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Golden Crook Boss
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{{Tabs|Regular = Crook Boss|Perk = Golden Crook Boss|Evolved=Kingpin}} {{for|other uses of [[Gold (Disambiguation)|Gold]]|other uses of [[Crook (Disambiguation)|Crook]]}} {{TowerInfobox |title = {{Color|Golden|Golden Crook Boss}} |image-static = NewGoldenCrookBoss.png |image-dynamic = GoldenCrookBossDynamic.png |perkcost = {{Coins|50,000}} ([[Golden Crate]]) or {{Coins|55,000}} (Daily Store) |towercost = {{Level|30}} or {{Robux|300}} ([[Crook Boss]]) |basecost = {{Money|2,400}} |basesellingprice = {{Money|800}} |role = Offense |placement = Ground |placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]5 |basedamage = [[File:Damage Icon.png|20px|Damage]]12 |damagetype = Single<br/>Collision |basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.8 |baserange = [[File:Range Icon.png|20px|Range]]16.5 |basespawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]45s |hidden_detection = {{Attr|Hidden|Level 2+}} (Tower & Tommy Goons) |lead_detection = {{Attr|Lead|Level 0+}} (Collision only) |flying_detection = {{Attr|Fly|Level 1+}} |immune = Debuff (Units only) |footprint = 1.5 |evolves_into = [[Kingpin]] |evolution_levels = 20 |base_exp = 50 |growth_rate = 1.09 |skip_cost = 599 |tooltip-1 = A well rounded tower with good detection coverage, reliable damage, and the ability to spawn friendly units. |tooltip-2 = Capable of detection [[Hidden (Attribute)|hidden]] and [[flying]] enemies. }} {{QuoteContainer| {{QuoteBox|Command henchmen to fight for you while looking cool!|Store Description}} }} __TOC__ ==Description== The '''Golden Crook Boss''' is an upgraded version of the [[Crook Boss]], obtained from the [[Golden Crate]] for {{Coins|50,000}} if the player owns the [[Crook Boss]]. It can also be bought in the Daily Store for {{Coins|55,000}}. The normal counterpart, the [[Crook Boss]], can be claimed by reaching {{Level|30}} or alternatively purchasing it for {{Robux|300}}. Initially, the '''Golden Crook Boss''' has high damage, though it has rather low range. However, with later upgrades, the firerate decreases and its damage increases significantly. The range also increases and becomes comparable to towers like the [[Minigunner]]. The '''Golden Crook Boss''' has the ability to spawn [[Golden Pistol Goon]] from Level 0, which with later levels get double spawns. Additional, at Level 3, it spawns [[Golden Tommy Goon 1]], which gets replaced by [[Golden Tommy Goon 2]] at Level 4. Every time it summons an unit, it stops attacking for a second. All the units have flying detection but only the Tommy Goons have hidden detection. In comparison to its normal counterpart, the [[Crook Boss]], the '''Golden Crook Boss''' has higher damage and slightly higher range, but it is more expensive at all Levels. It also spawns stronger units. The '''Golden Crook Boss''' can be considered a mid to late-game tower, as its expensive cost for extremely high DPS makes it a great tower later on during the game and has sufficient DPS to remain strong in the extra-late game. There is a limit of five '''Golden Crook Bosses''' per player. Additionally, it has a limit of ten [[Golden Pistol Goon]]s per tower and a limit of three [[Golden Tommy Goon 1]]s and [[Golden Tommy Goon 2]]s per tower. ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Lvl 1. Broke|Cost = {{Money|1,600}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = 0.8 > 0.55 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +3 Damage [[File:Damage Icon.png|20px|Damage]] +Flying Detection {{Flying|Flying Detection}} Sell Price changes to {{Money|1,333}}}} {{Upgrade|Level = Level 2|Upgrade Title = Lvl. 2 Normie|Cost = {{Money|3,200}}|Image = [[File:CrookBoss2.