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{{Tabs|Regular = Scout|Perk = Golden Scout|Evolved = Operator}} {{for|the [[SCT]]|other uses of [[Gold (Disambiguation)|Gold]]}} {{TowerInfobox |title = {{Color|Golden|Golden Scout}} |image-static = GoldenScout3.png |image-dynamic = GoldenScoutDynamic.png |perkcost = {{Coins|50,000}} ([[Golden Crate]]) or {{Coins|55,000}} (Daily Store) |towercost = {{Color|00FF00|Free}} ([[Scout]]) |basecost = {{Money|250}} |basesellingprice = {{Money|83}} |role = Offense |placement = Ground |basedamage = [[File:Damage Icon.png|20px|Damage]]2 |damagetype = Single |basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.75 |baserange = [[File:Range Icon.png|20px|Range]]14 |hidden_detection = {{Attr|Hidden|Level 2+}} |lead_detection = {{Attr|Lead|Level 3+}} |flying_detection = N/A |immune = None |footprint = 1.5 |evolves_into = [[Operator]] |evolution_levels = 20 |base_exp = 50 |growth_rate = 1.09 |skip_cost = 499 |tooltip-1 = A well rounded and cheap basic tower. |tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies. }} {{QuoteContainer| {{QuoteBox|The starter tower of the game.|Store Description}} }} __TOC__ ==Description== The '''Golden Scout''' is a upgraded version of the [[Scout]], obtained in the [[Golden Crate]] for {{Coins|50,000}}. It can also appear in the Daily Skin Store for {{Coins|55,000}}. You automatically unlock the '''Golden Scout's''' normal counterpart, the [[Scout]], when you first join in the game. The '''Golden Scout''' is very cheap in comparison to other towers, meaning that it can be placed right from the start of the game. However, the '''Golden Scout''' has mediocre DPS, meaning that in harder modes it is not that effective later on during the game. In comparison to its normal counterpart, the [[Scout]], it is considerably more expensive to upgrade. Despite this, the '''Golden Scout''' is significantly better than its normal counterpart because it has much higher DPS and efficiency. The '''Golden Scout''' is considered an early-game to mid-game tower, although it can handle the late-game with some support. ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Higher Caliber|Cost = {{Money|150}}|Image = [[File:Stronger Bullets.png|100px]]|Information = 0.75 > 0.5 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +1 Range [[File:Range Icon.png|20px|Range]] Sell Price changes to {{Money|133}}}} {{Upgrade|Level = Level 2|Upgrade Title = Precise Aiming|Cost = {{Money|600}}|Image = [[File:GScoutLevel2Upgrade.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price changes to {{Money|333}}}} {{Upgrade|Level = Level 3|Upgrade Title = Golden Deagle|Cost = {{Money|1,800}}|Image = [[File:Scout4.png|100px]]|Information = +25 Damage [[File:Damage Icon.png|20px|Damage]] 0.5 > 1.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +3 Range [[File:Range Icon.png|20px|Range]] +Lead Detection {{Lead|Lead Detection}} Sell Price changes to {{Money|933}}}} {{Upgrade|Level = Level 4|Upgrade Title = Twin Sovereigns|Cost = {{Money|4,000}}|Image = [[File:Scout5.png|100px]]|Information = 1.2 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +6 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price changes to {{Money|2,266}}}} ==Statistics== ''To see all the previous statistics of this tower, see the [[/History|history]] page.'' {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 250; 150; 600; 1800; 4000 $FSE-UPGRADE$ = Higher Caliber; Precise Aiming; Golden Deagle; Twin Sovereigns $FSE-UPGRADEICON$ = 3032133716; 115730014; 3278741672; 3279537687 $FSE-DETECTION$ = 2; 3; $FSE-META$ = Golden Perks; File:GoldenScout3.png $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 0.75 || 14 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 