Paintballer/History: Difference between revisions

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imported>Mentin123
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imported>Mentin123
No edit summary
Line 195:
|Damage = [[File:SplashDamage.png|20px|Damage]]2
|Damage Type = [[Splash Damage|Splash]]
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.608625
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]7<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range)
Line 231:
 
Sell Price changes to {{Money|425}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|1,000}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.608625 > 0.908925 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 241:
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
0.908925 > 0.758775 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 249:
+5 Damage [[File:SplashDamage.png|20px|Damage]]
 
0.758775 > 0.608625 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 265:
{{Upgrade|Level = Level 2|Upgrade Title = Shoulder Pads|Cost = {{Money|500}}|Image = [[File:Paintballer2.png|100px]]|Information = +3 Damage [[File:SplashDamage.png|20px|Damage]]
 
1.608625 > 1.308325 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion]]
Line 273:
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|800}}|Image = [[File:Paintballer3.png|100px]]|Information = +2 Damage [[File:SplashDamage.png|20px|Damage]]
 
1.308325 > 0.908925 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 283:
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
0.908925 > 0.758775 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 291:
+6 Damage [[File:SplashDamage.png|20px|Damage]]
 
0.758775 > 0.608625 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 300:
 
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Splash Damage / Firerate
$MDPS$ = DPS * Max Hits
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 400; 200; 675; 1000; 2250; 4000
$FNC-PVP-COST$ = 200; 125; 500; 800; 1500; 3000
$FNC-DETECTION$ = 1; ;
$FNC-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear
$FNC-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582
$FNC-ROFBUG$ = Firerate
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref>
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref>
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$
!Level
!Total Price
![[Splash Damage]]
!Firerate
!Range
!Explosion Range
!Max Hits
!DPS<ref name="dps"/>
!Max DPS<ref name="maxdps"/>
!Cost Efficiency<ref name="ce"/>
|-
| 0 || {{Money|$TP$}} || 2 || 1.6 || 7 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|0
|{{Money|400}}
|2
|1.608
|7
|3
|5
|1.24
|6.22
|{{Money|322.58}}
|-
| 1 || {{Money|$TP$}} || 3 || 1.6 || 8 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|1
|{{Money|600}}
|3
|1.608
|8
|3
|5
|1.87
|9.33
|{{Money|320.86}}
|-
| 2 || {{Money|$TP$}} || 6 || 1.6 || 8 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|2
|{{Money|1,275}}
|6
|1.608
|8
|3.5
|5
|3.73
|18.66
|{{Money|341.82}}
|-
| 3 || {{Money|$TP$}} || 6 || 0.9 || 9 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|3
|{{Money|2,275}}
|6
|0.908
|8
|3.5
|5
|6.61
|33.04
|{{Money|344.18}}
|-
| 4 || {{Money|$TP$}} || 10 || 0.75 || 10 || 4 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|4
|{{Money|4,525}}
|10
|0.758
|9
|4
|5
|13.19
|65.96
|{{Money|343.06}}
|-
| 5 || {{Money|$TP$}} || 15 || 0.6 || 10 || 4.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|5
|{{Money|8,525}}
|15
|0.608
|10
|4.5
|5
|24.67
|123.35
|{{Money|345.56}}
|}
</div>
Line 385 ⟶ 337:
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$
!Level
!Total Price
![[Splash Damage]]
!Firerate
!Range
!Explosion Range
!Max Hits
!DPS<ref name="dps"/>
!Max DPS<ref name="maxdps"/>
!Cost Efficiency<ref name="ce"/>
|-
| 0 || {{Money|$TP$}} || 2 || 1.6 || 9 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|0
|{{Money|200}}
|2
|1.608
|9
|3
|4
|1.24
|4.96
|{{Money|161.29}}
|-
| 1 || {{Money|$TP$}} || 3 || 1.6 || 9.5 || 3 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|1
|{{Money|325}}
|3
|1.608
|9.5
|3
|4
|1.87
|7.48
|{{Money|173.8}}
|-
| 2 || {{Money|$TP$}} || 6 || 1.3 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|2
|{{Money|825}}
|6
|1.308
|9.5
|3.5
|4
|4.59
|18.36
|{{Money|179.74}}
|-
| 3 || {{Money|$TP$}} || 8 || 0.9 || 9.5 || 3.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|3
|{{Money|1,625}}
|8
|0.908
|9.5
|3.5
|4
|8.81
|35.24
|{{Money|184.45}}
|-
| 4 || {{Money|$TP$}} || 12 || 0.75 || 11 || 4 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|4
|{{Money|3,125}}
|12
|0.758
|11
|4
|4
|15.83
|63.32
|{{Money|197.41}}
|-
| 5 || {{Money|$TP$}} || 18 || 0.6 || 13 || 4.5 || 8 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|5
|{{Money|6,125}}
|18
|0.608
|13
|4.5
|4
|29.61
|118.44
|{{Money|206.86}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
Line 483 ⟶ 373:
|Damage = [[File:SplashDamage.png|20px|Damage]]2
|Damage Type = [[Splash Damage|Splash]]
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.608625
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]7<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]3 (Explosion Range)
Line 506 ⟶ 396:
 
Sell Price changes to {{Money|425}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|1,000}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.608625 > 0.908925 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 516 ⟶ 406:
3.5 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
0.908925 > 0.758775 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 524 ⟶ 414:
+5 Damage [[File:SplashDamage.png|20px|Damage]]
 
