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{{Tabs|History}} <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Present'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DefaultDJBoothIconIGAug2024.png|100px]] |Unlock Cost = {{Coins|5,000}} |Category = Advanced |Role = Support |Cost = {{Money|850}} |Footprint = 2.5 |Sell Price = {{Money|283}} |Placement Type = Ground |Damage = N/A |Damage Type = N/A |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1 |Hidden = N/A |Range = [[File:Range Icon.png|20px|Range]]12 |Lead = {{Lead|Lead Detection}}Level 3+ |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]1 |Fly = N/A |Title1 = Range Buff |Stat1 = [[File:Range Buff.png|20px|Range Buff]]12.5% |Title2 = Discount Buff |Stat2 = [[File:Discount Buff.png|20px|Range Buff]]5% }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Laptop Studio|Cost = {{Money|300}}|Image = [[File:DJBoothLevel1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] Sell Price changes to {{Money|383}}}} {{Upgrade|Level = Level 2|Upgrade Title = Party Mode|Cost = {{Money|1,250}}|Image = [[File:DJBoothLevel2.png|100px]]|Information = {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 12.5% > 15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 5% > 7.5% [[Discount Buff]] [[File:Discount Buff.png|20px|[[Discount Buff]]]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Unlocks Red Track|Description = Provides a 10% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] }} Sell Price changes to {{Money|800}}}} {{Upgrade|Level = Level 3|Upgrade Title = Thrifty Music|Cost = {{Money|3,000}}|Image = [[File:DJBoothLevel3.png|100px]]|Information = {{CollapsibleUpgrade|Title = Drop the Beat Ability|Description = Performs different abilities based on the current track •Purple: Creates pulses that knockback enemies and apply slowness to them, with slowness increasing for each tower in its range •Green: Generates {{Money|Cash}} when used, with the amount increasing for each tower in its range •Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced •30s Cooldown }} {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 15% > 17.5% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +3 Pulses •1.5 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] •20 Knockback Force {{Knockback}} •6 Max Hits 0 > 5 Slowness Time [[File:Slowness.png|20px|Slowness Time]] 0% > 10% Base Slowness [[File:Slowness.png|20px|Base Slowness]] 0% > 1% Slowness per Tower [[File:Slowness.png|20px|Slowness per Tower]] 0% > 25% Max Slowness [[File:Slowness.png|20px|Max Slowness]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 7.5% > 10% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|0}} > {{Money|250}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|0}} > {{Money|35}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|0}} > {{Money|600}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 10% > 12.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +25 Damage [[File:Damage_Icon.png|20px|Damage]] +3 Pulses •1.5 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] +Lead Detection {{Lead|Lead Detection}} 0% > 2% Base Defense Drop {{Defense|Base Defense Drop}} 0% > 0.25% Defense Drop per Tower {{Defense|Defense Drop per Tower}} 0% > 10% Max Defense Drop {{Defense|Max Defense Drop}} }} Sell Price changes to {{Money|1,800}}}} {{Upgrade|Level = Level 4|Upgrade Title = Audio Visualizer|Cost = {{Money|8,000}}|Image = [[File:DJBoothLevel4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 17.5% > 22.5% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] 5 > 8 Slowness Time [[File:Slowness.png|20px|Slowness Time]] 25% > 30% Max Slowness [[File:Slowness.png|20px|Max Slowness]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 10% > 12.5% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|250}} > {{Money|500}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|35}} > {{Money|50}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|600}} > {{Money|1,250}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 12.5% > 15% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +25 Damage [[File:Damage_Icon.png|20px|Damage]] 2% > 3% Base Defense Drop {{Defense}} 10% > 12% Max Defense Drop {{Defense|Max Defense Drop}} }} Sell Price changes to {{Money|4,466}}}} {{Upgrade|Level = Level 5|Upgrade Title = Apocalypse Rave|Cost = {{Money|20,000}}|Image = [[File:DJBoothLevel5.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] {{CollapsibleUpgrade|Title = Trinity Buff|Description = Applies all buffs at all times, but at reduced power if its track is not active •10% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] •5% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] •7.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] }} {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 22.5% > 25% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +1 Pulses +2 Max Hits 8 > 10 Slowness Time [[File:Slowness.png|20px|Slowness Time]] 30% > 35% Max Slowness [[File:Slowness.png|20px|Max Slowness]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 12.5% > 15% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|500}} > {{Money|750}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|50}} > {{Money|75}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|1,250}} > {{Money|2,250}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 15% > 20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +25 Damage [[File:Damage_Icon.png|20px|Damage]] +1 Pulses 3% > 5% Base Defense Drop {{Defense}} 12% > 15% Max Defense Drop {{Defense|Max Defense Drop}} }} Sell Price changes to {{Money|11,133}}}} ==Ability== {{Ability|Level Unlock = Level 3+|Cooldown Time= 30s Cooldown|Initial Cooldown Time = 10s Initial Cooldown|Ability Title = Drop the Beat|Image = [[File:DroptheBeatAbility.png|100px]]|Information = Performs an ability based on the track. •Purple: Creates pulses that knockback enemies and apply slowness to enemies, with slowness increasing for each tower in its range. •Green: Generates {{Money|Cash}} when used, with the amount increasing for each tower in its range. •Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced. }} ==Statistics== {{neow|<nowiki> <var> $TP$ = $FNC-TOTAL-COST$ $COST$ = 850; 300; 1250; 3000; 8000; 20000 $FSE-DETECTION$ = ; 3; $FSE-UPGRADE$ = Laptop Studio; Party Mode; Thrifty Music; Audio Visualizer; Apocalypse Rave $FSE-UPGRADEICON$ = 95144637961093; 113548130163293; 101877307760287; 123117801948681; 113854542319656 $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="4" | DJ Booth Stats |- ! Level !! Cost !! Total Cost !! Range |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 |- | 1 || $R$ || $R$ || 15 |- | 2 || $R$ || $R$ || 15 |- | 3 || $R$ || $R$ || 15 |- | 4 || $R$ || $R$ || 16.5 |- | 5 || $R$ || $R$ || 18 |} {| class="wikitable