Pursuit/History: Difference between revisions

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imported>DarkGabonnie
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<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''ShockHardcore And AweRework Update (285 JanuaryJune 2026) – Present'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base StatsStatistics==
{{PVPBaseStat
|Image = [[File:DefaultPursuitIconIGNov24PursuitNewIcon.png|100px]]
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100">Requires {{Level|100}}.</ref>
|Category = Advanced
|Role = Offense
|Cost = {{Money|5,000}}
|Footprint = Average (1.5)
|Sell Price = {{Money|1,666}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]7
|Damage Type = Single<br/>Splash (Level 3+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.208225
|Hidden = {{Hidden|Hidden Detection}}Level 4B
|Range = [[File:Range Icon.png|20px|Range]]7
|Lead = {{Lead|Lead Detection}}Level 3+ (Splash only)
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]6
|Fly = {{Flying|Flying Detection}}Level 0+
|Title1 = Ammo
|Stat1 = [[File:Damage Icon.png|20px|Ammo]]50
|Title2 = Reload Time
|Stat2 = [[File:Cooldown Icon.png|20px|Reload Time]]3.5
|Title3 = Patrol Range
|Stat3 = [[File:Range Icon.png|20px|Patrol Range]]14
|Title4 = Speed
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]45
|PVP Cost = {{Money|2,500}}
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|833}}
|PVP Placement Type = Ground (Air-based)
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]6
|PVP Damage Type = Single<br/>Splash (Level 3+)
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275
|PVP Hidden = {{Hidden|Hidden Detection}}Level 4B
|PVP Range = [[File:Range Icon.png|20px|Range]]7
|PVP Lead = {{Lead|Lead Detection}}Level 1+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = {{Flying|Flying Detection}}Level 0+
|PVP Title1 = Ammo
|PVP Stat1 = [[File:Damage Icon.png|20px|Ammo]]35
|PVP Title2 = Reload Time
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Reload Time]]4
|PVP Title3 = Patrol Range
|PVP Stat3 = [[File:Range Icon.png|20px|Patrol Range]]14
|PVP Title4 = Speed
|PVP Stat4 = [[File:SpeedIcon.png|20px|Speed]]25
}}
 
==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = AP Rounds|Cost = {{Money|1,750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
 
 
Sell Price changes to {{Money|2,250}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|3,000}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.225 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +25 Ammo [[File:Damage Icon.png|20px|Ammo]]
 
3.5 > 3 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
}}
 
 
Sell Price changes to {{Money|3,250}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|4,750}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
{{CollapsibleUpgrade|Title = Unlocks Missiles|Description = •30 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
•4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
•4 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]
 
•2 Missiles
 
•0.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
 
•20 Missile Speed
}}
 
 
Sell Price changes to {{Money|4,833}}}}
{{PathTabber
|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|15,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +6 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+3 Range [[File:Range Icon.png|20px|Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +125 Ammo [[File:Damage Icon.png|20px|Ammo]]}}
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +5 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
+2 Missiles
}}
 
 
Sell Price changes to {{Money|9,833}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Leviathan|Cost = {{Money|47,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +28 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
 
Sell Price changes to {{Money|25,666}}}}
|{{Upgrade|Level = Level 4|Upgrade Title = Demolition Gunship|Cost = {{Money|9,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
 
+4 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
+Hidden Detection {{Hidden|Hidden Detection}}
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +5 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
4 > 7.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
+4 Missiles
 
0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}
 
 
Sell Price changes to {{Money|8,000}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|13,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +25 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
7.5 > 8.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
+2 Missiles
 
0.25 > 0.15 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}
 
 
Sell Price changes to {{Money|12,500}}}}
}}
|{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+1 Damage [[File:Damage Icon.png|20px|Damage]]
 
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]]
 
+Lead Detection {{Lead|Lead Detection}}
 
 
Sell Price changes to {{Money|1,083}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,500}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+3 Damage [[File:Damage Icon.png|20px|Damage]]
 
16 > 25 Speed [[File:SpeedIcon.png|20px|Speed]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
 
Sell Price changes to {{Money|1,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.25 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
 
4 > 3.5 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
}}
 
{{CollapsibleUpgrade|Title = Unlocks Missiles|Description = •32 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
•7 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]
 
