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{{EnemyTabs}} {{For|other uses of [[Normal (Disambiguation)|Normal]]}} {{ZombieLegacy |title1 = Abnormal |modern_image=<tabber> |-|Animation 1 = [[File:AbnormalFallen.png]] |-|Animation 2 = [[File:AbnormalFallenAnim2.png]] </tabber> |legacy_image = <tabber> |-|Normal = [[File:Abnormal1.png]] |-|Enemies Beta = [[File:AbnormalBet.png]] </tabber> |mode_appearance = [[Golden Mode|{{Color|GoldenMode}}]]<br/>[[Intermediate Mode|{{Color|IntermediateMode}}]]<br/>[[Molten Mode|{{Color|MoltenMode}}]]<br/>[[Legacy Fallen Mode|{{Color|LegacyFallenMode}}]]<br/>[[Fallen Mode|{{Color|FallenMode}}]]<br/>[[Challenge Trials|{{Color|TrialMode}}]]<br/>[[Badlands II|{{Color|WesternMode}}]]<br/>[[Pizza Party|{{Color|PizzeriaMode}}]]<br/>[[PVP|{{Color|FallenArena}}]]<br/>{{InfoboxContainer|Challenges|*[[Juggernaut (Challenge)|Juggernaut]] *[[Jailed Towers (Challenge)|Jailed Towers]] *[[Back to Basics (Challenge)|Back to Basics]] *[[Legion (Challenge)|Legion]] *[[Oops! All slimes!]] *[[Vanguard (Challenge)|Vanguard]]}}{{InfoboxContainer|Events|*[[Sk8 P4rk|The Takeover (Master)]] *[[Sk8 P4rk|The Takeover (Extreme)]]}} ---- Originally:<br>[[PVP Test|{{Color|PVP|PVP Test}}]]<br>[[Hardcore Mode|{{Color|HardcoreMode}}]] |first_wave_appearance = 1 (Most modes)<br/>7 (Intermediate) |base_hp = [[File:HealthIcon.png|20px|Health]]8 (Fallen, Pizzeria, Sandbox & Fallen Arena)<br/>[[File:HealthIcon.png|20px|Health]]6 (Molten & Challenges)<br/>[[File:HealthIcon.png|20px|Health]]10 (Intermediate, Challenge Trial & Western) |scale_hp = Trio - [[File:HealthIcon.png|20px]]8 (Fallen)<br/>Quad - [[File:HealthIcon.png|20px]]9 (Fallen) |speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (3.5) |cash = {{Money|8}} on death (Intermediate, Molten, Challenge Trial & Pizzeria)<br/>{{Money|10}} on death (Western)<br/>{{Money|12}} on death (Fallen)<br/>{{Money|5}} on death (Default) |spawned_by = *[[Dark Necromancer]] *[[Mystery]] (Golden & Legacy Fallen) *[[Ultra Mystery]] (Formerly) |hidden = No |fly = No |ghost = No |lead = No |immunity = {{Attr|Bloated}} (Variable) |legacy_base_hp = [[File:HealthIcon.png|20px|Health]]6 |legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (3.5) |legacy_cash = {{Money|5}} on death (Default) |legacy_spawned_by = *[[Dark Necromancer]] *[[Mystery]] (Golden & Legacy Fallen) *[[Ultra Mystery]] (Formerly) |legacy_hidden = No |legacy_fly = No |legacy_ghost = No |legacy_lead = No |legacy_immunity = {{Attr|Bloated}} (Variable) |versus_send_cost = {{Money|50}} |versus_wave_unlock = 2 |versus_eco = {{Money|4}} |versus_number = 3-5 |versus_timer = 1.2 }} {{QuoteContainer|<tabber> |-|Current = {{QuoteBox|Something's not right about the hoard. It looks like they'veβ¦ mutated?|audio=IntermediateWave7-1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[Intermediate Mode|Intermediate]])}} {{QuoteBox|Headquarters notified us of Molten enemies in the area. Additionally, there are zombies nearby that could be attracted to the fighting.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[Molten Mode|Molten]])}} {{QuoteBox|Commander, enemies have been detected in this area. Intel reports mention something called "The Fallen." I need you to secure the perimeter and report back what you find.|[[Dispatcher]] dialogue on Wave 1 ([[Fallen Mode|Fallen]])}} {{QuoteBox|This is urgent! A large group of enemies are heading this way!