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| Latest revision | Your text | ||
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{{Tabs|History}} |
{{Tabs|History}} |
||
''To see the statistics of this tower without the [[Firerate Bug]], visit the [[Firerate Bug/Paintballer|Firerate Bug]] page.'' |
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<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">''' |
<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – Present'''</div> |
||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|Image = [[File:NewPaintballerIcon.png|100px]] |
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| Line 12: | Line 13: | ||
|Role = Offense |
|Role = Offense |
||
|Cost = {{Money|100}} |
|Cost = {{Money|100}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|33}} |
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|Placement Type = Ground |
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|Damage = [[File:SplashDamage.png|20px|Damage]]1 |
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|Damage Type = [[Splash Damage|Splash]] |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.7 |
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|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|Range = [[File:Range Icon.png|20px|Range]]7.5<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
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|Lead = N/A |
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|Placement = N/A |
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|Fly = N/A |
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|PVP Cost = {{Money|200}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|66}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:SplashDamage.png|20px|Damage]]2 |
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|PVP Damage Type = [[Splash Damage|Splash]] |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.6 |
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|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]9<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range) |
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|PVP Lead = N/A |
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|PVP Placement = N/A |
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|PVP Fly = N/A |
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}} |
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==Upgrades== |
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{{PVPTabber |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Paintball Gear|Cost = {{Money|25}}|Image = [[File:Common1Image.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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Sell Price changes to {{Money|41}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|150}}|Image = [[File:Paintballer2.png|100px]]|Information = +1 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
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1.7 > 1.4 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|91}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|600}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.4 > 0.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+1 Damage [[File:SplashDamage.png|20px|Damage]] |
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Sell Price changes to {{Money|291}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|1,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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+5 Damage [[File:SplashDamage.png|20px|Damage]] |
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4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|791}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|3,600}}|Image = [[File:Paintballer5.png|100px]]|Information = +12 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
4.5 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|1,991}}}} |
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|{{Upgrade|Level = Level 1|Upgrade Title = Paintball Gear|Cost = {{Money|125}}|Image = [[File:Common1Image.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
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+1 Damage [[File:SplashDamage.png|20px|Damage]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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Sell Price changes to {{Money|108}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
1.6 > 1.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]] |
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Sell Price changes to {{Money|275}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|800}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]] |
|||
1.3 > 0.9 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|541}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Competitive Gear|Cost = {{Money|1,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]] |
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+4 Damage [[File:SplashDamage.png|20px|Damage]] |
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3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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0.9 > 0.75 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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Sell Price changes to {{Money|1,041}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Paintball Champion|Cost = {{Money|3,000}}|Image = [[File:Paintballer5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+6 Damage [[File:SplashDamage.png|20px|Damage]] |
