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{{MapInfobox |image1 = <tabber> |-|Icon = [[File:ConstructionCrazy.png]] |-|View = [[File:ConCusV.png]] |-|Top Down = [[File:ConstructionCrazyTopDown.png]] </tabber> |developer = SuperSpaze |difficulty = Hard |length_measurement = 00:46.74 |wave_structure = Normal |rewards = {{RewardsList|Hard|Hardcore = Hide|Voidcore = Hide}} }} {{QuoteContainer| {{QuoteBox|a disaster occurred at a local Construction site|Your_Adversary on X|https://x.com/Your_Adv/status/1724750063300174274}} }} __TOC__ ==Description== '''Construction Crazy''' is a [[Maps|map]] that takes place at dusk. It is considered to be one of the most compact maps in the game. ==Design & Path== {{Tabber |Current |The current version of '''Construction Crazy''' is an industrial island that appears to be under construction. The various warehouses, cranes, pipes, containers and building materials are indicative of this. Several open pits can be seen on this map, meaning that ground space is limited here. The path begins and ends at two warehouses. It takes a convoluted route around the map, taking many corners and crossing many open pits. |Version 1 |The first version '''Construction Crazy''' is identical to the current version, except baseplate water surrounded the map, instead of terrain water. }} ==Interactive Map== {{Map:Construction Crazy}} ==Rewards== The game calculates how many {{Coins|Coins}}, {{Gem|Gems}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday β Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. Regular {{Exp|}} boosts are multiplicative with other modifiers present on this map. Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal. {{Rewards|Hard|Hardcore = Hide|Voidcore = Hide}} ==Strategy== *There is very little ground space on this map. Try to be conservative with ground space. **Long range ground towers, like the [[Turret]], can be placed on the middle metal structure over the open pit. Flying towers, such as the [[Pursuit]] and [[Ace Pilot]], also excel in this spot. **Any short range towers should be placed near the end of the map where you can place ground towers close to the path. However, be aware that you are very close to the end of the map, so any enemies that passes through your towers here will decrease your base health. **Towers can also be placed on the dark brown planks over the open pits, though there is very little space there. **As space is very limited on this map, try to place your [[Farm]]s, [[Military Base]]s and [[Elf Camp]]s significantly away from the path. **Be wary of the [[Turret]]'s large placement footprint as it may take up valuable ground space. *Cliff towers like the [[Ranger]] are very useful here as they can be placed on top of pillars, containers and wooden boxes, meaning they can be placed over the open pit. **Placed on these positions, they can essentially cover the entire map, though do be aware that the [[Commander]] and [[DJ Booth]] may struggle to reach them. *For the first half of the map, the path may be quite hard to pick out. Be aware of where enemies go. ==Gallery== {{Gallery| {{GalleryHeader|View}} <gallery> CCrView.png|First version (26 May 2020 β 29 October 2020) </gallery> {{GalleryHeader|Thumbnails}} <gallery> EZMQJOFUMAQhUy1.jpg|First version on the game thumbnail. </gallery> {{GalleryHeader|Promotional Images}} <gallery> Chopper_Update.jpeg|First version on a promotional image. </gallery> {{GalleryHeader|Development Images}} <gallery> ConstructionCrazyDI2.png|Unused version on a development image. ConstructionCrazyDI1.png|Unused version on a development image. ConstructionCrazyDI3.jpg|Unreleased version on a development image. ConstructionCrazyDI4.png|Unreleased version on a development image. </gallery> }} ==Update History== *'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] **'''Construction Crazy''' added. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **{{Color|Normal}} difficulty added. **Baseplate water replaced with terrain water. **No longer gives a badge upon first triumph. *'''25 October 2024''' - [[v1.38.0]] **Difficulty changed from {{Color|Normal}} to {{Color|Hard}}. *'''11 December 2024''' - [[v1.45.0]] **{{Bugfix}} '''Construction Crazy''' now appears in map rotation in the intermission lobby. ==Notes== <references/> {{MapNavBox}}
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