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{{Tabs|Regular = Minigunner|Perk = Golden Minigunner|Evolved = Juggernaut}} {{for|other uses of [[Gold (Disambiguation)|Gold]]| other uses of [[Mini (Disambiguation)|Mini]]}} {{TowerInfobox |title = {{Color|Golden|Golden Minigunner}} |image-static = Goldenminigunner.png |image-dynamic = GoldenMinigunnerDynamic.png |perkcost = {{Coins|50,000}} ([[Golden Crate]]) or {{Coins|75,000}} (Daily Store) |towercost = {{Coins|8,000}} ([[Minigunner]]) |basecost = {{Money|2,400}} |basesellingprice = {{Money|800}} |role = Offense |placement = Ground |basedamage = [[File:Damage_Icon.png|20px|Damage]]3 |damagetype = Single |basefirerate = [[File:Cooldown_Icon.png|20px|Firerate]]0.16 |baserange = [[File:Range_Icon.png|20px|Range]]16 |hidden_detection = {{Attr|Hidden|Level 1+}} |lead_detection = N/A |flying_detection = N/A |immune = None |footprint = 1.5 |evolves_into = [[Juggernaut]] |evolution_levels = 20 |base_exp = 50 |growth_rate = 1.09 |skip_cost = 599 |tooltip-1 = A reliable moderately priced DPS tower with solid range, dependable damage, and a high rate of fire. |tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies. }} {{QuoteContainer| {{QuoteBox|Absolute spray and pray! A fast-firerate tower that carries a heavy minigun and mows down enemies.|Store Description}} {{QuoteBox|A high-firerate tower that carries a M61 Vulcan Gatling Gun|Former Store Description}} }} __TOC__ ==Description== The '''Golden Minigunner''' is a golden perk for the [[Minigunner]], obtained from the [[Golden Crate]] for {{Coins|50,000}} if you own the [[Minigunner]]. It can also be bought in the [[Daily Store]] for {{Coins|75,000}}. Before the '''Golden Minigunner''' starts firing, it needs to rev up its minigun. If there are no enemies in its range while revved-up, it will wait for around a second for an enemy to enter its range. If no enemy enters its range in that time, it begins to deactivate the gun and will need to rev the gun up again when an enemy enters its range. It fires bullets at enemies at a fast firerate. The '''Golden Minigunner''' has high DPS and a relatively cheap cost compared to other high DPS towers, like the [[Accelerator]] or [[Engineer]]. The '''Golden Minigunner''' has more damage and costs more than its normal counterpart, the [[Minigunner]], making it a direct upgrade in many ways. It is mostly considered a mid-game to late-game tower, although it can be used in early game if you have enough base health and focus solely on using the [[Farm]] for some time. ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Improved Handling|Cost = {{Money|1,000}}|Image = [[File:MinigunnerUpgradeLevel1.png|100px]]|Information = 0.16 > 0.12 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price changes to {{Money|1,133}}}} {{Upgrade|Level = Level 2|Upgrade Title = Thermal Vision|Cost = {{Money|4,800}}|Image = [[File:MinigunnerUpgradeLevel2.png|100px]]|Information = +4 Damage [[File:Damage_Icon.png|20px|Damage]] +4 Range [[File:Range_Icon.png|20px|Range]] Sell Price changes to {{Money|2,733}}}} {{Upgrade|Level = Level 3|Upgrade Title = High Tech Armory|Cost = {{Money|13,500}}|Image = [[File:MinigunnerUpgradeLevel3.png|100px]]|Information = +6 Damage [[File:Damage_Icon.png|20px|Damage]] 0.12 > 0.1 Firerate [[FIle:Cooldown Icon.png|20px|Firerate]] 0.8 > 0.6 Rev-Up Time [[File:Cooldown Icon.png|20px|Rev-Up Time]] Sell Price changes to {{Money|7,233}}}} {{Upgrade|Level = Level 4|Upgrade Title = 24 Karat Gatling Gun|Cost = {{Money|27,500}}|Image = [[File:MiniLevel4.png|100px]]|Information = +2 Range [[File:Range_Icon.png|20px|Range]] +7 Damage [[File:Damage_Icon.png|20px|Damage]] Sell Price changes to {{Money|16,400}}}} ==Statistics== ''To see all the previous statistics of this tower, see the [[/History|history]] page.'' {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 2400; 1000; 4800; 13500; 27500 $FSE-DETECTION$ = 2; ; $FSE-UPGRADE$ = Improved Handling; Thermal Vision; High Tech Armory; 24 Karat Gatling Gun $FSE-UPGRADEICON$ = 15184753790; 15184753514; 15184753289; 15184752970 $FSE-META$ = Golden Perks; File:Goldenminigunner.png $DREF$ = <ref name=dps>DPS does not consider rev-up time.</ref> $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {|class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Rev-Up Time !! Range !! DPS$DREF$ !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 0.16 || 0.8 || 16 || $DPS$ || {{Money|$CE$}}$R$ |- | 1 || $R$ || $R$ || 3 || 0.12 || 0.8 || 16 || $DPS$$R$ || $R$ |- | 2 || $R$ || $R$ || 7 || 0.12 || 0.8 || 20 || $R$ || $R$ |- | 3 || $R$ || $R$ || 13 || 0.1 || 0.6 || 20 || $R$ || $R$ |- | 4 || $R$ || $R$ || 20 || 0.1 || 0.6 || 22 || $R$ || $R$ |} </div> </nowiki>}} ==Skins== ''To see all the upgrades of a skin, see the [[/Gallery#Skin Upgrades|gallery]] page.'' {| class="light-table pad-5 align-center" style="width:300px; margin:0 auto" ! |[[File:NewMinigunner.png|175px]] |[[File:BlueMinigunner.png|175px]] |[[File:GreenMinigunner.png|175px]] |[[File:BlackOpsMinigunner.png|175px]] |- !Skin |Default |{{Color|Basic|Blue}} |{{Color|Basic|Green}} |{{Color|Premium|Black Ops}} |- !Rarity |{{Color|Common}} |{{Color|Common}} |{{Color|Common}} |{{Color|Common}} |- !Daily Store Cost |N/A |{{Coins|1,250}} |{{Coins|1,250}} |{{Robux|85}} |- !Obtained From |Owning [[Minigunner]] |[[Basic Crate]] |[[Basic Crate]] |[[Premium Crate]] |- ! |[[File:H23PumpkinMinigunnerIcon.png|175px]] |[[File:HeavyMinigunner.png|175px]] |[[File:WraithMinigunner.png|175px]] |[[File:Xmasminigunner2019rework.png|175px]] |- !Skin |{{Color|Halloween2019|Pumpkin}} |{{Color|Premium|Heavy}} |{{Color|Premium|Wraith}} |{{Color|Christmas2019|Xmas}} |- !Rarity |{{Color|Event}} |{{Color|Common}} |{{Color|Rare}} |{{Color|Event}} |- !Daily Store Cost |{{Coins|5,000}} |{{Robux|85}} |{{Robux|120}} |N/A |- !Obtained From |[[Halloween 2019 Crate]]<br/>[[Pumpkin Crate]]<br/>[[Halloween Crate]] |[[Premium Crate]] |[[Premium Crate]] |[[Christmas 2025 Crate]],<br/>[[Jolly Crate]],<br/>[[Xmas 2019 Crate]] |- ! |[[File:Partyminigunnerrework.png|175px]] |[[File:MiniTwitter.png|175px]] |[[File:Toyminigunnerrework.png|175px]] |[[File:Bunnyminigunnernew.png|175px]] |- !Skin |{{Color|Party|Party}} |{{Color|Other|Twitter}} |{{Color|Toy|Toy}} |{{Color|Bunny|Bunny}} |- !Rarity |{{Color|Exclusive}} |{{Color|Exclusive}} |{{Color|Uncommon}} |{{Color|Event}} |- !Daily Store Cost |N/A |N/A |{{Coins|1,000}} |N/A |- !Obtained From |[[Party Crate]] |[[Codes|Code]]:<br/>5KMILESTONE<ref name="Expired">Expired</ref> |[[Toy Crate]] |[[Bunny Crate]] |- ! |[[File:HazmatMinigunner.png|175px]] |[[File:Ghostminigunnernew.png|175px]] |[[File:Frostminigunnerrework.png|175px]] |[[File:Communityminigunnerrework.png|175px]] |- !Skin |{{Color|Premium|Hazmat}} |{{Color|Spooky|Ghost}} |{{Color|Frost|Frost}} |{{Color|Other|Community}} |- !Rarity |{{Color|Common}} |{{Color|Event}} |{{Color|Event}} |{{Color|Exclusive}} |- !Daily Store Cost |{{Robux|85}} |{{Coins|5,000}} |N/A |N/A |- !Obtained From |[[Premium Crate]] |[[Spooky Crate]]<br/>[[Halloween Crate]] |[[Frost