stats-table" ! colspan="11" | Purple Track |- ! Level !! Active Range Buff !! Inactive Range Buff !! Pulses !! Cooldown !! Max Hits !! Knockback Force !! Slowness Time !! Base Slowness !! Slowness Per Tower !! Max Slowness |- | 0 || 12.5% || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |- | 1 || 12.5% || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |- | 2 || 15% || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |- | 3 || 17.5% || N/A || 3 || 1.5 || 6 || 20 || 5 || 10% || 1% || 25% |- | 4 || 22.5% || N/A || 3 || 1.5 || 6 || 20 || 8 || 10% || 1% || 30% |- | 5 || 25% || 10% || 4 || 1.5 || 8 || 20 || 10 || 10% || 1% || 35% |} {| class="wikitable stats-table" ! colspan="6" | Green Track |- ! Level !! Active Discount Buff !! Inactive Discount Buff !! Base Cash !! Cash Per Tower !! Max Cash |- | 0 || 5% || N/A || N/A || N/A || N/A |- | 1 || 5% || N/A || N/A || N/A || N/A |- | 2 || 7.5% || N/A || N/A || N/A || N/A |- | 3 || 10% || N/A || {{Money|250}} || {{Money|35}} || {{Money|600}} |- | 4 || 12.5% || N/A || {{Money|500}} || {{Money|50}} || {{Money|1250}} |- | 5 || 15% || 5% || {{Money|750}} || {{Money|75}} || {{Money|2250}} |} {| class="wikitable stats-table" ! colspan="9" | Red Track |- ! Level !! Active Damage Buff !! Inactive Damage Buff !! Damage !! Pulses !! Cooldown !! Base Defense Drop !! Defense Drop Per Tower || Max Defense Drop |- | 2 || 10% || N/A || N/A || N/A || N/A || N/A || N/A || N/A |- | 3 || 12.5% || N/A || 25 || 3 || 1.5 || 2% || 0.25% || 10% |- | 4 || 15% || N/A || 50 || 3 || 1.5 || 3% || 0.25% || 12% |- | 5 || 20% || 7.5% || 75 || 4 || 1.5 || 5% || 0.25% || 15% |} </div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Saboteur Update (22 April 2026) – Hardcore Rework Update (5 June 2026)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DefaultDJBoothIconIGAug2024.png|100px]] |Unlock Cost = {{Coins|5,000}} |Category = Advanced |Role = Support |Cost = {{Money|850}} |Footprint = 2.5 |Sell Price = {{Money|283}} |Placement Type = Ground |Damage = N/A |Damage Type = N/A |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1 |Hidden = N/A |Range = [[File:Range Icon.png|20px|Range]]12 |Lead = {{Lead|Lead Detection}}Level 3+ |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]1 |Fly = N/A |Title1 = Range Buff |Stat1 = [[File:Range Buff.png|20px|Range Buff]]12.5% |Title2 = Discount Buff |Stat2 = [[File:Discount Buff.png|20px|Range Buff]]5% }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Laptop Studio|Cost = {{Money|300}}|Image = [[File:DJBoothLevel1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] Sell Price changes to {{Money|383}}}} {{Upgrade|Level = Level 2|Upgrade Title = Party Mode|Cost = {{Money|1,250}}|Image = [[File:DJBoothLevel2.png|100px]]|Information = {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 12.5% > 15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 5% > 7.5% [[Discount Buff]] [[File:Discount Buff.png|20px|[[Discount Buff]]]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Unlocks Red Track|Description = Provides a 10% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] }} Sell Price changes to {{Money|800}}}} {{Upgrade|Level = Level 3|Upgrade Title = Thrifty Music|Cost = {{Money|3,000}}|Image = [[File:DJBoothLevel3.png|100px]]|Information = {{CollapsibleUpgrade|Title = Drop the Beat Ability|Description = Performs different abilities based on the current track •Purple: Creates pulses that knockback enemies and apply slowness to them, with slowness increasing for each tower in its range •Green: Generates {{Money|Cash}} when used, with the amount increasing for each tower in its range •Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced •30s Cooldown }} {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 15% > 17.5% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +3 Pulses •1.5 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] •20 Knockback Force {{Knockback}} •6 Max Hits 0 > 5 Slowness Time [[File:Slowness.png|20px|Slowness Time]] 0% > 10% Base Slowness [[File:Slowness.png|20px|Base Slowness]] 0% > 1% Slowness per Tower [[File:Slowness.png|20px|Slowness per Tower]] 0% > 25% Max Slowness [[File:Slowness.png|20px|Max Slowness]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 7.5% > 10% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|0}} > {{Money|250}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|0}} > {{Money|35}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|0}} > {{Money|600}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 10% > 12.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +20 Damage [[File:Damage_Icon.png|20px|Damage]] +3 Pulses •1.5 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] +Lead Detection {{Lead|Lead Detection}} 0% > 2% Base Defense Drop {{Defense|Base Defense Drop}} 0% > 0.25% Defense Drop per Tower {{Defense|Defense Drop per Tower}} 0% > 10% Max Defense Drop {{Defense|Max Defense Drop}} }} Sell Price changes to {{Money|1,800}}}} {{Upgrade|Level = Level 4|Upgrade Title = Audio Visualizer|Cost = {{Money|8,000}}|Image = [[File:DJBoothLevel4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 17.5% > 22.5% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] 5 > 8 Slowness Time [[File:Slowness.png|20px|Slowness Time]] 25% > 30% Max Slowness [[File:Slowness.png|20px|Max Slowness]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 10% > 12.5% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|250}} > {{Money|500}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|35}} > {{Money|50}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|600}} > {{Money|1,250}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 12.5% > 15% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +30 Damage [[File:Damage_Icon.png|20px|Damage]] 2% > 3% Base Defense Drop {{Defense}} 10% > 12% Max Defense Drop {{Defense|Max Defense Drop}} }} Sell Price changes to {{Money|4,466}}}} {{Upgrade|Level = Level 5|Upgrade Title = Apocalypse Rave|Cost = {{Money|20,000}}|Image = [[File:DJBoothLevel5.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] {{CollapsibleUpgrade|Title = Trinity Buff|Description = Applies all buffs at all times, but at reduced power if its track is not active •10% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] •5% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] •7.