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] +9 Damage [[File:Damage Icon.png|20px|Damage]] +Hidden Detection {{Hidden|Hidden Detection}} Now spawns two [[Golden Pistol Goon]]s instead of one Sell Price changes to {{Money|2,400}}}} {{Upgrade|Level = Level 3|Upgrade Title = Lvl 3. Gamer|Cost = {{Money|16,500}}|Image = [[File:Crook_Boss_3_New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] 0.55 > 0.18 Firerate [[File:Cooldown Icon.png|20px|Firerate]] {{CollapsibleUpgrade|Title = Spawns Golden Tommy Goon 1|Description = •31s Spawnrate [[File:VehicleSpawn.png|20px|Spawnrate]] •5 Damage [[File:Damage Icon.png|20px|Damage]] •0.18 Firerate [[File:Cooldown Icon.png|20px|Firerate]] •22.5 Range [[File:Range Icon.png|20px|Range]] •175 Health [[File:HealthIcon.png|20px|Health]] •150 Lifespan [[File:Cooldown Icon.png|20px|Lifespan]] •Hidden Detection {{Hidden|Hidden Detection}} •Flying Detection {{Flying|Flying Detection}}}} Sell Price changes to {{Money|7,900}}}} {{Upgrade|Level = Level 4|Upgrade Title = Lvl. 4 GOD|Cost = {{Money|50,000}}|Image = [[File:CrookBoss5.png|100px]]|Information = +17 Damage [[File:Damage Icon.png|20px|Damage]] 0.18 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]] {{CollapsibleUpgrade|Title = Spawns Golden Tommy Goon 2|Description = Replaces [[Golden Tommy Goon 1]] •31 Spawnrate [[File:VehicleSpawn.png|20px|Spawnrate]] •8 Damage [[File:Damage Icon.png|20px|Damage]] •0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]] •24 Range [[File:Range Icon.png|20px|Range]] •300 Health [[File:HealthIcon.png|20px|Health]] •150 Lifespan [[File:Cooldown Icon.png|20px|Lifespan]] •Hidden Detection {{Hidden|Hidden Detection}} •Flying Detection {{Flying|Flying Detection}}}} Sell Price changes to {{Money|24,566}}}} ==Statistics== ''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Golden Crook Boss|Firerate Bug]] page.'' {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $RDPS$ = Health / Spawnrate $TDPS$ = Gun DPS + Ram DPS $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 2400; 1600; 3200; 16500; 50000 $TE$ = $FNC-TOTAL-EXP$ $EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}} $FSE-DETECTION$ = 2; ; 1 $FSE-UPGRADE$ = Lvl 1. Broke; Lvl. 2 Normie; Lvl 3. Gamer; Lvl. 4 GOD $FSE-UPGRADEICON$ = 3032133716; 3444643559; 3838914605; 3444644903 $FSE-META$ = Golden Perks; File:NewGoldenCrookBoss.png $CREF$ = <ref>Does not account for unit DPS.</ref> $GREF$ = <ref>Goons are not affected by any buffs or debuffs.</ref> $R$ = $FNC-RECURSION$ </var> <div class="mobile-tabber"><tabber> |-|Regular = <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="8" | Crook Boss Stats |- ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency$CREF$ |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.8 || 16.5 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 16 || 0.55 || 16.5 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 25 || 0.55 || 19 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 25 || 0.18 || 22 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 42 || 0.12 || 22 || $DPS$ || {{Money|$CE$}} |} {| class="wikitable stats-table" ! colspan="13" | Goon Stats$GREF$ |- ! Level !! Goon !! Health !! Damage !! Spawnrate !! Firerate !! Lifespan !! Limit !! Range !! Detections !! Gun DPS !! Ram DPS !! Total DPS |- | 0-4 || [[Golden Pistol Goon]] || 40 || 4 || 45 || 0.6 || 200 || 10 || 17 || Flying || $DPS$ || $RDPS$ || $TDPS$ |- | 3 || [[Golden Tommy Goon 1]] || 175 || 5 || 31 || 0.18 || 150 || 3 || 22.5 || Hidden, Flying || $DPS$ || $RDPS$ || $TDPS$ |- | 4 || [[Golden Tommy Goon 2]] || 300 || 6 || 31 || 0.12 || 150 || 3 || 24 || Hidden, Flying || $DPS$ || $RDPS$ || $TDPS$ |} </div> <!-- @se-ignore --> |-|Levels = <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="12" |Levels |- ! Level !! Exp !! Total Exp |- | 0 || {{Exp|0}} || {{Exp|$TE$}}$R$ |- | 1 || {{Exp|$EXP$}}$R$ || $R$ |- | 2 || $R$ || $R$ |- | 3 || $R$ || $R$ |- | 4 || $R$ || $R$ |- | 5 || $R$ || $R$ |- | 6 || $R$ || $R$ |- | 7 || $R$ || $R$ |- | 8 || $R$ || $R$ |- | 9 || $R$ || $R$ |- | 10 || $R$ || $R$ |- | 11 || $R$ || $R$ |- | 12 || $R$ || $R$ |- | 13 || $R$ || $R$ |- | 14 || $R$ || $R$ |- | 15 || $R$ || $R$ |- | 16 || $R$ || $R$ |- | 17 || $R$ || $R$ |- | 18 || $R$ || $R$ |- | 19 || $R$ || $R$ |- | 20 || $R$ || $R$ |} </div> <!