Mortar: Difference between revisions
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{{Tabs}}
{{TowerInfobox
|
|
|image-dynamic = MortarDynamic.png
|unlockcost = {{Level|75}} or {{Robux|300}}
|role = Defense
|placement = Cliff
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]4<br/>[[File:PlacementLimit.png|20px|Placement Limit]]5 ([[PVP]])
|basecost = {{Money|
|basesellingprice = {{Money|
|basedamage = [[File:SplashDamage.png|20px|Damage]]
|damagetype = [[Splash Damage|Splash]]
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]4
|baserange = [[File:Range Icon.png|20px|Range]]
|hidden_detection = N/A<ref name="hd">Through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby.</ref>
|lead_detection = {{Attr|Lead|Level 0+}}
|flying_detection = {{Attr|Fly|Level 0+}}
|immune = Stun
|footprint =
|pvp_basecost = {{Money|1,000}}
|pvp_basesellingprice = {{Money|333}}
|pvp_basedamage = [[File:SplashDamage.png|20px|Damage]]12
|pvp_damagetype = [[Splash Damage|Splash]]
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]4
|pvp_baserange = [[File:Range Icon.png|20px|Range]]20<br/>[[File:ExplosiveRange.png|20px|Explosion Radius]]5.5 (Explosion Radius)
|pvp_hidden_detection = N/A<ref name="hd"/>
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|pvp_flying_detection = {{Attr|Fly|Level 0+}}
|pvp_immune = Stun
|pvp_footprint =
|tooltip-1 = AOE cliff tower that deals dependable damage and can be upgraded to release cluster bombs on impact.
|tooltip-2 = Capable of detecting [[flying]] and [[Lead (Attribute)|lead]] enemies.
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__TOC__
==Description==
The '''Mortar''' is an advanced cliff [[Towers|tower]] with a long range capable of damaging enemies with its explosions. It can be unlocked by reaching {{Level|75}} or purchased via a gamepass for {{Robux|
The '''Mortar''' is a cliff tower that shoots rather slowly but deals high damage over a large explosion radius. It has a long range, but as the '''Mortar''' shoots at a target farther away, the shells take longer to reach their target. These shells will generally land behind the targeted enemy. The explosion it produces is separated into two spheres; enemies in the inner sphere will be dealt 100% of the stated damage, while the damage in the outer sphere decreases linearly. At Level 4, when the '''Mortar's''' shells explode, they will drop three cluster bombs, which will create additional explosions when they hit the ground. These will land around the main explosion, meaning they are very unlikely to all hit and deal full damage to the targeted enemy. By default, the '''Mortar''' can damage [[Lead (Attribute)|Lead]], as well as target all non-hidden flying enemies. The '''Mortar''' is immune to all stuns by default.
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The '''Mortar''' is considered an all-round tower due to its relatively cheap placement cost, expensive upgrade prices, and its ability to effectively handle groups of enemies throughout the game thanks to its high area damage and strong overall damage output.
The '''Mortar''' has a placement limit of
==Upgrades==
{{PVPTabber
|{{Upgrade|
+3 Range [[File:Range Icon.png|20px|Range]]
Sell Price changes to {{Money|500}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Upgraded Armaments|Cost = {{Money|2,250}}|Image = [[File:Mortar_Upgrade_2.png|100px]]|Information = +20 Damage [[File:SplashDamage.png|20px|Damage]]
Sell Price changes to {{Money|
{{Upgrade|
+3 Range [[File:Range Icon.png|20px|Range]]
7
Sell Price changes to {{Money|
{{Upgrade|
+4 Range [[File:Range Icon.png|20px|Range]]
{{CollapsibleUpgrade|Title = Unlocks Cluster Bombs|Description = •30x4 Damage [[File:SplashDamage.png|20px|Damage]]
•5 Explosion Radius [[File:ExplosiveRange.png|20px|Explosion Radius]]}}
Sell Price changes to {{Money|
{{Upgrade|Level = Level 5|Upgrade Title = City Buster|Cost = {{Money|30,000}}|Image = [[File:Mortar_Upgrade_5.png|100px]]|Information = +
8.5 > 9 Explosion Radius [[File:ExplosiveRange.png|20px|Explosion Radius]]