2 || 0.5 || 15 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 5 || 0.5 || 15 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 30 || 1.2 || 18 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 36 || 0.6 || 18 || $DPS$ || {{Money|$CE$}} |} </div> </nowiki>}} ==Skins== ''To see all the upgrades of a skin, see the [[/Gallery#Skin Upgrades|gallery]] page.'' {| class="light-table pad-5 align-center" style="width:800px; margin:0 auto" ! |[[File:LO_Scout_0.png|175px]] |[[File:DHRedScout0.png|175px]] |[[File:DHGreenScout0.png|175px]] |[[File:DHBlueScout0.png|175px]] |- !Skin |Default |{{Color|Basic|Red}} |{{Color|Basic|Green}} |{{Color|Basic|Blue}} |- !Rarity |{{Color|Common}} |{{Color|Common}} |{{Color|Common}} |{{Color|Common}} |- !Daily Store Cost |N/A |{{Coins|1,250}} |{{Coins|1,250}} |{{Coins|1,250}} |- !Obtained From |Owning [[Scout]] |[[Basic Crate]] |[[Basic Crate]] |[[Basic Crate]] |- ! |[[File:DHSurvivorScout0.png|175px]] |[[File:DHBlackOpsScout0.png|175px]] |[[File:DHPartyScout0.png|175px]] |[[File:DHBunnyScout0.png|175px]] |- !Skin |{{Color|Basic|Survivor}} |{{Color|Premium|Black Ops}} |{{Color|Party|Party}} |{{Color|Bunny|Bunny}} |- !Rarity |{{Color|Rare}} |{{Color|Common}} |{{Color|Exclusive}} |{{Color|Event}} |- !Daily Store Cost |{{Coins|2,000}} |{{Robux|85}} |N/A |N/A |- !Obtained From |[[Basic Crate]] |[[Premium Crate]] |[[Party Crate]] |[[Bunny Crate]] |- ! |[[File:DHEclipseScout0.png|175px]] |[[File:DHValentinesScout0.png|175px]] |[[File:BeachScout0.png|175px]] |[[File:InternScout0.png|175px]] |- !Skin |{{Color|Eclipse|Eclipse}} |{{Color|Lovely|Valentines}} |{{Color|EndOfSummer|Beach}} |{{Color|Premium|Intern}} |- !Rarity |{{Color|Event}} |{{Color|Common}} |{{Color|Event}} |{{Color|Rare}} |- !Daily Store Cost |N/A |{{Coins|4,000}} |N/A |{{Robux|120}} |- !Obtained From |[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]] |[[Valentines 2026 Crate]],<br/>[[Lovestruck Crate]],<br/>[[Lovely Crate]],<br/>[[Season of Love#Season Pass|Season of Love Season]] |[[End of Summer Season#Season Pass|End of Summer Season]] |[[Premium Crate]]<br/>[[Philips x TDS Season#Season Pass|Philips x TDS Season]] |- ! |[[File:PR_Scout_LVL0.png|175px]] |[[File:HolidayScout0.png|175px]] |[[File:CookieScout0.png|175px]] |[[File:NewFrostHunterScout0.png|175px]] |- !Skin |{{Color|Other|Prime Raven}} |{{Color|Jolly|Holiday}} |{{Color|Other|Cookie}} |{{Color|ColdFront|Frost Hunter}} |- !Rarity |{{Color|Legendary}} |{{Color|Event}} |{{Color|Exclusive}} |{{Color|Common}} |- !Daily Store Cost |N/A |{{Coins|5,000}} |N/A |{{Coins|3,000}} |- !Obtained From |{{RLinkC|10911743463|Raven Hunter Hood}} from Amazon Prime Gaming |[[Jolly Crate]]<br/>[[Violent Night Event#Violent Night Season Pass|Violent Night Season]] |[[Codes|Code]]:<br/>M3RRY2022TDS |[[Cold Front Crate]] |- ! |[[File:PlushScout_0.png|175px]] |[[File:DuckyScout0.png|175px]] |[[File:SkullScout0_(1).png|175px]] |[[File:MasquerateScout0.png|175px]] |- !Skin |{{Color|Other|Plushie}} |{{Color|Ducky|Ducky}} |{{Color|Halloween|Skull Trooper}} |{{Color|Lunar|Masquerade}} |- !Rarity |{{Color|Exclusive}} |{{Color|Common}} |{{Color|Exclusive}} |{{Color|Event}} |- !Daily Store Cost |N/A |{{Coins|3,000}} |{{Coins|5,000}} |N/A |- !Obtained From |[[Codes|Code]]<ref>Can be obtained by using a code you got for purchasing a [[Scout Plush]].</ref> |[[Ducky Crate]] |[[Halloween Crate]] |[[Lunar Overture Event#Lunar Overture Season Pass|Lunar Overture Season]] |- ! |[[File:PhantomScout0.png|175px]] |[[File:VScout0.png|175px]] |[[File:ToiletScoutL0.png|175px]] |[[File:GuestScout0.png|175px]] |- !Skin |{{Color|Phantom|Phantom}} |{{Color|Krampus|Valhalla}} |{{Color|Premium|Toilet}} |{{Color|Classic|Guest}} |- !Rarity |{{Color|Uncommon}} |{{Color|Event}} |{{Color|Legendary}} | style="padding: 5px;" |{{Color|Exclusive}} |- !Daily Store Cost |N/A |N/A |{{Robux|190}} |N/A |- !Obtained From |[[Phantom Crate]] |[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]] |[[Premium Crate]] (Formerly)<ref>Was a limited time skin obtainable between the 1st of April 2024 and 7th of April 2024.