-- @/se-ignore --> </tabber></div> </nowiki>}} ==Skins== ''To see all the upgrades of a skin, see the [[/Gallery#Skin Upgrades|gallery]] page.'' {| class="light-table pad-5 align-center" style="width:300px; margin:0 auto" ! |[[File:CBRCBossIcon.png|175px]] |[[File:DemonCBIconFeb10.png|175px]] |[[File:NewCheckerCrookBoss.png|175px]] |[[File:XmasCBIconFeb10.png|175px]] |- !Skin |Default |{{Color|Halloween2019|Demon}} |{{Color|Premium|Checker}} |{{Color|Christmas2019|Xmas}} |- !Rarity |{{Color|Common}} |{{Color|Event}} |{{Color|Common}} |{{Color|Event}} |- !Daily Store Cost |N/A |N/A |{{Robux|85}} |N/A |- !Obtained From |Owning [[Crook Boss]] |[[Spooky Crate]],<br/>[[Halloween 2019 Crate]] |[[Premium Crate]] |[[Christmas 2025 Crate]],<br/>[[Xmas 2019 Crate]] |- ! |[[File:NewRedCrookBoss.png|175px]] |[[File:NewBlueCrookBoss.png|175px]] |[[File:SovietCrookBossM24Icon.png|175px]] |[[File:SpookyCBIconFeb10.png|175px]] |- !Skin |{{Color|Basic|Red}} |{{Color|Basic|Blue}} |{{Color|Deluxe|Soviet}} |{{Color|Spooky|Spooky}} |- !Rarity |{{Color|Common}} |{{Color|Common}} |{{Color|Legendary}} |{{Color|Event}} |- !Daily Store Cost |{{Coins|1,250}} |{{Coins|1,250}} |{{Robux|560}} |N/A |- !Obtained From |[[Basic Crate]] |[[Basic Crate]] |[[Deluxe Crate]] |[[Spooky Crate]] |- ! |[[File:NewCupidCrookBoss.png|175px]] |[[File:NewHolidayCrookBoss.png|175px]] |[[File:NewPirateCrookBoss.png|175px]] |[[File:NewNecromancerCrookBoss.png|175px]] |- !Skin |{{Color|Lovely|Cupid}} |{{Color|Jolly|Holiday}} |{{Color|Pirate|Pirate}} |{{Color|Halloween|Necromancer}} |- !Rarity |{{Color|Legendary}} |{{Color|Event}} |{{Color|Rare}} |{{Color|Exclusive}} |- !Daily Store Cost |{{Coins|7,000}} |{{Coins|5,000}} |{{Coins|4,500}} |{{Coins|5,000}} |- !Obtained From |[[Lovely Crate]]<br/>[[Season of Love#Season Pass|Season of Love Season]] |[[Jolly Crate]]<br/>[[Violent Night Event#Violent Night Season Pass|Violent Night Season]] |[[Pirate Crate]] |[[Halloween Crate]] |- ! |[[File:Feb25CorsoCrookBossIcon.png|175px]] |[[File:DSCBoss.png|175px]] |[[File:SteamPunkCrookBoss.png|175px]] |[[File:CyberneticCrookBossIcon.png|175px]] |- !Skin |{{Color|ContentCreator|Corso}} |{{Color|Premium|DRKSHDW}} |{{Color|Deluxe|SteamPunk}} |{{Color|Mission|Cybernetic}} |- !Rarity |{{Color|Rare}} |{{Color|Uncommon}} |{{Color|Rare}} |{{Color|Rare}} |- !Daily Store Cost |{{Coins|3,000}} |{{Robux|85}} |{{Robux|560}} |N/A |- !Obtained From |[[Daily Store#Daily Skin Store|Daily Skin Store]] |[[Premium Crate]] |[[Deluxe Crate]] |''You're Being Recorded'' [[Mission Quests|Mission Quest]] |- ! |[[File:DarkFrostCrookBossIconIG.png|175px]] |[[File:GameMasterCrookBossIconIG.png|175px]] |[[File:AlienFocusCrookBossIconIG.png|175px]] |[[File:EasterCrookBossIconIG.png|175px]] |- !Skin |{{Color|OperationICE|Dark Frost}} |{{Color|Other|Game Master}} |{{Color|CoinCrate|Alien Focus}} |{{Color|DuckyRevenge|Easter}} |- !Rarity |{{Color|Rare}} |{{Color|Ultimate}} |{{Color|Rare}} |{{Color|Rare}} |- !Daily Store Cost |N/A |N/A |{{Coins|1,346,914,768}} |N/A |- !Obtained From |[[Operation I.C.E Event#Operation I.C.E Battle Pass|Operation I.C.E Premium Battle Pass]] |{{Robux|749}} |[[Coin Crate]] |[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Regular Battle Pass]] |- ! |[[File:NullCrookBossIconIG.png|175px]] |[[File:VictorianCrookBossIconIG.png|175px]] |[[File:YourselfCrookBoss0.png|175px]] |[[File:RatKingCrookBossIconIG.png|175px]] |- !Skin |{{Color|Null|Null}} |{{Color|Showtime|Victorian}} |{{Color|Other|Yourself}}<ref>[[File:YourselfCrookBossProof.png|280px]]<br/>https://discord.com/channels/587355301083349002/587355301674614854/1485869366741303378 (Tower Defense Simulator Server)</ref> |{{Color|FinalAct|Rat King}} |- !Rarity |{{Color|Rare}} |{{Color|Rare}} |{{Color|Exclusive}} |{{Color|Rare}} |- !Daily Store Cost |N/A |N/A |N/A |N/A |- !Obtained From |[[Null & Void Event#Null & Void Battle Pass|Null & Void Regular Battle Pass]] |[[Showtime Crate]] |Exclusive |[[The Final Act Event#The Final Act Battle Pass|The Final Act Premium Battle Pass]] |- ! |[[File:NarratorCrookBossIconIG.png|175px]] |- !Skin |{{Color|Other|Narrator}} |- !Rarity |{{Color|Ultimate}} |- !Daily Store Cost |N/A |- !Obtained From |{{Robux|1,199}}<br/>[[Tower Defense Simulator Toys|Merch Shop]]<ref>Obtained by purchasing the [[Narrator Plush]].