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Ghost (Nightmare Carnival)
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{{SameName|Ghost|[[Ghost (Attribute)|Attribute]] β’ [[Ghost (Nightmare Carnival)|Nightmare Carnival]] β’ [[Ghost (Trick or Threat Town)|Trick or Threat Town]] β’ [[Ghost (Solar Eclipse)|Solar Eclipse]] β’ [[Ghost (Lunar Overture)|Lunar Overture]] β’ [[Ghost|Pizza Party]]}} {{EventEnded|date = 9th of November 2019|event = [[Halloween 2019 Event]]}} {{for|other uses of [[Ghost (Disambiguation)|Ghost]]}} {{Zombie |title1 = Ghost |image1 = Ghost.png |mode_appearance = [[Halloween 2019 Event|Halloween 2019]] |first_wave_appearance = 9 |base_hp = [[File:HealthIcon.png|20px|Health]]150 |speed = [[File:SpeedIcon.png|20px|Speed]]Above Average |spawned_by = *[[Reaper (Nightmare Carnival)|Reaper]] *[[Jack O' Bot]] |hidden = {{Attr|Hidden|Yes}} |immunity = {{Attr|Splash}}<br/>{{Attr|Burn}}<br/>{{Attr|Basic Freeze}} }} __TOC__ ==Description== The '''Ghost''' was an [[Enemies|enemy]] that appeared exclusively in [[Nightmare Carnival]] as part of the [[Halloween 2019 Event]]. The '''Ghost''' could be a very annoying enemy as it was as fast as the [[Scarecrow (Nightmare Carnival)|Scarecrow]], had more health than it, and was [[Hidden (Attribute)|Hidden]]. The '''Ghost''' could be spawned by the [[Reaper (Nightmare Carnival)|Reaper]] and [[Jack O' Bot]]. It was also immune to the [[Pyromancer]] and splash towers, even if those towers had hidden detection. ==Appearance== The '''Ghost's''' body was glowing white and was translucent. The head was the only part of the '''Ghost''' that was not translucent as it had the {{RLinkC|12467159|Ghostface}} as its face. The '''Ghost''' emitted light from its body. ==Strategy== *It is recommended that at least two players place towers with hidden Detection before Wave 9 so you are able to kill a decent amount of '''Ghosts'''. **Be aware that more '''Ghosts''' spawn in greater numbers after this wave. You will need to have adequate defenses. **Multiple Level 2+ [[Minigunner]]s and Level 2+ [[Ranger|Outlaw]]s are the standard methods to defeat the '''Ghosts'''. **The [[Military Base]] may also be useful if the '''Ghosts''' evades all your towers as its [[units]] can collide with the '''Ghosts'''. *The '''Ghost''' has explosive immunity, so even if it is caught in the explosion radius of a tower like the [[Rocketeer]], it will be dealt zero damage. *'''Ghosts''' are immune to fire, so Level 3+ [[Pyromancer]]s are not recommended to deal with this [[Enemies|enemy]]. **'''Ghosts''' are also immune to the [[Freezer]]'s basic freeze, as an extension of their explosive immunity, if they are caught in the projectile explosion. ***They are not immune to [[Freezer]]'s ''Ice Age'' ability. ==Trivia== *The '''Ghost''' was the first event [[Enemies|enemy]] to be hidden, along with the [[Bat (Nightmare Carnival)|Bat]]. **The [[Hidden Zoomer]] does not count as it could be targeted by towers that did not have hidden detection. *The '''Ghost''' was the first event enemy to have [[Splash Damage Immunity]]. ==Update History== *'''18 October 2019''' - [[Release v1.1|Release v1.1.0]] **'''Ghost''' added. *'''9 November 2019''' - [[Release v1.2|Release v1.2.0]] **'''Ghost''' removed. {{NightmareCarnival|[[Demon (Nightmare Carnival)|Demon]]|Wave 7|Ghost|Wave 9|[[Vampire (Nightmare Carnival)|Vampire]]|Wave 11}} {{ZombieNavBox}} {{DISPLAYTITLE:Ghost}}
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