Paintballer/History: Difference between revisions

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imported>Mentin123
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imported>Mentin123
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Line 18:
|Damage = [[File:SplashDamage.png|20px|Damage]]1
|Damage Type = [[Splash Damage|Splash]]
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.708725
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]7.5<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range)
Line 30:
|PVP Damage = [[File:SplashDamage.png|20px|Damage]]2
|PVP Damage Type = [[Splash Damage|Splash]]
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.608625
|PVP Hidden = {{Hidden|Hidden Detection}}Level 1+
|PVP Range = [[File:Range Icon.png|20px|Range]]9<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range)
Line 52:
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]]
 
1.708725 > 1.408425 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Sell Price changes to {{Money|91}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|600}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.408425 > 0.708725 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+1 Damage [[File:SplashDamage.png|20px|Damage]]
Line 86:
{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]]
 
1.608625 > 1.308325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]]
Line 94:
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|800}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]]
 
1.308325 > 0.908925 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 104:
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
0.908925 > 0.758775 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 112:
+6 Damage [[File:SplashDamage.png|20px|Damage]]
 
0.758775 > 0.608625 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 121:
 
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Splash Damage / Firerate
$MDPS$ = DPS * Max Hits
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 100; 25; 150; 600; 1500; 3600
$FNC-PVP-COST$ = 200; 125; 500; 800; 1500; 3000
$FNC-DETECTION$ = 1; ;
$FNC-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear
$FNC-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582
$FNC-ROFBUG$ = Firerate
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref>
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref>
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$
!Level
!Total Price
![[Splash Damage]]
!Firerate
!Range
!Explosion Range
!Max Hits
!DPS<ref name="dps">DPS assumes only one enemy is hit and receives full splash damage.</ref>
!Max DPS<ref name="maxdps">Max DPS assumes all enemies receives full splash damage.</ref>
!Cost Efficiency<ref name="ce">Cost Efficiency is calculated with normal DPS.</ref>
|-
| 0 || {{Money|$TP$}} || 1 || 1.7 || 7.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|0
|{{Money|100}}
|1
|1.708
|7.5
|3
|8
|0.59
|4.68
|{{Money|169.49}}
|-
| 1 || {{Money|$TP$}} || 1 || 1.7 || 9 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|1
|{{Money|125}}
|1
|1.708
|9
|3.5
|8
|0.59
|4.68
|{{Money|211.86}}
|-
| 2 || {{Money|$TP$}} || 2 || 1.4 || 9 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|2
|{{Money|275}}
|2
|1.408
|9
|4
|8
|1.42
|11.36
|{{Money|193.66}}
|-
| 3 || {{Money|$TP$}} || 3 || 0.7 || 9 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|3
|{{Money|875}}
|3
|0.708
|9
|4
|8
|4.24
|33.9
|{{Money|206.37}}
|-
| 4 || {{Money|$TP$}} || 8 || 0.7 || 10.5 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|4
|{{Money|2,375}}
|8
|0.708
|10.5
|4.5
|8
|11.3
|90.4
|{{Money|210.18}}
|-
| 5 || {{Money|$TP$}} || 20 || 0.7 || 10.5 || 5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|5
|{{Money|5,975}}
|20
|0.708
|10.5
|5
|8
|28.25
|225.99
|{{Money|211.54}}
|}
</div>
Line 206 ⟶ 158:
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$
!Level
!Total Price
![[Splash Damage]]
!Firerate
!Range
!Explosion Range
!Max Hits
!DPS<ref name="dps"/>
!Max DPS<ref name="maxdps"/>
!Cost Efficiency<ref name="ce"/>
|-
| 0 || {{Money|$TP$}} || 2 || 1.6 || 9 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|0
|{{Money|200}}
|2
|1.608
|9
|3
|4
|1.24
|4.96
|{{Money|161.29}}
|-
| 1 || {{Money|$TP$}} || 3 || 1.6 || 9.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|1
|{{Money|325}}
|3
|1.608
|9.5
|3
|4
|1.87
|7.48
|{{Money|173.8}}
|-
| 2 || {{Money|$TP$}} || 6 || 1.3 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|2
|{{Money|825}}
|6
|1.308
|9.5
|3.5
|4
|4.59
|18.36
|{{Money|179.74}}
|-
| 3 || {{Money|$TP$}} || 8 || 0.9 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|3
|{{Money|1,625}}
|8
|0.908
|9.5
|3.5
|4
|8.81
|35.24
|{{Money|184.45}}
|-
| 4 || {{Money|$TP$}} || 12 || 0.75 || 11 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|4
|{{Money|3,125}}
|12
|0.758
|11
|4
|4
|15.83
|63.32
|{{Money|197.41}}
|-
| 5 || {{Money|$TP$}} || 18 || 0.6 || 13 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|5
|{{Money|6,125}}
|18
|0.608
|13
|4.5
|4
|29.61
|118.44
|{{Money|206.86}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>