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Body Guards 2
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==Strategy== *You should not rely too much on the '''Body Guards 2''' because of its slow spawnrate. *The '''Body Guards 2''' can deal full collision damage to enemies with [[defense]], like the [[Giant Boss]]. **However, the '''Body Guard's''' ranged damage is lowered by enemies with [[defense]]. *The '''Body Guards 2''' cannot detect [[Hidden (Attribute)|hidden]] and [[Flying]] enemies, but they can still be damaged when the '''Body Guards 2''' collides with them. However, this is likely unfavorable as the '''Body Guard's''' main source of damage is ranged. **The [[Ace Pilot]] cannot give the '''Body Guards 2''' hidden detection. **The '''Body Guards 2''' cannot collide with ghost enemies, like the [[Soul]]. *On maps with multiple paths, only one '''Body Guards 2''' will spawn per Level 4 [[Crook Boss]]. **The '''Body Guards 2''' will go down a random path. *The '''Body Guards 2''' will struggle against fast enemies, like the [[Shock]] or [[Glitch]], as they can run into '''Body Guards 2''' without taking much damage. *The '''Body Guards 2''' is not affected by any buff or debuff. *The '''Body Guards 2''' will struggle against any enemy with abilities that damage units, because of its low health. **For example, if the [[Fallen King (Legacy)|Fallen King]] uses its ''Stomp'' attack, and a '''Body Guards 2''' is caught in the attack, it is instantly killed. *Despite there being two humanoids, if over half health is dealt to the '''Body Guards 2''', both humanoids will be kept alive. **Both the humanoids are essentially one unit, so treat them as such.
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