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==Update History== {{scroll|text = *'''29 July 2022''' - [[v1.3.0]] **'''Nuclear''' added. *'''30 July 2022''' - [[v1.3.0]]a **Rewards increase decreased from 35% to 30%. **Description changed from "''(+35%) Mobs are replaced with nuclear variants.''" to "''(+30%) Mobs are replaced with nuclear variants.''". *'''31 October 2022''' - [[v1.4.2]] **No longer replaces certain enemies<ref name="challenge"/>: ***The [[Necromancer (Modern Enemy)|Necromancer]] no longer replaces the [[Dark Necromancer]]. ****The [[Skeleton]] can no longer be spawned. ***The [[Warden (Legacy Enemy)|Warden]] no longer replaces the [[Templar|Templar]]. ***The [[Necromancer King|Necromancer Boss]] no longer replaces the [[Summoner Boss]]. ****The [[Cursed Skeleton]] can no longer be spawned. **Now changes health of certain enemies: ***The [[Necromancer (Modern Enemy)|Necromancer]] health changes to 800. ***The [[Skeleton]] health changes to 60. ***The [[Warden (Legacy Enemy)|Warden]] health changes to 40,000. ***The [[Necromancer King|Necromancer Boss]] changes to 60,000. ***The [[Cursed Skeleton]] health changes to 2,500. ***{{Bug}} These enemies do not have their health changed, they instead use the [[Fallen Mode|Fallen]] mode health. *'''2 November 2022''' - [[v1.4.2]]c **{{Bugfix}} Health of enemies is now properly changed. *'''14 November 2022''' **{{Bug}} [[Enemies Beta]] enemies do not have their health changed properly, they instead use the [[Fallen Mode|Fallen]] mode health. *'''28 October 2023''' - [[v1.9.0]] **{{Bug}} '''Nuclear''' modifier does not increases rewards. *'''31 October 2023''' - [[v1.9.0]]g **{{Bugfix}} '''Nuclear''' modifier now increases rewards. *'''8 March 2024''' - [[v1.15.0]] **Description changed from "''(+30%) Mobs are replaced with nuclear variants.''" to "''Mobs are replaced with nuclear variants.''". *'''23 May 2024''' - [[v1.23.0]] **Multiple changes caused by [[Polluted Wasteland II]] being moved to the [[Challenge Maps]] system<ref name="challenge"/>: ***No longer replaces certain enemies: ****The [[Wastewalker|Mutated]] used to replace the [[Abnormal]]. ****The [[Wasterunner|Mutated Speedy]] used to replace the [[Quick]]. ****The [[Hazardous|Polluted Hazmat]] used to replace the [[Heavy]]. ****The [[Super Mutant|Mutated Boss]] used to replace the [[Abnormal Boss]]. ****The [[Amalgamation]] used to replace the [[Giant Boss]]. *****The [[Amalgamation]] also spawned [[Fleshling]]s when damaged. ****The [[Circuit (Polluted Wasteland II)|Circuit]] used to replace the [[Glitch]] and the [[Error]]. ****The [[Rusher]] used to replace the [[Hazard]]. ****The [[Abomination]] used to replace the [[Tank]]. ****The [[Super Slime|Radioactive Slime]] used to replace the [[Boomer]]. *****The [[Super Slime|Radioactive Slime]] also spawned [[Goo]]s upon death. ****The [[Super Toxic]] used to replace the [[Fallen Hero]]. ****The [[Nuclear Guardian]] used to replace the [[Fallen Guardian]]. ****The [[Nuclear Monster]] used to replace the [[Fallen King]]. **{{Bug}} The [[Intermediate Mode|Intermediate]] mode [[Hazmat]] now replaces the [[Heavy]] instead of the [[Polluted Wasteland II]] [[Hazardous|Hazmat]]. *'''27 May 2024''' - [[v1.23.0|v1.23.2]] **[[Hazmat]] health now changes to 60. *'''31 May 2024''' - [[v1.23.0|v1.23.5]] **{{Bugfix}} [[Hazardous|Polluted Hazmat]] now spawns again. }}
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