0.758775 > 0.608625 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
4 > 4.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 532 ⟶ 422:
 
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Splash Damage / Firerate
$MDPS$ = DPS * Max Hits
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 400; 200; 675; 1000; 2250; 4000
$FNC-DETECTION$ = 1; ;
$FNC-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear
$FNC-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582
$FNC-ROFBUG$ = Firerate
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref>
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref>
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$
!Level
!Total Price
![[Splash Damage]]
!Firerate
!Range
!Explosion Range
!Max Hits
!DPS<ref name="dps"/>
!Cost Efficiency
|-
| 0 || {{Money|$TP$}} || 2 || 1.6 || 7 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|0
|{{Money|400}}
|2
|1.608
|7
|3
|5
|1.24
|{{Money|322.58}}
|-
| 1 || {{Money|$TP$}} || 3 || 1.6 || 8 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|1
|{{Money|600}}
|3
|1.608
|8
|3
|5
|1.87
|{{Money|320.86}}
|-
| 2 || {{Money|$TP$}} || 6 || 1.6 || 8 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|2
|{{Money|1,275}}
|6
|1.608
|8
|3.5
|5
|3.73
|{{Money|341.82}}
|-
| 3 || {{Money|$TP$}} || 6 || 0.9 || 9 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|3
|{{Money|2,275}}
|6
|0.908
|8
|3.5
|5
|6.61
|{{Money|344.18}}
|-
| 4 || {{Money|$TP$}} || 10 || 0.75 || 10 || 4 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|4
|{{Money|4,525}}
|10
|0.758
|9
|4
|5
|13.19
|{{Money|343.06}}
|-
| 5 || {{Money|$TP$}} || 15 || 0.6 || 10 || 4.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|5
|{{Money|8,525}}
|15
|0.608
|10
|4.5
|5
|24.67
|{{Money|345.56}}
|}
</div>
</nowiki>}}
</center>
</div>
Line 624 ⟶ 473:
|Damage = [[File:SplashDamage.png|20px|Damage]]2
|Damage Type = [[Splash Damage|Splash]]
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.608625
|Hidden = {{Hidden|Hidden Detection}}Level 1+
|Range = [[File:Range Icon.png|20px|Range]]7<br/>[[File:ExplosiveRange.png|20px|Explosion Range]]2 (Explosion Range)
Line 647 ⟶ 496:
 
Sell Price changes to {{Money|425}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Double Barrel Gun|Cost = {{Money|1,000}}|Image = [[File:Paintballer3.png|100px]]|Information = 1.608625 > 0.908925 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 657 ⟶ 506:
2.5 > 3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
0.908925 > 0.758775 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 665 ⟶ 514:
+5 Damage [[File:SplashDamage.png|20px|Damage]]
 
0.758775 > 0.608625 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
3 > 3.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
Line 673 ⟶ 522:
 
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Splash Damage / Firerate
$MDPS$ = DPS * Max Hits
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 400; 200; 675; 1000; 2250; 4000
$FNC-DETECTION$ = 1; ;
$FNC-UPGRADE$ = Paintball Gear; Shoulder Pads; Double Barrel Gun; Competitive Gear
$FNC-UPGRADEICON$ = 3280081327; 3319083300; 3280082028; 3319084508; 3319085582
$FNC-ROFBUG$ = Firerate
$MREF$ = <ref name=maxdps>Calculated as DPS × Max Hits.</ref>
$CREF$ = <ref name=ce>Calculated with normal DPS.</ref>
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Total Price !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! DPS !! Max DPS$MREF$ !! Cost Efficiency$CREF$
!Level
!Total Price
![[Splash Damage]]
!Firerate
!Range
!Explosion Range
!Max Hits
!DPS<ref name="dps"/>
!Cost Efficiency
|-
| 0 || {{Money|$TP$}} || 2 || 1.6 || 7 || 2 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|0
|{{Money|400}}
|2
|1.608
|7
|2
|3
|1.24
|{{Money|322.58}}
|-
| 1 || {{Money|$TP$}} || 3 || 1.6 || 8 || 2 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|1
|{{Money|600}}
|3
|1.608
|8
|2
|3
|1.87
|{{Money|320.86}}
|-
| 2 || {{Money|$TP$}} || 6 || 1.6 || 8 || 2.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|2
|{{Money|1,275}}
|6
|1.608
|8
|2.5
|3
|3.73
|{{Money|341.82}}
|-
| 3 || {{Money|$TP$}} || 6 || 0.9 || 9 || 2.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|3
|{{Money|2,275}}
|6
|0.908
|8
|2.5
|3
|6.61
|{{Money|344.18}}
|-
| 4 || {{Money|$TP$}} || 10 || 0.75 || 10 || 3 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|4
|{{Money|4,525}}
|10
|0.758
|9
|3
|3
|13.19
|{{Money|343.06}}
|-
| 5 || {{Money|$TP$}} || 15 || 0.6 || 10 || 3.5 || 5 || $DPS$ || $MDPS$ || {{Money|$CE$}}
|5
|{{Money|8,525}}
|15
|0.608
|10
|3.5
|3
|24.67
|{{Money|345.56}}
|}
</div>
</nowiki>}}
</center>
</div>