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] }} {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 22.5% > 25% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +1 Pulses +2 Max Hits 8 > 10 Slowness Time [[File:Slowness.png|20px|Slowness Time]] 30% > 35% Max Slowness [[File:Slowness.png|20px|Max Slowness]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 12.5% > 15% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|500}} > {{Money|750}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|50}} > {{Money|75}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|1,250}} > {{Money|2,250}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 15% > 20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +25 Damage [[File:Damage_Icon.png|20px|Damage]] +1 Pulses 3% > 5% Base Defense Drop {{Defense}} 12% > 15% Max Defense Drop {{Defense|Max Defense Drop}} }} Sell Price changes to {{Money|11,133}}}} ==Ability== {{Ability|Level Unlock = Level 3+|Cooldown Time= 30s Cooldown|Initial Cooldown Time = 10s Initial Cooldown|Ability Title = Drop the Beat|Image = [[File:DroptheBeatAbility.png|100px]]|Information = Performs an ability based on the track. •Purple: Creates pulses that knockback enemies and apply slowness to enemies, with slowness increasing for each tower in its range. •Green: Generates {{Money|Cash}} when used, with the amount increasing for each tower in its range. •Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced. }} ==Statistics== {{neow|<nowiki> <var> $TP$ = $FNC-TOTAL-COST$ $COST$ = 850; 300; 1250; 3000; 8000; 20000 $FSE-DETECTION$ = ; 3; $FSE-UPGRADE$ = Laptop Studio; Party Mode; Thrifty Music; Audio Visualizer; Apocalypse Rave $FSE-UPGRADEICON$ = 95144637961093; 113548130163293; 101877307760287; 123117801948681; 113854542319656 $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="4" | DJ Booth Stats |- ! Level !! Cost !! Total Cost !! Range |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 |- | 1 || $R$ || $R$ || 15 |- | 2 || $R$ || $R$ || 15 |- | 3 || $R$ || $R$ || 15 |- | 4 || $R$ || $R$ || 16.5 |- | 5 || $R$ || $R$ || 18 |} {| class="wikitable stats-table" ! colspan="11" | Purple Track |- ! Level !! Active Range Buff !! Inactive Range Buff !! Pulses !! Cooldown !! Max Hits !! Knockback Force !! Slowness Time !! Base Slowness !! Slowness Per Tower !! Max Slowness |- | 0 || 12.5% || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |- | 1 || 12.5% || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |- | 2 || 15% || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |- | 3 || 17.5% || N/A || 3 || 1.5 || 6 || 20 || 5 || 10% || 1% || 25% |- | 4 || 22.5% || N/A || 3 || 1.5 || 6 || 20 || 8 || 10% || 1% || 30% |- | 5 || 25% || 10% || 4 || 1.5 || 8 || 20 || 10 || 10% || 1% || 35% |} {| class="wikitable stats-table" ! colspan="6" | Green Track |- ! Level !! Active Discount Buff !! Inactive Discount Buff !! Base Cash !! Cash Per Tower !! Max Cash |- | 0 || 5% || N/A || N/A || N/A || N/A |- | 1 || 5% || N/A || N/A || N/A || N/A |- | 2 || 7.5% || N/A || N/A || N/A || N/A |- | 3 || 10% || N/A || {{Money|250}} || {{Money|35}} || {{Money|600}} |- | 4 || 12.5% || N/A || {{Money|500}} || {{Money|50}} || {{Money|1250}} |- | 5 || 15% || 5% || {{Money|750}} || {{Money|75}} || {{Money|2250}} |} {| class="wikitable stats-table" ! colspan="9" | Red Track |- ! Level !! Active Damage Buff !! Inactive Damage Buff !! Damage !! Pulses !! Cooldown !! Base Defense Drop !! Defense Drop Per Tower || Max Defense Drop |- | 2 || 10% || N/A || N/A || N/A || N/A || N/A || N/A || N/A |- | 3 || 12.5% || N/A || 20 || 3 || 1.5 || 2% || 0.25% || 10% |- | 4 || 15% || N/A || 50 || 3 || 1.5 || 3% || 0.25% || 12% |- | 5 || 20% || 7.5% || 75 || 4 || 1.5 || 5% || 0.25% || 15% |} </div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Shock and Awe Update (28 January 2026) – Saboteur Update (22 April 2026)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DefaultDJBoothIconIGAug2024.png|100px]] |Unlock Cost = {{Coins|5,000}} |Category = Advanced |Role = Support |Cost = {{Money|850}} |Footprint = 2.5 |Sell Price = {{Money|283}} |Placement Type = Ground |Damage = N/A |Damage Type = N/A |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1 |Hidden = N/A |Range = [[File:Range Icon.png|20px|Range]]12 |Lead = {{Lead|Lead Detection}}Level 3+ |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]1 |Fly = N/A |Title1 = Range Buff |Stat1 = [[File:Range Buff.png|20px|Range Buff]]12.5% |Title2 = Discount Buff |Stat2 = [[File:Discount Buff.png|20px|Range Buff]]5% }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Laptop Studio|Cost = {{Money|300}}|Image = [[File:DJBoothLevel1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] Sell Price changes to {{Money|383}}}} {{Upgrade|Level = Level 2|Upgrade Title = Party Mode|Cost = {{Money|1,250}}|Image = [[File:DJBoothLevel2.png|100px]]|Information = {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 12.5% > 15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 5% > 7.5% [[Discount Buff]] [[File:Discount Buff.png|20px|[[Discount Buff]]]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Unlocks Red Track|Description = Provides a 10% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] }} Sell Price changes to {{Money|800}}}} {{Upgrade|Level = Level 3|Upgrade Title = Thrifty Music|Cost = {{Money|3,000}}|Image = [[File:DJBoothLevel3.png|100px]]|Information = {{CollapsibleUpgrade|Title = Drop the Beat Ability|Description = Performs different abilities based on the current track •Purple: Creates pulses that knockback enemies and apply slowness to them, with slowness increasing for each tower in its range •Green: Generates {{Money|Cash}} when used, with the amount increasing for each tower in its range •Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced •30s Cooldown }} {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 15% > 17.5% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +3 Pulses •1.5 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] •20 Knockback Force {{Knockback}} •6 Max Hits 0 > 6 Slowness Time [[File:Slowness.png|20px|Slowness Time]] 0% > 20% Base Slowness [[File:Slowness.png|20px|Base Slowness]] 0% > 1% Slowness per Tower [[File:Slowness.png|20px|Slowness per Tower]] 0% > 40% Max Slowness [[File:Slowness.png|20px|Max Slowness]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 7.5% > 10% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|0}} > {{Money|250}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|0}} > {{Money|35}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|0}} > {{Money|600}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 10% > 12.