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{{Removed|date=29th of October 2020}} |
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{{for|other uses of [[Gold (Disambiguation)|Gold]]|[[ |
{{for|other uses of [[Gold (Disambiguation)|Gold]]|[[Fallen Guardian]]}} |
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{{Zombie |
{{Zombie |
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|title1 = Gold Guard |
|title1 = Gold Guard |
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|image1 = |
|image1 = GoldGuard-0.png |
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|mode_appearance = [[ |
|mode_appearance = [[Golden Mode Waves|{{Colour|FFC435|Golden}}]] |
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|first_wave_appearance = 40 |
|first_wave_appearance = 40 |
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|base_hp = |
|base_hp = 9,000 |
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|speed = |
|speed = Slow |
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|cash = {{Money|5}} on death |
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|hidden = No |
|hidden = No |
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|fly = No |
|fly = No |
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|ghost = No |
|ghost = No |
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|lead = No |
|lead = No |
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|immunity = |
|immunity = [[Immunities#Energy Immunity|Energy]]<br/>[[Immunities#Freeze Immunity|Freeze]] |
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|ability1 = ''' |
|ability1 = '''Trident Impale''' - Impales a tower and stuns them for a brief period of time. |
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}} |
}} |
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__TOC__ |
__TOC__ |
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==Description== |
==Description== |
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The '''Gold Guard''' |
The '''Gold Guard''' was a large guardian [[Enemies|enemy]] exclusive to [[Golden Mode Waves|Golden]] mode. The '''Gold Guard''' always spawned before the [[Gold Titan]]. Its main purpose was to protect the [[Gold Titan]]. |
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It |
It could impale towers with its trident, stunning them for a brief period of time. Unlike other golden enemies, it was not immune to splash damage. However, it did have energy and freeze immunity. |
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==Appearance== |
==Appearance== |
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The '''Gold Guard''' |
The '''Gold Guard''' was made entirely of gold, with a light yellow dominus, pauldrons and a trident. The pauldrons were skull-shaped and had glowing neon eyes. It also wore a light yellow robe and had light yellow wings. The '''Gold Guard''' was faceless, and its head was glowing neon. |
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==Strategy== |
==Strategy== |
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*Despite the common sense of taking the '''Gold Guards''' down first, they |
*Despite the common sense of taking the '''Gold Guards''' down first, they aren't too much of a threat given their inferior attacks when compared to the [[Gold Titan]]. However they will reach the exit first, so keep that in mind. |
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**In any case, it is a good idea to take these down before all attacking towers switch to the [[Gold Titan]]. |
**In any case, it is a good idea to take these down before all attacking towers switch to the [[Gold Titan]]. |
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*The '''Gold Guard''' spawns in a group of three. Unlike other golden [[enemies]], the '''Gold Guard''' is not immune to splash damage. |
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**While the [[Rocketeer]] and [[Mortar]] can be effective against the '''Gold Guard''', the fact that the [[Gold Titan]] (and its spawned enemies) are immune to splash damage means that these towers are not recommended, in general. |
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*Due to its immunities, it cannot be frozen, chilled or knocked back by towers, reducing the number of towers that can stall it. |
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*Try not to group towers together so that the '''Gold Guard''' cannot stun all of your towers at once. |
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**Stunning towers will also only slow it down instead of stunning it. |
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**It is also advised to place them further away from the path to ensure the '''Gold Guard''' is unable to attack them. |
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==Gallery== |
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*You cannot use the [[Freezer]] or the [[Frost Blaster]] to slow this down as it has freeze immunity. |
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{{Gallery| |
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**Be aware that the [[Electroshocker]] can only slow the '''Gold Guard''' down for a very short period of time due to its large size and energy immunity. |
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{{GalleryHeader|Previous Variants}} |
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<gallery> |
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GoldGuard-0.png|First version, first animation (13 October 2019 – 29 October 2020) |
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</gallery> |
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{{GalleryHeader|Corpse Variants}} |
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<gallery> |
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CorpseGoldGuard.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present) |
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</gallery> |
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{{GalleryHeader|Trailers}} |
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<gallery> |
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Tower Defense Simulator Trailer|'''Gold Guard''' in the game trailer. |
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</gallery> |
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{{GalleryHeader|Miscellaneous}} |
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<gallery> |
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GoldGuardIconIG.png|'''Gold Guard''' on its [[Index]] icon. |
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</gallery> |
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}} |
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==Trivia== |
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*The '''Gold Guard''' is the only golden enemy that does not have the [[Splash Damage Immunity]]. |
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==Update History== |
==Update History== |
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* '''13 October 2019''' |
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{{scroll|text = |
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*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] |
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**'''Gold Guard''' added. |
**'''Gold Guard''' added. |
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*'''14 October 2019''' |
* '''14 October 2019''' |
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**Health increased from 8,000 to 9,000. |
**Health increased from 8,000 to 9,000. |
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*'''11 February 2020''' |
*'''11 February 2020''' |
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**Death animation added. |
**Death animation added. |
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*'''14 February 2020''' |
*'''14 February 2020''' |
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**Now has |
**Now has partial electric immunity. |
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*'''29 October 2020''' |
*'''29 October 2020''' |
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**Now has freeze immunity. |
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**'''Gold Guard''' removed. |
**'''Gold Guard''' removed. |
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**'''NOTE''': While the '''Gold Guard''' was removed in the [[Overhaul v1.0|Overhaul Update]], multiple changes were made to it, though they could never be seen in-game due to its removal. These are: |
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*'''17 December 2024''' - [[v1.46.0|v1.46.4]] |
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**'''Gold Guard''' can now be summoned in [[Sandbox Mode|Sandbox]] mode and appears in the [[Sandbox Mode|Sandbox]] exclusive [[Golden Mode|Golden]] mode. |
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**Now has the [[Stun Immunity]] instead of [[Energy Immunity]]. |
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**Death animation removed. |
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**Now solidifies towers when stunning them. |
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*'''17 December 2024''' - [[v1.46.0|v1.46.5]] |
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**'''Gold Guard''' no longer appears in [[Sandbox Mode|Sandbox]] mode. |
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*'''12 February 2025''' - [[v1.53.0|v1.53.3a]] |
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**'''Gold Guard''' can now be summoned in [[Sandbox Mode|Sandbox]] mode and appears in the [[Sandbox Mode|Sandbox]] exclusive [[Golden Mode|Golden]] mode. |
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}} |
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{{Golden|[[24 Karat]]|Wave 39|Gold Guard & [[Gold Titan]]|Wave 40|End|N/A}} |
{{Golden|[[24 Karat]]|Wave 39|Gold Guard & [[Gold Titan]]|Wave 40|End|N/A}} |
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