<br/>I'm sorry for the short notice, but we need you now more than ever.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[Challenge Trials]])}} {{QuoteBox|Zombies are approaching, defend!|Beginning of Wave 1 ([[Golden Mode|Golden]])}} {{QuoteBox|Enemies are approaching!<br/>This feels like this isn't going to be easy.<br/>Start up your defenses and prepare for the worst.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[Legacy Fallen Mode|Legacy Fallen]])}} |-|Version 4 = {{QuoteBox|Look alive! We got Fallen incoming!<br/>These guys mean business, so be ready for anything.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 (Formerly, [[Fallen Mode|Fallen]])}} {{QuoteBox|Enemies are approaching!<br/>Start up your defenses and prepare for the worst.<br/>Good luck.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 (Formerly, [[Hardcore Mode|Hardcore]])}} |-|The Takeover Event = {{QuoteBox|We've got movement, and a whole lot of it!<br/>This isn't how I wanted to go!|audio = TakeoverMasterWave1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[The Takeover Event]], Master)}} {{QuoteBox|We've received reports of enemies nearby.<br/>Should be uh-... easy. Right.|audio = TakeoverExtremeWave1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[The Takeover Event]], Extreme)}} |-|Version 3 = {{QuoteBox|Look alive! We got Fallen incoming!<br/>These guys mean buisness{{sic}}, be ready for anything.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 (Formerly, [[Fallen Mode|Fallen]])}} |-|Translated = {{QuoteBox|The enemy has arrived!<br/>That sounds very fun<br/>Get up early and plan ahead.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[Translated#Dialogue|Translated Fallen]])}} {{QuoteBox|The enemy has arrived!<br/>Get up early and plan ahead.<br/>Good luck.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[Translated#Dialogue|Translated Hardcore]])}} |-|April Fools 2022 = {{QuoteBox|Enemies awe appwoaching! (ΰΉβ’Μγ β’Μ)ΰ«β<br/>This feews wike this isn't going to be easy. <nowiki>|</nowiki> Β΄Ο`<nowiki>|</nowiki>Ξ¦.<br/>Stawt up youw defenses and pwepawe fow the wowst. ββββ -β ββ|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[April Fools 2022#Narration|April Fools 2022 Fallen]])}} {{QuoteBox|Enemies awe appwoaching! (ΰΉβ’Μγ β’Μ)ΰ«β<br/>Stawt up youw defenses and pwepawe fow the wowst. ββββ -β ββ<br/>Good wuck. (ο½₯Οο½₯ `)...........|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[April Fools 2022#Narration|April Fools 2022 Hardcore]])}} |-|Version 2 = {{QuoteBox|Enemies are approacing! {{sic}}<br/>This feels like this isn't going to be easy.<br/>Start up your defenses and prepare for the worst.|[[Commander (Narrator)|Commander]] dialogue on Wave 1 (Formerly, [[Legacy Fallen Mode|Legacy Fallen]])}} |-|Version 1 = {{QuoteBox|Zombies are approaching, defend!|Beginning of Wave 1 (Pre-Overhaul, [[Golden Mode|Golden]] & [[Legacy Fallen Mode|Fallen]])}} {{QuoteBox|We've gotten reports of Molten enemies in the vicinity.<br/>Be cautious, even one misstep could end in disaster.