Crate]] |[[Codes|Code]]:<br/>COMMUNITY20<ref name="Expired"/> |- ! |[[File:Crusaderminigunnerrework.png|175px]] |[[File:Duckyminigunnerrework.png|175px]] |[[File:Beachminigunnernew.png|175px]] |[[File:PlushieMinigunnerSkin.png|175px]] |- !Skin |{{Color|Halloween|Crusader}} |{{Color|Ducky|Ducky}} |{{Color|EndOfSummer|Beach}} |{{Color|Other|Plushie}} |- !Rarity |{{Color|Event}} |{{Color|Rare}} |{{Color|Event}} |{{Color|Exclusive}} |- !Daily Store Cost |{{Coins|5,000}} |{{Coins|4,000}} |N/A |N/A |- !Obtained From |[[Halloween Crate]]<br/>[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]] |[[Ducky Crate]]<br/>[[Duck Hunt Event#Hunting Season Pass|Hunting Season]] |[[End of Summer Season#Season Pass|End of Summer Season]] |[[Tower Defense Simulator Toys|Merch Shop]]<ref>Can be obtained by purchasing a [[Minigunner Plush]].</ref> |- ! |[[File:HolidayMinigunner.png|175px]] |[[File:SpaceEliteMinigunner.png|175px]] |[[File:PhantomMinigunnerSkin.png|175px]] |[[File:WarlordMinigunnerSkin.PNG|175px]] |- !Skin |{{Color|Jolly|Holiday}} |{{Color|Premium|Space Elite}} |{{Color|Phantom|Phantom}} |{{Color|Krampus|Warlord}} |- !Rarity |{{Color|Event}} |{{Color|Uncommon}} |{{Color|Rare}} |{{Color|Event}} |- !Daily Store Cost |{{Coins|5,000}} |{{Robux|105}} |N/A |N/A |- !Obtained From |[[Jolly Crate]]<br/>[[Violent Night Event#Violent Night Season Pass|Violent Night Season]] |[[Premium Crate]] |[[Phantom Crate]]<br/>''Suppressing Fire'' [[Mission Quests|Mission Quest]] |[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]] |- ! |[[File:SweakingMinigunnerIcon.png|175px]] |[[File:VroomVroomMinigunner.png|175px]] |[[File:ChadMinigunner.png|175px]] |[[File:GoldenPlushieMinigunnerIconIG.png|175px]] |- !Skin |{{Color|ContentCreator|Sweaking}} |{{Color|Deluxe|Trucker}} |{{Color|Premium|Chad}} |{{Color|Other|Golden Plushie}} |- !Rarity |{{Color|Rare}} |{{Color|Legendary}} |{{Color|Legendary}} |{{Color|Exclusive}} |- !Daily Store Cost |{{Coins|3,000}} |{{Robux|560}} |{{Robux|190}} |N/A |- !Obtained From |[[Daily Store#Daily Skin Store|Daily Skin Store]] |[[Deluxe Crate]] |[[Premium Crate]] (Formerly)<ref>Was a limited time skin obtainable between the 1st of April 2024 and 7th of April 2024.</ref> |[[Tower Defense Simulator Toys|Merch Shop]]<ref>Can be obtained by purchasing a [[Minigunner Plush]].</ref> |- ! |[[File:FallenMinigunnerIcon.png|175px]] |[[File:RoadRageMinigunnerIconIG.png|175px]] |[[File:NutcrackerMinigunnerIconIG.png|175px]] |[[File:GardenerMinigunnerIconIG.png|175px]] |- !Skin |{{Color|FallenMission|Fallen}} |{{Color|Hexscape|Road Rage}} |{{Color|OperationICE|Nutcracker}} |{{Color|DuckyRevenge|Gardener}} |- !Rarity |{{Color|Rare}} |{{Color|Rare}} |{{Color|Uncommon}} |{{Color|Rare}} |- !Daily Store Cost |N/A |N/A |N/A |N/A |- !Obtained From |''Unyielding Shooter'' [[Mission Quest]] |[[Hexscape Event#Hexscape Event Battle Pass|Hexscape Event Premium Battle Pass]] |[[Operation I.C.E Event#Operation I.C.E Battle Pass|Operation I.C.E Regular Battle Pass]] |[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Regular Battle Pass]] |- ! |[[File:CursedMinigunnerIconIG.png|175px]] |[[File:ChocolatierMinigunnerIconIG.png|175px]] |[[File:OxMinigunnerIconIG.png|175px]] |[[File:EasterMinigunner0.png|175px]] |- !Skin |{{Color|Null|Cursed}} |{{Color|Valentines2026|Chocolatier}} |{{Color|LunarYear|Ox}} |{{Color|SpringFrenzy|Easter}} |- !Rarity |{{Color|Rare}} |{{Color|Uncommon}} |{{Color|Uncommon}} |{{Color|Common}} |- !Daily Store Cost |N/A |N/A |{{Coins|5,000}} |N/A |- !Obtained From |[[Null & Void