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Molten Warlord
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{{For|the [[Molten Boss]]|other uses of [[Molten (Disambiguation)|Molten]]}} {{Zombie |title1 = {{Color|MoltenMode|Molten Warlord}} |image1 = <tabber> |-|Regular = [[File:MoltenWarlord.png]] |-|Unchained Pandemonium = [[File:MoltenWarlordRage.png]] </tabber> |mode_appearance = [[Molten Mode|{{Color|MoltenMode}}]]{{InfoboxContainer|Events|*[[Sk8 P4rk|The Takeover (Master)]]}} |first_wave_appearance = 35 ---- Originally:<br>25 (The Takeover Master) |base_hp = [[File:HealthIcon.png|20px|Health]]150,000 |scale_hp = Duo β [[File:HealthIcon.png|20px|Health]]172,500<br/> Trio β [[File:HealthIcon.png|20px|Health]]195,000<br/>Quad - [[File:HealthIcon.png|20px|Health]]210,000 |speed = [[File:SpeedIcon.png|20px|Speed]]Very Slow (1.3) |cash = {{Money|2,500}} every 1% health |hidden = No |fly = No |ghost = No |lead = No |immunity = {{Attr|Burn}}<br/>{{Attr|Aggro}} (War Cry)<br/>{{BossList|Default}} |ability1 = '''Eruption Slam''' β The '''Molten Warlord''' slams its weapon into the ground, creating three shockwaves in a straight line that stun every tower for 5.5 seconds and deal 225 damage to any units caught in it. |ability1_cooldown = 35 |ability1_attack_cooldown = 5.5 |ability2 = '''Hammer Slam''' β The '''Molten Warlord''' slams its weapons three times, creating three shockwaves around it that stun towers for 4.5 seconds and deal 1,000 damage to any units caught in it. |ability2_cooldown = 24 |ability2_attack_cooldown = 4.5 |ability3 = '''War Cry''' β The '''Molten Warlord''' will breathe out fire, temporarily gaining [[Aggro]], healing itself by a varying amount above 2,000,000 health but never exceeding its maximum health and summoning eight enemies, either the [[Molten Mech]] (15% chance), the [[Molten Golem]] (35% chance), the [[Elite Boomer]] (20% chance) or the [[Molten Necromancer]] (30% chance). |ability3_cooldown = 600 |ability3_attack_cooldown = 3 |ability4 = '''Fireball''' β The '''Molten Warlord''' conjures up a giant flaming orb before throwing it at towers, applying a 60% [[Fatigue Debuff]] to towers for 10 seconds and dealing 225 damage to units. |ability4_cooldown = 28 |ability4_attack_cooldown = 7.5 |ability5 = {{WikiAb|{{Color|PhaseTwo|Unchained Pandemonium}}}} β Upon reaching 35% of its health, the '''Molten Warlord''' rips off its mask and screams, becoming completely invulnerable for a few seconds. Performs its ''War Cry'' and ''Molten Rain'' ability and while doing so, also unlocking the ''Molten Rain'' ability. |ability6 = '''Molten Rain''' β Creates 25 meteors that fall down from the sky, which stun towers for 5 seconds and deal 225 damage to units. |ability6_cooldown = 45 |ability6_attack_cooldown = 3 |music-1 = [[File:(Official) Tower Defense Simulator OST - Ere The Molten Dawn (Molten Warlord Theme)|thumb|center|250px]] }} {{QuoteContainer|<tabber> |-|Current = {{QuoteBox|If we're to survive, we need to give it everything we've got!|audio=MoltenWave35-2.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 35 ([[Molten Mode|Molten]])}} |-|The Takeover Event = {{QuoteBox|This is it! If we don't take out the Molten Warlord, he will destroy everything here!<br/>Not on our watch! Let's do this!|audio = TakeoverMasterWave25.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 25 ([[The Takeover Event]], Master)}} |-|Original = {{QuoteBox|This is it, the Molten Warlord thinks it can challenge us!<br/>Fight {{SpeakQuote|(fire)}} with fire in your heart! Dominate the battlefield and show no mercy!<br/>ITS{{sic}} ALL OR NOTHING!|audio = Moltenwave-35.