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==Trivia== *The '''Breaker2's''' animation when spawning from a [[Breaker3]] is a reference to [[Mariowiki:Mario|Mario]] from the ''Super Mario Bros'' franchise. *The '''Breaker2''' has the most gamemode appearances, appearing in twelve gamemodes total, alongside the [[Breaker]], [[Breaker3]], and [[Necromancer (Modern Enemy)|Necromancer]]. **[[Breaker4]] formerly appeared in [[Easy Mode|Easy]] mode, but was removed in [[v1.85.0]]. *The functionality of this enemy is very similar to the [[Solar Shard]], [[Lunar Shard]] and [[Dust]] from the [[Solar Eclipse Event]]. **The appearance of this enemy parallels the [[Mystery]], and its first appearance greatly resembles the [[Enemies Beta]] appearance of it. *The [[Commander (Narrator)|Commander]] improperly called this enemy a [[Mystery]] in legacy [[Hardcore Mode|Hardcore]] mode. This was due to the regular mode dialogue being unchanged to account for the [[Enemies Beta]] modifier. **This mistake does not apply to [[Easy Mode|Easy]] mode, since as of [[v1.33.0]], the Commander now properly mentions the '''Breaker2''' in that mode. *There was a bug where units would instantly be destroyed upon collision with a '''Breaker2''', regardless of the unit's or the enemy's health. **This was due to an oversight where the [[Breaker]] spawning from this enemy gained a fraction of a second of invulnerability upon being spawned, instantly killing the unit without taking any damage itself. **Since [[v1.17.0]], units no longer take damage from invulnerable enemies. *The legacy '''Breaker2''', along the [[Breaker]], [[Breaker3]] and [[Breaker4]], will turn into a opaque recolored version of itself when turned into a unit by the [[Hacker]]. *While the Legacy version of the '''Breaker2''' can drop a [[Logbooks|Logbook]], getting it will only give the player the modern '''Breaker2''' in the [[Index]].
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