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{{Tabs|History}} <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Hardcore Rework Update (5 June 2026) β Present'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{PVPBaseStat |Image = [[File:NewHunterIcon.png|100px]] |Unlock Cost = {{Coins|1,000}} |Category = Intermediate |Role = Offense |Cost = {{Money|1,625}} |Footprint = 1.5 |Sell Price = {{Money|541}} |Placement Type = Ground |Damage = [[File:Damage Icon.png|20px|Damage]]45 |Damage Type = Single |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.45 |Hidden = {{Hidden|Hidden Detection}}Level 3+ |Range = [[File:Range Icon.png|20px|Range]]22 |Lead = N/A |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]10 |Fly = {{Flying|Flying Detection}}Level 0+ |PVP Cost = {{Money|1,600}} |PVP Footprint = 1.5 |PVP Sell Price = {{Money|533}} |PVP Placement Type = Ground |PVP Damage = [[File:Damage Icon.png|20px|Damage]]20 |PVP Damage Type = Single |PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.7 |PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |PVP Range = [[File:Range Icon.png|20px|Range]]18 |PVP Lead = N/A |PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]10 |PVP Fly = {{Flying|Flying Detection}}Level 0+ }} ==Upgrades== {{PVPTabber |{{Upgrade|Level = Level 1|Upgrade Title = Quickscope|Cost = {{Money|725}}|Image = [[File:Hunter 1.png|100px]]|Information = 3.45 > 2.45 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|783}}}} {{Upgrade|Level = Level 2|Upgrade Title = Survivalist's Kit|Cost = {{Money|2,850}}|Image = [[File:Hunter 2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] +51 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,733}}}} {{Upgrade|Level = Level 3|Upgrade Title = Sharp Shooter|Cost = {{Money|9,400}}|Image = [[File:Hunter 3.png|100px]]|Information = 2.45 > 2.1 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +2 Range [[File:Range Icon.png|20px|Range]] +60 Damage [[File:Damage Icon.png|20px|Damage]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|4,866}}}} {{Upgrade|Level = Level 4|Upgrade Title = Hunter In The Night|Cost = {{Money|20,000}}|Image = [[File:Hunter 4.png|100px]]|Information = 2.1 > 1.8 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +1.5 Range [[File:Range Icon.png|20px|Range]] +69 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|11,533}}}} |{{Upgrade|Level = Level 1|Upgrade Title = Faster Hands|Cost = {{Money|750}}|Image = [[File:Hunter 1.png|100px]]|Information = 1.7 > 1.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +3 Range [[File:Range Icon.png|20px|Range]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|783}}}} {{Upgrade|Level = Level 2|Upgrade Title = Experienced|Cost = {{Money|1,800}}|Image = [[File:Hunter 2.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,383}}}} {{Upgrade|Level = Level 3|Upgrade Title = Better Gear|Cost = {{Money|6,250}}|Image = [[File:Hunter 3.png|100px]]|Information = +49 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|3,466}}}} {{Upgrade|Level = Level 4|Upgrade Title = Deadliest Hunter|Cost = {{Money|12,000}}|Image = [[File:Hunter 4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] +79 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|7,466}}}} }} ==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 1625; 725; 2850; 9400; 20000 $PVP-COST$ = 1600; 750; 1800; 6250; 12000 $FSE-DETECTION$ = 3; ; 0 $FSE-UPGRADE$ = Quickscope; Survivalist's Kit; Sharp Shooter; Hunter In The Night $FSE-PVP-UPGRADE$ = Faster Hands; Experienced; Better Gear; Deadliest Hunter $FSE-UPGRADEICON$ = 3839040358; 3839041547; 3839042767; 3839043838 $R$ = $FNC-RECURSION$ </var> <div class="mobile-tabber"><tabber> |-|Regular = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 45 || 3.45 || 22 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 45 || 2.45 || 22 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 96 || 2.45 || 24 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 156 || 2.1 || 26 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 225 || 1.8 || 27.5 || $DPS$ || {{Money|$CE$}} |} </div> |-|PVP = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 1.7 || 18 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 20 || 1.2 || 21 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 34 || 1.2 || 21 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 83 || 1.2 || 