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{{CollapsibleUpgrade|Title = Stronger Cluster Bombs|Description = +10 Damage [[File:SplashDamage.png|20px|Damage]]
+
Sell Price changes to {{Money|
|{{Upgrade|
4
Sell Price changes to {{Money|433}}}}
{{Upgrade|
+3 Range [[File:Range Icon.png|20px|Range]]
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Sell Price changes to {{Money|900}}}}
{{Upgrade|
+5 Range [[File:Range Icon.png|20px|Range]]
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Sell Price changes to {{Money|1,733}}}}
{{Upgrade|
+2 Range [[File:Range Icon.png|20px|Range]]
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Sell Price changes to {{Money|5,733}}}}
{{Upgrade|
+50 Damage [[File:SplashDamage.png|20px|Damage]]
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}}
==
''To see all the previous statistics of this tower, see the [[/History|history
{{neow|<nowiki>
<var>
$DPS$ = [[Splash Damage]] / Firerate
$CDPS$ = Cluster Damage * Cluster Count / Firerate
$CE$ = Total Cost / ($DPS$ + $CDPS$)
$TP$ = $FNC-TOTAL-COST$
$COST$ = 1000; 500; 2250; 4250; 13500; 30000
$PVP-COST$ = 1000; 300; 1400; 2500; 12000; 22500
$FSE-DETECTION$ = ; 0; 0
$FSE-UPGRADE$ = Improved Handling; Upgraded Armaments; Bigger Cannon; Loaded Warhead; City Buster
$FSE-UPGRADEICON$ = 4538447265; 4538447347; 4538447424; 4538447493; 4538447579
$FSE-META$ = Advanced; File:MortarIcon.png
$SREF$ = <ref name="splash">Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.</ref>
$FREF$ = <ref name="fr">Firerate does not account for projectile travel time.</ref>
$DREF$ = <ref name="DPS">DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.</ref>
$CREF$ = <ref name="ce">Accounts for both normal and cluster bomb DPS.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table
! Level !! Cost !! Total Cost !! [[Splash Damage]]$SREF$ !! Cluster Damage$SREF$ !! Cluster Count !! Firerate$FREF$ !! Range !! Explosion Radius !! Cluster Explosion Radius !! DPS$DREF$ !! Cluster DPS$DREF$ !! Cost Efficiency$CREF$
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15 || N/A || N/A || 4 || 24 || 5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 15 || N/A || N/A || 2.75 || 27 || 5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 35 || N/A || N/A || 2.75 || 27 || 7.5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 65 || N/A || N/A || 2.75 || 30 || 8.5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 100 || 30 || 4 || 2.75 || 34 || 8.5 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 235 || 40 || 6 || 2.75 || 34 || 9 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table
! Level !! Cost !! Total Cost !! [[Splash Damage]]$SREF$ !! Cluster Damage$SREF$ !! Cluster Count !! Firerate$FREF$ !! Range !! Explosion Radius !! Cluster Explosion Radius !! DPS$DREF$ !! Cluster DPS$DREF$ !! Cost Efficiency$CREF$
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || N/A || N/A || 4 || 20 || 5.5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 12 || N/A || N/A || 3.25 || 22 || 5.5 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 25 || N/A || N/A || 3.25 || 25 || 7 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 50 || N/A || N/A || 3.258 || 30 || 8 || N/A || $DPS$ || N/A || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 100 || 40 || 3 || 3.25 || 32 || 8 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 150 || 50 || 6 || 3.25 || 35 || 8.5 || 5 || $DPS$ || $CDPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
==Skins==
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|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
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|N/A
|{{Coins|4,000}}
|{{Coins|
|-
!Obtained From
|[[Bunny
|[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]]
|[[Ducky
|[[Vigilante
|-
!
Line 360 ⟶ 241:
|-
!Skin
|{{
|{{
|{{
|{{
|-
!Rarity
|{{
|{{
|{{
|{{
|-
!Daily Store Cost
|{{Coins|
|N/A
|{{Robux|360}}
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|-
!Obtained From
|[[Pirate
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]]
|[[Deluxe
|''Oppressive Bombardment'' [[Mission Quests|Mission Quest]]
|-
!
