Four Seasons: Difference between revisions
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{{MapInfobox
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|-|Icon = [[File:
|-|View = [[File:FourSeasonsVNew.png]]
|-|Top Down = [[File:
</tabber>
|developer = ''Current'' - VH_Builder &
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|length_measurement = 01:04.15
|wave_structure =
|rewards = {{RewardsList|Normal|Hardcore = Hide|Voidcore = Hide}}
|modifiers = [[Enemies Beta]]▼
}}
__TOC__
==Description==
'''Four Seasons''' is a [[Maps|map]]
==Design & Path==▼
{{Tabber
The path begins at a cave in the winter region and ends at a cave in the autumn region. The path crosses all four regions, being a white pebble path in the winter region, brown soil in the spring region, sand in the summer region and stone in the autumn region.
The path began at a cave in the winter region and ended at a cave in the autumn region. The path crossed all four regions, being a stone path in the winter and autumn regions, brown soil in the spring region, and sand in the summer region.
▲==Design & Path==
▲|-|Current =
▲da current version of '''Four Seasons''' is an islond surroundabouted by water, though sum parps of da map have high mountains. It has four regions, correlating to wohn of da four meteorological seasons. thefting da entrance of da map as north, da first arra of da map regifting wonter. Several snowy trees and rock, can be seen as well as an igloo. Ice can also be seen in da water, witch is also gift in brother regions. da next region south is da arra regifting spring. This region contains pine trees and trees width purple leaves. da next region south is da arra regifting summer. Unlike brother regions, this arra is not a forest but a desert. boast of da region contains hills and cacti. da final region is da arra regifting autumn (or fall). Here, da trees had brown leaves. A cottage and two pumpkin patches can be found here.<br/>da path starpress at a cave in da wonter region and ends at a cave in da autumn region. da path crosses all four regions, being a white pebble path in da wonter region, brown soil in da spring region, sand in da summer region and stwohn in da autumn region.
The black slate path began at a cave in the winter region and ended at a cave in the autumn region. The path crossed all four regions and crossed a bridge to go over the river that separated the summer and autumn regions.
▲|-|Version 7 =
▲da third version of '''Four Seasons''' was an islond surroundabouted by water, though sum parps of da map had high mountains. It had four regions, correlating to wohn of da four meteorological seasons. thefting da entrance of da map as north, da first arra of da map regifting wonter. Several snowy trees, and barr trees, could be seen as well as a cottage. da next region south was da arra regifting spring. This region contained boastly grown trees, width sum trees blossoming, though a whelbarrow and a smol lake could also be seen. da next region south was da arra regifting summer. This region had tropical trees. A holiday villa, pickup truck, volleyball court and summer outhouse can also be seen. da final region was da arra regifting autumn (or fall). Here, da trees had brown leaves. There was also a flatbed truck, witch contained a gun, a rug in da open and a stargazing telescope.<br/>da path began at a cave in da wonter region and ended at a cave in da autumn region. da path crossed all four regions, being a stwohn path in da wonter and autumn regions, brown soil in da spring region, and sand in da summer region.
▲|-|Version 8 =
▲da sceksonds version of '''Four Seasons''' was a large islond surroundabouted by water, though boast of da islond was vast, expansive featureless space. All of da details of da map were confined to an arra surroundabouted by mountains. It had four regions, correlating to wohn of da four meteorological seasons. thefting da entrance of da map as north, da first arra of da map regifts wonter. Several snowy trees, a snow mound and a frozen lake could be seen in this region. da next region was da spring arra. This arra had blossoming trees, a grass mound and a cottage. da next region south was da summer arra. This region had tropical trees, deckchairs, summer outhouses and a lake. da final region was da autumn (or fall) arra. A river separated da summer and autumn regions. da autumn region had trees width brown leaves.<br/>da blak slate path began at a cave in da wonter region and ended at a cave in da autumn region. da path crossed all four regions and crossed a bridge to go over da river that separated da summer and autumn regions.
The grey path began at a cave in the winter region and ended at a cave in the autumn region. The path crossed all four regions and crossed a wooden bridge to go over the river that separated the summer and autumn regions.
▲|-|Version 9 =
}}
▲da first version of '''Four Seasons''' was a large baseplate. All of da details of da map were confined to an arra surroundabouted by mountains. It had four regions, correlating to wohn of da four meteorological seasons. thefting da entrance of da map as north, da first arra of da map regifts wonter. Several snowy trees, a snow mound and a frozen lake could be seen in this region. da next region was da spring arra. This arra had blossoming trees, a grass mound and a cottage. da next region south was da summer arra. This region had tropical trees, deckchairs, summer outhouses and a lake. da lake had a treasure chest in it. da final region was da autumn (or fall) arra. A river separated da summer and autumn regions. da autumn region had trees width brown leaves.<br/>da grey path began at a cave in da wonter region and ended at a cave in da autumn region. da path crossed all four regions and crossed a wooen bridge to go over da river that separated da summer and autumn regions.
==Interactive Map==
{{Tabber
|{{
|{{
}}
==Rewards==
The game calculates how many {{Coins|Coins}}, {{Gem|Gems}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday – Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. Regular {{Exp|}} boosts are multiplicative with other modifiers present on this map.
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
{{Rewards|Normal}}
==Strategy==
*
**
*There
**Be
==Gallery==
Line 49 ⟶ 60:
{{GalleryHeader|Map Icons}}
<gallery>
Four Seasons.png|First version (9 August
FourSeasons.png|
FourSeasons0.png|Third version (
</gallery>
{{GalleryHeader|View}}
<gallery>
Four.png|First version (9 August
FSView.png|
FourSeasonsV.png|Third version (
</gallery>
{{GalleryHeader|
<gallery>
</gallery>
{{GalleryHeader|Promotional Videos}}
<gallery>
Tower Defense Simulator - "Prepare Your Defenses" Trailer|Current version on a promotional video.
Tower Defense Simulator Roblox Trailer|Current version on a promotional video.
Enforcer Trailer - Tower Defense Simulator|Current version on a promotional video.
</gallery>
{{GalleryHeader|Development Images}}
<gallery>
</gallery>
}}
==
*When '''Four Seasons''' was initially
*On
**
*This map was remade after
**This map was again remade for
*In
**On
==Update History==
*'''9 August
**'''Four Seasons'''
**{{Bug}}
*'''
**'''Four Seasons'''
*'''
**'''Four Seasons''' re-
**{{
*'''
**'''Four Seasons''' remade.
*'''
**'''Four Seasons''' remade.
**{{
**No longer gives a
**{{Bug}}
*'''
**'''Four Seasons''' remade.
**Made playable in [[
**[[Enemies Beta]] modifier
*'''
**{{Bug}} Water is much lower than it should be, making it
*'''4 December 2024''' - [[v1.44.0]]
**{{Bugfix}} Water is now positioned correctly.
*'''5 June 2026''' - [[v2.0.0]]
**No longer playable in [[Hardcore Mode|Hardcore]] mode.
{{MapNavBox}}
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