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0.75 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
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Sell Price changes to {{Money|2,041}}}} |
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}} |
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==Statistics== |
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{{neow|<nowiki> |
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<var> |
|||
$DPS$ = Splash Damage / Firerate |
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$MDPS$ = DPS * Max Hits |
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$CE$ = Total Cost / DPS |
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$TP$ = $FNC-TOTAL-COST$ |
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$COST$ = 100; 25; 150; 600; 1500; 3600 |
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$PVP-COST$ = 200; 125; 500; 800; 1500; 3000 |
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$FSE-DETECTION$ = 1; ; |
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$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
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$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
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$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
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$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
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<div class="mobile-tabber"><tabber> |
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|-|Regular = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 1.7 || 7.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 1 || 1.7 || 9 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 2 || 1.4 || 9 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 3 || 0.7 || 9 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 8 || 0.7 || 10.5 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 20 || 0.7 || 10.5 || 5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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|-|PVP = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1.6 || 9 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 1 || $R$ || $R$ || 3 || 1.6 || 9.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 2 || $R$ || $R$ || 6 || 1.3 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 3 || $R$ || $R$ || 8 || 0.9 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 4 || $R$ || $R$ || 12 || 0.75 || 11 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|- |
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| 5 || $R$ || $R$ || 18 || 0.6 || 13 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
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|} |
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</div> |
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</tabber></div> |
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</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – Hardcore Rework Update (5 June 2026)'''</div> |
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<div class="ContainerColumn mw-collapsible-content"> |
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<center> |
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==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|||
|Unlock Cost = {{Coins|100}} |
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|Category = Starter |
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|Role = Offense |
|||
|Cost = {{Money|100}} |
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|Footprint = 1.5 |
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|Sell Price = {{Money|33}} |
|Sell Price = {{Money|33}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 201: | Line 25: | ||
|Fly = N/A |
|Fly = N/A |
||
|PVP Cost = {{Money|200}} |
|PVP Cost = {{Money|200}} |
||
|PVP Footprint = 1.5 |
|PVP Footprint = Average (1.5) |
||
|PVP Sell Price = {{Money|66}} |
|PVP Sell Price = {{Money|66}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
| Line 296: | Line 120: | ||
}} |
}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$DPS$ = Splash Damage / Firerate |
$DPS$ = Splash Damage / Firerate |
||
$MDPS$ = DPS * Max Hits |
$MDPS$ = DPS * Max Hits |
||
$CE$ = Total |
$CE$ = Total Price / DPS |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTALPRICE$ |
||
$COST$ = 100; 25; 150; 600; 1500; 3600 |
$FNC-COST$ = 100; 25; 150; 600; 1500; 3600 |
||
$PVP-COST$ = 200; 125; 500; 800; 1500; 3000 |
$FNC-PVP-COST$ = 200; 125; 500; 800; 1500; 3000 |
||
$ |
$FNC-DETECTION$ = 1; ; |
||
$ |
$FNC-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
||
$ |
$FNC-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
||
$FNC-ROFBUG$ = Firerate |
$FNC-ROFBUG$ = Firerate |
||
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
||
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
| Line 317: | Line 140: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level |
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
||
|- |
|- |
||
| 0 |