21 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 162 || 1.2 || 24 || $DPS$ || {{Money|$CE$}} |} </div> </tabber></div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Shock and Awe Update (28 January 2026) β Hardcore Rework Update (5 June 2026)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{PVPBaseStat |Image = [[File:NewHunterIcon.png|100px]] |Unlock Cost = {{Coins|1,000}} |Category = Intermediate |Role = Offense |Cost = {{Money|1,625}} |Footprint = 1.5 |Sell Price = {{Money|541}} |Placement Type = Ground |Damage = [[File:Damage Icon.png|20px|Damage]]45 |Damage Type = Single |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]3.475 |Hidden = {{Hidden|Hidden Detection}}Level 3+ |Range = [[File:Range Icon.png|20px|Range]]22 |Lead = N/A |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]10 |Fly = {{Flying|Flying Detection}}Level 0+ |PVP Cost = {{Money|1,600}} |PVP Footprint = 1.5 |PVP Sell Price = {{Money|533}} |PVP Placement Type = Ground |PVP Damage = [[File:Damage Icon.png|20px|Damage]]20 |PVP Damage Type = Single |PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.725 |PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |PVP Range = [[File:Range Icon.png|20px|Range]]18 |PVP Lead = N/A |PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]10 |PVP Fly = {{Flying|Flying Detection}}Level 0+ }} ==Upgrades== {{PVPTabber |{{Upgrade|Level = Level 1|Upgrade Title = Quickscope|Cost = {{Money|725}}|Image = [[File:Hunter 1.png|100px]]|Information = 3.475 > 2.475 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|783}}}} {{Upgrade|Level = Level 2|Upgrade Title = Survivalist's Kit|Cost = {{Money|2,850}}|Image = [[File:Hunter 2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] +51 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,733}}}} {{Upgrade|Level = Level 3|Upgrade Title = Sharp Shooter|Cost = {{Money|9,400}}|Image = [[File:Hunter 3.png|100px]]|Information = 2.475 > 2.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +2 Range [[File:Range Icon.png|20px|Range]] +60 Damage [[File:Damage Icon.png|20px|Damage]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|4,866}}}} {{Upgrade|Level = Level 4|Upgrade Title = Hunter In The Night|Cost = {{Money|20,000}}|Image = [[File:Hunter 4.png|100px]]|Information = 2.125 > 1.825 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +1.5 Range [[File:Range Icon.png|20px|Range]] +69 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|11,533}}}} |{{Upgrade|Level = Level 1|Upgrade Title = Faster Hands|Cost = {{Money|750}}|Image = [[File:Hunter 1.png|100px]]|Information = 1.725 > 1.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +3 Range [[File:Range Icon.png|20px|Range]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|783}}}} {{Upgrade|Level = Level 2|Upgrade Title = Experienced|Cost = {{Money|1,800}}|Image = [[File:Hunter 2.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,383}}}} {{Upgrade|Level = Level 3|Upgrade Title = Better Gear|Cost = {{Money|6,250}}|Image = [[File:Hunter 3.png|100px]]|Information = +50 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|3,466}}}} {{Upgrade|Level = Level 4|Upgrade Title = Deadliest Hunter|Cost = {{Money|12,000}}|Image = [[File:Hunter 4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] +80 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|7,466}}}} }} ==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 1625; 725; 2850; 9400; 20000 $PVP-COST$ = 1600; 750; 1800; 6250; 12000 $FSE-DETECTION$ = 3; ; 0 $FSE-PVP-DETECTION$ = 1; ; 0 $FSE-UPGRADE$ = Quickscope; Survivalist's Kit; Sharp Shooter; Hunter In The Night $FSE-PVP-UPGRADE$ = Faster Hands; Experienced; Better Gear; Deadliest Hunter $FSE-UPGRADEICON$ = 3839040358; 3839041547; 3839042767; 3839043838 $FNC-ROFBUG$ = Firerate $R$ = $FNC-RECURSION$ </var> <div class="mobile-tabber"><tabber> |-|Regular = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 45 || 3.45 || 22 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 45 || 2.45 || 22 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 96 || 2.45 || 24 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 156 || 2.1 || 26 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 225 || 1.8 || 27.5 || $DPS$ || {{Money|$CE$}} |} </div> |-|PVP = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 1.7 || 18 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 20 || 