10 in [[PVP]] mode. **Firerate decreased from 0.15 to 0.125 in [[PVP]] mode. *'''3 September 2025''' - [[v1.74.0]] **Health increased from 250 to 300. **Damage decreased from 8 to 3. **Firerate decreased from 0.15 to 0.125. **Scrap cost increased from 250 to 340. **Explosion damage increased from 35 to 70. *'''18 October 2025''' - [[v1.77.0]] **New skin: {{Color|Null|Ghost}} *'''11 March 2026''' - [[v1.86.0]] **New skin: {{Color|Shamrock|Springtime}} *'''3 April 2026''' - [[v1.88.0]] **New skin: {{Color|SpringFrenzy|Bunny}} *'''22 April 2026''' - [[v1.89.0]] **{{Bug}} No longer uses its display name. *'''8 May 2026''' - [[v1.90.0]] **Health increased from 300 to 1,000 in regular modes. **Explosion damage increased from 70 to 75 in regular modes. *'''5 June 2026''' - [[v2.0.0]] **Without [[Firerate Bug]], firerate increased from 0.1 to 0.125, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.2. **Firerate decreased from 0.125 to 0.1 in [[PVP]] mode due to the [[Firerate Bug]] being fixed. **Explosion damage decreased from 75 to 60 in regular modes. **Damage decreased from 10 to 8 in [[PVP]] mode. **Explosion damage decreased from 35 to 28 in [[PVP]] mode. *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **New skin: {{Color|Scuba|Scuba Ops}} }} ==Notes== <references/> {{TowerNavBox}}
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