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +15 Damage [[File:Damage_Icon.png|20px|Damage]] +3 Pulses •1.5 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] +Lead Detection {{Lead|Lead Detection}} 0% > 3% Base Defense Drop {{Defense|Base Defense Drop}} 0% > 1% Defense Drop per Tower {{Defense|Defense Drop per Tower}} 0% > 12% Max Defense Drop {{Defense|Max Defense Drop}} }} Sell Price changes to {{Money|1,800}}}} {{Upgrade|Level = Level 4|Upgrade Title = Audio Visualizer|Cost = {{Money|8,000}}|Image = [[File:DJBoothLevel4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 17.5% > 22.5% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +1 Max Hits 6 > 8 Slowness Time [[File:Slowness.png|20px|Slowness Time]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 10% > 12.5% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|250}} > {{Money|500}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|35}} > {{Money|50}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|600}} > {{Money|1,250}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 12.5% > 15% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +10 Damage [[File:Damage_Icon.png|20px|Damage]] 3% > 5% Base Defense Drop {{Defense}} 12% > 15% Max Defense Drop {{Defense|Max Defense Drop}} }} Sell Price changes to {{Money|4,466}}}} {{Upgrade|Level = Level 5|Upgrade Title = Apocalypse Rave|Cost = {{Money|20,000}}|Image = [[File:DJBoothLevel5.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] {{CollapsibleUpgrade|Title = Trinity Buff|Description = Applies all buffs at all times, but at reduced power if its track is not active •10% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] •5% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] •7.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] }} {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 22.5% > 25% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +1 Pulses +1 Max Hits 8 > 10 Slowness Time [[File:Slowness.png|20px|Slowness Time]] 20% > 30% Base Slowness [[File:Slowness.png|20px|Base Slowness]] 40% > 50% Max Slowness [[File:Slowness.png|20px|Max Slowness]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 12.5% > 15% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|500}} > {{Money|750}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|50}} > {{Money|75}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|1,250}} > {{Money|2,250}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 15% > 20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +25 Damage [[File:Damage_Icon.png|20px|Damage]] +1 Pulses 5% > 6% Base Defense Drop {{Defense}} 15% > 18% Max Defense Drop {{Defense|Max Defense Drop}} }} Sell Price changes to {{Money|11,133}}}} ==Ability== {{Ability|Level Unlock = Level 3+|Cooldown Time= 30s Cooldown|Initial Cooldown Time = 10s Initial Cooldown|Ability Title = Drop the Beat|Image = [[File:DroptheBeatAbility.png|100px]]|Information = Performs an ability based on the track. •Purple: Creates pulses that knockback enemies and apply slowness to enemies, with slowness increasing for each tower in its range. •Green: Generates {{Money|Cash}} when used, with the amount increasing for each tower in its range. •Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced. }} ==Statistics== <div class="overflow-box"> {| class="wikitable stats-table" !Level !Total Price !Range |- |0 |{{Money|850}} |12 |- |1 |{{Money|1,150}} |15 |- |2 |{{Money|2,400}} |15 |- |3 |{{Money|5,400}} |15 |- |4 |{{Money|13,400}} |16.5 |- |5 |{{Money|33,400}} |18 |} </div> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="11" |Purple Track |- ! rowspan="2" |Level ! colspan="2" |[[Range Buff]] ! rowspan="2" |Pulses ! rowspan="2" |Cooldown ! rowspan="2" |Max Hits ! rowspan="2" |Knockback Force ! rowspan="2" |Slowness Time ! rowspan="2" |Base Slowness ! rowspan="2" |Slowness per Tower ! rowspan="2" |Max Slowness |- !Active !Inactive |- |0 |12.5% |0% |N/A |N/A |N/A |N/A |N/A |N/A |N/A |N/A |- |1 |12.5% |0% |N/A |N/A |N/A |N/A |N/A |N/A |N/A |N/A |- |2 |15% |0% |N/A |N/A |N/A |N/A |N/A |N/A |N/A |N/A |- |3 |17.5% |0% |3 |1.5 |6 |20 |6 |20% |1% |40% |- |4 |22.5% |0% |3 |1.5 |7 |20 |8 |20% |1% |40% |- |5 |25% |10% |4 |1.5 |8 |20 |10 |30% |1% |50% |} </div> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="6" |Green Track |- ! rowspan="2" |Level ! colspan="2" | ! rowspan="2" |Base Cash ! rowspan="2" |Cash per Tower ! rowspan="2" |Max Cash |- !Active !Inactive |- |0 |5% |0% |N/A |N/A |N/A |- |1 |5% |0% |N/A |N/A |N/A |- |2 |7.5% |0% |N/A |N/A |N/A |- |3 |10% |0% |{{Money|250}} |{{Money|35}} |{{Money|600}} |- |4 |12.5% |0% |{{Money|500}} |{{Money|50}} |{{Money|1,250}} |- |5 |15% |5% |{{Money|750}} |{{Money|75}} |{{Money|2,250}} |} </div> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="9" |Red Track |- ! rowspan="2" |Level ! colspan="2" |[[Damage Buff]] ! rowspan="2" |Damage ! rowspan="2" |Pulses ! rowspan="2" |Cooldown ! rowspan="2" |Base Defense Drop ! rowspan="2" |Defense Drop per Tower ! rowspan="2" |Max Defense Drop |- !Active !Inactive |- |2 |10% |0% |N/A |N/A |N/A |N/A |N/A |N/A |- |3 |12.5% |0% |15 |3 |1.5 |3% |1% |12% |- |4 |15% |0% |25 |3 |1.5 |5% |1% |15% |- |5 |20% |7.5% |50 |4 |1.5 |6% |1% |18% |} </div> </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''26 November 2025 – Shock and Awe Update (28 January 2026)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DefaultDJBoothIconIGAug2024.png|100px]] |Unlock Cost = {{Coins|5,000}} |Category = Advanced |Role = Support |Cost = {{Money|1,200}} |Footprint = 2.5 |Sell Price = {{Money|400}} |Placement Type = Ground |Damage = N/A |Damage Type = N/A |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1 |Hidden = N/A |Range = [[File:Range Icon.png|20px|Range]]12 |Lead = {{Lead|Lead Detection}}Level 3+ |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]1 |Fly = N/A |Title1 = Range Buff |Stat1 = [[File:Range Buff.png|20px|Range Buff]]12.5% |Title2 = Discount Buff |Stat2 = [[File:Discount Buff.png|20px|Range Buff]]5% }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Laptop Studio|Cost = {{Money|300}}|Image = [[File:DJBoothLevel1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] Sell Price changes to {{Money|500}}}} {{Upgrade|Level = Level 2|Upgrade Title = Party Mode|Cost = {{Money|1,250}}|Image = [[File:DJBoothLevel2.png|100px]]|Information = {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 12.5% > 15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 5% > 7.5% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Unlocks Red Track|Description = Provides a 10% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] }} Sell Price changes to {{Money|916}}}} {{Upgrade|Level = Level 3|Upgrade Title = Thrifty Music|Cost = {{Money|3,000}}|Image = [[File:DJBoothLevel3.png|100px]]|Information = {{CollapsibleUpgrade|Title = Drop the Beat Ability|Description = Performs different abilities based on the current track •Purple: Creates pulses that knockback enemies and apply slowness to them, with slowness increasing for each tower in its range •Green: Generates {{Money|Cash}} when used, with the amount increasing for each tower in its range •Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced •30s Cooldown }} {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 15% > 17.5% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +3 Pulses •1.5 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] •20 Knockback Force {{Knockback}} •8 Max Hits 0 > 6 Slowness Time [[File:Slowness.png|20px|Slowness Time]] 0% > 20% Base Slowness [[File:Slowness.png|20px|Base Slowness]] 0% > 1% Slowness per Tower [[File:Slowness.png|20px|Slowness per Tower]] 0% > 40% Max Slowness [[File:Slowness.png|20px|Max Slowness]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 7.5% > 10% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|0}} > {{Money|250}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|0}} > {{Money|35}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|0}} > {{Money|600}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 10% > 12.