•2 Missiles
 
•0.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
 
•20 Missile Speed
}}
 
 
Sell Price changes to {{Money|2,750}}}}
{{PathTabber
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|12,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.2 > 0.1 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +75 Ammo [[File:Damage Icon.png|20px|Ammo]]
 
3.5 > 3 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
 
•1.5 Rev Time [[File:Cooldown Icon.png|20px|Rev Time]]
}}
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +3 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
7 > 6 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]
 
+2 Missiles
}}
 
 
Sell Price changes to {{Money|9,016}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|30,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+14 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.1 > 0.085 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +50 Ammo [[File:Damage Icon.png|20px|Ammo]]
 
3 > 2.5 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
}}
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = 3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}
 
 
Sell Price changes to {{Money|16,916}}}}
|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|7,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]
 
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
+Hidden Detection {{Hidden|Hidden Detection}}
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = -7 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
3 > 6 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
7 > 3 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]
 
+4 Missiles
 
0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}
 
 
Sell Price changes to {{Money|5,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|22,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 3.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
}}
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +35 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
+2 Missiles
 
0.25 > 0.15 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}
 
 
Sell Price changes to {{Money|12,750}}}}
}}
}}
 
==Statistics==
{{neow|<nowiki>
<var>
$DPS2$ = (Damage * Ammo) / (Reload Time + Rev Time + (Firerate * Ammo))
$DPS$ = (Damage * Ammo) / (Reload Time + (Firerate * Ammo))
$MDPS$ = (Splash Damage * Missile Count) / (Missile Cooldown + (Burst Time * Missile Count))
$TDPS$ = Gun DPS + Missile DPS
$CE$ = Total Cost / Total DPS
$TP$ = $FNC-TOTAL-COST$
$FNC-SCHEMA$ = N; N; N; N; A; A; B; B;
$FNC-BRANCH$ = Top Path Stats; Bottom Path Stats
$COST$ = 5000; 1750; 3000; 4750; 15000; 47500; 9500; 13500;
$PVP-COST$ = 2500; 750; 1500; 3500; 12500; 30000; 7500; 22500;
$FSE-DETECTION$ = ; 3; ; ; 3; ; 4; 3;
$FSE-PVP-DETECTION$ = ; 1; ; ; 1; ; 4; 1;
$FSE-UPGRADE$ = AP Rounds; Enhanced Radar; Air to Ground Missiles; Sky Shredder; Leviathan; Modified Payload; Demolition Gunship
$FSE-PVP-UPGRADE$ = .50 Caliber; Enhanced Radar; Air to Ground Missiles; Sky Shredder; Leviathan; Modified Payload; Demolition Gunship
$FSE-UPGRADEICON$ = 117186100008439; 117186100008439; 98101516586169; File:PursuitLevelT4.png; File:PursuitLevelT4.png; File:PursuitLevelB4.png; File:PursuitLevelB4.png
$DREF$ = <ref name=dps>Calculated as:<br><math>\frac{\left(\text{Damage}\ \times\ Ammo\right)}{\left(\text{Reload Time}+\left(Firerate\times Ammo\right)\right)}</math></ref>
$DREF2$ = <ref name=dps2>Calculated as:<br><math>\frac{\left(\text{Damage}\ \times\ Ammo\right)}{\left(\text{Reload Time}+\text{Rev Time}+\left(Firerate\times Ammo\right)\right)}</math></ref>
$MREF$ = <ref name=missile>Calculated as:<br><math>\frac{\left(\text{Splash Damage} \times\ \text{Missile Count}\right)}{\left(\text{Missile Cooldown}+\left(\text{Burst Time}\times \text{Missile Count}\right)\right)}</math><br>Assumes missiles only hit one enemy.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="20" | Neutral Stats
|-
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 7 || N/A || N/A || 50 || 0.225 || N/A || N/A || 3.5 || 7 || 14 || N/A || 45 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 10 || N/A || N/A || 50 || 0.225 || N/A || N/A || 3.5 || 7 || 14 || N/A || 45 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 10 || N/A || N/A || 75 || 0.175 || N/A || N/A || 3 || 8 || 16 || N/A || 45 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 12 || 30 || 2 || 75 || 0.175 || 4 || 0.5 || 3 || 8 || 16 || 4 || 45 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}
 
