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{{MapInfobox |image1 = <tabber> |-|Icon = [[File:NewLayByIcon.png]] |-|View = [[File:LayByViewV2.png]] |-|Top Down = [[File:LayByTopDownV2.png]] </tabber> |developer = Your_Adversary |difficulty = Insane |length_measurement = 00:40.02 |wave_structure = Normal |rewards = {{RewardsList|Insane|Hardcore = Hide|Voidcore = Hide}} }} ==Description== '''Lay By''' is an {{Color|Insane}} [[Maps|map]] with a medium path length. It has a completely straight path, meaning that there are no turns here. ==Design & Path== {{Tabber |Current |The current version of '''Lay By''' takes place on a floodplain area, surrounded by two large cliffs and a lake. Along the path are multiple road cones, barriers and blue, green and red shipping containers. There is also a black car, two police cars and an advertisement billboard along the side of the road. The road bridges over two canals, which are filled with trash bags and empty boxes. There are also various trees and rocks scattered across the map. The path itself is a straight highway, going from one road tunnel into another. |Version 1 |The first version of '''Lay By''' took place on a one-lane highway. Several parts of the highway have seen severe damage. Some parts of it were supported by wooden planks, though vines were overgrown on these parts. Along the highway were lampposts. The highway crossed three islands, all of which were forested and, at parts, were mountainous. Two rivers separated the three islands, which the highway passed over on concrete bridges. The rivers were connected at both ends by the sea which surrounded all three islands. On the first island was a wooden hut that could be seen as well as a sewage system, which indicated some human habitation. On the second island, only trees could be seen. On the third island, a destroyed vehicle could be seen as well as a large advertisement billboard. The highway path began and ended at two road tunnels on the islands. }} ==Interactive Map== {{Tabber |Current |{{Map:Lay ByV2}} |Version 1 |{{Map:Lay By}} }} ==Rewards== The game calculates how many {{Coins|Coins}}, {{Gem|Gems}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday β Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. Regular {{Exp|}} boosts are multiplicative with other modifiers present on this map. Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal. {{Rewards|Insane|Hardcore = Hide|Voidcore = Hide}} ==Strategy== *This map is somewhat short, so make sure to use your space wisely. **The [[Commander]] can help by decreasing a tower's firerate as the path is very short. **You can also use slowing towers to slow down enemies. *The [[Ranger]] can be used on this map, though be aware of the short path on this map and the [[Ranger]]'s slow firerate. *The [[Military Base]] is less effective on this map since its units do not have a long period of time when it can attack enemies. **The [[Crook Boss]]'s units are not as affected as they stop to attack enemies. *Towers that rely on corners to be more effective, like the [[Ace Pilot]] or [[Shotgunner]], are not recommended on this map due to its lack of corners. *The [[Archer]] can be used in this map as the piercing can be effectively be used due to the straight path. ==Gallery== {{Gallery| {{GalleryHeader|Map Icons}} <gallery> LB logo.png|First version (8 May 2021 β 5 August 2023) </gallery> {{GalleryHeader|View}} <gallery> LayBy.png|First version (8 May 2021 β 5 August 2023) </gallery> {{GalleryHeader|Top Down}} <gallery> LayByTopDown.png|First version (8 May 2021 β 5 August 2023) </gallery> {{GalleryHeader|Promotional Videos}} <gallery> New Features! (TRAILER) - Tower Defense Simulator|Current and first versions on a promotional video. Ace Pilot Reworked - Tower Defense Simulator|First version on a promotional video. Operator Tower Trailer - Tower Defense Simulator|Current version on a promotional video. Enforcer Trailer - Tower Defense Simulator|Current version on a promotional video. </gallery> {{GalleryHeader|Development Images}} <gallery> LayByDI1.png|First version on a development image. LayByDI2.png|First version on a development image. LayByDI3.jpg|Current version on a development image. </gallery> }} ==Trivia== *Functionally, '''Lay By''' is a [[Candy Cane Lane]] remake as that map also has a completely straight path. *There is faded graffiti that reads "R2D" on a wall of the drainage river close to the start of the path. *There is a billboard on this map which is an advertisement for a professional undead exterminator, which is called The Mercenary. **The text says, "Having pesky zombie troubles? The Mercenary at your service. Professional undead exterminator. Available 24/7 at number Lord-Exo-000." **The billboard names an character called [[Lord Exo]], who was first seen in the [[Violent Night Event]]'s trailer. ***This is the first time [[Lord Exo]] is mentioned in-game. Previously, it only made appearances in trailers. **The background of the billboard appears to use the map [[Ruby Escort]]. *The first version of '''Lay By''' was based on a map from [[w:c:r2d:Lay By|R2D]]. **An enemy with a C4 can be seen slumped over near the hut, in reference to [[w:c:r2d:Crawler|an enemy]] from the game. ***Its appearance is also similar to the [[Abnormal]]. ***The C4 on the back of this enemy is the {{RLinkC|104642566|Fake C4}} gear from the Roblox catalog. **The billboard in this version of the map shows ''Haunted Mansion'', an old Roblox brickbattle game. **Destroyed [[Humvee]]s and [[Humvee|Truck]]s can be seen on this map. ==Update History== *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **'''Lay By''' added. *'''5 August 2023''' - [[v1.8.4]] **'''Lay By''' remade. **[[Enemies Beta]] modifier added. **{{Bug}} Due to enemies appearing in the center of the map, which happens to be at the path, towers are able to target enemies which just spawned without even having the entrance in range. **{{Bug}} When tower or unit paths are on the bridge part of the path, the range rings will fall down into the void. *'''22 September 2023''' - [[v1.8.5]] **{{Bug}} '''Lay By''' now uses the original version of the map. *'''22 September 2023''' - [[v1.8.5|v1.8.5a]] **{{Bugfix}} '''Lay By''' now uses the current version of the map. *'''5 June 2026''' - [[v2.0.0]] **[[Enemies Beta]] removed. {{MapNavBox}}
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