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 35 (Formerly, [[Molten Mode|Molten]])}} </tabber>}} __TOC__ ==Description== The '''Molten Warlord''' is a major boss that appears on Wave 35 of [[Molten Mode|Molten]] mode as the final boss. It also appears in [[The Takeover Event]]. Like most other major bosses, the '''Molten Warlord''' moves very slowly, but it possesses a deceptively low amount of health compared to [[Frost Spirit]] or [[Fallen King]]. However, due to it having an ability that heals it by up to 1 million health but never exceeding its maximum health, its health becomes comparable to the [[Fallen King]] without its [[Defense]]. The '''Molten Warlord''' has six abilities: #Its first ability is ''Eruption Slam'', where the '''Molten Warlord''' slams its weapon into the ground, creating three shockwaves in a straight line that stun every tower hit for 5.5 seconds and deal 225 damage to any unit caught in them. #Its second ability, ''Hammer Slam'', makes it slam its weapon three times, creating three shockwaves around it that stun towers for 4.5 seconds and deal 1,000 damage to units. #Its third ability, ''War Cry'', has the '''Molten Warlord''' breathe out fire, temporarily gaining [[Aggro]], healing itself by a varying amount above 2,000,000. The health regenerated cannot be higher than its maximum health, meaning it heals the '''Molten Warlord''' back to full health. Additionally, the regenerated health is not consistent, as while it should not be lower than 2,000,000, it will often be a different higher value like 2,133,158.<br/>Afterwards, it will summon eight enemies, which can be the [[Molten Mech]] (15% chance), [[Molten Golem]] (35% chance), [[Elite Boomer]] (20% chance) and [[Molten Necromancer]] (30% chance). While this ability can technically be used on its own, this will not happen under normal circumstances, meaning in majority of matches it will only be used as part of ''Unchained Pandemonium''. #Its fourth ability is ''Fireball'', where the '''Molten Warlord''' fires out a flaming orb at towers, which applies a 60% [[Fatigue Debuff]] to them for 10 seconds an deal 225 damage to any unit caught in it. #Its fifth ability is ''Unchained Pandemonium'', which happens when it reaches 35% of its health. The '''Molten Warlord''' will remove its mask, which makes it temporarily become completely invulnerable. Then it will immediately perform the ''War Cry'' and ''Molten Rain'' abilities. This will also unlock ''Molten Rain''. #After entering rage mode, it can now use its sixth ability, ''Molten Rain''. This ability makes it summon 25 meteors that fall down from the sky, stunning towers for 5 seconds and dealing 225 damage to units. ==Appearance== The '''Molten Warlord''' appears as a glowing orange lava shaped into that of a humanoid figure. Its armor is made out of metal and molten rock, though the molten rocks mainly appear as random rocks scattered around its body, rather than as an actual piece of armor. Its metal armor consists of leggings, which have lava dripping from the footwear, grey gloves, small pieces of metal attached to its arms and a chestplate with a sun-like symbol engraved into it. On its head, it wears a grey skull mask and a small head piece. It has two horns on its head which are impaled with nails. It wields two weapons in its arms, a large grey hammer in its left hand and a large brown pickaxe in its right hand. Upon using the ''Unchained Pandemonium'' ability, the '''Molten Warlord''' removes its mask, revealing its menacing orange eyes. '''Molten Warlord''' has a death animation where it drops both of its weapons and looks at both of its hands, shaking before exploding. ==Strategy== *Towers such as the [[Hunter]], [[Ranger]], [[Turret]], [[Crook Boss]], [[Minigunner]] and [[Engineer]], are recommended against the '''Molten Warlord''' for