1.2 || 21 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 35 || 1.2 || 21 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 85 || 1.2 || 21 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 165 || 1.2 || 24 || $DPS$ || {{Money|$CE$}} |} </div> </tabber></div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Assassin Update (6 August 2025) β Shock and Awe Update (28 January 2026)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{PVPBaseStat |Image = [[File:NewHunterIcon.png|100px]] |Unlock Cost = {{Coins|200}} |Category = Starter |Role = Offense |Cost = {{Money|750}} |Footprint = 1.5 |Sell Price = {{Money|250}} |Placement Type = Ground |Damage = [[File:Damage Icon.png|20px|Damage]]8 |Damage Type = Single |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.275 |Hidden = {{Hidden|Hidden Detection}}Level 2+ |Range = [[File:Range Icon.png|20px|Range]]18 |Lead = N/A |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]12 |Fly = {{Flying|Flying Detection}}Level 0+ |PVP Cost = {{Money|1,600}} |PVP Footprint = 1.5 |PVP Sell Price = {{Money|533}} |PVP Placement Type = Ground |PVP Damage = [[File:Damage Icon.png|20px|Damage]]20 |PVP Damage Type = Single |PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.725 |PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |PVP Range = [[File:Range Icon.png|20px|Range]]18 |PVP Lead = N/A |PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]10 |PVP Fly = {{Flying|Flying Detection}}Level 0+ }} ==Upgrades== {{PVPTabber |{{Upgrade|Level = Level 1|Upgrade Title = Faster Hands|Cost = {{Money|200}}|Image = [[File:Hunter 1.png|100px]]|Information = 2.275 > 1.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|316}}}} {{Upgrade|Level = Level 2|Upgrade Title = Experienced|Cost = {{Money|800}}|Image = [[File:Hunter 2.png|100px]]|Information = +4 Range [[File:Range Icon.png|20px|Range]] +6 Damage [[File:Damage Icon.png|20px|Damage]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|583}}}} {{Upgrade|Level = Level 3|Upgrade Title = Better Gear|Cost = {{Money|3,250}}|Image = [[File:Hunter 3.png|100px]]|Information = 1.775 > 1.625 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +3 Range [[File:Range Icon.png|20px|Range]] +22 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,666}}}} {{Upgrade|Level = Level 4|Upgrade Title = Deadliest Hunter|Cost = {{Money|9,400}}|Image = [[File:Hunter 4.png|100px]]|Information = 1.625 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +3 Range [[File:Range Icon.png|20px|Range]] +84 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|4,800}}}} |{{Upgrade|Level = Level 1|Upgrade Title = Faster Hands|Cost = {{Money|750}}|Image = [[File:Hunter 1.png|100px]]|Information = 1.725 > 1.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +3 Range [[File:Range Icon.png|20px|Range]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|783}}}} {{Upgrade|Level = Level 2|Upgrade Title = Experienced|Cost = {{Money|1,800}}|Image = [[File:Hunter 2.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,383}}}} {{Upgrade|Level = Level 3|Upgrade Title = Better Gear|Cost = {{Money|6,250}}|Image = [[File:Hunter 3.png|100px]]|Information = +50 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|3,466}}}} {{Upgrade|Level = Level 4|Upgrade Title = Deadliest Hunter|Cost = {{Money|12,000}}|Image = [[File:Hunter 4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] +80 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|7,466}}}} }} ==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 750; 200; 800; 3250; 9400 $PVP-COST$ = 1600; 750; 1800; 6250; 12000 $FSE-DETECTION$ = 2; ; 0 $FSE-PVP-DETECTION$ = 1; ; 0 $FSE-UPGRADE$ = Faster Hands; Experienced; Better Gear; Deadliest Hunter $FSE-UPGRADEICON$ = 3839040358; 3839041547; 3839042767; 3839043838 $FNC-ROFBUG$ = Firerate $R$ = $FNC-RECURSION$ </var> <div class="mobile-tabber"><tabber> |-|Regular = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 8 || 2.25 || 18 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 8 || 1.75 || 18 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 14 || 1.75 || 22 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 36 || 1.6 || 25 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 120 || 2 || 28 || $DPS$ || {{Money|$CE$}} |} </div> |-|PVP = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 1.7 || 18 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 