{| class="wikitable stats-table"
! colspan="20" | Top Path Stats
|-
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
| 4 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 18 || 35 || 4 || 200 || 0.15 || 4 || 0.5 || 3 || 11 || 16 || 3 || 60 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 46 || 35 || 4 || 200 || 0.15 || 4 || 0.5 || 3 || 11 || 18 || 4 || 60 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}
 
{| class="wikitable stats-table"
! colspan="20" | Bottom Path Stats
|-
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
| 4 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 35 || 6 || 75 || 0.175 || 4 || 0.25 || 3 || 10 || 20 || 7.5 || 45 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 10 || 60 || 8 || 75 || 0.175 || 4 || 0.15 || 3 || 12 || 22 || 8.5 || 45 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="21" | Neutral Stats
|-
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Rev Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF2$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || N/A || N/A || 35 || 0.25 || N/A || N/A || 4 || N/A || 7 || 14 || N/A || 30 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 7 || N/A || N/A || 35 || 0.25 || N/A || N/A || 4 || N/A || 8 || 14 || N/A || 16 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 10 || N/A || N/A || 35 || 0.25 || N/A || N/A || 4 || N/A || 9.5 || 16 || N/A || 25 || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 10 || 32 || 2 || 75 || 0.2 || 7 || 0.5 || 3.5 || N/A || 10.5 || 16 || 3 || 25 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}
 
{| class="wikitable stats-table"
! colspan="21" | Top Path Stats
|-
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Rev Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF2$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
| 4 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 35 || 4 || 150 || 0.1 || 6 || 0.5 || 3 || 1.5 || 11 || 18.5 || 3 || 25 || 20 || $DPS2$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 26 || 35 || 4 || 200 || 0.085 || 6 || 0.25 || 2.5 || 1.5 || 12 || 21 || 4 || 25 || 20 || $DPS2$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}
 
{| class="wikitable stats-table"
! colspan="21" | Bottom Path Stats
|-
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Missile Count !! Ammo !! Firerate !! Missile Cooldown !! Burst Time !! Reload Time !! Rev Time !! Range !! Patrol Range !! Explosion Range !! Speed !! Missile Speed !! Gun DPS$DREF2$ !! Missile DPS$MREF$ !! Total DPS !! Cost Efficiency
|-
| 4 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 25 || 6 || 75 || 0.2 || 3 || 0.25 || 3.5 || N/A || 11 || 17.5 || 6 || 25 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 12 || 60 || 8 || 75 || 0.2 || 3 || 0.15 || 2.25 || N/A || 12 || 19.5 || 6 || 25 || 20 || $DPS$ || $MDPS$ || $TDPS$ || {{Money|$CE$}}
|}
</div>
</tabber></div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:PursuitNewIcon.png|100px]]
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100">Requires {{Level|100}}.</ref>
|Category = Advanced
|Role = Offense
|Cost = {{Money|5,000}}
|Footprint = 1.5
|Sell Price = {{Money|1,666}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]7
|Damage Type = Single<br/>Splash (Level 3+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 4B
|Range = [[File:Range Icon.png|20px|Range]]6
|Lead = {{Lead|Lead Detection}}Level 3+ (Splash only)
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]6
|Fly = {{Flying|Flying Detection}}Level 0+
|Title1 = Ammo
|Stat1 = [[File:Damage Icon.png|20px|Ammo]]50
|Title2 = Reload Time
|Stat2 = [[File:Cooldown Icon.png|20px|Reload Time]]3.5
|Title3 = Patrol Range
|Stat3 = [[File:Range Icon.png|20px|Patrol Range]]14
|Title4 = Speed
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]35
|PVP Cost = {{Money|2,500}}
|PVP Footprint = 1.5
|PVP Sell Price = {{Money|833}}
|PVP Placement Type = Ground (Air-based)
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]6
|PVP Damage Type = Single<br/>Splash (Level 3+)
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.275
|PVP Hidden = {{Hidden|Hidden Detection}}Level 4B
|PVP Range = [[File:Range Icon.png|20px|Range]]7
|PVP Lead = {{Lead|Lead Detection}}Level 1+
|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|PVP Fly = {{Flying|Flying Detection}}Level 0+
|PVP Title1 = Ammo
|PVP Stat1 = [[File:Damage Icon.png|20px|Ammo]]35
|PVP Title2 = Reload Time
|PVP Stat2 = [[File:Cooldown Icon.png|20px|Reload Time]]4
|PVP Title3 = Patrol Range
|PVP Stat3 = [[File:Range Icon.png|20px|Patrol Range]]14
|PVP Title4 = Speed
|PVP Stat4 = [[File:SpeedIcon.png|20px|Speed]]25
}}
 