| 0 || {{Money|$TP$}} || 1 || 1.7 || 7.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || {{Money|$TP$}} || 1 || 1.7 || 9 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || {{Money|$TP$}} || 2 || 1.4 || 9 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || {{Money|$TP$}} || 3 || 0.7 || 9 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || {{Money|$TP$}} || 8 || 0.7 || 10.5 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || {{Money|$TP$}} || 20 || 0.7 || 10.5 || 5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
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| Line 335: | Line 158: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level |
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
||
|- |
|- |
||
| 0 |
| 0 || {{Money|$TP$}} || 2 || 1.6 || 9 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || {{Money|$TP$}} || 3 || 1.6 || 9.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || {{Money|$TP$}} || 6 || 1.3 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || {{Money|$TP$}} || 8 || 0.9 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || {{Money|$TP$}} || 12 || 0.75 || 11 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || {{Money|$TP$}} || 18 || 0.6 || 13 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 360: | Line 183: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|Image = [[File:NewPaintballerIcon.png|100px]] |
||
| Line 367: | Line 190: | ||
|Role = Offense |
|Role = Offense |
||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|133}} |
|Sell Price = {{Money|133}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 379: | Line 202: | ||
|Fly = N/A |
|Fly = N/A |
||
|PVP Cost = {{Money|200}} |
|PVP Cost = {{Money|200}} |
||
|PVP Footprint = 1.5 |
|PVP Footprint = Average (1.5) |
||
|PVP Sell Price = {{Money|66}} |
|PVP Sell Price = {{Money|66}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
| Line 476: | Line 299: | ||
}} |
}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$DPS$ = Splash Damage / Firerate |
$DPS$ = Splash Damage / Firerate |
||
$MDPS$ = DPS * Max Hits |
$MDPS$ = DPS * Max Hits |
||
$CE$ = Total |
$CE$ = Total Price / DPS |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTALPRICE$ |
||
$COST$ = 400; 200; 675; 1000; 2250; 4000 |
$FNC-COST$ = 400; 200; 675; 1000; 2250; 4000 |
||
$PVP-COST$ = 200; 125; 500; 800; 1500; 3000 |
$FNC-PVP-COST$ = 200; 125; 500; 800; 1500; 3000 |
||
$ |
$FNC-DETECTION$ = 1; ; |
||
$ |
$FNC-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
||
$ |
$FNC-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
||
$FNC-ROFBUG$ = Firerate |
$FNC-ROFBUG$ = Firerate |
||
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
||
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
||
| Line 497: | Line 319: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level |
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
||
|- |
|- |
||
| 0 |
| 0 || {{Money|$TP$}} || 2 || 1.6 || 7 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || {{Money|$TP$}} || 3 || 1.6 || 8 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || {{Money|$TP$}} || 6 || 1.6 || 8 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || {{Money|$TP$}} || 6 || 0.9 || 9 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || {{Money|$TP$}} || 10 || 0.75 || 10 || 4 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || {{Money|$TP$}} || 15 || 0.6 || 10 || 4.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 515: | Line 337: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level |
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
||
|- |
|- |
||
| 0 |
| 0 || {{Money|$TP$}} || 2 || 1.6 || 9 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || {{Money|$TP$}} || 3 || 1.6 || 9.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || {{Money|$TP$}} || 6 || 1.3 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || {{Money|$TP$}} || 8 || 0.9 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || {{Money|$TP$}} || 12 || 0.75 || 11 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || {{Money|$TP$}} || 18 || 0.6 || 13 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 540: | Line 362: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|Image = [[File:NewPaintballerIcon.png|100px]] |
||
| Line 546: | Line 368: | ||
|Category = Starter |
|Category = Starter |
||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|133}} |
|Sell Price = {{Money|133}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 599: | Line 421: | ||
Sell Price changes to {{Money|2,841}}}} |
Sell Price changes to {{Money|2,841}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$DPS$ = Splash Damage / Firerate |
$DPS$ = Splash Damage / Firerate |
||
$MDPS$ = DPS * Max Hits |
$MDPS$ = DPS * Max Hits |
||
$CE$ = Total |
$CE$ = Total Price / DPS |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTALPRICE$ |
||
$COST$ = 400; 200; 675; 1000; 2250; 4000 |
$FNC-COST$ = 400; 200; 675; 1000; 2250; 4000 |
||
$ |
$FNC-DETECTION$ = 1; ; |
||
$ |
$FNC-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
||
$ |
$FNC-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
||
$FNC-ROFBUG$ = Firerate |
$FNC-ROFBUG$ = Firerate |
||
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
||
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level |
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
||
|- |
|- |
||
| 0 |
| 0 || {{Money|$TP$}} || 2 || 1.6 || 7 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || {{Money|$TP$}} || 3 || 1.6 || 8 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || {{Money|$TP$}} || 6 || 1.6 || 8 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || {{Money|$TP$}} || 6 || 0.9 || 9 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || {{Money|$TP$}} || 10 || 0.75 || 10 || 4 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || {{Money|$TP$}} || 15 || 0.6 || 10 || 4.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 641: | Line 462: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|Image = [[File:NewPaintballerIcon.png|100px]] |