Event#Null & Void Battle Pass|Null & Void Regular Battle Pass]] |[[Valentines 2026 Crate]] |[[Lunar Crate]] |[[Spring Frenzy Battle Pass]] |} ==Strategy== *It is highly recommend to get 2 Level 3 '''Golden Minigunners''' as both of them could deal 260 total DPS while being more cost efficient compared to a single Level 4. *The '''Golden Minigunner''' should be one of the towers that are placed down the most. If possible, place them in a large group near the front of the track, or place them in an area that covers a lot of path (for example, inside corners). **Having a [[Commander]] or [[DJ Booth]] nearby helps a lot. *Midway through the game, several Level 1-2 '''Golden Minigunners''' are effective in wiping out hordes of enemies for an effective price. *While this is a cost-effective way to triumph maps, this is not the best tower in terms of DPS. **In terms of DPS and range, the [[Engineer]], [[Ranger]] and [[Accelerator]] are far more effective. However, they are more expensive and have their own limitations, like placement limits. ***While it does have a quite higher DPS than the normal [[Minigunner]], it also costs more to upgrade. *This tower is not affected much by the defense from enemies like the [[Giant Boss]] and [[Warden (Modern Enemy)|Warden]] due to its low damage at lower levels. In most cases, the '''Golden Minigunner''' can still deal most of its damage to such enemies, or even its full damage. **Do note that the Level 3 has 13 damage and Level 4 has 20 damage, which is high enough for most enemies to be able to decrease its damage. **Even still, defense dropping towers like the [[Pyromancer]] are recommended to increase the damage of '''Golden Minigunners''' against certain enemies with very high defense. *The '''Golden Minigunner''' can be effective at killing high health hidden enemies that appear in mid game or late game, such as the [[Possessed Armor]] or [[Soul]]. *While the '''Golden Minigunner''' does not have incredibly low range, it is still lower than most other DPS towers, such as the [[Ranger]], [[Engineer]], [[Accelerator]] or [[Turret]]. *If you are planning to use the '''Golden Minigunner''' for early game, you need to have a high amount of base health and farm correctly to afford it. However, this is generally not recommended as it is risky. **Alternatively, you should have teammates with cheap towers to help deal with the early game while you farm. ***You can also use the [[Supply Drop]] to help you farm more efficiently if you really want to get the '''Golden Minigunner''' down early. ==Trivia== *The '''Golden Minigunner''', alongside its normal counterpart, the [[Minigunner]], currently has the most skins out of any tower in the game. *The '''Golden Minigunner''' used to be the most expensive skin in the game, until the [[Coin Crate]]'s addition in [[V1.59.0]], which possesses skin that cost {{Coins|1,346,914,794}}. ==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{scroll|text = *'''13 May 2022''' - [[v1.2.2]] **'''Golden Minigunner''' added, replacing the {{Color|Golden}} [[Minigunner]] skin buffs. **{{Bug}} '''Golden Minigunner''' viewport uses its attack animation instead of the idle animation in places like the inventory or tower hotbar. *'''5 August 2022'''- [[v1.3.1]] **New skin: {{Color|EndOfSummer|Beach}} *'''2 September 2022''' - [[v1.3.2]] **New skin: {{Color|Other|Plushie}} *'''21 December 2022''' - [[v1.6.0]] **Level requirement removed. **Skin rarity added to all skins. **{{Color|Premium|Hazmat}} skin rarity changed from {{Color|Rare}} to {{Color|Common}}. **New skin: {{Color|ViolentNight|Holiday}} *'''5 May 2023''' - [[v1.7.2]] **{{Color|DuckHunt|Ducky}} skin rarity changed from {{Color|Event}} to {{Color|Rare}}. *'''28 October 2023''' - [[v1.9.0]] **Added ''Fires 24K cartridges at 10,000 RPM.'' and ''Really cool armor!'' to the Level 4 description. **Statistical changes: ***'''Base''' ****Damage increased from 2 to 3. ****Firerate increased from 0.148 to 0.158. ****Range decreased from 16 to 15. ****Rev-up time increased from 1.4 to 2. ****Cost increased from {{Money|3,000}} to {{Money|3,750}}. ***'''Level 1''' ****Firerate changed from {{Tooltip|0.167 > 0.125|-0.042}} to {{Tooltip|0.175 > 0.15|-0.025}}. ****Range decreased from +2 to +0. ****Rev-up time changed from 1.4 to {{Tooltip|2 > 1.4|-0.6}}. ****Cost decreased from {{Money|750}} to {{Money|650}}. ***'''Level 2''' ****Range increased from +1 to +2. ****Name changed from ''Heat Vision Goggles'' to ''Thermal Vision''. ***'''Level 3''' ****Damage increased from +1 to +4. ****Firerate changed from {{Tooltip|0.125 > 0.075|-0.05}} to {{Tooltip|0.15 > 0.125|-0.025}}. ****Lead detection added. ****Cost increased from {{Money|7,500}} to {{Money|8,750}}. ****Name changed from ''Geared Up'' to ''High Tech Armory''. ***'''Level 4''' ****Damage increased from +2 to +6. ****Cost increased from {{Money|10,000}} to {{Money|12,500}}. ****Name changed from ''Futuristic Armory'' to ''24 Karat Gatling Gun''. **New skin: {{Color|Premium|Space Elite}} *'''21 December 2023''' - [[v1.11.0]] **New skins: {{Color|Phantom|Phantom}}, {{Color|Krampus|Warlord}} *'''28 January 2024''' - [[v1.12.0]] **New skin: {{Color|ContentCreator|Sweaking}} *'''29 March 2024''' - [[v1.17.0]] **New skin: {{Color|Deluxe|Trucker}} *'''1 April 2024''' - [[v1.17.0]]b **New skin: {{Color|Premium|Chad}} **{{Bug}} {{Color|Premium|Chad}} skin cannot be equipped in the intermission lobby. **{{Bug}} {{Color|Premium|Chad}} skin breaks the tower icon and stats in the tower hotbar. *'''1 April 2024''' - [[v1.17.2]] **{{Bugfix}} {{Color|Premium|Chad}} skin can now be equipped in the intermission lobby. **{{Bugfix}} {{Color|Premium|Chad}} skin no longer breaks the tower icon and stats in the tower hotbar. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Damage is no longer boosted by [[Damage Buff]]s. *'''19 July 2024''' - [[v1.26.0]] **New skin: {{Color|Other|Golden Plushie}} *'''2 August 2024''' - [[v1.27.0]] **New skin: {{Color|FallenMission|Fallen}} **{{Bugfix}} Damage is now boosted by [[Damage Buff]]s. *'''21 August 2024''' - [[v1.28.0]] **Placement limit of 15 added. **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|3,750}} to {{Money|3,000}}. ****Firerate decreased from 0.175 to 0.15. ****Range decreased from 15 to 13. ****Rev-up time decreased from 1.6 to 1.5 ***'''Level 1''' ****Cost increased from {{Money|650}} to {{Money|800}}. ****Damage increased from +0 to +1. ****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to 0.15. ****Rev-up time changed from {{Tooltip|1.6 > 1.4|-0.2}} to {{Tooltip|1.25 > 0.75|-0.5}}. ***'''Level 2''' ****Cost increased from {{Money|2,000}} to {{Money|2,400}}. ****Damage increased from +1 to +2. ****Range decreased from +2 to +1. ***'''Level 3''' ****Cost decreased from {{Money|8,750}} to {{Money|7,750}}. ****Range increased from +0 to +2. ****Lead detection removed. ***'''Level 4''' ****Cost increased from {{Money|12,500}} to {{Money|24,000}}. ****Damage increased from +6 to +14. ****Rev-up time changed from 1.4 to {{Tooltip|0.75 > 2.25|+1.5}}. *'''23 