</ref> |} ==Strategy== *You can only place a maximum of five '''Golden Crook Bosses'''. **If you have other towers without placement limits (such as the [[Minigunner]] and the [[Militant]]) then it is best to use them after you have got five '''Golden Crook Bosses'''. *The '''Golden Crook Boss''' is well worth its cost mid to late-game, and it does a great job at dealing damage, especially when the goons are included. **In some regards, the '''Golden Crook Boss''' is superior to the [[Minigunner]], but it does have a hefty placement limit, and it often relies on the goons that can be killed easily. *Do not rely entirely on the goons as their low health makes them vulnerable to enemy collision and abilities that deal damage. *If you are on a map where units can consistently target enemies from further away, such as [[Crossroads]] or [[Honey Valley]], the units that spawn from the '''Golden Crook Boss''' may prove quite useful in providing extra damage, especially against slower enemies. **You may also use towers, such as the [[Electroshocker]], [[Frost Blaster]] or [[Freezer]], to slow down enemies, giving the units more time to shoot at enemies. **Do note, however, that there is a limit on how many of them can be spawned from a single '''Golden Crook Boss'''. Additionally, they all have lifespans, making them last on the map for only a few minutes. *It may be useful to keep skipping waves in order to keep the '''Golden Crook Boss's''' units attacking so they can stack more. **Do be aware that you may be overwhelmed by the amount of enemies, so make sure you are safe before skipping. *The [[Field Medic]] can protect the '''Golden Crook Boss's''' units from attacks that can damage unit, such as stomps, so it can be useful to pair this tower with the [[Mercenary Base]] in modes like [[Hardcore Mode|Hardcore]] mode or [[Polluted Wasteland II]], allowing you to stack up a lot of units. **Be aware that this may cause major performance issues if there are too many units present. ==Trivia== *The current upgrade names are a reference to the text that appeared in the upgrade descriptions of the [[Crook Boss]] before the [[Release v1.0|MEGA Update]], which could have been considered the upgrade names for the tower. **The Level 1-3 upgrade names are the same as the [[Crook Boss]] before the [[Release v1.0|MEGA Update]]. **These upgrade names were a reference to the [https://knowyourmeme.com/memes/subcultures/mafia-city Mafia City meme], as the '''Crook Boss''' was originally a reference to that meme. *The former second Level 2 upgrade name, ''Goldeneye'', is a reference to the ''James Bond'' franchise. **The name originally comes from ''Operation Goldeneye'', a plan by Commander Ian Fleming to monitor the alliance between Francoist Spain and the Axis powers during World War II. **Ian Fleming would later use the name for his estate in Jamaica, where he wrote the ''James Bond'' series. **''GoldenEye'' would be used for the title of the 17th film in the ''James Bond'' film series, starring Pierce Brosnan as James Bond in 1995. **Officially, the upgrade name was based on the GoldenEye 007 Nintendo 64 video game, released in 1997. *The former second Level 3 upgrade name, ''M1927'', is the name of a Thompson gun. However, at Level 3 both the Default and {{Color|Golden}} skins wielded an M1A1 Thompson. They did not wield any weapons similar to the M1927 Thompson until Level 4. *The former second Level 4 upgrade name, ''Level 100 BOSS'', is most likely a reference to the [https://knowyourmeme.com/memes/subcultures/mafia-city Mafia City meme]. **This is because originally, the [[Crook Boss]] was a reference to the this meme. *{{Color|CoinCrate|Alien Focus}} skin of the '''Crook Boss''' is the second most expensive items purchasable in the game with coins, at {{Coins|1,346,914,768}}. **The cost is most likely jokes and that this skin is not meant to be obtained this way. ==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{scroll|text = *'''13 May 2022''' - [[v1.2.2]] **'''Golden Crook Boss''' added, replacing the {{Color|Golden}} [[Crook Boss]] skin buffs. **{{Bug}} [[Golden Body Guards 1|GoldenGuard2]] uses an incorrect name. **{{Bug}} '''Golden Crook Boss's''' [[units]] can collide with players. **{{Bug}} '''Golden Crook Boss's''' [[units]] range can be increased by the [[DJ Booth]]. *'''21 May 2022''' - [[v1.2.3]] **{{Bugfix}} [[Golden Body Guards 1]] now uses the correct name in game. *'''22 May 2022''' - [[v1.2.3]]b **{{Bugfix}} '''Golden Crook Boss's''' [[units]] now cannot collide with players. *'''5 August 2022''' - [[v1.3.1]] **{{Bugfix}} '''Golden Crook Boss's''' [[units]] range can no longer be increased by the [[DJ Booth]]. *'''21 December 2022''' - [[v1.6.0]] **Units no longer spawn in a queue. **Spawnrate now resets when the '''Golden