||
| Line 647: | Line 468: | ||
|Category = Starter |
|Category = Starter |
||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|133}} |
|Sell Price = {{Money|133}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 700: | Line 521: | ||
Sell Price changes to {{Money|2,841}}}} |
Sell Price changes to {{Money|2,841}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
{{neow|<nowiki> |
||
<var> |
<var> |
||
$DPS$ = Splash Damage / Firerate |
$DPS$ = Splash Damage / Firerate |
||
$MDPS$ = DPS * Max Hits |
$MDPS$ = DPS * Max Hits |
||
$CE$ = Total |
$CE$ = Total Price / DPS |
||
$TP$ = $FNC- |
$TP$ = $FNC-TOTALPRICE$ |
||
$COST$ = 400; 200; 675; 1000; 2250; 4000 |
$FNC-COST$ = 400; 200; 675; 1000; 2250; 4000 |
||
$ |
$FNC-DETECTION$ = 1; ; |
||
$ |
$FNC-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
||
$ |
$FNC-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
||
$FNC-ROFBUG$ = Firerate |
$FNC-ROFBUG$ = Firerate |
||
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref> |
||
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref> |
||
$R$ = $FNC-RECURSION$ |
|||
</var> |
</var> |
||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level |
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$ |
||
|- |
|- |
||
| 0 |
| 0 || {{Money|$TP$}} || 2 || 1.6 || 7 || 2 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || {{Money|$TP$}} || 3 || 1.6 || 8 || 2 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || {{Money|$TP$}} || 6 || 1.6 || 8 || 2.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 3 || |
| 3 || {{Money|$TP$}} || 6 || 0.9 || 9 || 2.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 4 || |
| 4 || {{Money|$TP$}} || 10 || 0.75 || 10 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|- |
|- |
||
| 5 || |
| 5 || {{Money|$TP$}} || 15 || 0.6 || 10 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}} |
||
|} |
|} |
||
</div> |
</div> |
||
| Line 742: | Line 562: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|Image = [[File:NewPaintballerIcon.png|100px]] |
||
| Line 748: | Line 568: | ||
|Category = Starter |
|Category = Starter |
||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|133}} |
|Sell Price = {{Money|133}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:SplashDamage.png|20px|Damage]]2 |
|Damage = [[File:SplashDamage.png|20px|Damage]]2 |
||
|Damage Type = [[Splash Damage|Splash]] |
|Damage Type = [[Splash Damage|Splash]] |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.608 |
||
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
|Hidden = {{Hidden|Hidden Detection}}Level 1+ |
||
|Range = [[File:Range Icon.png|20px|Range]]7<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
|Range = [[File:Range Icon.png|20px|Range]]7<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
||
| Line 776: | Line 596: | ||
Sell Price changes to {{Money|425}}}} |
Sell Price changes to {{Money|425}}}} |
||
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|1,000}}|Image = [[File:Paintballer3.png|100px]]|Information = 1. |
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|1,000}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.608 > 0.908 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 786: | Line 606: | ||
2.5 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
2.5 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
0. |
0.908 > 0.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 794: | Line 614: | ||
+5 Damage [[File:SplashDamage.png|20px|Damage]] |
+5 Damage [[File:SplashDamage.png|20px|Damage]] |
||
0. |
0.758 > 0.608 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
||
| Line 801: | Line 621: | ||
Sell Price changes to {{Money|2,841}}}} |
Sell Price changes to {{Money|2,841}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Splash Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 200; 675; 1000; 2250; 4000 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! DPS !! Cost Efficiency |
|||
!Total Price |
|||
![[Splash Damage]] |
|||
!Firerate |
|||
!Range |
|||
!Explosion Range |
|||
!DPS<ref name="dps"/> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1.6 || 7 || 2 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|400}} |
|||
|2 |
|||
|1.608 |
|||
|7 |
|||
|2 |
|||
|1.24 |
|||
|{{Money|322.58}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 3 || 1.6 || 8 || 2 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|600}} |
|||
|3 |
|||
|1.608 |
|||
|8 |
|||
|2 |
|||
|1.87 |
|||
|{{Money|320.86}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 6 || 1.6 || 8 || 2.5 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,275}} |
|||
|6 |
|||
|1.608 |
|||
|8 |
|||
|2.5 |
|||
|3.73 |
|||
|{{Money|341.82}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 6 || 0.9 || 9 || 2.5 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|2,275}} |
|||
|6 |
|||
|0.908 |
|||
|8 |
|||
|2.5 |
|||
|6.61 |
|||
|{{Money|344.18}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 10 || 0.75 || 10 || 3 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|4,525}} |
|||
|10 |
|||
|0.758 |
|||
|9 |
|||
|3 |
|||
|13.19 |
|||
|{{Money|343.06}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 15 || 0.6 || 10 || 3.5 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|8,525}} |