October 2024''' - [[v1.37.0]] **New skin: {{Color|Hexscape|Road Rage}} *'''16 December 2024''' - [[v1.46.0]] **New skin: {{Color|OperationICE|Nutcracker}} *'''12 March 2025''' - [[v1.57.0]] **Placement limit reduced from 15 to 12. **Statistical changes: ***'''Base''' ****Rev-up time increased from 1.25 to 1.4. ****Range increased from 13 to 15. ***'''Level 1''' ****Cost increased from {{Money|800}} to {{Money|900}} ****Rev-up time changed from {{Tooltip|1.25 > 0.75|-0.5}} to {{Tooltip|1.4 > 1.2|-0.2}}. ***'''Level 2''' ****Cost decreased from {{Money|2,400}} to {{Money|2,000}}. ****Damage decreased from +2 to +1. ****Range increased from +1 to +3. ***'''Level 3''' ****Cost increased from {{Money|7,750}} to {{Money|8,500}}. ****Damage increased from +4 to +5 ****Rev-up time changed from 0.75 to {{Tooltip|1.2 > 1|-0.2}}. ****Range decreased from +2 to +0. ***'''Level 4''' ****Cost increased from {{Money|24,000}} to {{Money|30,000}}. ****Damage increased from +14 to +18. ****Rev-up time changed from {{Tooltip|0.75 > 2.25|+1.5}} to 1. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. *'''16 April 2025''' - [[v1.61.0]] **New skin: {{Color|DuckyRevenge|Gardener}} *'''18 October 2025''' - [[v1.77.0]] **New skin: {{Color|Null|Cursed}} *'''28 January 2026''' - [[v1.84.0]] **Placement limit removed. **Statistical changes: ***'''Base''' ****Placement cost decreased from {{Money|3,000}} to {{Money|2,000}}. ****Damage decreased from 3 to 2. ****Range increased from 15 to 16. ****Rev-up time changed from 1.4 to 0.8. ***'''Level 1''' ****Cost decreased from {{Money|900}} to {{Money|250}} ****Damage decreased from +1 to +0 ****Rev-up time changed from {{Tooltip|1.4 > 1.2|-0.2}} to 0.8. ****Firerate decreased from 0.15 to {{Tooltip|0.15 > 0.125|-0.025}}. ***'''Level 2''' ****Cost decreased from {{Money|2,000}} to {{Money|1,500}} ***'''Level 3''' ****Cost increased from {{Money|8,500}} to {{Money|9,001}} ****Damage increased from +5 to +7 ****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.125. ****Rev-up time changed from {{Tooltip|1.2 > 1|-0.2}} to {{Tooltip|0.8 > 0.6|-0.2}}. ***'''Level 4''' ****Cost decreased from {{Money|30,000}} to {{Money|18,624}} ****Damage decreased from +18 to +7. ****Firerate decreased from 0.125 to {{Tooltip|0.125 > 0.117|-0.08}}. *'''11 February 2026''' - [[v1.85.0]] **New skin: {{Color|Valentines2026|Chocolatier}} *'''16 February 2026''' - [[v1.85.0|v1.85.3]] **New skin: {{Color|LunarYear|Ox}} *'''3 April 2026''' - [[v1.88.0]] **New skin: {{Color|SpringFrenzy|Easter}} *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|2,000}} to {{Money|2,400}}. ****Damage increased from 2 to 3. ****Firerate increased from 0.15 to 0.16. ***'''Level 1''' ****Cost increased from {{Money|250}} to {{Money|1,000}} ****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to {{Tooltip|0.16 > 0.12|-0.04}}. ****Hidden detection added, moved from Level 2. ***'''Level 2''' ****Cost increased from {{Money|1,500}} to {{Money|4,800}}. ****Damage increased from +1 to +4. ****Range increased from +3 to +4. ****Hidden detection moved to Level 1. ***'''Level 3''' ****Cost increased from {{Money|9,001}} to {{Money|13,500}}. ****Damage decreased from +7 to +6. ****Firerate changed from 0.125 to {{Tooltip|0.12 > 0.1|-0.02}} ***'''Level 4''' ****Cost increased from {{Money|18,624}} to {{Money|27,500}}. ****Firerate changed from {{Tooltip|0.125 > 0.117|-0.008}} to 0.1. }} ==Notes== <references/> {{TowerNavBox}} [[Category:Ground]]
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