20 || 1.2 || 21 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 35 || 1.2 || 21 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 85 || 1.2 || 21 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 165 || 1.2 || 24 || $DPS$ || {{Money|$CE$}} |} </div> </tabber></div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''PVP Update (23 July 2025) β Assassin Update (6 August 2025)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{PVPBaseStat |Image = [[File:NewHunterIcon.png|100px]] |Unlock Cost = {{Coins|200}} |Category = Starter |Role = Offense |Cost = {{Money|750}} |Footprint = 1.5 |Sell Price = {{Money|250}} |Placement Type = Ground |Damage = [[File:Damage Icon.png|20px|Damage]]8 |Damage Type = Single |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.275 |Hidden = {{Hidden|Hidden Detection}}Level 2+ |Range = [[File:Range Icon.png|20px|Range]]18 |Lead = N/A |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]12 |Fly = {{Flying|Flying Detection}}Level 0+ |PVP Cost = {{Money|1,750}} |PVP Footprint = 1.5 |PVP Sell Price = {{Money|583}} |PVP Placement Type = Ground |PVP Damage = [[File:Damage Icon.png|20px|Damage]]20 |PVP Damage Type = Single |PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.025 |PVP Hidden = {{Hidden|Hidden Detection}}Level 2+ |PVP Range = [[File:Range Icon.png|20px|Range]]20 |PVP Lead = N/A |PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]10 |PVP Fly = {{Flying|Flying Detection}}Level 0+ }} ==Upgrades== {{PVPTabber |{{Upgrade|Level = Level 1|Upgrade Title = Faster Hands|Cost = {{Money|200}}|Image = [[File:Hunter 1.png|100px]]|Information = 2.275 > 1.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|316}}}} {{Upgrade|Level = Level 2|Upgrade Title = Experienced|Cost = {{Money|800}}|Image = [[File:Hunter 2.png|100px]]|Information = +4 Range [[File:Range Icon.png|20px|Range]] +6 Damage [[File:Damage Icon.png|20px|Damage]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|583}}}} {{Upgrade|Level = Level 3|Upgrade Title = Better Gear|Cost = {{Money|3,250}}|Image = [[File:Hunter 3.png|100px]]|Information = 1.757 > 1.625 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +3 Range [[File:Range Icon.png|20px|Range]] +22 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,666}}}} {{Upgrade|Level = Level 4|Upgrade Title = Deadliest Hunter|Cost = {{Money|9,400}}|Image = [[File:Hunter 4.png|100px]]|Information = 1.625 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +3 Range [[File:Range Icon.png|20px|Range]] +84 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|4,800}}}} |{{Upgrade|Level = Level 1|Upgrade Title = Faster Hands|Cost = {{Money|650}}|Image = [[File:Hunter 1.png|100px]]|Information = 2.025 > 1.525 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +2.5 Range [[File:Range Icon.png|20px|Range]] Sell Price Changes to {{Money|800}}}} {{Upgrade|Level = Level 2|Upgrade Title = Experienced|Cost = {{Money|2,000}}|Image = [[File:Hunter 2.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] +15 Damage [[File:Damage Icon.png|20px|Damage]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|1,466}}}} {{Upgrade|Level = Level 3|Upgrade Title = Better Gear|Cost = {{Money|8,000}}|Image = [[File:Hunter 3.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|4,133}}}} {{Upgrade|Level = Level 4|Upgrade Title = Deadliest Hunter|Cost = {{Money|16,500}}|Image = [[File:Hunter 4.png|100px]]|Information = +5 Range [[File:Range Icon.png|20px|Range]] +125 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|9,633}}}} }} ==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 750; 200; 800; 3250; 9400 $PVP-COST$ = 1750; 650; 2000; 8000; 16500 $FSE-DETECTION$ = 2; ; 0 $FSE-UPGRADE$ = Faster Hands; Experienced; Better Gear; Deadliest Hunter $FSE-UPGRADEICON$ = 3839040358; 3839041547; 3839042767; 3839043838 $FNC-ROFBUG$ = Firerate $R$ = $FNC-RECURSION$ </var> <div class="mobile-tabber"><tabber> |-|Regular = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 8 || 2.25 || 18 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 8 || 1.75 || 18 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 14 || 1.75 || 22 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 36 || 1.6 || 25 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 120 || 2 || 28 || $DPS$ || {{Money|$CE$}} |} </div> |-|PVP = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 20 || 2 || 20 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 20 || 1.5 || 22.5 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 35 || 1.5 || 25 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 100 || 1.5 || 25 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 225 || 1.5 || 30 || $DPS$ || {{Money|$CE$}} |} </div> </tabber></div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''19 July 2024 β PVP Update (23 July 2025)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:NewHunterIcon.png|100px]] |Unlock Cost = {{Coins|200}}<ref>Before the 25th of June 2025, it had a cost of {{Coins|300}}.