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Elite Boomer
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{{EnemyTabs}} {{For|the [[Boomerang]] tower, [[Boomer]], Legacy [[Boomer (Legacy)|Boomer]], [[Boomer 1]], [[Boomer 2]]|other uses of [[Elite (Disambiguation)|Elite]]}} {{Zombie |image1 = EliteBoomer.png |mode_appearance = [[Molten Mode|{{Color|MoltenMode}}]] |first_wave_appearance = 21 |base_hp = [[File:HealthIcon.png|20px|Health]]900 (Molten)<br/>[[File:HealthIcon.png|20px|Health]]2,500 (Sandbox) |scale_hp = Duo - [[File:HealthIcon.png|20px|Health]]1,040<br/>Trio - [[File:HealthIcon.png|20px|Health]]1,130<br/>Quad - [[File:HealthIcon.png|20px|Health]]1,260 |defense = {{Defense}}30% |speed = [[File:SpeedIcon.png|20px|Speed]]Fast (6) |cash = {{Money|2,000}} on death (Molten)<br/>{{Money|5}} on death (Default) |spawned_by = [[Molten Warlord]] |hidden = No |fly = No |ghost = No |lead = No |immunity = {{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)<br/>{{Attr|Corpse}} (Variable) |ability1 = '''{{WikiAb|Weakening Bile}}''' - Upon its death, the '''Elite Boomer''' explodes into a bile bubble that applies a 50% [[Fatigue Debuff]] and 17.5% [[Range Debuff]] for 10 seconds and deals 600 damage to units in a radius of 10. }} {{QuoteContainer| {{QuoteBox|It looks like they're comprised of flammable nauseous gas. Stay away from it!|audio=MoltenWave21-2.ogg|[[Professor V]] dialogue on Wave 21 ([[Molten Mode|Molten]])}} }} ==Description== The '''Elite Boomer''' is an [[Enemies|enemy]] from [[Molten Mode|Molten]] mode that explodes upon its death, which debuffs [[towers]] caught in the bile bubble. It has average health but slightly fast speed. When killed, it creates a large explosion with a radius of 10. This applies a 50% [[Fatigue Debuff]] and 17.5% [[Range Debuff]] for 10 seconds. It also deals 600 damage to units. ==Appearance== The '''Elite Boomer''' has green skin. It has a bloated chest and stomach, with multiple tumors also being visible across its body. It wears multiple pieces of armor, including light yellow shoulder-pads, chestplate and helmet, with a few tubes on its arms. On its chest, it has multiple light yellow explosives attached to it with red neon lights, strapped to it with grey bandages. On its arms, it also has grey bandages. ==Strategy== *The '''Elite Boomer''' is quite fast, allowing it to quickly get to your towers and debuff them. **Additionally, it often times spawns alongside other, at times faste, which distract the towers from the '''Elite Boomer''' and allowing it to get closer to your towers. *Killing the '''Elite Boomer''' before it gets within range of your towers is the most ideal way to deal with '''Elite Boomers'''. Keep in mind that it has quite a long debuff time. **Placing your towers away from the path is a good way to avoid the '''Elite Boomer's''' debuff. **Long-range towers, such as the [[Turret]] are the best at keeping a distance away from the '''Elite Boomer'''. **The [[Engineer]]'s sentries can also be useful, as the sentries cannot be debuffed. *The [[DJ Booth]] allows towers to shoot the '''Elite Boomer''' from further away, potentially defeating it before it blows up near your towers. **It and the [[Commander]] can also partially negate the '''Elite Boomer's''' debuffs. *You cannot use the [[Medic]]'s ability to protect towers of the '''Elite Boomer's''' debuff. **Additionally, it is not possible to use any stun immune towers to stop the '''Elite Boomer''' from debuffing. ==Gallery== {{Gallery| {{GalleryHeader|Animations}} <gallery> EliteBoomerWalkingAnimation.gif|Walking animation (11 December 2024 β Present) </gallery> {{GalleryHeader|Converted Variants}} <gallery> EfHacker1EliteBoomer.png|Green variant, current version (11 June 2025 β Present) </gallery> {{GalleryHeader|Corpse Variants}} <gallery> CorpseEliteBoomer.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 β Present) </gallery> {{GalleryHeader|Promotional Videos}} <gallery> Tower Defense Simulator - "Prepare Your Defenses" Trailer|'''Elite Boomer''' on a promotional video. </gallery> {{GalleryHeader|Miscellaneous}} <gallery> IndexEliteBoomer.png|'''Elite Boomer''' on its [[Index]] icon. </gallery> }} ==Trivia== *The '''Elite Boomer''' was originally added in [[Fallen Mode|Fallen]] mode then ended up getting removed from it, leading to it being unused. **This would later be changed in [[v1.84.0]], where it would be brought back into the main modes through [[Molten Mode|Molten]] mode. ==Update History== *'''11 December 2024''' - [[v1.45.0]] **'''Elite Boomer''' added, replacing [[Boomer]] in [[Fallen Mode]]. *'''16 April 2025''' - [[v1.61.0]] **{{Bug}} No longer creates an explosion VFX upon death, unless triggered while it has [[Corpse (Attribute)|Corpse]]. *'''11 June 2025''' - [[v1.67.0]] **'''Elite Boomer''' removed from the main game, now only exists in [[Sandbox Mode|Sandbox]] mode if the player has its [[Logbooks|Logbook]]. *'''28 January 2026''' - [[v1.84.0]] **'''Elite Boomer''' re-added to the main game, now appears in [[Molten Mode|Molten]] mode. ***Has 900 health. ***Now gives {{Money|2,000}} on death. **Speed increased from Slightly Fast (4.5) to Fast (6), **[[Defense]] of 30% added. **''Weakening Bile'' ability changed. ***[[Range Debuff]] decreased from 50% to 17.5%. ***Explosion radius decreased from 15 to 10. {{Molten|[[Molten Necromancer]]|Wave 20|Elite Boomer|Wave 21|[[Molten Hound]]|Wave 22}} {{ZombieNavBox}} [[Category:Mid-Game]]
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