Crook Boss''' is upgraded to a Level that spawns a different unit. **Skin rarity added to all skins **Firerate increased for units due [[Firerate Bug]] getting more severe for units. ***'''Level 2''' ****[[Golden Body Guard]] firerate increased from 0.625 to 0.63. ***'''Level 3''' ****[[Golden Body Guards 1]] firerate increased from 0.325 to 0.33. ***'''Level 4''' ****[[Golden Body Guards 2]] firerate increased from 0.175 to 0.18. **{{Color|Premium|Checker}} skin rarity changed from {{Color|Uncommon}} to {{Color|Common}}. **New skin: {{Color|ViolentNight|Holiday}} *'''9 January 2023''' - [[v1.6.0]]f **Firerate decreased for units due [[Firerate Bug]] getting less severe for units. ***'''Level 2''' ****[[Golden Body Guard]] firerate increased from 0.63 to 0.625. ***'''Level 3''' ****[[Golden Body Guards 1]] firerate increased from 0.33 to 0.325. ***'''Level 4''' ****[[Golden Body Guards 2]] firerate increased from 0.18 to 0.175. *'''14 February 2023''' - [[v1.6.2]] **{{Color|Lovely|Cupid}} skin rarity changed from {{Color|Event}} to {{Color|Legendary}}. *'''21 March 2023''' - [[v1.6.3]]e **{{Bug}} '''Golden Crook Boss''' does not have a placement limit. *'''22 March 2023''' - [[v1.6.3]]f **{{Bugfix}} '''Golden Crook Boss''' now has a placement limit. *'''7 April 2023''' - [[v1.7.0]] **{{Bug}} [[Golden Body Guard]], [[Golden Body Guards 1]] and [[Golden Body Guards 2]] use an incorrect name in-game. *'''5 August 2023''' - [[v1.8.4]] **Statistical changes: ***'''Base''' ****Firerate decreased from 0.825 to 0.725. ****Range decreased from 12 to 10. ****Max units decreased from 3 to 1. ***'''Level 1''' ****Damage decreased from +1 to +0. ****Range increased from +0 to +1. ****Firerate changed from 0.808 to {{Tooltip|0.725 > 0.575|0.15}}. ****Now spawns the [[Golden Body Guard]] (moved from Level 2). *****Spawnrate increased from 45 to 50. ****Cost decreased from {{Money|400}} to {{Money|275}}. ****Name changed from ''9mm Caliber'' to ''Henchment Funds''. ***'''Level 2''' ****Firerate changed from {{Tooltip|0.825 > 0.575|0.25}} to {{Tooltip|0.575 > 0.425|0.15}}. ****Spawnrate changed from 45 to 50 > 40. ****Cost increased from {{Money|1,000}} to {{Money|1,050}}. ****Name changed from ''Henchmen Funds'' to ''Goldeneye''. ***'''Level 3''' ****Firerate changed from {{Tooltip|0.575 > 0.225|0.35}} to {{Tooltip|0.425 > 0.125|0.3}}. ****Max units increased from +0 to +1. ****Cost increased from {{Money|2,000}} to {{Money|3,250}}. ****Name changed from ''Better Armed'' to ''M1927''. ***'''Level 4''' ****Damage decreased from +6 to +3. ****Firerate changed from {{Tooltip|0.225 > 0.15|-0.075}} to {{Tooltip|0.125 > 0.1|-0.025}}. ****Spawnrate changed from 45 to 40 > 35. ****Max units increased from +0 to +1. ****Cost decreased from {{Money|9,000}} to {{Money|8,500}}. ****Name changed from ''Most Wanted'' to ''Level 100 BOSS''. **New skin: {{Color|Pirate|Pirate}} *'''22 September 2023''' - [[v1.8.5]] **{{Bug}} {{Color|Pirate|Pirate}} skin is removed. *'''22 September 2023''' - [[v1.8.5]]a **{{Bug}} {{Color|Pirate|Pirate}} skin re-added. ***This was fixed later the same day. *'''28 October 2023''' - [[v1.9.0]] **New skin: {{Color|Halloween|Necromancer}} *'''12 November 2023''' - [[v1.9.0]]l **{{Bug}} '''Golden Crook Boss''' units start going backwards after reaching the entrance, disappearing after reaching the exit. *'''1 December 2023''' - [[v1.9.4]]b **{{Bugfix}} '''Golden Crook Boss''' units no longer move backwards after reaching the entrance, they now disappear there instead. *'''28 January 2024''' - [[v1.12.0]] **New skin: {{Color|ContentCreator|Corso}} *'''9 February 2024''' **{{Bug}} '''Golden Crook Boss''' no longer spawns units. *'''10 February 2024''' - [[v1.13.0]] **'''Golden Crook Boss''' now performs an animation when a unit spawns, during which it cannot attack anything. **Statistical changes: ***'''Base''' ****Base Cost increased from {{Money|600}} to {{Money|900}}. ****Damage increased from 3 to 10. ****Firerate increased from 0.725 to 1.775. ****Range increased from 10 to 12. ****Placement Limit increased from 4 to 6. ****Unit limit removed. ****Now spawns [[Golden Pistol Goon|Golden Goon1]] every 35 seconds. ***'''Level 1''' ****Cost increased from {{Money|275}} to {{Money|375}}. ****Firerate changed from {{Tooltip|0.725 > 