==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = AP Rounds|Cost = {{Money|1,750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
 
 
Sell Price changes to {{Money|2,250}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|3,000}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.225 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +15 Ammo [[File:Damage Icon.png|20px|Ammo]]
 
3.5 > 3 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
}}
 
 
Sell Price changes to {{Money|3,250}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|5,000}}|Image = [[File:PursuitLevel3.png|100px]]|Information = {{CollapsibleUpgrade|Title = Unlocks Missiles|Description = •45 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
•4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
•4 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]
 
•2 Missiles
 
•0.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
 
•20 Missile Speed
}}
 
 
Sell Price changes to {{Money|4,916}}}}
{{PathTabber
|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|18,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.175 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
-6 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +10 Ammo [[File:Damage Icon.png|20px|Ammo]]}}
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = 4 > 8 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]
 
+2 Missiles
}}
 
 
Sell Price changes to {{Money|10,916}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Leviathan|Cost = {{Money|45,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +26 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.15 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Sell Price changes to {{Money|25,916}}}}
|{{Upgrade|Level = Level 4|Upgrade Title = Modified Payload|Cost = {{Money|8,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
35 > 45 Speed [[File:SpeedIcon.png|20px|Speed]]
 
+Hidden Detection {{Hidden|Hidden Detection}}
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = 4 > 7.5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
+4 Missiles
 
0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}
 
 
Sell Price changes to {{Money|7,750}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|15,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +15 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
+2 Missiles
 
0.25 > 0.15 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}
 
 
Sell Price changes to {{Money|16,516}}}}
}}
|{{Upgrade|Level = Level 1|Upgrade Title = .50 Caliber|Cost = {{Money|750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
 
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]]
 
+Lead Detection {{Lead|Lead Detection}}
 
 
Sell Price changes to {{Money|1,083}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|1,500}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
 
16 > 25 Speed [[File:SpeedIcon.png|20px|Speed]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
 
Sell Price changes to {{Money|1,583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.275 > 0.225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
 
4 > 3.5 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
}}
 
{{CollapsibleUpgrade|Title = Unlocks Missiles|Description = •35 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
•3 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
•7 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]
 
•2 Missiles
 
•0.5 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
 
•20 Missile Speed
}}
 
 
Sell Price changes to {{Money|2,750}}}}
{{PathTabber
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|12,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.225 > 0.125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +75 Ammo [[File:Damage Icon.png|20px|Ammo]]
 
3.5 > 3 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
 
•1.5 Rev Time [[File:Cooldown Icon.png|20px|Rev Time]]
}}
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = 7 > 6 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]
 
+2 Missiles
}}
 
 
Sell Price changes to {{Money|9,016}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Sky Shredder|Cost = {{Money|30,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+14 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.125 > 0.117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +50 Ammo [[File:Damage Icon.png|20px|Ammo]]
 
3 > 2.5 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
}}
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = 3 > 4 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}
 
 
Sell Price changes to {{Money|16,916}}}}
|{{Upgrade|Level = Level 4|Upgrade Title = Upgraded Payload|Cost = {{Money|7,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]
 
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
+Hidden Detection {{Hidden|Hidden Detection}}
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = -10 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
3 > 6 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
7 > 3 Missile Cooldown [[File:Cooldown Icon.png|20px|Missile Cooldown]]
 
+4 Missiles
 
0.5 > 0.25 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}
 
 
Sell Price changes to {{Money|5,250}}}}
{{Upgrade|Level = Level 5|Upgrade Title = Demolition Gunship|Cost = {{Money|22,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 3.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
}}
 