their high damage output. **As these are all highly expensive towers, it is recommended to have a [[DJ Booth]] set to the Green track. ***The [[DJ Booth]] can give a reduced discount on the Red and Purple tracks at Level 5, which boost Damage and Range respectively. **It is effective to chain the [[Commander]]'s ''Call to Arms'' ability to maximize damage output. **As the '''Molten Warlord''' has lower health than most other bosses, multiple [[Brawler]]s and [[Warden]]s can kill it fairly quickly. *You can use the [[Medic]] to shield towers, preventing them from being stunned. This, however, does not make them immune to the '''Molten Warlord's''' [[Fatigue Debuff]]. *Because of its '''Unchained Pandemonium''' ability, it becomes a substantially harder enemy to defeat after it uses this ability. **This makes using ''Call to Arms'' or other tower-buffing items like consumables likely a waste, as they do not impact or remove the [[Tank (Attribute)|Tank]] or [[Aggro]] attributes. However, these are both temporary and so should not make a huge impact. *You can have a single cheap tower away from the main defense to bait the '''Molten Warlord''' into stunning it instead of the important towers. *The [[Nuke]] is very useful against it, as if dropped when it is at below 75,000 health, it can instantly get it to 0 health, preventing it from healing back lost health at 35% health. **Do note that the '''Molten Warlord''' is immune to the [[Nuke]]'s fallout damage, which somewhat reduces its effectiveness. ==Sounds== {{Sounds|{{pe| {| class{{=}}"article-table align-center" style{{=}}"width:750px; margin:0 auto;" |- ! style{{=}}"width:30%;" |Sound ! style{{=}}"width:70%;" |Description |- ! colspan{{=}}"2" |Abilities |- |[[File:MoltenWarlordInfernalImpact.ogg]] |When the '''Molten Warlord''' performs ''Eruption Slam'' ability |- |[[File:MoltenWarlordFromtheAshes.ogg]] |When the '''Molten Warlord''' performs ''War Cry'' ability |- |[[File:MoltenWarlordBurningJealousy.ogg]] |When the '''Molten Warlord''' performs ''Fireball'' ability |- |[[File:MoltenWarlordPhase2.ogg]] |When the '''Molten Warlord''' performs ''{{Color|PhaseTwo|Unchained Pandemonium}}'' ability |- |[[File:MoltenWarlordBlisteringBarrage.ogg]] |When the '''Molten Warlord''' performs ''Molten Rain'' ability |- ! colspan{{=}}"2" |Other |- |[[File:MoltenWarlordFootsteps.ogg]] |'''Molten Warlord''' footsteps |- ! colspan{{=}}"2" |Death |- |[[File:MoltenWarlordDeath.ogg]] |When the '''Molten Warlord''' dies |} }}}} ==Gallery== {{Gallery| {{GalleryHeader|Thumbnails}} <gallery> MoltenModeUpdateThumbnail.png|'''Molten Warlord''' on a game thumbnail. V1.60.Thumbnail.png|'''Molten Warlord''' on a game thumbnail. V2.2.0GenericThumbnail4.png|'''Molten Warlord''' on a game thumbnail. V2.2.0GenericThumbnail6.png|'''Molten Warlord''' on a game thumbnail. </gallery> {{GalleryHeader|Icons}} <gallery> MoltenModeUpdateIcon.png|'''Molten Warlord''' on a game icon. </gallery> {{GalleryHeader|Promotional Images}} <gallery> MoltenReworkIconClean.png|'''Molten Warlord''' on a promotional image. NewMoltenThumbnailClean.png|'''Molten Warlord''' on a promotional image. </gallery> {{GalleryHeader|Promotional Videos}} <gallery> Tower Defense Simulator - "Prepare Your Defenses" Trailer|'''Molten Warlord''' on a promotional video. Tower Defense Simulator Roblox Trailer|'''Molten Warlord''' on a promotional video. </gallery> {{GalleryHeader|Cutscenes}} <gallery> Null & Void Event Night 1 All Cutscenes - Tower Defense Simulator|'''Molten Warlord''' in the [[Outpost 16]] opening cutscene. </gallery> {{GalleryHeader|Renders}} <gallery> MoltenBossMoltenIcon.png|'''Molten Warlord''' on the [[Molten Mode|Molten]] mode icon. MoltenWardlordMatchmakingRender.png|'''Molten