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +15 Damage [[File:Damage_Icon.png|20px|Damage]] +3 Pulses •1.5 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] +Lead Detection {{Lead|Lead Detection}} 0% > 5% Base Defense Drop {{Defense|Base Defense Drop}} 0% > 1% Defense Drop per Tower {{Defense|Defense Drop per Tower}} 0% > 25% Max Defense Drop {{Defense|Max Defense Drop}} }} Sell Price changes to {{Money|1,916}}}} {{Upgrade|Level = Level 4|Upgrade Title = Audio Visualizer|Cost = {{Money|8,000}}|Image = [[File:DJBoothLevel4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 17.5% > 22.5% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +2.5 Knockback Force {{Knockback}} +1 Max Hits 6 > 8 Slowness Time [[File:Slowness.png|20px|Slowness Time]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 10% > 12.5% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|250}} > {{Money|500}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|35}} > {{Money|50}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|600}} > {{Money|1,250}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 12.5% > 15% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +10 Damage [[File:Damage_Icon.png|20px|Damage]] 5% > 7% Base Defense Drop {{Defense}} }} Sell Price changes to {{Money|4,583}}}} {{Upgrade|Level = Level 5|Upgrade Title = Apocalypse Rave|Cost = {{Money|20,000}}|Image = [[File:DJBoothLevel5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] {{CollapsibleUpgrade|Title = Trinity Buff|Description = Applies all buffs at all times, but at reduced power if its track is not active •12.5% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] •7.5% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] •10% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] }} {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 22.5% > 25% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +1 Pulses -2.5 Knockback Force {{Knockback}} +1 Max Hits 8 > 10 Slowness Time [[File:Slowness.png|20px|Slowness Time]] 20% > 30% Base Slowness [[File:Slowness.png|20px|Base Slowness]] 40% > 50% Max Slowness [[File:Slowness.png|20px|Max Slowness]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 12.5% > 15% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|500}} > {{Money|750}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|50}} > {{Money|75}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|1,250}} > {{Money|2,250}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 15% > 20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +25 Damage [[File:Damage_Icon.png|20px|Damage]] +1 Pulses 7% > 10% Base Defense Drop {{Defense}} }} Sell Price changes to {{Money|11,250}}}} ==Ability== {{Ability|Level Unlock = Level 3+|Cooldown Time= 30s Cooldown|Initial Cooldown Time = 10s Initial Cooldown|Ability Title = Drop the Beat|Image = [[File:DroptheBeatAbility.png|100px]]|Information = Performs an ability based on the track. •Purple: Creates pulses that knockback enemies and apply slowness to enemies, with slowness increasing for each tower in its range. •Green: Generates {{Money|Cash}} when used, with the amount increasing for each tower in its range. •Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced. }} ==Statistics== <div class="overflow-box"> {| class="wikitable stats-table" |- !Level !Total Price !Range |- |0 |{{Money|1,200}} |12 |- |1 |{{Money|1,500}} |15 |- |2 |{{Money|2,750}} |15 |- |3 |{{Money|5,750}} |15 |- |4 |{{Money|13,750}} |16.5 |- |5 |{{Money|33,750}} |18.5 |} </div> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="11" |Purple Track |- ! rowspan="2" |Level ! colspan="2" |[[Range Buff]] ! rowspan="2" |Pulses ! rowspan="2" |Cooldown ! rowspan="2" |Max Hits ! rowspan="2" |Knockback Force ! rowspan="2" |Slowness Time ! rowspan="2" |Base Slowness ! rowspan="2" |Slowness per Tower ! rowspan="2" |Max Slowness |- !Active !Inactive |- |0 |12.5% |0% |N/A |N/A |N/A |N/A |N/A |N/A |N/A |N/A |- |1 |12.5% |0% |N/A |N/A |N/A |N/A |N/A |N/A |N/A |N/A |- |2 |15% |0% |N/A |N/A |N/A |N/A |N/A |N/A |N/A |N/A |- |3 |17.5% |0% |3 |1.5 |8 |20 |6 |20% |1% |40% |- |4 |22.5% |0% |3 |1.5 |9 |22.5 |8 |20% |1% |40% |- |5 |25% |12.5% |4 |1.5 |10 |20 |10 |30% |1% |50% |} </div> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="6" |Green Track |- ! rowspan="2" |Level ! colspan="2" | ! rowspan="2" |Base Cash ! rowspan="2" |Cash per Tower ! rowspan="2" |Max Cash |- !Active !Inactive |- |0 |5% |0% |N/A |N/A |N/A |- |1 |5% |0% |N/A |N/A |N/A |- |2 |7.5% |0% |N/A |N/A |N/A |- |3 |10% |0% |{{Money|250}} |{{Money|35}} |{{Money|600}} |- |4 |12.5% |0% |{{Money|500}} |{{Money|50}} |{{Money|1,250}} |- |5 |15% |7.5% |{{Money|750}} |{{Money|75}} |{{Money|2,250}} |} </div> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="9" |Red Track |- ! rowspan="2" |Level ! colspan="2" |[[Damage Buff]] ! rowspan="2" |Damage ! rowspan="2" |Pulses ! rowspan="2" |Cooldown ! rowspan="2" |Base Defense Drop ! rowspan="2" |Defense Drop per Tower ! rowspan="2" |Max Defense Drop |- !Active !Inactive |- |2 |10% |0% |N/A |N/A |N/A |N/A |N/A |N/A |- |3 |12.5% |0% |15 |3 |1.5 |5% |1% |25% |- |4 |15% |0% |25 |3 |1.5 |7% |1% |25% |- |5 |20% |10% |50 |4 |1.5 |10% |1% |25% |} </div> </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''28 August 2024 – 26 November 2025'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DefaultDJBoothIconIGAug2024.png|100px]] |Unlock Cost = {{Coins|5,000}} |Category = Advanced |Role = Support |Cost = {{Money|1,200}} |Footprint = 2.5 |Sell Price = {{Money|400}} |Placement Type = Ground |Damage = N/A |Damage Type = N/A |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1 |Hidden = N/A |Range = [[File:Range Icon.png|20px|Range]]12 |Lead = {{Lead|Lead Detection}}Level 3+ |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]1 |Fly = N/A |Title1 = Range Buff |Stat1 = [[File:Range Buff.png|20px|Range Buff]]12.5% |Title2 = Discount Buff |Stat2 = [[File:Discount Buff.png|20px|Range Buff]]5% }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Laptop Studio|Cost = {{Money|300}}|Image = [[File:DJBoothLevel1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] Sell Price changes to {{Money|500}}}} {{Upgrade|Level = Level 2|Upgrade Title = Party Mode|Cost = {{Money|1,250}}|Image = [[File:DJBoothLevel2.png|100px]]|Information = {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 12.5% > 15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 5% > 7.5% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Unlocks Red Track|Description = Provides a 10% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] }} Sell Price changes to {{Money|916}}}} {{Upgrade|Level = Level 3|Upgrade Title = Thrifty Music|Cost = {{Money|3,000}}|Image = [[File:DJBoothLevel3.png|100px]]|Information = {{CollapsibleUpgrade|Title = Drop the Beat Ability|Description = Performs different abilities based on the current track •Purple: Creates pulses that knockback enemies and apply slowness to them, with slowness increasing for each tower in its range •Green: Generates {{Money|Cash}} when used, with the amount increasing for each tower in its range •Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced •30s Cooldown }} {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 15% > 17.5% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +3 Pulses •1.5 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] •20 Knockback Force {{Knockback}} •8 Max Hits 0 > 6 Slowness Time [[File:Slowness.png|20px|Slowness Time]] 0% > 20% Base Slowness [[File:Slowness.png|20px|Base Slowness]] 0% > 1% Slowness per Tower [[File:Slowness.png|20px|Slowness per Tower]] 0% > 40% Max Slowness [[File:Slowness.png|20px|Max Slowness]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 7.5% > 10% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|0}} > {{Money|250}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|0}} > {{Money|35}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|0}} > {{Money|600}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 10% > 12.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +15 Damage [[File:Damage_Icon.png|20px|Damage]] +3 Pulses •1.5 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] +Lead Detection {{Lead|Lead Detection}} 0% > 5% Base Defense Drop {{Defense|Base Defense Drop}} 0% > 1% Defense Drop per Tower {{Defense|Defense Drop per Tower}} 0% > 25% Max Defense Drop {{Defense|Max Defense Drop}} }} Sell Price changes to {{Money|1,916}}}} {{Upgrade|Level = Level 4|Upgrade Title = Audio Visualizer|Cost = {{Money|8,000}}|Image = [[File:DJBoothLevel4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 17.5% > 22.5% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +2.5 Knockback Force {{Knockback}} +1 Max Hits 6 > 8 Slowness Time [[File:Slowness.png|20px|Slowness Time]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 10% > 12.5% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|250}} > {{Money|500}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|35}} > {{Money|50}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|600}} > {{Money|1,250}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 12.5% > 15% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +10 Damage [[File:Damage_Icon.png|20px|Damage]] 5% > 7% Base Defense Drop {{Defense}} }} Sell Price changes to {{Money|4,583}}}} {{Upgrade|Level = Level 5|Upgrade Title = Apocalypse Rave|Cost = {{Money|20,000}}|Image = [[File:DJBoothLevel5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] {{CollapsibleUpgrade|Title = Trinity Buff|Description = Applies all buffs at all times, but at reduced power if its track is not active •12.5% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] •7.5% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] •10% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] }} {{CollapsibleUpgrade|Style = DJPurple|Title = Purple Track|Description = 22.5% > 25% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]] +1 Pulses -2.5 Knockback Force {{Knockback}} +1 Max Hits 8 > 10 Slowness Time [[File:Slowness.png|20px|Slowness Time]] 20% > 30% Base Slowness [[File:Slowness.png|20px|Base Slowness]] 40% > 50% Max Slowness [[File:Slowness.png|20px|Max Slowness]] }} {{CollapsibleUpgrade|Style = DJGreen|Title = Green Track|Description = 12.5% > 15% [[Discount Buff]] [[File:Discount Buff.png|20px|Discount Buff]] {{Money|500}} > {{Money|750}} Base Cash [[File:Cash Icon.png|20px|Base Cash]] {{Money|50}} > {{Money|75}} Cash per Tower [[File:Cash Icon.png|20px|Cash per Tower]] {{Money|1,250}} > {{Money|2,250}} Max Cash [[File:Cash Icon.png|20px|Max Cash]] }} {{CollapsibleUpgrade|Style = DJRed|Title = Red Track|Description = 15% > 20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]] +25 Damage [[File:Damage_Icon.png|20px|Damage]] +1 Pulses 7% > 10% Base Defense Drop {{Defense}} }} Sell Price changes to {{Money|11,250}}}} ==Ability== {{Ability|Level Unlock = Level 3+|Cooldown Time= 30s Cooldown|Ability Title = Drop the Beat|Image = [[File:DroptheBeatAbility.png|100px]]|Information = Performs an ability based on the track. •Purple: Creates pulses that knockback enemies and apply slowness to enemies, with slowness increasing for each tower in its range. •Green: Generates {{Money|Cash}} when used, with the amount increasing for each tower in its range. •Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced. }} ==Statistics== <div class="overflow-box"> {| class="wikitable stats-table" |- !Level !Total Price !Range |- |0 |{{Money|1,200}} |12 |- |1 |{{Money|1,500}} |15 |- |2 |{{Money|2,750}} |15 |- |3 |{{Money|5,750}} |15 |- |4 |{{Money|13,750}} |16.5 |- |5 |{{Money|33,750}} |18.5 |} </div> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="11" |Purple Track |- ! rowspan="2" |Level ! colspan="2" |[[Range Buff]] ! rowspan="2" |Pulses ! rowspan="2" |Cooldown ! rowspan="2" |Max Hits ! rowspan="2" |Knockback Force ! rowspan="2" |Slowness Time ! rowspan="2" |Base Slowness ! rowspan="2" |Slowness per Tower ! rowspan="2" |Max Slowness |- !Active !Inactive |- |0 |12.5% |0% |N/A |N/A |N/A |N/A |N/A |N/A |N/A |N/A |- |1 |12.5% |0% |N/A |N/A |N/A |N/A |N/A |N/A |N/A |N/A |- |2 |15% |0% |N/A |N/A |N/A |N/A |N/A |N/A |N/A |N/A |- |3 |17.5% |0% |3 |1.5 |8 |20 |6 |20% |1% |40% |- |4 |22.5% |0% |3 |1.5 |9 |22.5 |8 |20% |1% |40% |- |5 |25% |12.5% |4 |1.5 |10 |20 |10 |30% |1% |50% |} </div> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="6" |Green Track |- ! rowspan="2" |Level ! colspan="2" | ! rowspan="2" |Base Cash ! rowspan="2" |Cash per Tower ! rowspan="2" |Max Cash |- !Active !Inactive |- |0 |5% |0% |N/A |N/A |N/A |- |1 |5% |0% |N/A |N/A |N/A |- |2 |7.5% |0% |N/A |N/A |N/A |- |3 |10% |0% |{{Money|250}} |{{Money|35}} |{{Money|600}} |- |4 |12.5% |0% |{{Money|500}} |{{Money|50}} |{{Money|1,250}} |- |5 |15% |7.5% |{{Money|750}} |{{Money|75}} |{{Money|2,250}} |} </div> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="9" |Red Track |- ! rowspan="2" |Level ! colspan="2" |[[Damage Buff]] ! rowspan="2" |Damage ! rowspan="2" |Pulses ! rowspan="2" |Cooldown ! rowspan="2" |Base Defense Drop ! rowspan="2" |Defense Drop per Tower ! rowspan="2" |Max Defense Drop |- !Active !Inactive |- |2 |10% |0% |N/A |N/A |N/A |N/A |N/A |N/A |- |3 |12.5% |0% |15 |3 |1.5 |5% |1% |25% |- |4 |15% |0% |25 |3 |1.5 |7% |1% |25% |- |5 |20% |10% |50 |4 |1.5 |10% |1% |25% |} </div> </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Overhaul Update (29 October 2020) – 28 August 2024'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DJIcon.png|100px]] |Unlock Cost = {{Coins|5,000}}<ref>Prior to the 21st of December 2023, it had a cost of {{Coins|4,000}}.