|audio = Moltenwave-1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 1 (Formerly, [[Molten Mode|Molten]])}} </tabber>}} __TOC__ ==Description== The '''Abnormal''' is the first [[Enemies|enemy]] that appears in [[Molten Mode|Molten]], [[Fallen Mode|Fallen]], [[Challenge Trials]] and Fallen Arena [[PVP]] modes. It also appears in [[Badlands II]] and [[Pizza Party]] maps, and in [[The Takeover Event]]. Compared to the [[Normal]], the '''Abnormal''' is faster and has more health. It also appears in the [[Sandbox Mode|Sandbox]] exclusive [[Legacy Fallen Mode|Legacy Fallen]] and [[Golden Mode|Golden]] modes. The '''Abnormal''' can be spawned by the [[Dark Necromancer]] and from the [[Mystery]] upon its death in [[Legacy Fallen Mode|Legacy Fallen]], [[Hardcore Mode|Hardcore]] and [[Golden Mode|Golden]] modes. ==Logbook Description== "''The Abnormal zombie is a mutation from your basic zombie. It is faster and has more health than its predecessor, and can usually be found in your typical horde.''" ==Appearance== {{Tabber |Modern |The current version of the '''Abnormal''' has a desaturated green skin color and a dirty dark brown torso and legs. It has dark green veins on its arms and head. It has two randomly chosen animations, one of which has it confidently walking upright, while the other is remarkably similar with the key difference being that it is leaning forward. |Legacy |{{Tabber |Current |The current version of the legacy '''Abnormal''' in [[Hardcore Mode|Hardcore]] mode has a reflective desaturated light green skin color and black diamond-plated torso and legs. Its face has two scars, which forms an "X" on its face. |Current (Enemies Beta) |The current [[Enemies Beta]] version of the legacy '''Abnormal''' has a desaturated dark green skin color with lighter green veins running along its head and arms. It has a dark greyish-blue torso and legs. |Version 2 |The second version of the '''Abnormal''' had a reflective light green skin color, a purple granite torso and legs, and a sad face. |Version 1 |The first version of the '''Abnormal''' had a salmon skin color, a brown pebble torso, darker brown pebble legs and a drooling zombie face. }} }} ==Strategy== *Most towers can deal with the '''Abnormal''' effectively. **Any tower catered towards early-game, like the [[Cowboy]], [[Golden Soldier]], [[Brawler]], [[Militant]] or [[Golden Cowboy]] is recommended. **It is unnecessary to try to get stronger, more expensive towers like the [[Minigunner]] solely to deal with '''Abnormals''', as cheaper options fare well against them already. **Towers that can deal damage to multiple enemies are especially effective against '''Abnormals''' as they spawn in hordes. Such towers include the [[Electroshocker]], [[Assassin]], [[Pyromancer]] and [[Shotgunner]]. *While slightly risky, it is sometimes ideal to avoid defending against the first few waves of '''Abnormals''' and simply let them reach the exit, as their low health makes it unlikely to make you lose, especially with high base health. **You can use the [[Medic]] to heal the base health back, but it is not necessary. **As you are not spending money on defenses, you can use the [[Farm]] more effectively for the first few waves to get better towers when stronger enemies appear. ==Gallery== {{Gallery| {{GalleryHeader|Previous Variants (Legacy)}} <gallery> AbnormalNewFrostUpdate.png|Third version, first animation (8 May 2021 β 4 December 2021) Abnormal0.png|Second version (29 October 2020 β 8 May 2021) Abnormal.png|First version (13 October 2019 β 29 October 2020) </gallery> {{GalleryHeader|Animations (Modern)}} <gallery> AbnormalStun.gif|Current version, current stun animation (2 August 2024 β Present) </gallery> {{GalleryHeader|Converted Variants (Modern)}} <gallery> DefHacker1Abormal1.png|Green variant, current version, first animation variant (11 June 2025 β Present) DefHacker1Abormal2.png|Green variant, current version, second animation variant (11 June 2025 β Present) DefHacker2Abnormal1.png|Overclock variant, current version, first animation variant (11 June 2025 β Present) DefHacker2Abnromal2.png|Overclock variant, current version, second animation variant (11 June 2025 β Present) </gallery> {{GalleryHeader|Corpse Variants (Modern)}} <gallery> CorpseAbnormal1.