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|[[File:FrostMortarIconIG.png|175px]]
|[[File:MechaDuckyMortarIconIG.png|175px]]
|[[File:FestiveMortarIconIG.png|175px]]
|-
!Skin
|{{
|{{
|{{
|{{Color|Christmas2025|Festive}}
|-
!Rarity
|{{
|{{
|{{
|{{Color|Rare}}
|-
!Daily Store Cost
|N/A
|N/A
|N/A
Line 405 ⟶ 290:
!Obtained From
|[[Operation I.C.E Event#Operation I.C.E Battle Pass|Operation I.C.E Premium Battle Pass]]
|[[Frost
|[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Premium Battle Pass]]
|[[Christmas 2025 Crate]]
|-
!
|[[File:KrampusMortarIconIG.png|175px]]
|[[File:ValentinesMortarIconIG.png|175px]]
|-
!Skin
|{{Color|FinalAct|Krampus}}
|{{Color|Valentines2026|Valentines}}
|-
!Rarity
|{{Color|Rare}}
|{{Color|Rare}}
|-
!Daily Store Cost
|N/A
|N/A
|-
!Obtained From
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Premium Battle Pass]]
|[[Valentines 2026 Crate]]
|}
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*At Level 4, the '''Mortar's''' shells drop cluster bombs when they explode. These cluster bombs will also explode when they hit the ground.
**However, do note that these should not be relied on, as the cluster bombs are very inaccurate and create a smaller explosion than the shells.
**At least 1 or 2
*Compared to the [[Ranger]] and [[Sniper]], the '''Mortar''' has a significantly smaller range, lacking in range when cliff spots are far enough from the path.
**The [[DJ Booth]] can aid with this by boosting its range.
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==Trivia==
*Outside of sales, the '''Mortar''' is a {{Level|75}} tower with a gamepass cost of {{Robux|
*The '''Mortar''' is loosely based on the [[w:c:roblox-tower-battles:Mortar|Mortar]] from ''Tower Battles'' and the [[w:c:bloons:Mortar Monkey|Mortar Monkey]] from the ''Bloons Tower Defense'' series.
*When the '''Mortar''' was first released, it would have been affected by shockwaves created by bosses from their ''Stomp'' abilities. This would later be fixed the same day.
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**New SFX.
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
**New skin: {{
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**Splash damage equation reworked.
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***'''Level 2'''
****Damage decreased from +6 to +0.
****Firerate changed from 5.05 to
****Cost decreased from {{Money|1,000}} to {{Money|400}}.
****Renamed from ''Safety Gear'' to ''Quick Reloading''.
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****Damage decreased from +25 to +10.
****Range decreased from +6 to +0.
****Firerate changed from
****Renamed from ''BIGGER CANNON'' to ''Bigger Cannon''.
***'''Level 4'''
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****Cost decreased from {{Money|13,000}} to {{Money|12,000}}.
****Explosion radius changed from 17 > 25 to 6.
****Firerate changed from
****Renamed from ''NUCLEAR CANNON'' to ''Nuclear Devistation''.
**{{Bug}} {{
**{{Bug}} [[Grave Digger (Legacy)|Grave Digger]]'s ''Stomp'' ability can stun the '''Mortar'''.
**{{Bug}} Default '''Mortar''' uses old [[Hardcore Testing BETA]] appearance in the lobby.
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*****{{Bug}} Upgrade description does not list the explosion radius change.
*'''4 December 2021''' - [[v1.0.0]]
**New skin: {{
*'''29 December 2021'''
**{{Bug}} Default skin now uses its original version, does not upgrade properly and does not attack any enemies.
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****Firerate decreased from 5.03 to 5.008.
***'''Level 2'''
****Firerate changed from
***'''Level 5'''
****Firerate changed from
**{{Bug}} {{
**{{Bugfix}} {{
**{{Bugfix}} [[Grave Digger (Legacy)|Grave Digger]]'s ''Stomp'' ability now cannot stun the '''Mortar'''.
*'''17 April 2022''' - [[v1.2.0]]
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****Placement limit increased from 5 to 6.
***'''Level 1'''
****Firerate changed from 5.008 to
****Range decreased from +3 to +2.
****Cost increased from {{Money|250}} to {{Money|600}}.
***'''Level 2'''
****Firerate changed from
****Damage increased from +0 to +10.
****Explosion radius changed from 4 to 8 > 12.
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***'''Level 4'''
****Damage increased from +10 to +50.
****Firerate changed from 4.
****Range increased from +0 to +2.
****Explosion radius changed from 5 > 6 to 14.
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****Renamed from ''Stronger Shells'' to ''Loaded Warhead''.
***'''Level 5'''
****Firerate changed from
****Damage increased from +35 to +75.
****Explosion radius changed from 6 to 14 > 20.
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**Gamepass price increased from {{Robux|500}} to {{Robux|700}}.