</ref> |Category = Advanced |Cost = {{Money|600}} |Footprint = 1.5 |Sell Price = {{Money|200}} |Placement Type = Ground |Damage = N/A |Damage Type = N/A |Firerate = N/A |Hidden = N/A |Range = [[File:Range Icon.png|20px|Range]]15 |Lead = N/A |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]1 |Fly = N/A |Title1 = Range Buff |Stat1 = [[File:Range Buff.png|20px|Range Buff]]10% }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Laptop Studio|Cost = {{Money|300}}|Image = [[File:DJ Booth 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] Sell Price changes to {{Money|300}}}} {{Upgrade|Level = Level 2|Upgrade Title = Party Mode|Cost = {{Money|850}}|Image = [[File:DJ Booth 3 New.png|100px]]|Information = 10% > 15% Range [[File:Range Buff.png|20px|Range Buff]] Sell Price changes to {{Money|583}}}} {{Upgrade|Level = Level 3|Upgrade Title = Thrifty Music|Cost = {{Money|2,500}}|Image = [[File:DJ Booth 2 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] 10% Discount [[File:Discount Buff.png|20px|Discount Buff]] Sell Price changes to {{Money|1,416}}}} {{Upgrade|Level = Level 4|Upgrade Title = Audio Visualizer|Cost = {{Money|4,000}}|Image = [[File:DJ Booth 4 New.png|100px]]|Information = 15% > 25% Range [[File:Range Buff.png|20px|Range Buff]] Sell Price changes to {{Money|2,750}}}} {{Upgrade|Level = Level 5|Upgrade Title = Apocalypse Rave|Cost = {{Money|9,000}}|Image = [[File:DJ Booth 5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 25% > 35% Range [[File:Range Buff.png|20px|Range Buff]] 10% > 20% Discount [[File:Discount Buff.png|20px|Discount Buff]] Sell Price changes to {{Money|5,750}}}} ==Statistics== <div class="overflowbugy" style="width:100%;overflow:auto;"> {| class="wikitable stats-table" |- !Level !Total Price !Range ![[Range Buff]] ![[Discount Buff]] |- |0 |{{Money|600}} |15 |10% |0% |- |1 |{{Money|900}} |17 |10% |0% |- |2 |{{Money|1,750}} |17 |15% |0% |- |3 |{{Money|4,250}} |18 |15% |10% |- |4 |{{Money|8,250}} |18 |25% |10% |- |5 |{{Money|17,250}} |20 |35% |20% |} </div> </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Hardcore Testing (28 August 2020 – 29 October 2020)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DJ Booth.png|100px]] |Unlock Cost = {{Coins|4,000}} |Cost = {{Money|600}} |Footprint = Large |Sell Price = {{Money|200}} |Placement Type = Ground |Damage = N/A |Damage Type = N/A |Firerate = N/A |Hidden = N/A |Range = [[File:Range Icon.png|20px|Range]]15 |Lead = N/A |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]1 |Fly = N/A |Title1 = Range Buff |Stat1 = [[File:Range Buff.png|20px|Range Buff]]10% }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Laptop Studio|Cost = {{Money|300}}|Image = [[File:DJ Booth 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] Sell Price changes to {{Money|300}}}} {{Upgrade|Level = Level 2|Upgrade Title = Party Mode|Cost = {{Money|850}}|Image = [[File:DJ Booth 3 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 10% > 15% Range [[File:Range Buff.png|20px|Range Buff]] Sell Price changes to {{Money|583}}}} {{Upgrade|Level = Level 3|Upgrade Title = Thrifty Music|Cost = {{Money|2,500}}|Image = [[File:DJ Booth 2 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 10% Discount [[File:Discount Buff.png|20px|Discount Buff]] Sell Price changes to {{Money|1,416}}}} {{Upgrade|Level = Level 4|Upgrade Title = Audio Visualizer|Cost = {{Money|4,000}}|Image = [[File:DJ Booth 4 New.png|100px]]|Information = 15% > 25% Range [[File:Range Buff.png|20px|Range Buff]] Sell Price changes to {{Money|2,750}}}} {{Upgrade|Level = Level 5|Upgrade Title = Apocalypse Rave|Cost = {{Money|9,000}}|Image = [[File:DJ Booth 5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 25% > 35% Range [[File:Range Buff.png|20px|Range Buff]] 10% > 20% Discount [[File:Discount Buff.png|20px|Discount Buff]] Sell Price changes to {{Money|5,750}}}} ==Statistics== <div class="overflowbugy" style="width:100%;overflow:auto;"> {| class="wikitable stats-table" |- !Level !Total Price !Range ![[Range Buff]] ![[Discount Buff]] |- |0 |{{Money|600}} |15 |10% |0% |- |1 |{{Money|900}} |17 |10% |0% |- |2 |{{Money|1,750}} |19 |15% |0% |- |3 |{{Money|4,250}} |21 |15% |10% |- |4 |{{Money|8,250}} |21 |25% |10% |- |5 |{{Money|17,250}} |23 |35% |20% |} </div> </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''13 January 2020 – Overhaul Update (29 October 2020)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DJ_Booth.png|100px]] |Unlock Cost = {{Coins|4,000}} |Cost = {{Money|600}} |Footprint = Large |Sell Price = {{Money|200}} |Placement Type = Ground |Damage = N/A |Damage Type = N/A |Firerate = N/A |Hidden = N/A |Range = [[File:Range Icon.png|20px|Range]]15 |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]1 |Title1 = Range Buff |Stat1 = [[File:Range Buff.png|20px|Range Buff]]10% }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Laptop Studio|Cost = {{Money|300}}|Image = [[File:DJ Booth 1.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] Sell Price changes to {{Money|300}}}} {{Upgrade|Level = Level 2|Upgrade Title = Party Mode|Cost = {{Money|850}}|Image = [[File:DJ Booth 2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 10% > 15% Range [[File:Range Buff.png|20px|Range Buff]] Sell Price changes to {{Money|583}}}} {{Upgrade|Level = Level 3|Upgrade Title = Thrifty Music|Cost = {{Money|2,500}}|Image = [[File:DJ Booth 3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 10% Discount [[File:Discount Buff.png|20px|Discount Buff]] Sell Price changes to {{Money|1,416}}}} {{Upgrade|Level = Level 4|Upgrade Title = Epic Speakers|Cost = {{Money|4,000}}|Image = [[File:DJ Booth 4.png|100px]]|Information = 15% > 25% Range [[File:Range Buff.png|20px|Range Buff]] Sell Price changes to {{Money|2,750}}}} {{Upgrade|Level = Level 5|Upgrade Title = Neon Rave|Cost = {{Money|9,001}}|Image = [[File:DJ Booth 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 25% > 35% Range [[File:Range Buff.png|20px|Range Buff]] 10% > 20% Discount [[File:Discount Buff.png|20px|Discount Buff]] Sell Price changes to {{Money|5,750}}}} ==Statistics== <div class="overflowbugy" style="width:100%;overflow:auto;"> {| class="wikitable stats-table" |- !Level !Total Price !Range ![[Range Buff]] ![[Discount Buff]] |- |0 |{{Money|600}} |15 |10% |0% |- |1 |{{Money|900}} |17 |10% |0% |- |2 |{{Money|1,750}} |19 |15% |0% |- |3 |{{Money|4,250}} |21 |15% |10% |- |4 |{{Money|8,250}} |21 |25% |10% |- |5 |{{Money|17,251}} |23 |35% |20% |} </div> </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''12 January 2020 – 13 January 2020'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DJ_Booth.png|100px]] |Unlock Cost = {{Coins|4,000}} |Cost = {{Money|600}} |Footprint = Large |Sell Price = {{Money|200}} |Placement Type = Ground |Damage = N/A |Damage Type = N/A |Firerate = N/A |Hidden = N/A |Range = [[File:Range Icon.png|20px|Range]]15 |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]2 |Title1 = Range Buff |Stat1 = [[File:Range Buff.png|20px|Range Buff]]10% }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Laptop Studio|Cost = {{Money|300}}|Image = [[File:DJ Booth 1.