</ref> |Category = Starter |Role = Offense |Cost = {{Money|750}} |Footprint = 1.5 |Sell Price = {{Money|250}} |Placement Type = Ground |Damage = [[File:Damage Icon.png|20px|Damage]]8 |Damage Type = Single |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.275 |Hidden = {{Hidden|Hidden Detection}}Level 2+ |Range = [[File:Range Icon.png|20px|Range]]18 |Lead = N/A |Placement = [[File:PlacementLimit.png|20px|Placement Limit]]12 |Fly = {{Flying|Flying Detection}}Level 0+ }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Faster Hands|Cost = {{Money|200}}|Image = [[File:Hunter 1.png|100px]]|Information = 2.275 > 1.775 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|316}}}} {{Upgrade|Level = Level 2|Upgrade Title = Experienced|Cost = {{Money|800}}|Image = [[File:Hunter 2.png|100px]]|Information = +4 Range [[File:Range Icon.png|20px|Range]] +6 Damage [[File:Damage Icon.png|20px|Damage]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|583}}}} {{Upgrade|Level = Level 3|Upgrade Title = Better Gear|Cost = {{Money|3,250}}|Image = [[File:Hunter 3.png|100px]]|Information = 1.775 > 1.625 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +3 Range [[File:Range Icon.png|20px|Range]] +22 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,666}}}} {{Upgrade|Level = Level 4|Upgrade Title = Deadliest Hunter|Cost = {{Money|9,400}}|Image = [[File:Hunter 4.png|100px]]|Information = 1.625 > 2.025 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +3 Range [[File:Range Icon.png|20px|Range]] +84 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|4,800}}}} ==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 750; 200; 800; 3250; 9400 $FSE-DETECTION$ = 2; ; 0 $FSE-UPGRADE$ = Faster Hands; Experienced; Better Gear; Deadliest Hunter $FSE-UPGRADEICON$ = 3839040358; 3839041547; 3839042767; 3839043838 $FNC-ROFBUG$ = Firerate $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 8 || 2.25 || 18 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 8 || 1.75 || 18 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 14 || 1.75 || 22 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 36 || 1.6 || 25 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 120 || 2 || 28 || $DPS$ || {{Money|$CE$}} |} </div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''7 April 2023 β 19 July 2024'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:NewHunterIcon.png|100px]] |Unlock Cost = {{Coins|300}}<ref>Before the 21st of December 2023, it had a cost of {{Coins|850}}.</ref> |Category = Starter |Cost = {{Money|500}} |Footprint = 1.5 |Sell Price = {{Money|166}} |Placement Type = Ground |Damage = [[File:Damage Icon.png|20px|Damage]]4 |Damage Type = Single |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.525 |Hidden = {{Hidden|Hidden Detection}}Level 2+ |Range = [[File:Range Icon.png|20px|Range]]17 |Lead = N/A |Placement = N/A |Fly = {{Flying|Flying Detection}}Level 0+ }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Faster Hands|Cost = {{Money|200}}|Image = [[File:Hunter 1.png|100px]]|Information = 2.525 > 1.825 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|233}}}} {{Upgrade|Level = Level 2|Upgrade Title = Experienced|Cost = {{Money|800}}|Image = [[File:Hunter 2.