*'''5 May 2023''' - [[v1.7.2]]
**{{Bug}} {{
**{{Bugfix}} Default '''Mortar''' now uses its current appearance in the regular lobby.
**{{Bugfix}} {{
*'''12 May 2023''' - [[v1.7.3]]
**New skin: {{
*'''24 June 2023''' - [[v1.8.2]]
**New skin: {{
*'''4 July 2023''' - [[v1.8.2]]d
**Gamepass price decreased from {{Robux|700}} to {{Robux|500}}.
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**Gamepass price increased from {{Robux|500}} to {{Robux|700}}.
*'''5 August 2023''' - [[v1.8.4]]
**New skin: {{
*'''24 November 2023''' - [[v1.9.4]]
**Gamepass price decreased from {{Robux|800}} to {{Robux|490}}.
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**Gamepass price increased from {{Robux|490}} to {{Robux|700}}.
*'''21 December 2023''' - [[v1.11.0]]
**New skin: {{
*'''24 February 2024''' - [[v1.14.0]]
**Gamepass price decreased from {{Robux|700}} to {{Robux|525}}.
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**No longer bypasses defense.
*'''19 July 2024''' - [[v1.26.0]]
**New skin: {{
*'''9 August 2024''' - [[v1.27.5]]
**New skin: {{
*'''27 November 2024''' - [[v1.43.0]]
**Gamepass price decreased from {{Robux|395}} to {{Robux|296}}.
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**Gamepass price increased from {{Robux|296}} to {{Robux|395}}.
*'''16 December 2024''' - [[v1.46.0]]
**New skins: {{
*'''25 December 2024''' - [[v1.47.0|v1.47.4]]
**Gamepass price decreased from {{Robux|395}} to {{Robux|296}}.
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**Statistical changes:
***'''Base'''
****Firerate decreased from 5.
****Range decreased from 22 to 20
****Explosion Radius increased from 5 to 6.
****Cost decreased from {{Money|1,000}} to {{Money|900}}.
***'''Level 1'''
****Firerate changed from
****Range decreased from +2 to +0.
****Cost decreased from {{Money|600}} to {{Money|325}}.
***'''Level 2'''
****Firerate changed from
****Range increased from +0 to +4.
****Explosion Radius changed from 5 > 6.5 to 6 > 7.5.
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****Cost increased from {{Money|3,200}} to {{Money|3,500}}.
***'''Level 4'''
****Firerate changed from
****Range decreased from +2 to +0.
****Cluster bomb damage increased from 40x3 to 40x4.
****Cluster bomb explosion radius increased from 4 to 5.
****Cost increased from {{Money|8,500}} to {{Money|10,000}}.
***'''Level 5'''
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**Defense role added.
*'''16 April 2025''' - [[v1.61.0]]
**New skin: {{
*'''11 June 2025''' - [[v1.67.0]]
**Statistical changes:
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***'''Base'''
****Cost increased from {{Money|900}} to {{Money|1,000}}.
****Firerate decreased from 4.
***'''Level 1'''
****Cost increased from {{Money|325}} to {{Money|400}}.
****Damage increased from +0 to +3.
****Range increased from +0 to +2.
****Firerate changed from
***'''Level 2'''
****Damage increased from +12 to +13.
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****Damage increased from +31 to +32.
****Range increased from +3 to +5.
****Firerate changed from 3.
***'''Level 4'''
****Cost decreased from {{Money|12,000}} to {{Money|10,000}}.
Line 743 ⟶ 649:
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate increased from 3.
****Explosion radius decreased from 6 to 5.5.
***'''Level 1'''
****Cost decreased from {{Money|400}} to {{Money|300}}.
****Damage decreased from +3 to +0.
****Firerate changed from
***'''Level 2'''
****Explosion radius changed from 6 > 7.5 to 5.5 > 7.
Line 754 ⟶ 660:
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}.
****Damage decreased from +32 to +25.
****Firerate changed from
****Explosion radius changed from 7.5 > 8.5 to 7 > 8.
***'''Level 4'''
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****Cost increased from {{Money|20,000}} to {{Money|22,500}}.