|||
|15 |
|||
|0.608 |
|||
|10 |
|||
|3.5 |
|||
|24.67 |
|||
|{{Money|345.56}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 840: | Line 696: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:NewPaintballerIcon.png|100px]] |
|Image = [[File:NewPaintballerIcon.png|100px]] |
||
| Line 846: | Line 702: | ||
|Category = Starter |
|Category = Starter |
||
|Cost = {{Money|400}} |
|Cost = {{Money|400}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|133}} |
|Sell Price = {{Money|133}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
| Line 891: | Line 747: | ||
Sell Price changes to {{Money|2,566}}}} |
Sell Price changes to {{Money|2,566}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Splash Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 100; 500; 700; 2500; 3500 |
|||
$FSE-DETECTION$ = ; 0; |
|||
$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! DPS !! Cost Efficiency |
|||
!Total Price |
|||
![[Splash Damage]] |
|||
!Firerate |
|||
!Range |
|||
!Explosion Range |
|||
!DPS<ref name="dps"/> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 2 || 11 || 2 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|400}} |
|||
|2 |
|||
|2.008 |
|||
|11 |
|||
|2 |
|||
|1 |
|||
|{{Money|400}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 2 || 2 || 13 || 2 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|500}} |
|||
|2 |
|||
|2.008 |
|||
|13 |
|||
|2 |
|||
|1 |
|||
|{{Money|500}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 3 || 2 || 13 || 3 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,000}} |
|||
|3 |
|||
|2.008 |
|||
|13 |
|||
|3 |
|||
|1.49 |
|||
|{{Money|671.14}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 3 || 1.5 || 15 || 3 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,700}} |
|||
|3 |
|||
|1.508 |
|||
|15 |
|||
|3 |
|||
|1.99 |
|||
|{{Money|854.27}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 5 || 1 || 15 || 4 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|4,200}} |
|||
|5 |
|||
|1.008 |
|||
|15 |
|||
|4 |
|||
|4.96 |
|||
|{{Money|846.77}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 10 || 1 || 15 || 5 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|7,700}} |
|||
|10 |
|||
|1.008 |
|||
|15 |
|||
|5 |
|||
|9.92 |
|||
|{{Money|776.21}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 930: | Line 822: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultPaintballerIcon.png|100px]] |
|Image = [[File:DefaultPaintballerIcon.png|100px]] |
||
| Line 980: | Line 872: | ||
Sell Price changes to {{Money|2,566}}}} |
Sell Price changes to {{Money|2,566}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Splash Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 100; 500; 700; 2500; 3500 |
|||
$FSE-DETECTION$ = ; 0; |
|||
$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2020$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! DPS !! Cost Efficiency |
|||
!Total Price |
|||
![[Splash Damage]] |
|||
!Firerate |
|||
!Range |
|||
!Explosion Range |
|||
!DPS<ref name="dps"/> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 2 || 11 || 2 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|400}} |
|||
|2 |
|||
|2.03 |
|||
|11 |
|||
|2 |
|||
|0.99 |
|||
|{{Money|404.04}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 2 || 2 || 13 || 2 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|500}} |
|||
|2 |
|||
|2.03 |
|||
|13 |
|||
|2 |
|||
|0.99 |
|||
|{{Money|505.05}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 3 || 2 || 13 || 3 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,000}} |
|||
|3 |
|||
|2.03 |
|||
|13 |
|||
|3 |
|||
|1.48 |
|||
|{{Money|675.68}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 3 || 1.5 || 15 || 3 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,700}} |
|||
|3 |
|||
|1.53 |
|||
|15 |
|||
|3 |
|||
|1.96 |
|||
|{{Money|867.35}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 5 || 1 || 15 || 4 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|4,200}} |
|||
|5 |
|||
|1.03 |
|||
|15 |
|||
|4 |
|||
|4.85 |
|||
|{{Money|865.98}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 10 || 1 || 15 || 5 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|7,700}} |
|||
|10 |
|||
|1.03 |
|||
|15 |
|||
|5 |
|||
|9.71 |
|||
|{{Money|793}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,019: | Line 947: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:DefaultPaintballerIcon.png|100px]] |
|Image = [[File:DefaultPaintballerIcon.png|100px]] |
||
| Line 1,069: | Line 997: | ||
Sell Price changes to {{Money|2,600}}}} |
Sell Price changes to {{Money|2,600}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Splash Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 200; 500; 700; 2500; 3500 |
|||
$FSE-DETECTION$ = ; 0; |
|||
$FSE-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2020$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! DPS !! Cost Efficiency |
|||
!Total Price |
|||
![[Splash Damage]] |
|||
!Firerate |
|||
!Range |
|||
!Explosion Range |
|||
!DPS<ref name="dps"/> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 2 || 11 || 2 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|400}} |
|||
|2 |
|||
|2.03 |
|||
|11 |
|||
|2 |
|||
|0.99 |
|||
|{{Money|404.04}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 2 || 2 || 13 || 2 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|600}} |
|||
|2 |
|||
|2.03 |
|||
|13 |
|||
|2 |
|||
|0.99 |
|||