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] +4 Damage [[File:Damage Icon.png|20px|Damage]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|500}}}} {{Upgrade|Level = Level 3|Upgrade Title = Better Gear|Cost = {{Money|1,900}}|Image = [[File:Hunter 3.png|100px]]|Information = 1.825 > 1.625 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +2 Range [[File:Range Icon.png|20px|Range]] +8 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,133}}}} {{Upgrade|Level = Level 4|Upgrade Title = Deadliest Hunter|Cost = {{Money|5,200}}|Image = [[File:Hunter 4.png|100px]]|Information = 1.625 > 1.425 Firerate [[File:Cooldown Icon.png|20px|Firerate]] +4 Range [[File:Range Icon.png|20px|Range]] +16 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|2,866}}}} ==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 500; 200; 800; 1900; 5200 $FSE-DETECTION$ = 2; ; 0 $FSE-UPGRADE$ = Faster Hands; Experienced; Better Gear; Deadliest Hunter $FSE-UPGRADEICON$ = 3839040358; 3839041547; 3839042767; 3839043838 $FNC-ROFBUG$ = Firerate $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 8 || 2.5 || 17 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 8 || 1.8 || 17 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 8 || 1.8 || 20 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 16 || 1.6 || 22 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 32 || 1.4 || 26 || $DPS$ || {{Money|$CE$}} |} </div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Entity System Update (12 March 2022) β 7 April 2023'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:NewHunterIcon.png|100px]] |Unlock Cost = {{Coins|850}} |Category = Starter |Cost = {{Money|500}} |Footprint = Average |Sell Price = {{Money|166}} |Placement Type = Ground |Damage = [[File:Damage Icon.png|20px|Damage]]3 |Damage Type = Single |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.525 |Hidden = {{Hidden|Hidden Detection}}Level 2+ |Range = [[File:Range Icon.png|20px|Range]]15 |Lead = N/A |Placement = N/A |Fly = {{Flying|Flying Detection}}Level 0+ }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Faster Hands|Cost = {{Money|300}}|Image = [[File:Hunter 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] 2.525 > 1.825 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|266}}}} {{Upgrade|Level = Level 2|Upgrade Title = Experienced|Cost = {{Money|600}}|Image = [[File:Hunter 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] +3 Damage [[File:Damage Icon.png|20px|Damage]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|466}}}} {{Upgrade|Level = Level 3|Upgrade Title = Better Gear|Cost = {{Money|1,000}}|Image = [[File:Hunter 3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] +6 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|800}}}} {{Upgrade|Level = Level 4|Upgrade Title = Deadliest Hunter|Cost = {{Money|2,500}}|Image = [[File:Hunter 4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] +12 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,633}}}} ==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 500; 300; 600; 1000; 2500 $FSE-DETECTION$ = 2; ; 0 $FSE-UPGRADE$ = Faster Hands; Experienced; Better Gear; Deadliest Hunter $FSE-UPGRADEICON$ = 3839040358; 3839041547; 3839042767; 3839043838 $FNC-ROFBUG$ = Firerate $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 2.5 || 15 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 3 || 1.8 || 16 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 6 || 1.8 || 17 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 12 || 1.8 || 20 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 24 || 1.8 || 22 || $DPS$ || {{Money|$CE$}} |} </div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Solar Eclipse Update (4 December 2021) β Entity System Update (12 March 2022)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DefaultHunterIcon2.png|100px]] |Unlock Cost = {{Coins|850}} |Cost = {{Money|500}} |Footprint = Average |Sell Price = {{Money|166}} |Placement Type = Ground |Damage = [[File:Damage Icon.png|20px|Damage]]3 |Damage Type = Single |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.53 |Hidden = {{Hidden|Hidden Detection}}Level 2+ |Range = [[File:Range Icon.png|20px|Range]]15 |Lead = N/A |Placement = N/A |Fly = {{Flying|Flying Detection}}Level 0+ }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Faster Hands|Cost = {{Money|300}}|Image = [[File:Hunter 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] 2.53 > 1.83 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|266}}}} {{Upgrade|Level = Level 2|Upgrade Title = Experienced|Cost = {{Money|600}}|Image = [[File:Hunter 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] +3 Damage [[File:Damage Icon.png|20px|Damage]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|466}}}} {{Upgrade|Level = Level 3|Upgrade Title = Better Gear|Cost = {{Money|1,000}}|Image = [[File:Hunter 3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] +6 