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, first animation variant (12 March 2025 β Present) CorpseAbnormal2.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, second animation variant (12 March 2025 β Present) </gallery> {{GalleryHeader|Corpse Variants (Legacy)}} <gallery> CorpseLegacyAbnormal.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 β Present) </gallery> {{GalleryHeader|Icons}} <gallery> V1.31Icon.png|'''Abnormal''' on a game icon. </gallery> {{GalleryHeader|Promotional Images}} <gallery> HalloweenPI2.jpg|'''Abnormal''' on a promotional image. </gallery> {{GalleryHeader|Promotional Videos}} <gallery> Entity System - Tower Defense Simulator|'''Abnormal''' on a promotional video. Swarmer Rework - Tower Defense Simulator|'''Abnormal''' on a promotional video. Valentines Crate 2026 - Tower Defense Simulator|'''Abnormal''' on a promotional video. </gallery> {{GalleryHeader|Trailers}} <gallery> Zerotwo but in roblox with tower defense simulator|'''Abnormal''' in the game trailer. Tower_Defense_Simulator_Trailer_2020|'''Abnormal''' in the game trailer. Tower Defense Simulator- Halloween 2022 Trailer|'''Abnormal''' in the game trailer. Jordan Stayt Skin Teaser - Tower Defense Simulator|'''Abnormal''' in the game trailer. Skill Tree Trailer - Tower Defense Simulator|'''Abnormal''' in the game trailer. Player VS Player Trailer - Tower Defense Simulator|'''Abnormal''' in the game trailer. PVP Trailer Gamespot - Tower Defense Simulator|'''Abnormal''' in the game trailer. </gallery> {{GalleryHeader|Development Images}} <gallery> JailLeak1.png|'''Abnormal''' in a development image. Fallen Cowboy Animations Development Video|'''Abnormal''' on a development video. </gallery> {{GalleryHeader|Miscellaneous}} <gallery> Graveyard.png|'''Abnormal''' in the [[Graveyard]] map icon 170UpdateLog1.png|'''Abnormal''' featured in the [[v1.7.0]] update log. IndexAbnormal.png|'''Abnormal''' on its [[Index]] icon. LegacyAbnormalIconIG.png|Legacy '''Abnormal''' on its [[Index]] icon. </gallery> }} ==Trivia== *While the Legacy version of the '''Abnormal''' can drop a [[Logbooks|Logbook]], getting it will only give the player the modern '''Abnormal''' in the [[Index]]. ==Update History== {{scroll|text = *'''13 October 2019''' - [[Release v1.0]] **'''Abnormal''' added. *'''29 October 2020''' - [[Overhaul v1.0]] **Appearance changed. **No longer appears in [[Golden Mode|Golden]] mode as it has been removed. *'''8 May 2021''' - [[Overhaul v1.3]] **Health increased from 5 to 6. **Appearance changed. *'''4 December 2021''' - [[v1.0.0]] **Animation changed. *'''30 September 2022''' - [[v1.4.0]] **Now appears in [[Badlands II]]. **Now has a new appearance with the [[Enemies Beta]] modifier active. *'''31 October 2022''' - [[v1.4.2]] **Now appears in [[Pizza Party]]. *'''2 August 2024''' - [[v1.27.0]] **Modern variant added. **Health increased from 6 to 8 in [[Fallen Mode|Fallen]] mode. **Now gives {{Money|8}} upon death in modes that use