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Giant Skeleton
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{{EnemyTabs}} {{SameName|Giant Skeleton|[[Giant Skeleton (Unit)|Unit]] β’ [[Giant Skeleton (Lunar Overture)|Lunar Overture]] β’ [[Giant Skeleton|Badlands II]]}} {{For|other uses of [[Skeleton (Disambiguation)|Skeleton]]}} {{Zombie |image1 = GiantSkeletonLunar.png |mode_appearance = [[Challenge Trials|{{Color|TrialMode}}]]<br/>[[Badlands II|{{Color|WesternMode}}]]<br/>[[Polluted Wasteland II|{{Color|NuclearMode}}]]{{InfoboxContainer|Events|*[[Blind Faith|Null & Void Night III (Easy)]] *[[Blind Faith|Null & Void Night III (Hard)]]}} {{InfoboxContainer|[[Story Mode|Story]] Missions|*[[Rock Bottom]] *[[Surface Tension]]}} |first_wave_appearance = 15 (Western)<br/>23 (Nuclear) ---- Originally:<br>27 (Null & Void Night III) |base_hp = [[File:HealthIcon.png|20px|Health]]1,800 (Western, Challenge Trials & Sandbox)<br/>[[File:HealthIcon.png|20px|Health]]6,000 (Nuclear)<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*[[File:HealthIcon.png|20px|Health]]2,500 ([[Rock Bottom]]) *[[File:HealthIcon.png|20px|Health]]475 ([[Surface Tension]])}} |speed = [[File:SpeedIcon.png|20px|Speed]]Below Average (2.5) |cash = {{Money|2,000}} every 50% health<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*{{Money|3,000}} every 50% health ([[Rock Bottom]]) *{{Money|300}} every 50% health ([[Surface Tension]])}} |spawned_by = *[[Conjurer]] *[[Necromancer King]] *[[Nuclear Monster]] |hidden = No |fly = No |ghost = No |lead = No |immunity = {{Attr|Stun}}<br/>{{Attr|Aggro}} (Wave 26 only)<br/>{{Attr|Nimble}} (Wave 24 only)<br/>{{Attr|Bloated}} (Variable)<br/>{{BossList|Ref = <ref>Only the first '''Giant Skeleton''' in [[Badlands II]] is a [[Boss]] enemy.</ref>|Default}} }} ==Description== The '''Giant Skeleton''' is an enemy that appears in [[Badlands II]], [[Polluted Wasteland II]], [[Challenge Trials]] and [[Story Mode]]. It has a high amount of health and a below average speed. It is also immune to being stunned, only being slowed down, and immune to knockback from towers. The '''Giant Skeleton''' can be spawned by the [[Conjurer]] with its ''Summon'' ability, the [[Necromancer King]] with its ''Cursed Summon'' and the ''Nuclear Summon'' from the [[Nuclear Monster]]. ==Appearance== The '''Giant Skeleton''' is a larger version of the [[Skeleton]] with a waist, lower arms and lower legs in its rig. It is made entirely of white parts that resemble a skeletal humanoid. It does not have a full torso, but instead has the bone cage for it. Its head is slightly smaller than most other enemies and it has two large black eyeholes. On death, the '''Giant Skeleton''' falls into a pile of bones while playing a bone shaking sound. ==Strategy== *When dealing with the '''Giant Skeleton''' when it first debuts, high DPS towers are best fit. Such towers include the [[Pursuit]], [[Engineer]], [[Golden Minigunner]], [[Accelerator]] and [[Ranger]]. **Towers with large range, such as the [[Ranger]] or [[Pursuit]] can be very useful here, as they can reach all three of the paths the '''Giant Skeleton''' will spawn in. **The [[Commander]] should be used to further boost the firerate of these towers. *Later on, '''Giant Skeletons''' will spawn in hordes. Splash damage towers, like the [[Rocketeer]] or [[Mortar]] can deal lots of damage to these hordes. *Most slowing towers are on the table when it comes to slowing