{{CollapsibleUpgrade|Title = Upgraded Missiles|Description = +35 Missile Damage [[File:SplashDamage.png|20px|Damage]]
 
+2 Missiles
 
0.25 > 0.15 Burst Time [[File:Cooldown Icon.png|20px|Burst Time]]
}}
 
 
Sell Price changes to {{Money|12,750}}}}
}}
}}
 
 
==Statistics==
<div class="mobile-tabber"><tabber>
|-|Regular =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="17" |Neutral Stats
|-
!Level
!Total Price
!Normal Damage
![[Splash Damage]]<ref name="Splash">Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.</ref>
!Ammo
!Firerate
!Missile Cooldown
!Burst Time
!Reload Time
!Range
!Patrol Range
!Explosion Range
!Speed
!Missile Speed
!DPS<ref name="DPS2">DPS is calculated as:<br/>
<math>\frac{\left(\text{Bullet Damage}\ \times\ Ammo\right)}{\left(\text{Reload Time}+\text{Rev Time}+\left(Firerate\times Ammo\right)\right)}+\frac{\left(\text{Splash Damage} \times\ \text{Missile Count}\right)}{\left(\text{Missile Cooldown}+\left(\text{Burst Time}\times \text{Missile Count}\right)\right)}</math><br/>DPS assumes missiles only hit one enemy.</ref>
!Cost Efficiency
|-
|0
|{{Money|5,000}}
|7
|N/A
|50
|0.225
|N/A
|N/A
|3.5
|6
|14
|N/A
|35
|N/A
|23.73
|{{Money|210.71}}
|-
|1
|{{Money|6,750}}
|10
|N/A
|50
|0.225
|N/A
|N/A
|3.5
|6
|14
|N/A
|35
|N/A
|33.9
|{{Money|199.13}}
|-
|2
|{{Money|9,750}}
|10
|N/A
|65
|0.175
|N/A
|N/A
|3
|7
|16
|N/A
|35
|N/A
|45.22
|{{Money|215.63}}
|-
|3
|{{Money|14,750}}
|10
|45x2
|65
|0.175
|4
|0.5
|3
|7
|16
|4
|35
|20
|63.22<ref name="neutral-dps3">45.22 Gun DPS + 18 Missile DPS</ref>
|{{Money|233.31}}
|}
</div>
 
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="17" |Top Path Stats
|-
!Level
!Total Price
!Normal Damage
![[Splash Damage]]<ref name="Splash"/>
!Ammo
!Firerate
!Missile Cooldown
!Burst Time
!Reload Time
!Range
!Patrol Range
!Explosion Range
!Speed
!Missile Speed
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|4
|{{Money|32,750}}
|24
|45x4
|75
|0.15
|8
|0.5
|3
|7
|10
|3
|35
|20
|144.32<ref name="top-dps7">126.32 Gun DPS + 18 Missile DPS</ref>
|{{Money|226.93}}
|-
|5
|{{Money|77,750}}
|50
|45x4
|75
|0.117
|8
|0.5
|3
|7
|10
|4
|35
|20
|336.47<ref name="top-dps8">318.47 Gun DPS + 18 Missile DPS</ref>
|{{Money|231.08}}
|}
</div>
 