|{{Money|606.06}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 3 || 2 || 13 || 3 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,100}} |
|||
|3 |
|||
|2.03 |
|||
|13 |
|||
|3 |
|||
|1.48 |
|||
|{{Money|743.24}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 3 || 1.5 || 15 || 3 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,800}} |
|||
|3 |
|||
|1.53 |
|||
|15 |
|||
|3 |
|||
|1.96 |
|||
|{{Money|918.37}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 5 || 1 || 15 || 4 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|4,300}} |
|||
|5 |
|||
|1.03 |
|||
|15 |
|||
|4 |
|||
|4.85 |
|||
|{{Money|886.6}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 10 || 1 || 15 || 5 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|7,800}} |
|||
|10 |
|||
|1.03 |
|||
|15 |
|||
|5 |
|||
|9.71 |
|||
|{{Money|803.3}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,108: | Line 1,072: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:PaintballerDefault.png|100px]] |
|Image = [[File:PaintballerDefault.png|100px]] |
||
| Line 1,156: | Line 1,120: | ||
Sell Price changes to {{Money|2,600}}}} |
Sell Price changes to {{Money|2,600}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Splash Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 200; 500; 700; 2500; 3500 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Splash Damage !! Firerate !! Range !! Explosion Range !! DPS !! Cost Efficiency |
|||
!Total Price |
|||
![[Splash Damage]] |
|||
!Firerate |
|||
!Range |
|||
!Explosion Range |
|||
!DPS<ref name="dps"/> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 2 || 11 || 2 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|400}} |
|||
|2 |
|||
|2.05 |
|||
|11 |
|||
|2 |
|||
|0.98 |
|||
|{{Money|408.16}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 2 || 2 || 13 || 2 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|600}} |
|||
|2 |
|||
|2.05 |
|||
|13 |
|||
|2 |
|||
|0.98 |
|||
|{{Money|612.24}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 3 || 2 || 13 || 3 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,100}} |
|||
|3 |
|||
|2.05 |
|||
|13 |
|||
|3 |
|||
|1.46 |
|||
|{{Money|753.42}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 3 || 1.5 || 15 || 3 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,800}} |
|||
|3 |
|||
|1.55 |
|||
|15 |
|||
|3 |
|||
|1.94 |
|||
|{{Money|927.84}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 5 || 1 || 15 || 4 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|4,300}} |
|||
|5 |
|||
|1.05 |
|||
|15 |
|||
|4 |
|||
|4.76 |
|||
|{{Money|903.36}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 10 || 1 || 15 || 5 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|7,800}} |
|||
|10 |
|||
|1.05 |
|||
|15 |
|||
|5 |
|||
|9.52 |
|||
|{{Money|819.33}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,195: | Line 1,195: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Paintballer.png|100px]] |
|Image = [[File:Paintballer.png|100px]] |
||
| Line 1,243: | Line 1,243: | ||
Sell Price changes to {{Money|2,600}}}} |
Sell Price changes to {{Money|2,600}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DDPS$ = Direct Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
$SDMG$ = Direct Damage |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 200; 500; 700; 2500; 3500 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS !! Cost Efficiency |
|||
!Total Price |
|||
!Direct Damage |
|||
![[Splash Damage]] |
|||
!Firerate |
|||
!Range |
|||
!Explosion Range |
|||
!DPS<ref name="dps"/> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || $SDMG$ || 2 || 11 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|400}} |
|||
|2 |
|||
|2 |
|||
|2.05 |
|||
|11 |
|||
|2 |
|||
|1.96<ref name="DPS6">0.98 Direct DPS + 0.98 Splash DPS</ref> |
|||
|{{Money|204.08}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 2 || $SDMG$ || 2 || 13 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|600}} |
|||
|2 |
|||
|2 |
|||
|2.05 |
|||
|13 |
|||
|2 |
|||
|1.96<ref name="DPS6"/> |
|||
|{{Money|306.12}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 3 || $SDMG$ || 2 || 13 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|1,100}} |
|||
|3 |
|||
|3 |
|||
|2.05 |
|||
|13 |
|||
|3 |
|||
|2.92<ref>1.46 Direct DPS + 1.46 Splash DPS</ref> |
|||
|{{Money|376.71}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 3 || $SDMG$ || 1.5 || 15 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|1,800}} |
|||
|3 |
|||
|3 |
|||
|1.55 |
|||
|15 |
|||
|3 |
|||
|3.88<ref>1.94 Direct DPS + 1.94 Splash DPS</ref> |
|||
|{{Money|463.92}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 5 || $SDMG$ || 1 || 15 || 4 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|4,300}} |
|||
|5 |
|||
|5 |
|||
|1.05 |
|||
|15 |
|||
|4 |
|||
|9.52<ref>4.76 Direct DPS + 4.76 Splash DPS</ref> |
|||
|{{Money|451.68}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 10 || $SDMG$ || 1 || 15 || 5 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|7,800}} |
|||
|10 |
|||
|10 |
|||
|1.05 |
|||
|15 |
|||
|5 |
|||
|19.04<ref>9.52 Direct DPS + 9.52 Splash DPS</ref> |
|||
|{{Money|409.66}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,285: | Line 1,325: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Paintballer.png|100px]] |
|Image = [[File:Paintballer.png|100px]] |
||
| Line 1,339: | Line 1,379: | ||
Sell Price changes to {{Money|2,325}}}} |