0.575|-0.15}} and {{Tooltip|1.775 > 1.525|-0.25}}. ****Range decreased from +1 to +0. ****[[Golden Pistol Goon|Golden Goon1]] spawnrate decreased from 35 to 25 seconds. ****No longer spawns [[Golden Body Guard]]. ****Name changed from ''Henchmen Funds'' to ''Lvl 1. Broke''. ***'''Level 2''' ****Cost increased from {{Money|1,050}} to {{Money|1,100}}. ****Range decreased from from +2 to +1.5. ****Firerate changed from {{Tooltip|0.575 > 0.425|-0.15}} to {{Tooltip|1.525 > 1.225|-0.3}}. ****Now spawns two [[Golden Pistol Goon|Golden Goon1]]s. ****Name changed from ''Goldeneye'' to ''Lvl. 2 Normie''. ***'''Level 3''' ****Cost increased from {{Money|3,250}} to {{Money|4,750}}. ****Range increased from +0 to +1.5. ****Firerate changed from {{Tooltip|0.425 > 0.125|-0.3}} to {{Tooltip|1.225 > 0.15|-1.075}}. ****Damage decreased from +0 to -5. ****Now spawns [[Golden Tommy Goon 1|Golden Goon2]] every 25 seconds. ****Name changed from ''M1927'' to ''Lvl 3. Gamer''. ***'''Level 4''' ****Cost increased from {{Money|8,500}} to {{Money|17,500}}. ****Range increased from +0 to +2.5. ****Firerate changed from {{Tooltip|0.125 > 0.1|-0.025}} to {{Tooltip|0.15 > 0.125|-0.025}}. ****Damage increased from +3 to +6. ****Now spawns [[Golden Tommy Goon 2|Golden Goon3]] instead of [[Golden Tommy Goon 1|Golden Goon2]] every 20 seconds. ****Name changed from ''Level 100 BOSS'' to "Lvl. 4 GOD''. **New skins: {{Color|Premium|DRKSHDW}}, {{Color|Deluxe|SteamPunk}} **{{Bugfix}} '''Golden Crook Boss''' can now spawn units again. *'''8 March 2024''' - [[v1.15.0]] **{{Bug}} First spawn's spawnrate appears as random when placed down, despite actually being the full duration, which is fixed upon deselecting and selecting the tower again. **{{Bug}} Level 1 spawnrate decrease visually resets the spawnrate. *'''5 April 2024''' - [[v1.18.0]] **New skin: {{Color|Mission|Cybernetic}} **{{Bug}} [[Golden Pistol Goon|Golden Goon1]] no longer has flying detection. **{{Bug}} {{Color|Mission|Cybernetic}} skin units have collision. *'''19 April 2024''' - [[v1.19.0]] **{{Bug}} Level 1 does not decrease spawnrate. **{{Bug}} [[Golden Tommy Goon 1|Golden Goon2]] and [[Golden Tommy Goon 2|Golden Goon3]] no longer spawns. **{{Bugfix}} First spawn's spawnrate is now displayed correctly. *'''26 April 2024''' - [[v1.19.2]] **{{Bugfix}} [[Golden Tommy Goon 1|Golden Goon2]] and [[Golden Tommy Goon 2|Golden Goon3]] now spawn again. *'''3 May 2024''' - [[v1.20.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|900}} to {{Money|800}}. ****Damage decreased from 10 to 8. ****Firerate decreased from 1.775 to 1.675. ****Range increased from 12 to 12.5 ****[[Golden Pistol Goon|Golden Goon1]] firerate increased from 0.625 to 0.725. ***'''Level 1''' ****Cost decreased from {{Money|375}} to {{Money|350}}. ****Firerate changed from {{Tooltip|1.775 > 1.525|-0.25}} and {{Tooltip|1.675 > 1.375|-0.3}}. ***'''Level 2''' ****Damage increased from +0 to +2. ****Firerate changed from {{Tooltip|1.525 > 1.225|-0.3}} to {{Tooltip|1.375 > 1.125|-0.25}}. ***'''Level 3''' ****Firerate changed from {{Tooltip|1.225 > 0.15|-1.075}} to {{Tooltip|1.125 > 0.15|-0.975}}. ****Range decreased from +1.5 to +1. ****[[Golden Tommy Goon 1|Golden Goon2]] range increased from 16 to 17. ***'''Level 4''' ****[[Golden Tommy Goon 2|Golden Goon3]] range increased from 18 to 20. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Regular damage is no longer boosted by [[Damage Buff]]s. *'''2 August 2024''' - [[v1.27.0]] **{{Bugfix}} Regular damage is now boosted by [[Damage Buff]]s. *'''11 September 2024''' - [[v1.31.0]] **Placement limit decreased from 6 to 5. **Statistical changes: ***'''Base''' ****Damage decreased from 8 to 4. ****Firerate decreased from 1.675 to 0.925. ****Range increased from 12.5 to 14. ****[[Golden Pistol Goon]] spawnrate increased from 35 to 50. ****[[Golden Pistol Goon]] health increased from 15 to 25. ****[[Golden Pistol Goon]] damage increased from 2 to 3. ****[[Golden Pistol Goon]] firerate decreased from 0.725 to 0.625. ****[[Golden Pistol Goon]] range increased from 15 to 20. ****[[Golden Pistol Goon]] aim time removed. ****[[Golden Pistol Goon]] now has hidden detection. ***'''Level 1''' ****Cost increased from {{Money|350}} to {{Money|500}}. ****Damage increased from +0 to +2. ****Firerate changed from {{Tooltip|1.675 > 1.375|-0.3}} to {{Tooltip|0.925 > 0.725|-0.2}}. ****[[Golden Pistol Goon]] spawnrate changed from 35 > 25 to 50. ***'''Level 2''' ****Cost increased from {{Money|1,100}} to {{Money|1,500}}. ****Damage increased from +2 to +4. ****Range decreased from +1.5 to +1. ****Firerate changed from {{Tooltip|1.375 > 1.125|-0.25}} to 0.725. ****Flying detection added. ***'''Level 3''' ****Cost increased from {{Money|4,750}} to {{Money|6,000}}. ****Damage increased from -5 to +0. ****Firerate changed from {{Tooltip|1.125 > 0.15|-0.975}} to {{Tooltip|0.725 > 0.2|-0.525}}. ****[[Golden Tommy Goon 1|Golden Tommy Goon]] spawnrate increased from 25 to 50. ****[[Golden Tommy Goon 1|Golden Tommy Goon]] health increased from 40 to 125. ****[[Golden Tommy Goon 1|Golden Tommy Goon]] damage increased from 4 to 5. ****[[Golden Tommy Goon 1|Golden Tommy Goon]] range increased from 17 to 17.5. ****[[Golden Tommy Goon 1|Golden Tommy Goon]] firerate decreased from 0.228 to 0.188. ***'''Level 4''' ****Cost increased from {{Money|17,500}} to {{Money|30,000}}. ****Damage increased from +6 to +10. ****Range decreased from +2.5 to +1.5. ****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.2 > 0.125|-0.075}}. ****[[Golden Tommy Goon 2|Golden Body Guard]] spawnrate increased from 20 to 50. ****[[Golden Tommy Goon 2|Golden Body Guard]] health increased from 65 to 225. ****[[Golden Tommy Goon 2|Golden Body Guard]] damage increased from 5 to 12. ****[[Golden Tommy Goon 2|Golden Body Guard]] firerate decreased from 0.175 to 0.125. **{{Bugfix}} [[Golden Pistol Goon]] now has flying detection. *'''23 October 2024''' - [[v1.37.0]] **Statistical changes: ***'''Base''' ****[[Golden Pistol Goon]] limit of 10 added. ****[[Golden Tommy Goon 1|Golden Tommy Goon]] and [[Golden Tommy Goon 2|Golden Body Guard]] limit of 4 added. ****[[Golden Pistol Goon]] lifespan of 100 added. ***'''Level 3''' ****[[Golden Tommy Goon 1|Golden Tommy Goon]] lifespan of 100 added. ***'''Level 3''' ****[[Golden Tommy Goon 2|Golden Body Guard]] lifespan of 100 added. **{{Bug}} Lifespans are shorter than intended. *'''30 October 2024''' - [[v1.39.0]] **{{Bugfix}} Units now have correct lifespan length. ***[[Golden Pistol Goon]] now has a lifespan of 150. ***[[Golden Tommy Goon 1|Golden Tommy Goon]] now has a lifespan of 200. ***[[Golden Tommy Goon 2|Golden Body Guard]] now has a lifespan of 200. *'''16 December 2024''' - [[v1.46.0]] **[[Golden Tommy Goon 2]] name changed from ''Body Guard'' to ''Tommy Goon''. **New skin: {{Color|OperationICE|Dark Frost}} **{{Bug}} {{Color|OperationICE|Dark Frost}} skin has the {{Color|Common}} rarity instead of {{Color|Rare}} due to a typo. **{{Bugfix}} [[Golden Tommy Goon 1]] is now called ''Tommy Goon''. *'''5 February 2025''' - [[v1.52.0]] **New skin: {{Color|Other|Game Master}} *'''1 April 2025''' - [[v1.59.0]] **New skin: {{Color|CoinCrate|Alien Focus}} **{{Bug}} {{Color|CoinCrate|Alien Focus}} skin does not deal damage or summon units. *'''1 April 2025''' - [[v1.59.0|v1.59.3]] **{{Bugfix}} {{Color|CoinCrate|Alien Focus}} skin now attacks properly. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. **{{Bugfix}} {{Color|OperationICE|Dark Frost}} now has the {{Color|Rare}} rarity. *'''16 April 2025''' - [[v1.61.0]] **New skin: {{Color|DuckyRevenge|Easter}} *'''18 October 2025''' - [[v1.77.0]] **New skin: {{Color|Null|Null}} *'''26 November 2025''' - [[v1.81.0]] **New skin: {{Color|Other|Yourself}} *'''20 December 2025''' - [[v1.83.0]] **New skin: {{Color|Showtime|Victorian}} *'''20 December 2025''' - [[v1.83.0]]a **New skin: {{Color|FinalAct|Rat King}} *'''28 January 2026''' - [[v1.84.0]] **Statistical changes: ***'''Base''' ****Cost increased from {{Money|800}} to {{Money|2,250}}. ****Damage increased from 4 to 12. ****Firerate decreased from 0.925 to 0.825. ****Flying detection added, moved from Level 2. ****[[Golden Pistol Goon]] health increased from 25 to 40. ****[[Golden Pistol Goon]] damage increased from 3 to 4. ****[[Golden Pistol Goon]] range decreased from 20 to 17. ****[[Golden Pistol Goon]] spawnrate decreased from 50 to 45. ****[[Golden Pistol Goon]] lifespan increased from 150 to 200. ****Tommy Goons limit decreased from 4 to 3. ***'''Level 1''' ****Cost increased from {{Money|500}} to {{Money|1,325}}. ****Firerate changed from {{Tooltip|0.925 > 0.725|-0.2}} to {{Tooltip|0.825 > 0.575|-0.25}}. ***'''Level 2''' ****Cost increased from {{Money|1,500}} to {{Money|3,750}}. ****Damage increased from +4 to +11. ****Range increased from +1 to +2.5. ***'''Level 3''' ****Cost increased from {{Money|6,000}} to {{Money|18,500}}. ****Range increased from +1 to +3.5. ****Firerate changed from {{Tooltip|0.725 > 0.2|-0.525}} to {{Tooltip|0.575 > 0.175|-0.4}}. ****[[Golden Tommy Goon 1]] damage increased from 5 to 6. ****[[Golden Tommy Goon 1]] range increased from 17.5 to 20. ****[[Golden Tommy Goon 1]] spawnrate decreased from 50 to 31. ****[[Golden Tommy Goon 1]] lifespan decreased from 200 to 150. ***'''Level 4''' ****Cost increased from {{Money|30,000}} to {{Money|35,000}}. ****Damage increased from +10 to +11. ****Range decreased from +1.5 to +0. ****Firerate changed from {{Tooltip|0.2 > 0.125|-0.075}} to {{Tooltip|0.175 > 0.15|-0.025}}. ****[[Golden Tommy Goon 2]] health increased from 225 to 300. ****[[Golden Tommy Goon 2]] damage decreased from 12 to 8. ****[[Golden Tommy Goon 2]] firerate increased from 0.108 to 0.128. ****[[Golden Tommy Goon 2]] range increased from 20 to 21. ****[[Golden Tommy Goon 2]] spawnrate decreased from 50 to 31. ****[[Golden Tommy Goon 2]] lifespan decreased from 200 to 150. *'''11 February 2026''' - [[v1.85.0]] **Statistical changes: ***'''Base''' ****Range increased from 14 to 16.5. ***'''Level 2''' ****Cost decreased from {{Money|3,750}} to {{Money|3,650}}. ***'''Level 3''' ****Cost decreased from {{Money|18,500}} to {{Money|17,000}}. ****Range increased from +3.5 to +4. ****Firerate changed from {{Tooltip|0.725 > 0.2|-0.525}} to {{Tooltip|0.575 > 0.175|-0.4}}. ****[[Golden Tommy Goon 1]] flying detection added. ***'''Level 4''' ****Cost increased from {{Money|35,000}} to {{Money|54,000}}. ****Damage increased from +11 to +14. ****Range decreased from +1.5 to +0. ****Firerate changed from {{Tooltip|0.2 > 0.125|-0.075}} to {{Tooltip|0.175 > 0.15|-0.025}}. ****[[Golden Tommy Goon 2]] flying detection added. *'''11 March 2026''' - [[v1.86.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|2,250}} to {{Money|2,000}}. ***'''Level 1''' ****Cost decreased from {{Money|1,325}} to {{Money|1,250}}. ***'''Level 2''' ****Cost decreased from {{Money|3,650}} to {{Money|3,400}}. ***'''Level 3''' ****Cost decreased from {{Money|17,000}} to {{Money|16,500}}. ****Range decreased from +4 to +3. ****[[Golden Tommy Goon 1]] range increased from 20 to 22.5. ***'''Level 4''' ****Cost decreased from {{Money|54,000}} to {{Money|50,000}}. ****[[Golden Tommy Goon 2]] range increased from 21 to 24. *'''19 March 2026''' - [[v1.86.0|v1.86.4]] **New skin: {{Color|Other|Narrator}} *'''8 May 2026''' - [[v1.90.0]] **Statistical changes: ***'''Base''' ****[[Golden Pistol Goon]] hidden detection removed. *'''5 June 2026''' - [[v2.0.0]] **Statistical changes (Regular): ***'''Base''' ****Firerate decreased from 0.825 to 0.8. ****[[Golden Pistol Goon]] firerate decreased from 0.625 to 0.6. ***'''Level 1''' ****Damage decreased from +2 to +1. ****Firerate changed from {{Tooltip|0.825 > 0.575|-0.25}} to {{Tooltip|0.8 > 0.55|-0.25}}. ***'''Level 3''' ****Firerate changed from {{Tooltip|0.575 > 0.175|-0.4}} to {{Tooltip|0.55 > 0.18|-0.37}}. ****[[Golden Tommy Goon 1]] damage decreased from 6 to 5. ****[[Golden Tommy Goon 1]] firerate decreased from 0.2 to 0.18. ***'''Level 4''' ****Damage decreased from +25 to +16. ****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to {{Tooltip|0.18 > 0.12|-0.06}}. ****[[Golden Tommy Goon 1]] damage decreased from 8 to 6. ****[[Golden Tommy Goon 1]] firerate decreased from 0.15 to 0.12. *'''17 July 2026''' - [[v2.3.0]] **Now can gain experience which is used to unlock the [[Kingpin]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|2,000}} to {{Money|2,400}}. ****Flying detection removed, moved to Level 1. ***'''Level 1''' ****Cost increased from {{Money|1,250}} to {{Money|1,600}}. ****Damage increased from +1 to +3. ****Flying detection added. ***'''Level 2''' ****Cost decreased from {{Money|3,400}} to {{Money|3,200}}. ****Damage decreased from +11 to +9. ***'''Level 4''' ****Damage increased from +16 to +17. }} ==Notes== <references/> {{TowerNavBox}} [[Category:Ground]]
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