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] Sell Price changes to {{Money|300}}}} {{Upgrade|Level = Level 2|Upgrade Title = Party Mode|Cost = {{Money|850}}|Image = [[File:DJ Booth 2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 10% > 15% Range [[File:Range Buff.png|20px|Range Buff]] Sell Price changes to {{Money|583}}}} {{Upgrade|Level = Level 3|Upgrade Title = Thrifty Music|Cost = {{Money|2,500}}|Image = [[File:DJ Booth 3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 10% Discount [[File:Discount Buff.png|20px|Discount Buff]] Sell Price changes to {{Money|1,416}}}} {{Upgrade|Level = Level 4|Upgrade Title = Epic Speakers|Cost = {{Money|4,000}}|Image = [[File:DJ Booth 4.png|100px]]|Information = 15% > 25% Range [[File:Range Buff.png|20px|Range Buff]] Sell Price changes to {{Money|2,750}}}} {{Upgrade|Level = Level 5|Upgrade Title = Neon Rave|Cost = {{Money|9,001}}|Image = [[File:DJ Booth 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 25% > 35% Range [[File:Range Buff.png|20px|Range Buff]] 10% > 20% Discount [[File:Discount Buff.png|20px|Discount Buff]] Sell Price changes to {{Money|5,750}}}} ==Statistics== <div class="overflowbugy" style="width:100%;overflow:auto;"> {| class="wikitable stats-table" |- !Level !Total Price !Range ![[Range Buff]] ![[Discount Buff]] |- |0 |{{Money|600}} |15 |10% |0% |- |1 |{{Money|900}} |17 |10% |0% |- |2 |{{Money|1,750}} |19 |15% |0% |- |3 |{{Money|4,250}} |21 |15% |10% |- |4 |{{Money|8,250}} |21 |25% |10% |- |5 |{{Money|17,251}} |23 |35% |20% |} </div> </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''25 November 2019 – 12 January 2020'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DJ_Booth.png|100px]] |Unlock Cost = {{Coins|4,000}} |Cost = {{Money|600}} |Footprint = Large |Sell Price = {{Money|200}} |Placement Type = Ground |Damage = N/A |Damage Type = N/A |Firerate = N/A |Hidden = N/A |Range = [[File:Range Icon.png|20px|Range]]15 |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]1 |Title1 = Range Buff |Stat1 = [[File:Range Buff.png|20px|Range Buff]]10% }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Laptop Studio|Cost = {{Money|300}}|Image = [[File:DJ Booth 1.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] Sell Price changes to {{Money|300}}}} {{Upgrade|Level = Level 2|Upgrade Title = Party Mode|Cost = {{Money|850}}|Image = [[File:DJ Booth 2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 10% > 15% Range [[File:Range Buff.png|20px|Range Buff]] Sell Price changes to {{Money|583}}}} {{Upgrade|Level = Level 3|Upgrade Title = Thrifty Music|Cost = {{Money|2,500}}|Image = [[File:DJ Booth 3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 10% Discount [[File:Discount Buff.png|20px|Discount Buff]] Sell Price changes to {{Money|1,416}}}} {{Upgrade|Level = Level 4|Upgrade Title = Epic Speakers|Cost = {{Money|4,000}}|Image = [[File:DJ Booth 4.png|100px]]|Information = 15% > 25% Range [[File:Range Buff.png|20px|Range Buff]] Sell Price changes to {{Money|2,750}}}} {{Upgrade|Level = Level 5|Upgrade Title = Neon Rave|Cost = {{Money|9,001}}|Image = [[File:DJ Booth 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 25% > 35% Range [[File:Range Buff.png|20px|Range Buff]] 10% > 20% Discount [[File:Discount Buff.png|20px|Discount Buff]] Sell Price changes to {{Money|5,750}}}} ==Statistics== <div class="overflowbugy" style="width:100%;overflow:auto;"> {| class="wikitable stats-table" |- !Level !Total Price !Range ![[Range Buff]] ![[Discount Buff]] |- |0 |{{Money|600}} |15 |10% |0% |- |1 |{{Money|900}} |17 |10% |0% |- |2 |{{Money|1,750}} |19 |15% |0% |- |3 |{{Money|4,250}} |21 |15% |10% |- |4 |{{Money|8,250}} |21 |25% |10% |- |5 |{{Money|17,251}} |23 |35% |20% |} </div> </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''9 November 2019 – 25 November 2019'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DJ_Booth.png|100px]] |Unlock Cost = {{Coins|4,000}} |Cost = {{Money|600}} |Footprint = Large |Sell Price = {{Money|200}} |Placement Type = Ground |Damage = N/A |Damage Type = N/A |Firerate = N/A |Hidden = N/A |Range = [[File:Range Icon.png|20px|Range]]15 |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]1 |Title1 = Range Buff |Stat1 = [[File:Range Buff.png|20px|Range Buff]]10% }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Laptop Studio|Cost = {{Money|300}}|Image = [[File:DJ Booth 1.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] Sell Price changes to {{Money|300}}}} {{Upgrade|Level = Level 2|Upgrade Title = Party Mode|Cost = {{Money|850}}|Image = [[File:DJ Booth 2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 10% > 20% Range [[File:Range Buff.png|20px|Range Buff]] Sell Price changes to {{Money|583}}}} {{Upgrade|Level = Level 3|Upgrade Title = Thrifty Music|Cost = {{Money|2,500}}|Image = [[File:DJ Booth 3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 10% Discount [[File:Discount Buff.png|20px|Discount Buff]] Sell Price changes to {{Money|1,416}}}} {{Upgrade|Level = Level 4|Upgrade Title = Epic Speakers|Cost = {{Money|4,000}}|Image = [[File:DJ Booth 4.png|100px]]|Information = 20% > 35% Range [[File:Range Buff.png|20px|Range Buff]] Sell Price changes to {{Money|2,750}}}} {{Upgrade|Level = Level 5|Upgrade Title = Neon Rave|Cost = {{Money|9,001}}|Image = [[File:DJ Booth 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] 35% > 50% Range [[File:Range Buff.png|20px|Range Buff]] 10% > 20% Discount [[File:Discount Buff.png|20px|Discount Buff]] Sell Price changes to {{Money|5,750}}}} ==Statistics== <div class="overflowbugy" style="width:100%;overflow:auto;"> {| class="wikitable stats-table" |- !Level !Total Price !Range ![[Range Buff]] ![[Discount Buff]] |- |0 |{{Money|600}} |15 |10% |0% |- |1 |{{Money|900}} |17 |10% |0% |- |2 |{{Money|1,750}} |19 |20% |0% |- |3 |{{Money|4,250}} |21 |20% |10% |- |4 |{{Money|8,250}} |21 |35% |10% |- |5 |{{Money|17,251}} |23 |50% |20% |} </div> </center> </div> </div> ==Notes== <references/> __NOTOC__ {{TowerNavBox}}
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