Editing Lead Balloon

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*While the '''Lead Balloon''' is floating, the '''Lead Balloon''' is a lead and flying enemy. This limits the towers that can both detect and damage the '''Lead Balloon'''.
*While the '''Lead Balloon''' is floating, the '''Lead Balloon''' is a lead and flying enemy. This limits the towers that can both detect and damage the '''Lead Balloon'''.
*Multiple Level 3+ [[Ranger]]s are the best option to deal with the '''Lead Balloon''', with or without its balloons.
*Multiple Level 3+ [[Ranger]]s are the best option to deal with the '''Lead Balloon''', with or without its balloons.
**A Level 2+ [[Tesla]] is equally good for this, especially because of its [[Splash Damage|area damage]], allowing it to take down multiple '''Lead Balloon'''s at once, while also stunning them.
**Level 4 [[Sniper]]s can also be used to kill the '''Lead Balloon''' despite their low DPS, but you need a large amount of them.
**Level 4 [[Sniper]]s can also be used to kill the '''Lead Balloon''' despite their mediocre DPS, but you need a large amount of them.
**A few Level 5 [[Electroshocker]]s can also be used to clear out '''Lead Balloons''' fairly well as it can hit up to eight enemies with decently high DPS.
**A few level 3+ [[Toxic Gunner]]s are also a great option to eliminate the '''Lead Balloon''', with and without its balloons. However, [[Toxic Gunner]] is an event tower that is currently unobtainable outside of special offers.
*The [[Ace Pilot]], [[Mortar]] and [[Pursuit]] can detect and damage the '''Lead Balloon''' with its splash damage.
*The [[Ace Pilot]], [[Mortar]] and [[Pursuit]] can detect and damage the '''Lead Balloon''' with its splash damage.
**However, the [[Ace Pilot]]'s projectiles explode on the ground, limiting the damage dealt to the '''Lead Balloon'''. It will also have a hard time hitting '''Lead Balloons''' when they are grounded due to the enemy's fast speed.
**However, the [[Ace Pilot]]'s projectiles explode on the ground, limiting the damage dealt to the '''Lead Balloon'''. It will also have a hard time hitting '''Lead Balloons''' when they are grounded due to the enemy's fast speed.
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*The [[Commando]]'s missiles are in fact fully capable of damaging '''Lead Balloons''' and could be a potentially effective way of bursting them down due to the constant splash damage.
*The [[Commando]]'s missiles are in fact fully capable of damaging '''Lead Balloons''' and could be a potentially effective way of bursting them down due to the constant splash damage.
*Units cannot directly damage the '''Lead Balloon''' while it is floating, though explosions from some of the units may indirectly hit it.
*Units cannot directly damage the '''Lead Balloon''' while it is floating, though explosions from some of the units may indirectly hit it.
*The [[Shotgunner]], [[Electroshocker]], [[Saboteur]] and [[Swarmer]] are unable to detect the '''Lead Balloon''' while it is floating, but are able to damage it.
*The [[Shotgunner]] and [[Swarmer]] are unable to detect the '''Lead Balloon''' while it is floating, but are able to damage it.
**This will only occur if there are other enemies near the '''Lead Balloon'''.
**This will only occur if there are other enemies near the '''Lead Balloon'''.
*Once the '''Lead Balloon's''' shield health has been depleted, all of its balloons would have popped.
*Once the '''Lead Balloon's''' shield health has been depleted, all of its balloons would have popped.
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