Warlord''' on the matchmaking icon. V1.60Render.png|'''Molten Warlord''' on a render. MoltenReworkYoutubeThumbnail.jpeg|'''Molten Warlord''' on a render. MoltenWarlordMural.png|'''Molten Warlord''' on the [[Main Lobby]] Matchmaking mural. </gallery> {{GalleryHeader|Stickers}} <gallery> MoltenRageSticker.png|'''Molten Warlord''' on the [[Molten Rage]] sticker. </gallery> {{GalleryHeader|Badges}} <gallery> D11MoltenBadge.png|'''Molten Warlord''' on the Defeat Molten Warlord [[Badges|badge]]. </gallery> {{GalleryHeader|Miscellaneous}} <gallery> MoltenWarlordFace.png|'''Molten Warlord's''' face. IndexMoltenWarlord.png|'''Molten Warlord''' on its [[Index]] icon. </gallery> }} ==Update History== {{scroll|text = *'''11 December 2024''' - [[v1.45.0]] **'''Molten Warlord''' added, replacing the [[Molten Boss]] in [[Molten Mode|Molten]] mode. **{{Bug}} '''Molten Warlord''' is affected by the [[All Paths]] modifier. **{{Bug}} '''Molten Warlord''' creates invisible bricks when performing certain abilities. *'''20 December 2024''' - [[v1.47.0]] **Health increased from 120,000 to 150,000. *'''15 January 2025''' - [[v1.49.0]] **''War Cry'' base health regeneration increased from 5,000 to 10,000. *'''22 January 2025''' - [[v1.50.0]] **{{Bug}} '''Molten Warlord''' does not create a [[Corpse (Enemy)|Corpse]] on death while it has [[Corpse (Attribute)|Corpse]] attribute. *'''14 May 2025''' - [[v1.64.0]] **{{Bugfix}} '''Molten Warlord''' is no longer affected by the [[All Paths]] modifier. *'''12 September 2025''' - [[v1.74.0|v1.74.3a]] **Now appears in [[Sk8 P4rk]] Master difficulty as part of [[The Takeover Event]]. ***Has 100,000 health in [[Sk8 P4rk]]. *'''22 September 2025''' - [[v1.74.0|v1.74.3g]] **No longer appears in [[Sk8 P4rk]], as it has been removed. *'''28 January 2026 -''' [[v1.84.0]] **Speed slightly increased from 1.25 to 1.3. **Cash given increased from {{Money|1,000}} to {{Money|2,500}} every 1% health lost. **''Eruption Slam'' ability changed. ***Stun time increased from 4 to 5. ***Damage increased from 200 to 225. ***Cooldown decreased from 45 to 35. ***Attack cooldown decreased from 15 to 5.5. **''Hammer Slam'' ability changed. ***Stun time increased from 4 to 4.5. ***Cooldown increased from 20 to 24. ***Attack cooldown decreased from 12 to 4.5. **''War Cry'' ability changed. ***Number of enemies spawned increased from six to eight. ***Now summons [[Molten Mech]] with a 15% chance, [[Elite Boomer]] with a 20% chance and [[Molten Necromancer]] with a 30% chance. ***[[Molten Golem]] chance decreased from 50% to 35%. ***No longer summons [[Molten Hound]]. ***Enemies can no longer spawn with [[Bloated]]. ***Base health regeneration increased from 10,000 to 2,000,000. ***Cooldown increased from 45 to 600. ***Attack cooldown decreased from 15 to 3. **''Eruption Slam'' ability changed. ***[[Fatigue Debuff]] increased from 50% to 60%. ***Damage decreased from 250 to 225. ***Cooldown decreased from 35 to 28. ***Attack cooldown decreased from 10 to 7.5. **''Unchained Pandemonium'' changed. ***Now triggers at 35% health instead of 50%. ***No longer gains [[Tank (Attribute)|Tank]] after reaching 35% of its health, now becomes completely invulnerable instead. **''Molten Rain'' changed. ***Stun time increased from 3 to 5. ***Damage increased from 100 to 225. ***Meteor count increased from 20 to 25. ***Cooldown decreased from 60 to 45. ***Attack cooldown decreased from 45 to 3. *'''5 June 2026''' - [[v2.0.0]] **[[Freeze Immunity]] removed. }} {{Molten|[[Molten Titan]]|Wave 34|Molten Warlord|Wave 35|End|N/A}} {{TakeoverMaster|[[Molten Summoner]]|Wave 21|Molten Warlord|Wave 25|End|N/A}} {{ZombieNavBox}} [[Category:Bosses]] [[Category:Late-Game]]
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