Sell Price changes to {{Money|2,325}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DDPS$ = Direct Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
$SDMG$ = {{#expr:floor(Direct Damage * 0.5)}} |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 400; 200; 500; 700; 2500; 5000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$REF$ = <ref name="dps">DPS assumes only one enemy is hit and receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS$REF$ !! Cost Efficiency |
|||
!Total Price |
|||
!Direct Damage |
|||
![[Splash Damage]] |
|||
!Firerate |
|||
!Range |
|||
!Explosion Range |
|||
!DPS<ref name="dps2">DPS assumes only one enemy is hit and receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || $SDMG$ || 1 || 6 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|400}} |
|||
|2 |
|||
|1 |
|||
|1.05 |
|||
|6 |
|||
|2 |
|||
|2.85<ref name="DPS1"/> |
|||
|{{Money|140.35}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 2 || $SDMG$ || 1 || 8 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|600}} |
|||
|2 |
|||
|1 |
|||
|1.05 |
|||
|8 |
|||
|2 |
|||
|2.85<ref name="DPS1"/> |
|||
|{{Money|210.53}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 3 || $SDMG$ || 1 || 8 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|1,100}} |
|||
|3 |
|||
|1 |
|||
|1.05 |
|||
|8 |
|||
|3 |
|||
|3.81<ref name="DPS2"/> |
|||
|{{Money|288.72}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 3 || $SDMG$ || 0.8 || 10 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|1,800}} |
|||
|3 |
|||
|1 |
|||
|0.85 |
|||
|10 |
|||
|3 |
|||
|4.71<ref name="DPS3"/> |
|||
|{{Money|382.17}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 5 || $SDMG$ || 0.6 || 10 || 4 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|4,300}} |
|||
|5 |
|||
|2 |
|||
|0.65 |
|||
|10 |
|||
|4 |
|||
|10.77<ref name="DPS4"/> |
|||
|{{Money|399.26}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 10 || $SDMG$ || 0.5 || 10 || 5 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|9,300}} |
|||
|10 |
|||
|5 |
|||
|0.55 |
|||
|10 |
|||
|5 |
|||
|27.27<ref name="DPS5"/> |
|||
|{{Money|341.03}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,382: | Line 1,461: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Paintballer.png|100px]] |
|Image = [[File:Paintballer.png|100px]] |
||
| Line 1,436: | Line 1,515: | ||
Sell Price changes to {{Money|3,587}}}} |
Sell Price changes to {{Money|3,587}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DDPS$ = Direct Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
$SDMG$ = {{#expr:floor(Direct Damage * 0.5)}} |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 1000; 200; 500; 1650; 3500; 7500 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$REF$ = <ref name="dps">DPS assumes only one enemy is hit and receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS$REF$ !! Cost Efficiency |
|||
!Total Price |
|||
!Direct Damage |
|||
![[Splash Damage]] |
|||
!Firerate |
|||
!Range |
|||
!Explosion Range |
|||
!DPS<ref name="dps2"/> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || $SDMG$ || 1 || 6 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|1,000}} |
|||
|2 |
|||
|1 |
|||
|1.05 |
|||
|6 |
|||
|2 |
|||
|2.85<ref name="DPS1">1.9 Direct DPS + 0.95 Splash DPS</ref> |
|||
|{{Money|350.88}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 2 || $SDMG$ || 1 || 8 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|1,200}} |
|||
|2 |
|||
|1 |
|||
|1.05 |
|||
|8 |
|||
|2 |
|||
|2.85<ref name="DPS1"/> |
|||
|{{Money|421.05}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 3 || $SDMG$ || 1 || 8 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|1,700}} |
|||
|3 |
|||
|1 |
|||
|1.05 |
|||
|8 |
|||
|3 |
|||
|3.81<ref name="DPS2">2.86 Direct DPS + 0.95 Splash DPS</ref> |
|||
|{{Money|446.19}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 3 || $SDMG$ || 0.8 || 10 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|3,350}} |
|||
|3 |
|||
|1 |
|||
|0.85 |
|||
|10 |
|||
|3 |
|||
|4.71<ref name="DPS3">3.53 Direct DPS + 1.18 Splash DPS</ref> |
|||
|{{Money|711.25}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 5 || $SDMG$ || 0.6 || 10 || 4 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|6,850}} |
|||
|5 |
|||
|2 |
|||
|0.65 |
|||
|10 |
|||
|4 |
|||
|10.77<ref name="DPS4">7.69 Direct DPS + 3.08 Splash DPS</ref> |
|||
|{{Money|636.03}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 10 || $SDMG$ || 0.5 || 10 || 5 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|14,350}} |
|||
|10 |
|||
|5 |
|||
|0.55 |
|||
|10 |
|||
|5 |
|||
|27.27<ref name="DPS5">18.18 Direct DPS + 9.08 Splash DPS</ref> |
|||
|{{Money|526.22}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
<div class="sectionheader">'''16 June 2019'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
|||
{{Notice |
|||
|scope = section |
|||
|section text = This version was not properly documented. Any unconfirmed statistics are copied from the next version. |
|||
}} |
|||
==Base Statistics== |
|||
{{BaseStat |
|||
|Image = [[File:Paintballer.png|100px]] |
|||
|Unlock Cost = {{Coins|750}} |
|||
|Cost = {{Money|700}} |
|||
|Footprint = Average |
|||
|Sell Price = {{Money|175}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:SplashDamage.png|20px|Damage]]2 Direct<br/>[[File:SplashDamage.png|20px|Damage]]1 Splash |
|||
|Damage Type = [[Splash Damage|Splash]] |
|||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.05 |
|||
|Hidden = {{Hidden|Hidden Detection}}Level 0+ |
|||