****Explosion radius changed from 8.5 > 9 to 8 > 8.5.
*'''26 November 2025''' - [[v1.81.0]]
**Gamepass cost decreased from {{Robux|395}} to {{Robux|296}}.
*'''2 December 2025''' - [[v1.81.0|v1.81.4b]]
**Gamepass cost increased from {{Robux|296}} to {{Robux|395}}.
*'''20 December 2025''' - [[v1.83.0]]
**New skin: {{Color|Christmas2025|Festive}}
**{{Bug}} {{Color|Christmas2025|Festive}} has worse accuracy, leading to the targeted enemy receiving reduced damage from damage drop off when it normally does not happen for other skins.
*'''20 December 2025''' - [[v1.83.0]]a
**New skin: {{Color|FinalAct|Krampus}}
**{{Bug}} {{Color|FinalAct|Krampus}} has worse accuracy, leading to the targeted enemy receiving reduced damage from damage drop off when it normally does not happen for other skins.
*'''23 December 2025''' - [[v1.83.0|v1.83.5]]
**Gamepass cost decreased from {{Robux|395}} to {{Robux|296}}.
*'''2 January 2026''' - [[v1.83.0|v1.83.9b]]
**Gamepass cost increased from {{Robux|296}} to {{Robux|395}}.
*'''28 January 2026''' - [[v1.84.0]]
**Placement limit decreased from 5 to 3 in regular modes.
**Statistical changes (Regular):
***'''Base'''
****Cost increased from {{Money|900}} to {{Money|1,000}}.
****Damage increased from 12 to 15.
****Range increased from 20 to 24.
****Explosion radius decreased from 6 to 5.
***'''Level 1'''
****Cost increased from {{Money|325}} to {{Money|500}}.
****Firerate changed from {{Tooltip|4.025 > 3.025|-1}} to {{Tooltip|4.025 > 2.775|-1.25}}.
****Range increased from +0 to +3.
***'''Level 2'''
****Cost increased from {{Money|1,400}} to {{Money|2,250}}.
****Damage increased from +12 to +20.
****Range decreased from +4 to +0.
****Explosion radius changed from 6 > 7.5 to 5 > 7.
***'''Level 3'''
****Cost increased from {{Money|3,250}} to {{Money|4,250}}.
****Damage decreased from +31 to +30.
****Explosion radius changed from 7.5 > 8.5 to 7 > 8.5.
***'''Level 4'''
****Cost increased from {{Money|12,000}} to {{Money|19,000}}.
****Damage increased from +45 to +60.
****Range increased from +0 to +4.
****Cluster damage decreased from 40 to 30.
****Cluster count increased from 3 to 4.
***'''Level 5'''
****Cost increased from {{Money|25,000}} to {{Money|35,500}}.
****Damage increased from +50 to +165.
****Range decreased from +3 to +0.
****Cluster count decreased from +3 to +2.
*'''11 February 2026''' - [[v1.85.0]]
**New skin: {{Color|Valentines2026|Valentines}}
**{{Bug}} {{Color|Valentines2026|Valentines}} has worse accuracy, leading to the targeted enemy receiving reduced damage from damage drop off when it normally does not happen for other skins.
*'''22 May 2026''' - [[v1.91.0]]
**Gamepass price decreased from {{Robux|395}} to {{Robux|316}}.
***{{Bug}} Gifting was not discounted.
*'''27 May 2026''' - [[v1.91.0|v1.91.4a]]
**Gamepass price increased from {{Robux|316}} to {{Robux|395}}.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 4.025 to 4.
****Now displays its [[Stun Immunity]].
***'''Level 1'''
****Firerate changed from {{Tooltip|4.025 > 2.775|-1.25}} to {{Tooltip|4 > 2.75|-1.25}}.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 4.025 to 4.
***'''Level 1'''
****Firerate changed from {{Tooltip|4.025 > 3.275|-1.25}} to {{Tooltip|4 > 3.25|-1.25}}.
*'''19 June 2026''' - [[v2.1.0]]
**Placement limit increased from 3 to 4 in regular modes.
**Statistical changes (Regular):
***'''Level 4'''
***Cost decreased from {{Money|19,000}} to {{Money|13,500}}.
***Damage decreased from +50 to +35.
***'''Level 5'''
***Cost decreased from {{Money|35,500}} to {{Money|30,000}}.
***Damage decreased from +165 to +135.
*'''2 August 2026''' - [[v2.4.0|v2.4.2a]]
**Gamepass price decreased from {{Robux|395}} to {{Robux|300}}.
***{{Bug}} Gift price has not changed.
}}
| |||