Four Seasons: Difference between revisions
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|developer = ''Current'' - VH_Builder & Your_Adversary<br/>''3ʳᵈ'' - VH_Builder<br/>''1ˢᵗ – 2ⁿᵈ'' - VH_Builder & mmk100
|difficulty = Normal
|length_measurement = 01:04.15
|wave_structure =
|rewards = {{RewardsList|Normal|Hardcore = Hide|Voidcore = Hide}}
|modifiers = [[Enemies Beta]]▼
}}
__TOC__
==Description==
'''Four Seasons''' is a [[Maps|map]] with different aesthetic themes, based on the four meteorological seasons on the four-season European model. Since its addition to the game, '''Four Seasons''' has received several remakes.
==Design & Path==
{{Tabber
|Current
|The current version of '''Four Seasons''' is an island surrounded by water, though some parts of the map have high mountains. It has four regions, correlating to one of the four meteorological seasons. Taking the entrance of the map as north, the first area of the map representing winter. Several snowy trees and rock, can be seen as well as an igloo. Ice can also be seen in the water, which is also present in other regions. The next region south is the area representing spring. This region contains pine trees and trees with purple leaves. The next region south is the area representing summer. Unlike other regions, this area is not a forest but a desert. Most of the region contains hills and cacti. The final region is the area representing autumn (or fall). Here, the trees had brown leaves. A cottage and two pumpkin patches can be found here
The path begins at a cave in the winter region and ends at a cave in the autumn region. The path crosses all four regions, being a white pebble path in the winter region, brown soil in the spring region, sand in the summer region and stone in the autumn region.
|Version 3
|The third version of '''Four Seasons''' was an island surrounded by water, though some parts of the map had high mountains. It had four regions, correlating to one of the four meteorological seasons. Taking the entrance of the map as north, the first area of the map representing winter. Several snowy trees, and bare trees, could be seen as well as a cottage. The next region south was the area representing spring. This region contained mostly grown trees, with some trees blossoming, though a wheelbarrow and a small lake could also be seen. The next region south was the area representing summer. This region had tropical trees. A holiday villa, pickup truck, volleyball court and summer outhouse can also be seen. The final region was the area representing autumn (or fall). Here, the trees had brown leaves. There was also a flatbed truck, which contained a gun, a rug in the open and a stargazing telescope
The path began at a cave in the winter region and ended at a cave in the autumn region. The path crossed all four regions, being a stone path in the winter and autumn regions, brown soil in the spring region, and sand in the summer region.
|Version 2
|The second version of '''Four Seasons''' was a large island surrounded by water, though most of the island was vast, expansive featureless space. All of the details of the map were confined to an area surrounded by mountains. It had four regions, correlating to one of the four meteorological seasons. Taking the entrance of the map as north, the first area of the map represents winter. Several snowy trees, a snow mound and a frozen lake could be seen in this region. The next region was the spring area. This area had blossoming trees, a grass mound and a cottage. The next region south was the summer area. This region had tropical trees, deckchairs, summer outhouses and a lake. The final region was the autumn (or fall) area. A river separated the summer and autumn regions. The autumn region had trees with brown leaves
The black slate path began at a cave in the winter region and ended at a cave in the autumn region. The path crossed all four regions and crossed a bridge to go over the river that separated the summer and autumn regions.
|Version 1
|The first version of '''Four Seasons''' was a large baseplate. All of the details of the map were confined to an area surrounded by mountains. It had four regions, correlating to one of the four meteorological seasons. Taking the entrance of the map as north, the first area of the map represents winter. Several snowy trees, a snow mound and a frozen lake could be seen in this region. The next region was the spring area. This area had blossoming trees, a grass mound and a cottage. The next region south was the summer area. This region had tropical trees, deckchairs, summer outhouses and a lake. The lake had a treasure chest in it. The final region was the autumn (or fall) area. A river separated the summer and autumn regions. The autumn region had trees with brown leaves
The grey path began at a cave in the winter region and ended at a cave in the autumn region. The path crossed all four regions and crossed a wooden bridge to go over the river that separated the summer and autumn regions.
}}
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|{{Map:Four Seasons}}
}}
==Rewards==
The game calculates how many {{Coins|Coins}}, {{Gem|Gems}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday – Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. Regular {{Exp|}} boosts are multiplicative with other modifiers present on this map.
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
{{Rewards|Normal}}
==Strategy==
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<gallery>
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Tower Defense Simulator - "Prepare Your Defenses" Trailer|Current version on a promotional video.
Tower Defense Simulator Roblox Trailer|Current version on a promotional video.
Enforcer Trailer - Tower Defense Simulator|Current version on a promotional video.
</gallery>
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*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**'''Four Seasons''' remade.
**{{
**No longer gives a badge upon first triumph.
**{{Bug}} Some cliff spots are ground spots.
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*'''4 December 2024''' - [[v1.44.0]]
**{{Bugfix}} Water is now positioned correctly.
*'''5 June 2026''' - [[v2.0.0]]
**No longer playable in [[Hardcore Mode|Hardcore]] mode.
{{MapNavBox}}
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