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{{For|[[Overgrowth (Lunar Overture)|Overgrowth]] from the [[Lunar Overture Event]]}} {{Zombie |title1 = Lurker |image1 = OvergrowthLunar.png |mode_appearance = [[Polluted Wasteland II|{{Color|NuclearMode}}]] |first_wave_appearance = 9 |base_hp = [[File:HealthIcon.png|20px|Health]]400 |defense = {{Defense}}50% |speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4) |cash = {{Money|350}} on death |hidden = {{Attr|Hidden|Yes}} |fly = No |ghost = No |lead = No |immunity = {{Attr|Bloated}} (Wave 11 only) }} ==Description== The '''Lurker''', internally referred to as '''Overgrowth''', is an enemy that appears in [[Polluted Wasteland II]]. It has significantly high health and is relatively fast. As it is a [[Hidden (Attribute)|Hidden]] enemy, only towers with hidden detection can target it. ==Appearance== The '''Lurker''' is a living, humanoid made out of wood. It has vines growing all over its body, as well as dark brown bark patches on its torso and right arm. Its left leg is carved in around what would be the knee area. It has yellow eyes and the top of its head is splintered. ==Mutation== {| class="tds-table align-center mw-collapsible mw-collapsed" style="width: 300px; margin: 0 auto" ! colspan="2" |Mutation |- !Percentage !Increase |- |5% |20 |- !Wave !Health |- |10 |420 |- |11 |440 |- |12 |460 |- |13 |480 |- |14 |500 |- |15 |520 |- |16 |540 |- |17 |560 |- |18 |580 |- |19 |600 |- |20 |620 |- |21 |640 |- |22 |660 |- |23 |680 |- |24 |700 |- |25 |720 |} ==Strategy== *Multiple strong and cheap towers with hidden detection, like the [[Golden Crook Boss]], are very effective against the '''Lurkers'''. **Other towers like the [[Golden Pyromancer]] or [[Golden Cowboy]] can also be helpful at dealing with them. *Later on, high DPS towers with hidden detection, like the [[Accelerator]], [[Turret]] or [[Engineer]] can clear these out with ease. ==Gallery== {{Gallery| {{GalleryHeader|Animations}} <gallery> OvergrowthWalk.gif|Walking animation (19 February 2025 β Present) </gallery> {{GalleryHeader|Converted Variants}} <gallery> DefHacker1Overgrowth.png|Green variant, current version (11 June 2025 β Present) </gallery> {{GalleryHeader|Corpse Variants}} <gallery> CorpseOvergrowth.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 β Present) </gallery> {{GalleryHeader|Miscellaneous}} <gallery> OvergrowthIconIG.png|'''Lurker''' on its [[Index]] icon. </gallery> }} ==Trivia== *The '''Lurker''' reuses the same model and animations as the [[Overgrowth (Lunar Overture)|Overgrowth]] that appears in [[A Dark Tale]]. ==Update History== *'''19 February 2025''' - [[v1.54.0]] **'''Lurker''' Added. *'''5 March 2025''' - [[v1.56.0]] **First wave appearance changed from 7 to 9. **Health decreased from 300 to 250. *'''22 April 2026''' - [[v1.89.0]] **Health increased from 250 to 400. {{PollutedWasteland|[[Breaker3]]|Wave 7|Lurker|Wave 9|[[Necromancer (Modern Enemy)|Necromancer]]|Wave 10}} {{ZombieNavBox}} [[Category:Early-Game]]
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