Editing Ace Pilot

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{{Tabs}}
{{Tabs}}
{{Improve|Outdated update history and history subpage}}
{{For|[[Militant/Gallery#Skin Upgrades|{{Color|Deluxe|Ace Pilot}} Militant]] skin}}
{{For|[[Militant/Gallery#Skin Upgrades|{{Color|Deluxe|Ace Pilot}} Militant]] skin}}
{{TowerInfobox
{{TowerInfobox
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Sell Price changes to {{Money|950}}}}
Sell Price changes to {{Money|950}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Spy Plane|Cost = {{Money|3,000}}|Image = [[File:AcePilotLevel3.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|3,000}}|Image = [[File:AcePilotLevel3.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
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}}
}}


==Statistics==
==Stats Table==
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Ace Pilot|Firerate Bug]] page.''
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Ace Pilot|Firerate Bug]] page.''


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$BDPS$ = Splash Damage / Bomb Cooldown
$BDPS$ = Splash Damage / Bomb Cooldown
$TDPS$ = $GDPS$ + $BDPS$
$TDPS$ = $GDPS$ + $BDPS$
$CE$ = Total Cost / DPS
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTAL-COST$
$TP$ = $FNC-TOTALPRICE$
$COST$ = 500; 225; 625; 1500; 3000; 7000
$FNC-COST$ = 500; 225; 625; 1500; 3000; 7000
$FSE-DETECTION$ = 4; 2; 0
$FNC-DETECTION$ = 4; 2; 0
$FSE-UPGRADE$ = Greased Guns; Bombs away!; Aerial Ace; Spy Plane; The Surging Sky
$FNC-UPGRADE$ = Greased Guns; Bombs away!; Aerial Ace; Spy Plane; The Surging Sky
$FSE-UPGRADEICON$ = 17847640091; 17847639896; 17847640366; 17847640366; 17847640211
$FNC-UPGRADEICON$ = 17847640091; 17847639896; 17847640366; 17847640366; 17847640211
$FSE-META$ = Intermediate; File:AcePilotNewIcon.png
$TREF$ = <ref>Calculated as Gun DPS + Bomb DPS.</ref>
$TREF$ = <ref>Calculated as Gun DPS + Bomb DPS.</ref>
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Normal Damage !! Splash Damage !! Firerate !! Bomb Cooldown !! Range !! Explosion Range !! Hidden Detection Range !! Speed Multiplier !! DPS$TREF$ !! Cost Efficiency
! Level !! Total Price !! Normal Damage !! Splash Damage !! Firerate !! Bomb Cooldown !! Range !! Explosion Range !! Hidden Detection Range !! Speed Multiplier !! DPS$TREF$ !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || N/A || 0.22 || N/A || 9 || N/A || N/A || 1 || $GDPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 2 || N/A || 0.22 || N/A || 9 || N/A || N/A || 1 || $GDPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 3 || N/A || 0.22 || N/A || 9 || N/A || N/A || 1 || $GDPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 3 || N/A || 0.22 || N/A || 9 || N/A || N/A || 1 || $GDPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 4 || 10 || 0.22 || 4 || 9 || 3 || N/A || 1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 4 || 10 || 0.22 || 4 || 9 || 3 || N/A || 1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 5 || 30 || 0.15 || 4 || 10 || 3 || N/A || 1.1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 5 || 30 || 0.15 || 4 || 10 || 3 || N/A || 1.1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 8 || 30 || 0.15 || 2 || 10 || 3 || 10 || 1.1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 8 || 30 || 0.15 || 2 || 10 || 3 || 10 || 1.1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|-
|-
| 5 || $R$ || $R$ || 14 || 45 || 0.12 || 1.5 || 10 || 4 || 10 || 1.35 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
| 5 || {{Money|$TP$}} || 14 || 45 || 0.12 || 1.5 || 10 || 4 || 10 || 1.35 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|}
|}
</div>
</div>
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|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|-
|-
!Obtained From
!Obtained From
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|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|1,000}}
|{{Coins|2,000}}
|N/A
|N/A
|N/A
|N/A
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***'''Level 3'''
***'''Level 3'''
****Range decreased from +1 to +0.
****Range decreased from +1 to +0.
****Firerate changed from {{Tooltip|0.25 > 0.15|-0.1}} to {{Tooltip|0.18 > 0.13|-0.05}}.
****Firerate changed from <abbr title="-0.1">0.25 > 0.15</abbr> to <abbr title="-0.05">0.18 > 0.13</abbr>.
****Renamed from ''Better plane'' to ''Aerial Ace''.
****Renamed from ''Better plane'' to ''Aerial Ace''.
***'''Level 5'''
***'''Level 5'''
****Cost increased from {{Money|6,500}} to {{Money|7,500}}.
****Cost increased from {{Money|6,500}} to {{Money|7,500}}.
****Firerate changed from {{Tooltip|0.15 > 0.1|-0.05}} to {{Tooltip|0.13 > 0.08|-0.05}}.
****Firerate changed from <abbr title="-0.05">0.15 > 0.1</abbr> to <abbr title="-0.05">0.13 > 0.08</abbr>.
****Now fires missiles instead of dropping bombs.
****Now fires missiles instead of dropping bombs.
**{{Bug}} '''Ace Pilot''' attack range and circling direction is not shown properly.
**{{Bug}} '''Ace Pilot''' attack range and circling direction is not shown properly.
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****Firerate decreased from 0.18 to 0.175.