the new income system. **Appearance changed in [[Fallen Mode|Fallen]] mode. **Now has two randomly chosen animations in [[Fallen Mode|Fallen]] mode. *'''11 December 2024''' - [[v1.45.0]] **Now appears in [[Molten Mode|Molten]] mode. ***Has 6 health in [[Molten Mode|Molten]] mode. *'''17 December 2024''' - [[v1.46.0|v1.46.4]] **'''Abnormal''' now appears in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode. *'''17 December 2024''' - [[v1.46.0|v1.46.5]] **'''Abnormal''' no longer appears in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode, as they has been removed. *'''22 January 2025''' - [[v1.50.0]] **Health increased from 6 to 8 in [[Pizza Party]]. *'''5 February 2025''' - [[v1.52.0]] **Health increased from 6 to 10 in [[Badlands II]]. **Cash given is now mode dependent. ***{{Money|8}} on death in [[Molten Mode|Molten]], [[Fallen Mode|Fallen]] and [[Pizza Party]] modes. ***{{Money|10}} on death in [[Badlands II]]. ***{{Money|5}} on death if no value is set for the mode. *'''12 February 2025''' - [[v1.53.0]] **Legacy version now uses the correct statistics in [[Sandbox Mode|Sandbox]] mode. *'''12 February 2025''' - [[v1.53.0|v1.53.3a]] **'''Abnormal''' now appears in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode. *'''9 April 2025''' - [[v1.60.0]] **Now appears in High Rank [[PVP Test]]. ***Has 8 health. ***Unlocked on Wave 2. ***Can be sent out for {{Money|50}} in groups of 3-9. ***Adds {{Money|4}} to economy. ***Has a spawn timer of 1.2. *'''23 April 2025''' - [[v1.62.0]] **No longer appears in the [[PVP Test]] as it has been removed. *'''23 July 2025''' - [[v1.71.0]] **Now appears in Fallen Arena [[PVP]], carrying over most of its [[PVP Test]] statistics. ***Number sent decreased from 3-9 to 3-5. *'''12 September 2025''' - [[v1.74.0|v1.74.3a]] **Now appears in [[Sk8 P4rk]] Master and Extreme difficulties as part of [[The Takeover Event]]. ***Has 15 health in Master and Extreme difficulties in [[Sk8 P4rk]]. **Gives {{Money|10}} upon death in Master and Extreme difficulties of [[Sk8 P4rk]]. *'''22 September 2025''' - [[v1.74.0|v1.74.3g]] **No longer appears in [[Sk8 P4rk]], as it has been removed. *'''24 September 2025''' - [[v1.75.0]] **Now appears in [[Challenge Trials]]. ***Has 10 health. ***Gives {{Money|8}} on death. *'''28 January 2026''' - [[v1.84.0]] **Now appears in [[Intermediate Mode|Intermediate]] mode. ***Has 10 health. ***Gives {{Money|8}} on death. **Cash given increased from {{Money|8}} to {{Money|12}} in [[Fallen Mode|Fallen]] mode. *'''11 February 2026''' - [[v1.85.0]] **[[Logbooks|Logbook]] description added. *'''5 June 2026''' - [[v2.0.0]] **No longer appears in [[Hardcore Mode|Hardcore]] mode, as it has been replaced by the [[Odd]]. }} {{Golden|Start|N/A|Abnormal|Wave 1|[[Quick]]|Wave 5}} {{Molten|Start|N/A|Abnormal|Wave 1|[[Quick]]|Wave 2}} {{LegacyFallen|Start|N/A|Abnormal|Wave 1|[[Quick]]|Wave 5}} {{Fallen|Start|N/A|Abnormal|Wave 1|[[Quick]]|Wave 3}} {{ChallengeTrials|Start|N/A|Abnormal|Wave 1|[[Quick]]|Wave 3}} {{Badlands|Start|N/A|Abnormal|Wave 1|[[Quick]]|Wave 2}} {{PizzaParty|Start|N/A|Abnormal|Wave 1|[[Quick]]|Wave 3}} {{HighRank|Start|N/A|Abnormal|Wave 1|[[Quick]]|Wave 2}} {{TakeoverMaster|Start|N/A|Abnormal & [[Quick]]|Wave 1|[[Heavy]]|Wave 2}} {{TakeoverExtreme|Start|N/A|Abnormal & [[Quick]]|Wave 1|[[Fallen Dreg]]|Wave 3}} {{ZombieNavBox}} [[Category:Early-Game]]
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