|Range = [[File:Range Icon.png|20px|Range]]6<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range) |
|||
|Placement = N/A |
|||
}} |
|||
==Upgrades== |
|||
{{Upgrade|Level = Level 1|Cost = {{Money|200}}|Image = [[File:Common1Image.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
Sell Price changes to {{Money|225}}}} |
|||
{{Upgrade|Level = Level 2|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +1 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
|||
2 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|3500}}}} |
|||
{{Upgrade|Level = Level 3|Cost = {{Money|1,650}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
1.05 > 0.85 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|762}}}} |
|||
{{Upgrade|Level = Level 4|Cost = {{Money|3,500}}|Image = [[File:Paintballer4.png|100px]]|Information = +2 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+1 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
0.85 > 0.65 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|1,673}}}} |
|||
{{Upgrade|Level = Level 5|Cost = {{Money|7,500}}|Image = [[File:Paintballer5.png|100px]]|Information = +5 Direct Damage [[File:SplashDamage.png|20px|Damage]] |
|||
+3 Splash Damage [[File:SplashDamage.png|20px|Damage]] |
|||
4 > 5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
0.65 > 0.55 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
Sell Price changes to {{Money|3,548}}}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DDPS$ = Direct Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
$SDMG$ = {{#expr:floor(Direct Damage * 0.5)}} |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 700; 200; 500; 1650; 3500; 7500 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$REF$ = <ref name="dps">DPS assumes only one enemy is hit and receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS$REF$ !! Cost Efficiency |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || $SDMG$ || 1 || 6 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 2 || $SDMG$ || 1 || 8 || 2 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 3 || $SDMG$ || 1 || 8 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 3 || $SDMG$ || 0.8 || 10 || 3 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 5 || $SDMG$ || 0.6 || 10 || 4 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 10 || $SDMG$ || 0.5 || 10 || 5 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|} |
|||
</div> |
|||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
| Line 1,580: | Line 1,597: | ||
<div class="ContainerColumn mw-collapsible-content"> |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Paintballer1OG.png|100px]] |
|Image = [[File:Paintballer1OG.png|100px]] |
||
| Line 1,627: | Line 1,644: | ||
•4 Damage [[File:SplashDamage.png|20px|Damage]] |
•4 Damage [[File:SplashDamage.png|20px|Damage]] |
||
•10 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]] |
|||
Sell Price changes to {{Money|2,824}}}} |
Sell Price changes to {{Money|2,824}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DDPS$ = Direct Damage / Firerate |
|||
$SDPS$ = [[Splash Damage]] / Firerate |
|||
$DPS$ = $DDPS$ + $SDPS$ |
|||
$SDMG$ = {{#expr:floor(Direct Damage * 0.5)}} |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 150; 500; 1000; 3000; 6000 |
|||
$FSE-DETECTION$ = 0; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = File:Common1Image.png; File:Paintballer3.png; File:Paintballer3OG.png; File:Paintballer6.png; File:Freezer5.png |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$REF$ = <ref name="dps">DPS assumes only one enemy is hit and receives full splash damage.<br/>DPS is calculated as (Direct Damage + Splash Damage) ÷ Firerate</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Direct Damage !! [[Splash Damage]] !! Firerate !! Range !! Explosion Range !! DPS$REF$ !! Cost Efficiency |
|||
!Total Price |
|||
!Direct Damage |
|||
![[Splash Damage]] |
|||
!Firerate |
|||
!Range |
|||
!Explosion Range |
|||
!DPS<ref name="dps2"/> |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || N/A || 0.65 || 6 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|650}} |
|||
|2 |
|||
|N/A |
|||
|0.7 |
|||
|6 |
|||
|N/A |
|||
|2.86 |
|||
|{{Money|227.27}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 2 || N/A || 0.65 || 8 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|800}} |
|||
|2 |
|||
|N/A |
|||
|0.7 |
|||
|8 |
|||
|N/A |
|||
|2.86 |
|||
|{{Money|279.72}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 2 || N/A || 0.5 || 9 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,300}} |
|||
|2 |
|||
|N/A |
|||
|0.55 |
|||
|9 |
|||
|N/A |
|||
|3.64 |
|||
|{{Money|357.14}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 3 || N/A || 0.5 || 11 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|2,300}} |
|||
|3 |
|||
|N/A |
|||
|0.55 |
|||
|11 |
|||
|N/A |
|||
|5.45 |
|||
|{{Money|422.02}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 6 || N/A || 0.5 || 13 || N/A || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|5,300}} |
|||
|6 |
|||
|N/A |
|||
|0.55 |
|||
|13 |
|||
|N/A |
|||
|10.91 |
|||
|{{Money|485.79}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 8 || $SDMG$ || 0.5 || 15 || 5 || $DPS$<ref>$DDPS$ Direct DPS + $SDPS$ Splash DPS</ref> || {{Money|$CE$}} |
|||
|{{Money|11,300}} |
|||
|8 |
|||
|4 |
|||
|0.5 |
|||
|15 |
|||
|5 |
|||
|21.82<ref>14.55 Direct DPS + 7.27 Splash DPS</ref> |
|||
|{{Money|517.87}} |
|||
|} |
|} |
||
</div> |
</div> |
||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||