****Firerate decreased from 0.18 to 0.175.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from {{Tooltip|0.18 > 0.13|-0.05}} to {{Tooltip|0.175 > 0.125|-0.05}}.
****Firerate changed from <abbr title="-0.05">0.18 > 0.13</abbr> to <abbr title="-0.05">0.175 > 0.125</abbr>.
***'''Level 5'''
***'''Level 5'''
****Firerate changed from {{Tooltip|0.13 > 0.08|-0.05}} to {{Tooltip|0.125 > 0.075|-0.05}}.
****Firerate changed from <abbr title="-0.05">0.13 > 0.08</abbr> to <abbr title="-0.05">0.125 > 0.075</abbr>.
**{{Bug}} '''Ace Pilot''' can be targeted by enemies.
**{{Bug}} '''Ace Pilot''' can be targeted by enemies.
**{{Bugfix}} '''Ace Pilot's''' bombs now grant money.
**{{Bugfix}} '''Ace Pilot's''' bombs now grant money.
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****Bomb cooldown increased from 4 to 4.5.
****Bomb cooldown increased from 4 to 4.5.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from {{Tooltip|0.175 > 0.125|-0.05}} to {{Tooltip|0.175 > 0.15|-0.025}}.
****Firerate changed from <abbr title="-0.05">0.175 > 0.125</abbr> to <abbr title="-0.025">0.175 > 0.15</abbr>.
****Bomb damage decreased from 18 to 15.
****Bomb damage decreased from 18 to 15.
****Bomb cooldown increased from 4 to 4.5.
****Bomb cooldown increased from 4 to 4.5.
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***'''Level 5'''
***'''Level 5'''
****Damage increased from +3 to +4.
****Damage increased from +3 to +4.
****Firerate changed from {{Tooltip|0.125 > 0.075|-0.05}} to {{Tooltip|0.15 > 0.1|-0.05}}
****Firerate changed from <abbr title="-0.05">0.125 > 0.075</abbr> to <abbr title="-0.05">0.15 > 0.1</abbr>
****Range decreased from +2 to +1.
****Range decreased from +2 to +1.
****Bomb damage decreased from 24 to 20.
****Bomb damage decreased from 24 to 20.
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****Cost decreased from {{Money|300}} to {{Money|150}}.
****Cost decreased from {{Money|300}} to {{Money|150}}.
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from 0.175 to {{Tooltip|0.2 > 0.175|-0.025}}.
****Firerate changed from 0.175 to <abbr title="-0.025">0.2 > 0.175</abbr>.
****Name changed from ''Better bullets'' to ''Greased Guns''.
****Name changed from ''Better bullets'' to ''Greased Guns''.
***'''Level 2'''
***'''Level 2'''
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****Cost increased from {{Money|3,200}} to {{Money|3,600}}.
****Cost increased from {{Money|3,200}} to {{Money|3,600}}.
****Damage increased from +2 to +3.
****Damage increased from +2 to +3.
****Firerate changed from 0.15 to {{Tooltip|0.15 > 0.125|-0.025}}.
****Firerate changed from 0.15 to <abbr title="-0.025">0.15 > 0.125</abbr>.
****[[Hidden Detection Buff]] is now permanent.
****[[Hidden Detection Buff]] is now permanent.
****[[Hidden Detection Buff]] is now given in its secondary range around the runway, which has a range of 7.
****[[Hidden Detection Buff]] is now given in its secondary range around the runway, which has a range of 7.
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***'''Level 5'''
***'''Level 5'''
****Cost increased from {{Money|8,750}} to {{Money|9,750}}.
****Cost increased from {{Money|8,750}} to {{Money|9,750}}.
****Firerate changed from {{Tooltip|0.15 > 0.1|-0.05}} to {{Tooltip|0.125 > 0.117|-0.008}}.
****Firerate changed from <abbr title="-0.05">0.15 > 0.1</abbr> to <abbr title="-0.008">0.125 > 0.117</abbr>.
****Flight speed boost changed, now boosts flight speed by 35%.
****Flight speed boost changed, now boosts flight speed by 35%.
****Bomb damage increased from 20 to 30.
****Bomb damage increased from 20 to 30.
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****Cost increased from {{Money|150}} to {{Money|225}}.
****Cost increased from {{Money|150}} to {{Money|225}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Firerate changed from {{Tooltip|0.2 > 0.175|-0.025}} to 0.175.
****Firerate changed from <abbr title="-0.025">0.2 > 0.175</abbr> to 0.175.
***'''Level 3'''
***'''Level 3'''
****Cost increased from {{Money|2,000}} to {{Money|2,200}}.
****Cost increased from {{Money|2,000}} to {{Money|2,200}}.
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***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|3,600}} to {{Money|4,000}}.
