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{{EnemyTabs}} {{For|other uses of [[Fallen (Disambiguation)|Fallen]]}} {{Zombie |image1 = FallenHonorGuard.png |mode_appearance = [[Fallen Mode|{{Color|FallenMode}}]]{{InfoboxContainer|Events|*[[Korblox Temple|The Hunt: Mega Edition (Mega)]] *[[Korblox Temple|The Hunt: Mega Edition (Impossible)]] *[[Sk8 P4rk|The Takeover (Extreme)]]}} |first_wave_appearance = 35 (Fallen) ---- Originally:<br/>18 (Korblox Temple)<br>27 (The Takeover Extreme) |base_hp = [[File:HealthIcon.png|20px|Health]]100,000 (Fallen)<br/>[[File:HealthIcon.png|20px|Health]]75,000 (Sandbox) |scale_hp = Duo - [[File:HealthIcon.png|20px|Health]]115,000<br/>Trio - [[File:HealthIcon.png|20px|Health]]125,000<br/>Quad - [[File:HealthIcon.png|20px|Health]]140,000 |speed = [[File:SpeedIcon.png|20px|Speed]]Extremely Slow (0.9) |cash = {{Money|33,000}} every 33% health (Fallen)<br/>{{Money|2}} every 33% health (Default) |hidden = No |fly = No |ghost = No |lead = No |immunity = {{Attr|Stun}}<br/>{{Attr|Health Regen}} (Variable)<br/>{{BossList|Default|Ref = <ref>Applies only to the '''Fallen Honor Guard''' on Wave 35 in [[Fallen Mode|Fallen]] mode.</ref>}} |ability1 = '''{{WikiAb|For Honor}}''' - The '''Fallen Honor Guard''' smashes its flails to the ground, creating a 6 radius shockwave that stuns any tower for 6 seconds and deals 250 damage to any unit caught in it. |ability1_cooldown = 15 |ability2 = '''{{WikiAb|Guard's Grace}}''' - One second after spawning, the '''Fallen Honor Guard''' leaves a trail of goo, leaving one goo with a radius of 2.5 every 0.5 seconds that lasts for 6 minutes, which applies a 10% speed buff to any enemy that walks over it, that lasts 1 seconds. Puddles from multiple '''Fallen Honor Guards''' can stack and be applied multiple times. }} {{QuoteContainer|<tabber> |-|Current = {{QuoteBox|According to V's notes, that's the Fallen's most honored. They leave a trail of magic behind them that speeds up any enemy that steps on it!|[[Dispatcher]] dialogue on Wave 35 ([[Fallen Mode|Fallen]])}} |-|Version 2 = {{QuoteBox|Just when I thought we saw the worst of it.<br/>That's the most menacing champion of the Fallen Iβve ever seen!<br/>We need to do something quick if we got any chance of surviving this!|[[Commander (Narrator)|Commander]] dialogue on Wave 35 (Formerly, [[Fallen Mode|Fallen]])}} |-|The Takeover Event = {{QuoteBox|That's{{sic}} a Fallen Honor Guard!<br/>We need to get out of here!|audio = TakeoverExtremeWave27.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 27 ([[The Takeover Event]], Extreme)}} |-|The Hunt: Mega Edition = {{QuoteBox|A Fallen Honor Guard has appeared to lead the charge!<br/>The Fallen King has a lot of faith in the Korblox to send in one of his best!|[[Commander (Narrator)|Commander]] dialogue on Wave 18 ([[Korblox Temple]], Mega & Impossible)}} |-|Version 1 = {{QuoteBox|Just when I thought we saw the worst of it.<br/>That is the most terrifying champion of the Fallen Iβve ever seen!<br/>We need to do something quick if we got any chance of surviving this!