</ref><br/>Triumph [[Headache Headquarters]] |Triumph [[Classic Castle]]<ref>On [[Classic Castle]], this skin is automatically equipped.</ref> |- ! |[[File:FallenScoutLv0.png|175px]] |[[File:KingofRockScout0.png|175px]] |[[File:Haz3mnScout0.png|175px]] |[[File:SharkScout0.png|175px]] |- !Skin |{{Color|FallenMission|Fallen}} |{{Color|Hexscape|King of Rock}} |{{Color|PlsDonate|Haz3mn}} |{{Color|Surf|Shark}} |- !Rarity |{{Color|Rare}} |{{Color|Common}} |{{Color|Event}} |{{Color|Uncommon}} |- !Daily Store Cost |N/A |N/A |N/A |N/A |- !Obtained From |''The Underworld Dreg'' [[Mission Quests|Mission Quest]] |[[Hexscape Event#Hexscape Event Battle Pass|Hexscape Event Regular Battle Pass]] |Triumph [[Pls Donate]] Easy difficulty |[[Surf & Turf Battle Pass#Battle Pass|Surf & Turf Regular Battle Pass]] |- ! |[[File:BannedScoutLevel0.png|175px]] |[[File:PinguScout0.png|175px]] |- !Skin |{{Color|Banned|Banned}} |{{Color|FinalAct|Penguin}} |- !Rarity |{{Color|Exclusive}} |{{Color|Uncommon}} |- !Daily Store Cost |N/A |N/A |- !Obtained From |[[Banned Crate]] |[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]] |} ==Strategy== *The '''Golden Scout''' is mainly used as an early-game to mid-game tower and does not perform as well later on during the game. **Placing multiple Level 0 '''Golden Scouts''' can be a good way to defend earlier waves. *The '''Golden Scout''' has cheap hidden detection. This means that the '''Golden Scout''' can be used to defend against weaker [[Hidden (Attribute)|Hidden]] enemies, like the [[Hidden]] and [[Shadow]], while you can work on getting more expensive towers and upgrades. **It can also defend well against [[Hidden (Attribute)|Hidden]] enemies with higher health such as the [[Hidden Boss]] or [[Shadow Boss]] at later levels, when multiple of them are placed down. **It also has cheap lead penetration, making it useful for enemies like [[Lead]] and [[Elite Lead]]. However, it does not have flying detection, so it cannot target the [[Lead Balloon]] while its balloons are not popped. *The '''Golden Scout''' can be used as a cheap way to distract enemies like the [[Molten Boss]] from using their abilities on more useful towers, like the [[Accelerator]]. **This could be risky however, due to the tower slot limit of 5, you may not be able to choose better towers. ***You can use the '''Golden Scout''' to deal with the early waves to give it some use other than distracting bosses' abilities. *The [[DJ Booth]] can increase the '''Golden Scout's''' somewhat short range. ==Trivia== *The '''Golden Scout's''' name and function are loosely based on the ''Tower Battles<nowiki>'</nowiki>'' [[w:c:roblox-tower-battles:Golden_Scout|Golden Scout]]. *The '''Golden Scout''' is the only public golden tower that has different upgrade icons than its normal counterpart. **If exclusive towers are included, then the [[Golden Snowballer]] also has different icons. ==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page. {{scroll|text = *'''13 May 2022''' - [[v1.2.2]] **'''Golden Scout''' added, replacing the {{Color|Golden}} [[Scout]] skin buffs. *'''5 August 2022''' - [[v1.3.1]] **New skin: {{Color|EndOfSummer|Beach}} *'''30 September 2022''' - [[v1.4.0]] **New skins: {{Color|Philips|Intern}}, {{Color|Other|Prime Raven}} *'''21 December 2022''' - [[v1.6.0]] **Skin rarity added to all skins. **{{Color|Basic|Survivor}} skin