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|800}}}} {{Upgrade|Level = Level 4|Upgrade Title = Deadliest Hunter|Cost = {{Money|2,500}}|Image = [[File:Hunter 4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] +12 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,633}}}} ==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 500; 300; 600; 1000; 2500 $FSE-DETECTION$ = 2; ; 0 $FSE-UPGRADE$ = Faster Hands; Experienced; Better Gear; Deadliest Hunter $FSE-UPGRADEICON$ = 3839040358; 3839041547; 3839042767; 3839043838 $FNC-ROFBUG-2020$ = Firerate $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 2.5 || 15 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 3 || 1.8 || 16 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 6 || 1.8 || 17 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 12 || 1.8 || 20 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 24 || 1.8 || 22 || $DPS$ || {{Money|$CE$}} |} </div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Overhaul Update (29 October 2020) β Solar Eclipse Update (4 December 2021)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:DefaultHunterIcon.png|100px]] |Unlock Cost = Code |Cost = {{Money|475}} |Footprint = Average |Sell Price = {{Money|158}} |Placement Type = Ground |Damage = [[File:Damage Icon.png|20px|Damage]]3 |Damage Type = Single |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.03 |Hidden = {{Hidden|Hidden Detection}}Level 3+ |Range = [[File:Range Icon.png|20px|Range]]15 |Lead = N/A |Placement = N/A |Fly = N/A }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Hunter's Attire|Cost = {{Money|300}}|Image = [[File:Hunter 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] +1 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|258}}}} {{Upgrade|Level = Level 2|Upgrade Title = Remington|Cost = {{Money|650}}|Image = [[File:Hunter 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] +2 Damage [[File:Damage Icon.png|20px|Damage]] 2.03 > 1.68 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|475}}}} {{Upgrade|Level = Level 3|Upgrade Title = Falconer|Cost = {{Money|900}}|Image = [[File:Hunter 3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|775}}}} {{Upgrade|Level = Level 4|Upgrade Title = Professional Hunter|Cost = {{Money|1,500}}|Image = [[File:Hunter 4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] +2 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,275}}}} {{Upgrade|Level = Level 5|Upgrade Title = Ultimate Survival Pack|Cost = {{Money|3,250}}|Image = [[File:Hunter 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] +8 Damage [[File:Damage Icon.png|20px|Damage]] 1.68 > 1.03 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|2,358}}}} ==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 475; 300; 650; 900; 1500; 3250 $FSE-DETECTION$ = 3; ; 0 $FSE-UPGRADE$ = Hunter's Attire; Remington; Falconer; Professional Hunter; Ultimate Survival Pack $FSE-UPGRADEICON$ = 3839040358; 3839041547; 3839042767; 3839043838; 3839044713 $FNC-ROFBUG-2020$ = Firerate $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 2 || 15 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 4 || 2 || 16 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 6 || 1.65 || 17 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 6 || 1.65 || 20 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 8 || 1.65 || 22 || $DPS$ || {{Money|$CE$}} |- | 5 || $R$ || $R$ || 16 || 1 || 24 || $DPS$ || {{Money|$CE$}} |} </div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Hardcore Testing (28 August 2020 β 29 October 2020)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:Hunter.png|100px]] |Unlock Cost = Code |Cost = {{Money|475}} |Footprint = Average |Sell Price = {{Money|158}} |Placement Type = Ground |Damage = [[File:Damage Icon.png|20px|Damage]]3 |Damage Type = Single |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.03 |Hidden = {{Hidden|Hidden Detection}}Level 3+ |Range = [[File:Range Icon.png|20px|Range]]15 |Placement = N/A }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Hunter's Attire|Cost = {{Money|300}}|Image = [[File:Hunter 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] +1 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|258}}}} {{Upgrade|Level = Level 2|Upgrade Title = Remington|Cost = {{Money|650}}|Image = [[File:Hunter 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] +2 