|[[Commander (Narrator)|Commander]] dialogue on Wave 35 (Formerly, [[Fallen Mode|Fallen]])}} </tabber>}} ==Description== The '''Fallen Honor Guard''' is a mini boss that appears only in [[Fallen Mode|Fallen]] mode. It also appeared in [[The Takeover Event]]. It has a high amount of health, the highest for a non-boss enemy in the entire mode, only being beaten by the [[Fallen King]] and its [[Hidden Wave]] version, [[Awakened Fallen King]]. While it does have a high amount of health, it is slow. It has two abilities, first being ''For Honor'', where it smashes its flails to the ground, creating a shockwave that stuns any tower and damages any unit caught in it. The second ability is ''Guard's Grace,'' which makes it leave a puddle of goo every 0.5 seconds which lasts for 6 minutes. This trail of goo applies a 10% speed buff to any enemy that walks over it for 1 second. Puddles from multiple '''Fallen Honor Guards''' can stack their effects. ==Logbook Description== "''Fallen Honor Guards were the elite of the elite, chosen personally by the King to protect the kingdom's most sacred sites. They were there when the King failed to find new magic, and they stood guard as the Queen met her end. They are the Fallen King's most prized guards who had fallen, just as he did.''" ==Appearance== The '''Fallen Honor Guard''' is a hulking humanoid. It has black skin with multiple blue veins. It also has a few bandages around its arms. It has very dark teal and silver armor with cyan gems plating its whole body and a frog-mouth helm with cyan gems covering its whole head, and two large, spiked flails connected to its arms, which it smashes into the ground when using its ''For Honor'' ability. The gem on its chest plate emits blue light. All of its armor is covered in small amounts of dirt. When it walks, it leaves behind a purple trail, makes loud footsteps and shakes the screen. ==Strategy== *Deal with this enemy as soon as possible. Leaving it alive for too long will allow its ''Guard's Grace'' ability to leave a vast amount of goo, with a whopping 6 minute lifespan, on the path behind itself. This can give enemies that spawn behind it a huge advantage, allowing them to progress further. **In addition, the goo will most likely last towards the final wave, allowing the [[Fallen King]] to take advantage of the 10% speed buff. ***High DPS towers, such as the [[Accelerator]], [[Engineer]] and [[Turret]] should be used to defeat it quickly. ***The [[DJ Booth]], [[Commander]] and [[Mercenary Base]] can be used to boost these towers. **Furthermore, one should expect to fight the next wave with the '''Fallen Honor Guard''' still alive, as its debut wave lasts an extremely short amount of time. ***To deal with the waves that arrive alongside it, splash damage or multi-target towers are highly recommended. The [[Tesla]], [[Rocketeer]] and [[Mortar]] are all excellent options, though it may be best to put [[Rocketeer]]/[[Mortar]] on ''Strongest'' or ''Random'' targeting to allow them to utilize their explosion radius more consistently. *The [[Medic]] can be used to shield towers, preventing them from being stunned by the '''Fallen Honor Guard's''' ''For Honor'' ability. **Alternatively, you can place cheap towers along the path to divert the ability away from your main damage towers. **You can also use towers that are immune to stuns, such as the [[Ranger]] and [[Pursuit]]. *When it first spawns, it is a [[Boss]] enemy, limiting the amount of towers that can slow it down. **As it has [[Stun Immunity]] by default, stunning towers cannot stun it regardless of if it is a boss or not, only slowing it down and it cannot be knocked back by towers with knockback. *One of the '''Fallen Honor Guard''' in [[Hidden Wave]] can regenerate its