rarity changed from {{Color|Uncommon}} to {{Color|Rare}}. **New skins: {{Color|ViolentNight|Holiday}}, {{Color|Other|Cookie}} *'''14 February 2023''' - [[v1.6.2]] **New skin: {{Color|ColdFront|Frost Hunter}} *'''14 April 2023''' - [[v1.7.1]] **New skin: {{Color|Other|Plushie}} *'''12 May 2023''' - [[v1.7.3]] **New skin: {{Color|Ducky|Ducky}} *'''28 October 2023''' - [[v1.9.0]] **New skins: {{Color|Halloween|Skull Trooper}}, {{Color|Lunar|Masquerade}} *'''21 December 2023''' - [[v1.11.0]] **New skins: {{Color|Phantom|Phantom}}, {{Color|Krampus|Valhalla}} *'''1 April 2024''' - [[v1.17.0]]b **New skin: {{Color|Premium|Toilet}} **{{Bug}} {{Color|Premium|Toilet}} skin cannot be equipped in the intermission lobby. **{{Bug}} {{Color|Premium|Toilet}} skin breaks the tower icon and stats in the tower hotbar. *'''1 April 2024''' - [[v1.17.2]] **New skin: {{Color|Premium|Toilet}} **{{Bugfix}} {{Color|Premium|Toilet}} skin now can be equipped in the intermission lobby. **{{Bugfix}} {{Color|Premium|Toilet}} skin no longer breaks the tower icon in the tower hotbar during matches. *'''23 May 2024''' - [[v1.23.0]] **New skin: {{Color|Classic|Guest}} *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Damage is no longer boosted by [[Damage Buff]]s. *'''2 August 2024''' - [[v1.27.0]] **New skin: {{Color|FallenMission|Fallen}} **{{Bugfix}} Damage is now boosted by [[Damage Buff]]s. *'''11 September 2024''' - [[v1.31.0]] **Statistical changes: ***'''Base''' ****Placement cost increased from {{Money|200}} to {{Money|250}}. ****Damage increased from 2 to 3. ***'''Level 1''' ****Cost increased from {{Money|125}} to {{Money|200}}. ****Firerate changed from 1.225 to {{Tooltip|1.225 > 1.025|-0.2}}. ****Range decreased from +2 to +0. ***'''Level 2''' ****Cost increased from {{Money|500}} to {{Money|650}}. ****Damage increased from +1 to +4. ****Firerate changed from {{Tooltip|1.225 > 1.025|-0.2}} to 1.025. ***'''Level 3''' ****Damage increased from +6 to +7. ****Firerate changed from {{Tooltip|1.025 > 0.775|-0.25}} to {{Tooltip|1.025 > 0.825|-0.2}}. ****Range increased from +0 to +2.5. ****Lead detection added. ***'''Level 4''' ****Cost increased from {{Money|4,000}} to {{Money|4,500}}. ****Firerate changed from {{Tooltip|0.775 > 0.425|-0.35}} to {{Tooltip|0.825 > 0.425|-0.4}}. ****Range decreased from +2 to +0. *'''18 September 2024''' - [[v1.32.0]] **{{Bug}} Level 1 description does not state that damage is increased by 1. *'''25 September 2024''' - [[v1.33.0]] **{{Bugfix}} Level 1 description now states that the '''Golden Scout's''' damage is increased. *'''23 October 2024''' - [[v1.37.0]] **New skin: {{Color|Hexscape|King of Rock}} *'''13 November 2024''' - [[v1.41.0]] **New skin: {{Color|PlsDonate|Haz3mn}} *'''26 March 2025''' - [[v1.58.0]] **Statistical changes: ***'''Base''' ****Cost increased from {{Money|250}} to {{Money|300}}. ****Firerate decreased from 1.225 to 1.025. ****Range increased from 12 to 14. ***'''Level 1''' ****Cost decreased from {{Money|200}} to {{Money|100}}. ****Firerate changed from {{Tooltip|1.225 > 1.025|-0.2}} to 1.025. ***'''Level 2''' ****Cost decreased from {{Money|650}} to {{Money|500}}. ****Damage decreased from +4 to +2. ****Firerate changed from 1.025 to {{Tooltip|1.025 > 0.775|-0.25}}. ***'''Level 3''' ****Damage decreased from +7 to +6. ****Firerate changed from {{Tooltip|1.025 > 0.825|-0.2}} to {{Tooltip|0.775 > 0.625|-0.15}}. ****Range decreased from +2.5 to +2. ***'''Level 4''' ****Damage decreased from +5 to +4. ****Firerate changed from {{Tooltip|0.825 > 0.425|-0.4}} to {{Tooltip|0.625 > 0.325|-0.3}}. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. *'''9 July 2025''' - [[v1.70.0]] **New skin: {{Color|Surf|Shark}} *'''4 October 2025''' - [[v1.76.0|v1.76.2b]] **New skin: {{Color|Banned|Banned}} *'''18 October 2025''' - [[v1.77.0]] **Statistical changes: ***'''Base''' ****Placement cost decreased from {{Money|300}} to {{Money|250}}. ****Damage decreased from 3 to 2. ****Firerate changed from 1.025 to 0.825. ***'''Level 1''' ****Cost decreased from {{Money|200}} to {{Money|150}}. ****Damage decreased from +1 to +0. ****Firerate changed from 1.025 to {{Tooltip|0.825 > 0.525|-0.3}}. ****Range increased from +0 to +1. ****Hidden detection added, moved from Level 2. ***'''Level 2''' ****Cost increased from {{Money|500}} to {{Money|650}}. ****Damage increased from +2 to +3. ****Range decreased from +2 to +0. ****Lead detection added, moved from Level 3. ***'''Level 3''' ****Cost increased from {{Money|1,500}} to {{Money|2,325}}. ****Damage increased from +6 to +35. ****Firerate changed from {{Tooltip|1.025 > 0.825|-0.2}} to {{Tooltip|0.525 > 1.225|+0.7}}. ****Range increased from +2.5 to +3. ***'''Level 4''' ****Cost increased from {{Money|4,500}} to {{Money|5,500}}. ****Damage increased from +5 to +10. ****Firerate changed from {{Tooltip|0.825 > 0.425|-0.4}} to {{Tooltip|1.225 > 0.625|-0.6}}. *'''25 October 2025''' - [[v1.78.0]] **Placement limit of 16 added. ***{{Bug}} Despite what the update log says, this change did not actually happen. *'''26 October 2025''' - [[v1.78.0|v1.78.1]] **{{Bugfix}} Now has a placement limit of 16. *'''20 December 2025''' - [[v1.83.0]]a **New skin: {{Color|FinalAct|Penguin}} *'''28 January 2026''' - [[v1.84.0]] **Placement limit removed. **Statistical changes: ***'''Level 2''' ****Cost increased from {{Money|500}} to {{Money|600}}. ***'''Level 3''' ****Cost decreased from {{Money|2,325}} to {{Money|2,250}}. ****Damage decreased from +35 to +30. ***'''Level 4''' ****Cost decreased from {{Money|5,500}} to {{Money|3,400}}. ****Damage decreased from +10 to +0. *'''11 March 2026''' - [[v1.86.0]] **Statistical changes: ***'''Level 2''' ****No longer gives lead detection, moved to Level 3. ***'''Level 3''' ****Now gives lead detection. *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes: ***'''Base''' ****Firerate decreased from 0.825 to 0.8. ***'''Level 1''' ****Firerate changed from {{Tooltip|0.825 > 0.525|-0.3}} to {{Tooltip|0.8 > 0.5|-0.3}}. ****Hidden detection removed, moved to Level 2. ***'''Level 2''' ****Cost increased from {{Money|600}} to {{Money|700}}. ****Hidden detection added. ***'''Level 3''' ****Cost increased from {{Money|2,250}} to {{Money|2,400}}. ****Damage decreased from +30 to +29. ****Firerate changed from {{Tooltip|0.525 > 1.225|+0.7}} to {{Tooltip|0.5 > 1.2|+0.7}}. ****Range decreased from +3 to +2.5. ***'''Level 4''' ****Cost increased from {{Money|3,400}} to {{Money|3,600}}. ****Firerate changed from {{Tooltip|1.225 > 0.625|-0.6}} to {{Tooltip|1.2 > 0.6|-0.6}}. ****Name changed from ''Double Tap'' to ''Twin Sovereigns''. *'''19 June 2026''' - [[v2.1.0]] **Now can gain experience which is used to unlock the [[Operator]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09. **Statistical changes: ***'''Level 2''' ****Cost decreased from {{Money|700}} to {{Money|600}}. *'''7 August 2026''' - [[v2.5.0]] **Statistical changes: ***'''Base''' ****Firerate decreased from 0.8 to 0.75. ***'''Level 1''' ****Firerate changed from {{Tooltip|0.8 > 0.5|-0.3}} to {{Tooltip|0.75 > 0.5|-0.25}}. ***'''Level 3''' ****Cost decreased from {{Money|2,400}} to {{Money|1,800}}. ****Damage decreased from +29 to +25. ****Range increased from +2.5 to +3. ***'''Level 4''' ****Cost increased from {{Money|3,600}} to {{Money|4,000}}. ****Damage increased from +0 to +6. }} ==Notes== <references/> {{TowerNavBox}} [[Category:Ground]]
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