Foggy Forest: Difference between revisions
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{{EventEnded|date=26th of January 2022|event=[[Solar Eclipse Event]]}}
{{for
{{MapInfobox
|title1 = Foggy Forest
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</tabber>
|developer = Your_Adversary
|difficulty =
|length =
|wave_structure =
|rewards = {{Coins|150}}, {{Exp|50}} & {{SolarShard|160 Solar Shards}}
|mode_type = Event
|waves = 12
|level_requirement = None
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|music-1 = '''Ambience''' [[File:(Official) Tower Defense Simulator OST - Not-so Mystical Woods|center|250px|thumb]]
|music-2 = '''Final Wave ([[Swamp Monster]])''' [[File:(Official) Tower Defense Simulator OST - Who Lurks There?|center|250px|thumb]]
|music-ingame-2 = '''Final Wave ([[Swamp Monster]])''' [[File:Tower Defense Simulator OST - Swamp Monster In-Game|center|250px|thumb]]
}}
__TOC__
==Description==
'''Foggy Forest''' was the event [[Maps|map]] for the second night of the [[Solar Eclipse Event]]. Like other event maps, it had a specialized wave structure with special [[enemies]]. Players started with {{Money|900}} ({{Money|1,000}} if the player joined Paradoxum Games) at the start of the game. Upon triumphing, you were awarded with {{Coins|150}}, {{Exp|50}} and {{SolarShard|160 Solar Shards}}. Losing on wave 12 awarded {{SolarShard|120 Solar Shards}} instead. This map used the [[
==Design & Path==
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==Interactive Map==
{{Map:Foggy Forest}}
==Story==
After defeating the [[Jaxe (Solar Eclipse)|Jaxe]], the [[T.D.S. Organization]] continues their journey to the [[Totality Tower]]. They are, however, stopped by the [[Swamp Monster]] and its army. The [[T.D.S. Organization]] fights them off and eventually defeats the [[Swamp Monster]].
==Rewards==
The game
Any rewards that
Rewards were calculated as:
{| class="tds-table pad-10" style="text-align: center; margin:0 auto;"
!Currency
!Equation
|-
|{{Coins|Coins}}
|{{Coins|50}} × (Waves/12)^1.75 + {{Coins|100}} (Triumph Only)
|-
|{{Exp|}}
|Waves
|-
|{{SolarShard|Solar Shards}}
|{{SolarShard|120}} × (Waves/12)^1.75 + {{SolarShard|40}} (Triumph Only)
|}
==Wave Structure==
Formula for calculating wave bonus on each wave was:
:<big>({{Money|220}} + ({{Money|75}} × Waves Completed)) ÷ Players</big>
The waves in '''Foggy Forest''' could not be skipped. They followed these timings:
{| class="wikitable pad-10 align-center" style="margin:0 auto; width:50%"
!Waves
!Wave Timer
|-
|1-11
|1:00
|-
|12
|N/A
|}
'''Bolded''' names indicates an enemy type's debut.
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Wave Structure'''</div>
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable pad-10" style="margin:0 auto; width:100%; text-align:center;"
!Wave
! colspan="2" |[[Swamp Monster (Narrator)|Swamp Monster]] Dialogue
!Enemy Type & Amount
|-
| rowspan="2" |1
|[[File:SwampMonsterNeutral.png|75px]]
|..You should've turned back. Savor the taste of life.. For the final time.. But don't worry too much. I will make it.. Somewhat painless for you..
| rowspan="2" |5x '''[[Shroogma]]'''
|-
|[[File:SwampMonsterAggressive.png|75px]]
|Let's see how you fare against my troops.. This should be easy for the likes of you, or am I wrong?
|-
|2
|
|8x [[Shroogma]]
|-
|3
| colspan="2" | -
|4x [[Shroogma]], 4x '''[[Overgrowth (Solar Eclipse)|Overgrowth]]'''
|-
|4
| colspan="2" | -
|8x [[Overgrowth (Solar Eclipse)|Overgrowth]]
|-
|5
|[[File:SwampMonsterAggressive.png|75px]]
|I do hope you're observant.. If not, you won't see them come past your defenses!
|10x [[Shroogma]], 5x '''[[Ghost (Solar Eclipse)|Ghost]]'''
|-
|6
|[[File:SwampMonsterTaunt.png|75px]]
|Seems like you can handle your own. However, is that enough for what is to come? Let's find out!
|7x [[Shroogma]], 6x [[Overgrowth (Solar Eclipse)|Overgrowth]], 6x [[Ghost (Solar Eclipse)|Ghost]]
|-
|7
|
|6x [[Ghost (Solar Eclipse)|Ghost]], 4x '''[[Wraith]]'''
|-
|8
|
|-
|9
| colspan="2" | -
|6x [[Shroogma]], 8x [[Overgrowth (Solar Eclipse)|Overgrowth]], 8x [[Wraith]], 1x '''[[Ent]]'''
|-
|10
| colspan="2" | -
|8x [[Shroogma]], 6x [[Overgrowth (Solar Eclipse)|Overgrowth]], 6x [[Wraith]], 2x [[Ent]]
|-
|11
|[[File:SwampMonsterScared.png|75px]]
|Do you hear that howling? It means that your time is up.
|10x [[Shroogma]], 10x [[Overgrowth (Solar Eclipse)|Overgrowth]], 8x [[Wraith]], 1x '''[[Werewolf (Solar Eclipse)|Werewolf]]'''
|-
| rowspan="3" |12
|[[File:SwampMonsterScared.png|75px]]
|I will admit, I underestimated you..
| rowspan="3" |12x [[Shroogma]], 12x [[Overgrowth (Solar Eclipse)|Overgrowth]], 12x [[Wraith]], 3x [[Ent]], 2x [[Werewolf (Solar Eclipse)|Werewolf]], 1x '''[[Swamp Monster]]'''
|-
|[[File:SwampMonsterNeutral.png|75px]]
|But, your wasted effort won't change anything.. For once I am done with you..
|-
|[[File:SwampMonsterAggressive.png|75px]]
|You will be nothing more than a lost soul-..!
|-
! colspan="4" |Lose Dialogue
|-
| colspan="2" |[[File:SwampMonsterTaunt.png|75px]]
| colspan="2" |...Do you think this will change.. anything? Heh.. Don't worry, we will meet again.. Soon enough..
|}
</div>
</div>
==Strategy==
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*Wave 5 can cripple or defeat players due to the spawned [[Ghost (Solar Eclipse)|Ghosts]].
**Multiple Level 3 [[Scout]]s or [[Crook Boss]]es are a good counter to this. For later waves, they should be upgraded to Level 4.
*Since the path goes through the middle of the path twice, it is recommended to
*The [[Ace Pilot]] and [[Pursuit]] can be useful in this map, as the path goes in circles.
*You can place down cliff towers such as the [[Ranger]] on the giant fungi near the path.
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==Gallery==
{{Gallery|
{{GalleryHeader|Promotional Videos}}
<gallery>
Executioner - Tower Defense Simulator|'''Foggy Forest''' on a promotional video.
</gallery>
{{GalleryHeader|Trailers}}
<gallery>
Tower Defense Simulator- Solar Eclipse Trailer|'''Foggy Forest''' in the game trailer.
</gallery>
}}
==Update History==
*'''6 December 2021''' - [[v1.0.0]]b
**'''Foggy Forest''' added.
*'''26 January 2022''' [[v1.0.1]]
**'''Foggy Forest''' removed.
{{SolarEclipseMaps|[[Rotfield]]|Night I|'''Foggy Forest'''|Night II|[[Tower Outskirts]]|Night III}}
{{MapNavBox}}
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