the '''Giant Skeleton''' down. The [[Cryomancer]], [[Electroshocker]], [[Warden]] and [[Freezer]] are most effective due to the '''Giant Skeleton's''' tendency to spawn in hordes, while still being very effective against singular '''Giant Skeletons'''. **As the '''Giant Skeleton''' has [[Stun Immunity]], stunning towers like the [[Warden]] and [[Electroshocker]] will only slow it down. **As it has [[Stun Immunity]], it cannot be knocked back. ==Gallery== {{Gallery| {{GalleryHeader|Animations}} <gallery> GiantSkeletonWalk.gif|Walking animation (5 February 2025 β Present) </gallery> {{GalleryHeader|Converted Variants}} <gallery> DefHacker1GiantSkeleton.png|Green variant, current version (11 June 2025 β Present) </gallery> {{GalleryHeader|Corpse Variants}} <gallery> CorpseGiantSkeleton.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 β Present) </gallery> {{GalleryHeader|Thumbnails}} <gallery> KrampusRevengeGameThumbnail.png|'''Giant Skeleton''' on the game thumbnail. V2.3.0GenericThumbnail7.png|'''Giant Skeleton''' on the game thumbnail. </gallery> {{GalleryHeader|Miscellaneous}} <gallery> GiantSkeletonIconIG.png|'''Giant Skeleton''' on its [[Index]] icon. </gallery> }} ==Update History== *'''5 Feburary 2025''' - [[v1.52.0]] **'''Giant Skeleton''' added. *'''31 October 2025''' - [[v1.79.0]] **'''Giant Skeleton''' now appears in [[Blind Faith]] as part of the [[Null & Void Event]]. **Health increased from 1,800 to 5,000 in [[Sandbox Mode|Sandbox]] mode. ***{{Bug}} Health change is also applied in [[Badlands II]]. **Cash given now depends on the mode. ***Gives {{Money|2,000}} every 50% health lost in [[Blind Faith]]'s Easy and Hard difficulties. ***Gives {{Money|3}} every 50% health lost by default. *'''26 November 2025''' - [[v1.80.0|v1.80.1e]] **'''Giant Skeleton''' no longer appears in [[Blind Faith]] as the [[Null & Void Event]] ended. *'''3 December 2025''' - [[v1.82.0]] **Health decreased from 5,000 to 1,800. **{{Bugfix}} No longer has 5,000 health in [[Badlands II]]. *'''20 December 2025''' - [[v1.83.0]] **{{Bug}} Now has 10,000 [[Shield Health]]. *'''22 December 2025''' - [[V1.83.0|v1.83.3]] **{{Bugfix}} No longer has 10,000 [[Shield Health]]. *'''28 January 2026''' - [[v1.84.0]] **{{Bugfix}} Now gives {{Money|2,000}} every 50% health lost instead of {{Money|3}} every 50% health lost in [[Badlands II]]. *'''22 April 2026''' - [[v1.89.0]] **Now appears in [[Challenge Trials]]. **Now appears in [[Polluted Wasteland II]]. ***Has 6,000 health. *'''7 August 2026''' - [[v2.5.0]] **Now appears in [[Rock Bottom]] and [[Surface Tension]]. ***Has 2,500 health in [[Rock Bottom]]. ***Has 475 health in [[Surface Tension]]. ***Gives {{Money|3,000}} every 50% health lost in [[Rock Bottom]]. ***Gives {{Money|300}} every 50% health lost in [[Surface Tension]]. ==Notes== <references/> {{Badlands|[[Husk]]|Wave 13|Giant Skeleton|Wave 15|[[Necromancer (Modern Enemy)|Necromancer]]|Wave 16}} {{PollutedWasteland|[[Warden (Modern Enemy)|Warden]]|Wave 22|Giant Skeleton & [[Necromancer King]]|Wave 23|[[Nuclear Guardian]]|Wave 24}} {{BlindFaith|[[Null Accelerator]]|Wave 25|[[Skeleton]], [[Executioner Skeleton (Null & Void)|Executioner Skeleton]], Giant Skeleton, [[Hallow Guard (Null & Void)|Hallow Guard]] & [[Null Necromancer]]|Wave 27|[[Rift Walker]]|Wave 30}} {{ZombieNavBox}} [[Category:Mid-Game]] [[Category:Challenge Trials]] [[Category:Bosses]]
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