****Cost increased from {{Money|3,600}} to {{Money|4,000}}.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.15.
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to 0.15.
****Bomb cooldown decreased from 2.75 to 1.75.
****Bomb cooldown decreased from 2.75 to 1.75.
***'''Level 5'''
***'''Level 5'''
****Cost increased from {{Money|9,750}} to {{Money|10,000}}.
****Cost increased from {{Money|9,750}} to {{Money|10,000}}.
****Damage increased from +4 to +5.
****Damage increased from +4 to +5.
****Firerate changed from {{Tooltip|0.125 > 0.117|-0.008}} to {{Tooltip|0.15 > 0.117|-0.033}}.
****Firerate changed from <abbr title="-0.008">0.125 > 0.117</abbr> to <abbr title="-0.033">0.15 > 0.117</abbr>.
****Bomb explosion damage decreased from 30 to 25.
****Bomb explosion damage decreased from 30 to 25.
****Bomb cooldown increased from 0.65 to 0.8.
****Bomb cooldown increased from 0.65 to 0.8.
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****Damage decreased from +2 to +1.
****Damage decreased from +2 to +1.
****Range increased from +0 to +0.5.
****Range increased from +0 to +0.5.
****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.15 > 0.12|-0.03}} to {{Tooltip|0.15 > 0.125|-0.025}}, however, because of the bug the firerate is effectively the same without [[Firerate Buff]]s.
****Without [[Firerate Bug]], firerate changed from <abbr title="-0.03">0.15 > 0.12</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>, however, because of the bug the firerate is effectively the same without [[Firerate Buff]]s.
****Bomb explosion range decreased from 4.5 to 2.25.
****Bomb explosion range decreased from 4.5 to 2.25.
***'''Level 4'''
***'''Level 4'''
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****Cost decreased from {{Money|10,000}} to {{Money|7,500}}.
****Cost decreased from {{Money|10,000}} to {{Money|7,500}}.
****Damage decreased from +5 to +4.
****Damage decreased from +5 to +4.
****Firerate changed from {{Tooltip|0.15 > 0.117|-0.033}} to {{Tooltip|0.15 > 0.125|-0.025}}.
****Firerate changed from <abbr title="-0.033">0.15 > 0.117</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>.
****Bomb explosion damage increased from 25 to 35.
****Bomb explosion damage increased from 25 to 35.
****Bomb cooldown increased from 0.8 to 1.25.
****Bomb cooldown increased from 0.8 to 1.25.
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***'''Level 3'''
***'''Level 3'''
****Cost increased from {{Money|1,500}} to {{Money|1,850}}.
****Cost increased from {{Money|1,500}} to {{Money|1,850}}.
****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to {{Tooltip|0.225 > 0.125|-0.1}}.
****Firerate changed from <abbr title="-0.025">0.175 > 0.15</abbr> to <abbr title="-0.1">0.225 > 0.125</abbr>.
****Bomb damage increased from 18 to 20.
****Bomb damage increased from 18 to 20.
****Bomb explosion range increased from 2.25 to 2.5.
****Bomb explosion range increased from 2.25 to 2.5.
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**Statistical changes:
**Statistical changes:
***'''Level 3'''
***'''Level 3'''
****Upgrade name changed from {{Tooltip|''Aerial Ace''|Contains two spaces between Aerial and Ace}} to ''Aerial Ace''.
****Upgrade name changed from <abbr title="Contains two spaces between Aerial and Ace">''Aerial Ace''</abbr> to ''Aerial Ace''.
***'''Level 4'''
***'''Level 4'''
****No longer grants towers hidden detection, moved to Level 5.
****No longer grants towers hidden detection, moved to Level 5.
****Upgrade name changed from ''Spy plane'' to ''Spy Plane''.
***'''Level 5'''
***'''Level 5'''
****Now gives towers hidden detection.
****Now gives towers hidden detection.
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***'''Level 3'''
***'''Level 3'''
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Firerate changed from {{Tooltip|0.225 > 0.125|-0.1}} to {{Tooltip|0.225 > 0.15|-0.075}}.
****Firerate changed from <abbr title="-0.1">0.225 > 0.125</abbr> to <abbr title="-0.075">0.225 > 0.15</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|2,500}} to {{Money|3,000}}.
****Cost increased from {{Money|2,500}} to {{Money|3,000}}.
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****Damage increased from +9 to +10.
****Damage increased from +9 to +10.
****Explosion range increased from 3.5 to 4.
****Explosion range increased from 3.5 to 4.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes:
***'''Base'''
****Firerate decreased from 0.225 to 0.22.
***'''Level 3'''
****Firerate changed from {{Tooltip|0.225 > 0.15|-0.075}} to {{Tooltip|0.22 > 0.15|-0.07}}.
***'''Level 5'''
****Damage decreased from +10 to +6.
****Firerate changed from 0.15 to {{Tooltip|0.15 > 0.12|-0.03}}.
}}
}}


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