health, and spawn in hordes. **Towers that can stall hordes of enemies such as [[Cryomancer]] and [[Jester]] are required so that your towers can attack them for longer. ***Due to bugs, freezing towers can complete stop the '''Fallen Honor Guard''' from moving if it is frozen while performing its ''For Honor'' ability. **As it has [[Stun Immunity]], the [[Tesla]] is a much less effective option, however it can still be brought to deal with other enemies. **Due to multiple of them spawning, high DPS towers with [[Stun Immunity]] such as [[Ranger]] and [[Pursuit]] are heavily advised. ==Gallery== {{Gallery| {{GalleryHeader|Animations}} <gallery> FallenHonorGuardWalk.gif|Walking animation (2 August 2024 β Present) FallenHonorGuardAttack.gif|''For Honor'' animation (2 August 2024 β Present) FallenHonorGuardDeath.gif|Death animation (2 August 2024 β Present) </gallery> {{GalleryHeader|Converted Variants}} <gallery> DefHacker1FallenHG.png|Green variant, current version (11 June 2025 β Present) </gallery> {{GalleryHeader|Corpse Variants}} <gallery> CorpseHonorGuard.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 β Present) </gallery> {{GalleryHeader|Promotional Images}} <gallery> FallenTeaser4.jpg|'''Fallen Honor Guard''' on a promotional image. </gallery> {{GalleryHeader|Promotional Videos}} <gallery> Tower Defense Simulator Roblox Trailer|'''Fallen Honor Guard''' on a promotional video. </gallery> {{GalleryHeader|Trailers}} <gallery> Fallen King Trailer (OUT NOW!) - Tower Defense Simulator|'''Fallen Honor Guard''' on a trailer. Valentines Skins - Tower Defense Simulator|'''Fallen Honor Guard''' in the game trailer. Medic & Turret Update Trailer - Tower Defense Simulator|'''Fallen Honor Guard''' in the game trailer. </gallery> {{GalleryHeader|Development Images}} <gallery> FlailWalk.gif|'''Fallen Honor Guard''' on a development gif. </gallery> {{GalleryHeader|Concept Art}} <gallery> FlailConcept.png|'''Fallen Honor Guard''' on concept art. </gallery> {{GalleryHeader|Miscellaneous}} <gallery> FallenFoesLog2.png|'''Fallen Honor Guard''' featured in the [[v1.27.0]] update log. IndexFallenHonorGuard.png|'''Fallen Honor Guard''' on its [[Index]] icon. </gallery> }} ==Sounds== {{Sounds|{{pe| {| class{{=}}"article-table align-center" style{{=}}"width:750px; margin:0 auto;" |- ! style{{=}}"width:30%;" |Sound ! style{{=}}"width:70%;" |Description |- ! colspan{{=}}"2" |Abilities |- |[[File:FallenHonorGuardForHonor.ogg]] |When the '''Fallen Honor Guard''' performs ''For Honor'' ability |- ! colspan{{=}}"2" |Other |- |[[File:FallenHonorGuardFootsteps.ogg]] |'''Fallen Honor Guard''' footsteps |- |[[File:FallenHonorGuardDragFlails.ogg]] |'''Fallen Honor Guard''' dragging the flails |- ! colspan{{=}}"2" |Death |- |[[File:FallenHonorGuardDeath.ogg]] |When the '''Fallen Honor Guard''' dies |} }}}} ==Update History== {{scroll|text = *'''2 August 2024''' - [[v1.27.0]] **'''Fallen Honor Guard''' added. **{{Bug}} '''Fallen Honor Guard''' slightly floats above the ground when made larger or smaller. **{{Bug}} Its puddles can cause frozen enemies to start moving temporarily. **{{Bug}} Shocking the '''Fallen Honor Guard''' breaks its footstep sounds until it uses its ''For Honor'' ability. *'''28 August 2024''' - [[v1.29.0]] **{{Bug}} Can be slowed down by the [[DJ Booth]] while a boss. *'''31 August 2024''' - [[v1.29.0|v1.29.7]] **{{Bugfix}} No longer can be slowed down by the [[DJ Booth]] while