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Headless Jaxe
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{{EventEnded|date = 26th of January 2022|event = [[Solar Eclipse Event]]}} {{For|the [[Jaxe (Nightmare Carnival)|Jaxe]] that appears in [[Nightmare Carnival]], [[Jaxe (Solar Eclipse)|Jaxe]] that appears in [[Rotfield]]|the [[Jaxe (Narrator)|Jaxe]] narrator|[[Headless]]}} {{Zombie |title1 = {{Color|1BCF2D|Headless Jaxe}} |image1 = HeadlessJaxe.png |mode_appearance = [[Totality Tower|Solar Eclipse Event Night IV]] |first_wave_appearance = 10 |base_hp = [[File:HealthIcon.png|20px|Health]]9,999 |speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Slow (2) |hidden = No |fly = No |ghost = No |lead = No |immunity = {{Attr|Freeze}}<br>{{BossList|Freeze = Show|Energy = Show|Toxic Gunner = Show}} |ability1 = '''{{WikiAb|Axe Throw}}''' - The '''Headless Jaxe''' throws its axe at a random tower or unit, stunning any tower hit by it. This attack deals at least 60 damage to [[units]] hit by it. }} {{QuoteContainer| {{QuoteBox|Panic more for me darling... It's adorable!|audio = Night4Wave10.ogg|[[The Umbra (Narrator)|The Umbra]] dialogue on Wave 10 ([[Totality Tower]])}} }} __TOC__ ==Description== The '''Headless Jaxe''' was an enemy that appeared in the fourth night of the [[Solar Eclipse Event]]. It was the first boss that spawned on the fourth night. It had a high amount of health but it walked slowly. It had one ability where it threw its axe at a tower, stunning any tower hit by it. ==Appearance== The '''Headless Jaxe''' is a headless version of the [[Jaxe (Solar Eclipse)|Jaxe]], which had an overall slightly darker body. It had green skin. It wore a black cape, grey chestplate with a green shard, shoulder pads and knee pads. It also had black wristbands and orange armbands on both of its arms. It wielded a large axe to attack towers. It emitted green fire above its torso. ==Strategy== *Towers with high DPS, such as the [[Ranger]], [[Accelerator]] or [[Minigunner]] are recommended. **You can use the [[Commander]] and [[DJ Booth]] boost the firerate and range of these towers respectively. **The [[Ranger]], [[Ace Pilot]] and [[Pursuit]] cannot be stunned by the '''Headless Jaxe's''' ''Axe Throw'' ability, making them strong options. **Concentrated groups of ground towers should be avoided, as the '''Headless Jaxe''' can stun multiple towers at once with its ability. **You can use cheap towers like the [[Scout]] to distract the '''Headless Jaxe's''' ''Axe Throw'' ability away from your main attacking towers. *The ''Axe Throw'' ability will destroy most units if they are hit by it, with the exception of the [[Tank (Unit)|Tank]] and [[Railgun Tank]]. ==Gallery== {{Gallery| {{GalleryHeader|Promotional Videos}} <gallery> Night Four - Tower Defense Simulator|'''Headless Jaxe''' on a promotional video. </gallery> }} ==Trivia== *The '''Headless Jaxe's''' head is missing as upon the defeat of the [[Jaxe (Solar Eclipse)|Jaxe]] in [[Rotfield]], its head fell off. **This head was later turned into a candy bucket for the [[Candy Throw]] emote, as suggested by the emote's description. *The '''Headless Jaxe''' might be a reference to the [[wp:Headless Horseman|Headless Horseman]]. ==Update History== *'''13 December 2021''' - [[v1.0.0]]g **'''Headless Jaxe''' added. *'''26 January 2022''' - [[v1.0.1]] **'''Headless Jaxe''' removed. {{TotalityTower|[[Solar Shard]]|Wave 9|Headless Jaxe|Wave 10|[[Mega Clanker]]|Wave 11}} {{ZombieNavBox}} [[Category:Bosses]]
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