Damage [[File:Damage Icon.png|20px|Damage]] 2.03 > 1.68 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|475}}}} {{Upgrade|Level = Level 3|Upgrade Title = Falconer|Cost = {{Money|1,000}}|Image = [[File:Hunter 3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|775}}}} {{Upgrade|Level = Level 4|Upgrade Title = Professional Hunter|Cost = {{Money|1,500}}|Image = [[File:Hunter 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] +4 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,275}}}} {{Upgrade|Level = Level 5|Upgrade Title = Ultimate Survival Pack|Cost = {{Money|3,250}}|Image = [[File:Hunter 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] +8 Damage [[File:Damage Icon.png|20px|Damage]] 1.68 > 1.03 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|2,358}}}} ==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 475; 300; 650; 1000; 1500; 3250 $FSE-DETECTION$ = 3; ; 0 $FSE-UPGRADE$ = Hunter's Attire; Remington; Falconer; Professional Hunter; Ultimate Survival Pack $FSE-UPGRADEICON$ = 3839040358; 3839041547; 3839042767; 3839043838; 3839044713 $FNC-ROFBUG-2020$ = Firerate $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 2 || 15 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 4 || 2 || 16 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 6 || 1.65 || 17 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 6 || 1.65 || 20 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 10 || 1.65 || 21 || $DPS$ || {{Money|$CE$}} |- | 5 || $R$ || $R$ || 18 || 1 || 23 || $DPS$ || {{Money|$CE$}} |} </div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''MEGA Update (13 October 2019) β Overhaul Update (29 October 2020)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Statistics== {{BaseStat |Image = [[File:Hunter.png|100px]] |Unlock Cost = Code |Cost = {{Money|475}} |Footprint = Average |Sell Price = {{Money|158}} |Placement Type = Ground |Damage = [[File:Damage Icon.png|20px|Damage]]3 |Damage Type = Single |Firerate = [[File:Cooldown Icon.png|20px|Firerate]]2.05 |Hidden = {{Hidden|Hidden Detection}}Level 3+ |Range = [[File:Range Icon.png|20px|Range]]15 |Placement = N/A }} ==Upgrades== {{Upgrade|Level = Level 1|Upgrade Title = Hunter's Attire|Cost = {{Money|300}}|Image = [[File:Hunter 1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] +1 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|258}}}} {{Upgrade|Level = Level 2|Upgrade Title = Remington|Cost = {{Money|650}}|Image = [[File:Hunter 2.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] +2 Damage [[File:Damage Icon.png|20px|Damage]] 2.05 > 1.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|475}}}} {{Upgrade|Level = Level 3|Upgrade Title = Falconer|Cost = {{Money|1,000}}|Image = [[File:Hunter 3.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price Changes to {{Money|775}}}} {{Upgrade|Level = Level 4|Upgrade Title = Professional Hunter|Cost = {{Money|1,500}}|Image = [[File:Hunter 4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]] +4 Damage [[File:Damage Icon.png|20px|Damage]] Sell Price Changes to {{Money|1,275}}}} {{Upgrade|Level = Level 5|Upgrade Title = Ultimate Survival Pack|Cost = {{Money|3,250}}|Image = [[File:Hunter 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] +8 Damage [[File:Damage Icon.png|20px|Damage]] 1.7 > 1.05 Firerate [[File:Cooldown Icon.png|20px|Firerate]] Sell Price Changes to {{Money|2,358}}}} ==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Firerate $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 475; 300; 650; 1000; 1500; 3250 $FSE-DETECTION$ = 3; ; 0 $FSE-UPGRADE$ = Hunter's Attire; Remington; Falconer; Professional Hunter; Ultimate Survival Pack $FSE-UPGRADEICON$ = 3839040358; 3839041547; 3839042767; 3839043838; 3839044713 $FNC-ROFBUG-2019$ = Firerate $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 2 || 15 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 4 || 2 || 16 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 6 || 1.65 || 17 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 6 || 1.65 || 20 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 10 || 1.65 || 21 || $DPS$ || {{Money|$CE$}} |- | 5 || $R$ || $R$ || 18 || 1 || 23 || $DPS$ || {{Money|$CE$}} |} </div> </nowiki>}} </center> </div> </div> ==Notes== <references/> __NOTOC__ {{TowerNavBox}}
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