a boss. *'''25 September 2024''' - [[v1.33.0]] **{{Bug}} The '''Fallen Honor Guard''' cannot use the ''For Honor'' ability. *'''6 November 2024''' - [[v1.40.0]] **'''Fallen Honor Guard''' can no longer have its defense dropped while a [[Boss]] enemy. *'''21 November 2024''' - [[v1.42.0]] **{{Bugfix}} '''Fallen Honor Guard''' can now use the ''For Honor'' ability. *'''19 February 2025''' - [[v1.54.0]] **Reduced how much '''Fallen Honor Guard''' shakes the screen. *'''14 March 2025''' - [[v1.57.0|v1.57.8a]] **Now appears in the [[Korblox Temple]] Impossible difficulty as part of [[The Hunt: Mega Edition Event]]. ***Has 120,000 health in [[Korblox Temple]]. *'''22 March 2025''' - [[v1.57.0|v1.57.11a]] **Now appears in [[Korblox Temple]] Mega difficulty as part of [[The Hunt: Mega Edition Event]]. ***Has 75,000 health in [[Korblox Temple]]. *'''24 March 2025''' - [[v1.57.0|v1.57.12a]] **No longer appears in [[Korblox Temple]] Mega difficulty. *'''24 March 2025''' - [[v1.57.0|v1.57.12b]] **No longer appears in [[Korblox Temple]], as it has been removed. *'''11 June 2025''' - [[v1.67.0]] **Health increased from 75,000 to 80,000 in [[Fallen Mode|Fallen]] mode. **Cash given increased from {{Money|18,750}} every 25% health lost to {{Money|5,000}} every 5% health lost. **''For Honor'' stun time decreased from 8 to 5. **''For Honor'' damage decreased from 500 to 250. **''For Honor'' radius decreased from 8 to 6. **''Guard's Grace'' puddle speed buff increased from 5% to 10%. **''Guard's Grace'' puddle lifetime increased from 2 to 3. **''Guard's Grace'' puddle radius increased from 2.5 to 4. *'''12 September 2025''' - [[v1.74.0|v1.74.3a]] **Now appears in [[Sk8 P4rk]] Extreme difficulty as part of [[The Takeover Event]]. ***Has 50,000 health in [[Sk8 P4rk]]. **Cash given is now mode dependent. ***[[Fallen Mode|Fallen]] mode now gives {{Money|5,000}} every 5% health lost. ***[[The Takeover Event]] Extreme difficulty gives {{Money|2,500}} every 5% health lost. ***Default value is {{Money|1}} every 5% health lost. *'''22 September 2025''' - [[v1.74.0|v1.74.3g]] **No longer appears in [[Sk8 P4rk]], as it has been removed. *'''28 January 2026''' - [[v1.84.0]] **Health increased from 80,000 to 100,000 in [[Fallen Mode|Fallen]] mode. **Speed decreased from Slightly Slow (2) to Extremely Slow (0.9). **Cash given changed from {{Money|5,000}} every 5% health lost to {{Money|33,333}} every 33% health lost. **''For Honor'' changed. ***Stun time increased from 5 to 6. ***Cooldown increased from 10 to 15. **''Guard's Grace'' changed. ***Puddle lifetime increased from 3 to 360. ***Speed buff duration decreased from 2 to 1. ***Puddle radius decreased from 4 to 2.5. ***Now only starts one second after spawning. *'''11 February 2026''' - [[v1.85.0]] **[[Logbooks|Logbook]] description added. *'''22 May 2026''' - [[v1.91.0]] **{{Bugfix}} No longer floats above the ground when made larger or smaller. }} ==Notes== <references/> {{Fallen|[[Fallen Angel]]|Wave 33|Fallen Honor Guard|Wave 35|[[Fallen Tank]]|Wave 36}} {{HuntMega|[[Korblox Necromancer]]|Wave 15 (Impossible)|Fallen Honor Guard|Wave 18 (Impossible)|[[Korblox Deathwalker (The Hunt: Mega Edition)|Korblox Deathwalker]]|Wave 20 (Impossible)}} {{TakeoverExtreme|[[Fallen Guardian]]|Wave 23|Fallen Honor Guard|Wave 27|[[Fallen Summoner]]|Wave 29}} {{ZombieNavBox}} [[Category:Late-Game]]
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