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="17" |Bottom Path Stats
|-
!Level
!Total Price
!Normal Damage
![[Splash Damage]]<ref name="Splash"/>
!Ammo
!Firerate
!Missile Cooldown
!Burst Time
!Reload Time
!Range
!Patrol Range
!Explosion Range
!Speed
!Missile Speed
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|4
|{{Money|23,250}}
|10
|45x6
|65
|0.175
|4
|0.25
|3
|10
|18
|7.5
|45
|20
|94.31<ref name="bottom-dps6">45.22 Gun DPS + 49.09 Missile DPS</ref>
|{{Money|246.53}}
|-
|5
|{{Money|38,250}}
|10
|60x8
|65
|0.175
|4
|0.15
|3
|12
|20
|7.5
|45
|20
|137.53<ref name="dps5">45.22 Gun DPS + 92.31 Missile DPS</ref>
|{{Money|278.12}}
|}
</div>
|-|PVP =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="17" |Neutral Stats
|-
!Level
!Total Price
!Normal Damage
![[Splash Damage]]<ref name="Splash"/>
!Ammo
!Firerate
!Missile Cooldown
!Burst Time
!Reload Time
!Rev Time
!Range
!Patrol Range
!Explosion Range
!Speed
!Missile Speed
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|0
|{{Money|2,500}}
|6
|N/A
|35
|0.275
|N/A
|N/A
|4
|N/A
|7
|14
|N/A
|30
|N/A
|15.41
|{{Money|162.2}}
|-
|1
|{{Money|3,250}}
|8
|N/A
|35
|0.275
|N/A
|N/A
|4
|N/A
|8
|14
|N/A
|16
|N/A
|20.55
|{{Money|158.15}}
|-
|2
|{{Money|4,750}}
|10
|N/A
|35
|0.275
|N/A
|N/A
|4
|N/A
|9.5
|16
|N/A
|25
|N/A
|25.69
|{{Money|184.91}}
|-
|3
|{{Money|8,250}}
|10
|35x2
|75
|0.225
|7
|0.5
|3.5
|N/A
|10.5
|16
|3
|25
|20
|45.56<ref name="neutral-dps2"/>
|{{Money|181.08}}
|}
</div>
 
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="17" |Top Path Stats
|-
!Level
!Total Price
!Normal Damage
![[Splash Damage]]<ref name="Splash"/>
!Ammo
!Firerate
!Missile Cooldown
!Burst Time
!Reload Time
!Rev Time
!Range
!Patrol Range
!Explosion Range
!Speed
!Missile Speed
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|4
|{{Money|20,750}}
|12
|35x4
|150
|0.125
|6
|0.5
|3
|1.5
|11
|18.5
|3
|25
|20
|94.92<ref name="top-dps5"/>
|{{Money|218.61}}
|-
|5
|{{Money|50,750}}
|26
|35x4
|200
|0.117
|6
|0.25
|2.5
|1.5
|12
|21
|4
|25
|20
|209.78<ref name="top-dps6"/>
|{{Money|241.92}}
|}
</div>
 
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="17" |Bottom Path Stats
|-
!Level
!Total Price
!Normal Damage
![[Splash Damage]]<ref name="Splash"/>
!Ammo
!Firerate
!Missile Cooldown
!Burst Time
!Reload Time
!Rev Time
!Range
!Patrol Range
!Explosion Range
!Speed
!Missile Speed
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
|4
|{{Money|15,750}}
|10
|25x6
|75
|0.225
|3
|0.25
|3.5
|N/A
|11
|17.5
|6
|25
|20
|70.14<ref name="bottom-dps4"/>
|{{Money|224.55}}
|-
|5
|{{Money|38,250}}
|12
|60x8
|75
|0.208
|3
|0.15
|2.25
|N/A
|12
|19.5
|6
|25
|20
|161.34<ref name="bottom-dps5"/>
|{{Money|237.08}}
|}
</div>
</tabber></div>
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Shock And Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{PVPBaseStat
|Image = [[File:PursuitNewIcon.png|100px]]
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/>
|Category = Advanced
|Role = Offense
|Cost = {{Money|5,000}}
|Footprint = 1.5
|Sell Price = {{Money|1,666}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]7
|Damage Type = Single<br/>Splash (Level 3+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|Hidden = {{Hidden|Hidden Detection}}Level 4B
|Range = [[File:Range Icon.png|20px|Range]]6
Line 30 ⟶ 1,103:
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]35
|PVP Cost = {{Money|2,500}}
|PVP Footprint = Average (1.5)
|PVP Sell Price = {{Money|833}}
|PVP Placement Type = Ground (Air-based)
Line 61 ⟶ 1,134:
{{Upgrade|Level = Level 2|Upgrade Title = Enhanced Radar|Cost = {{Money|3,000}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.208225 > 0.158175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 90 ⟶ 1,163:
|{{Upgrade|Level = Level 4|Upgrade Title = Sky Shredder|Cost = {{Money|18,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.158175 > 0.12815 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
-6 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 162 ⟶ 1,235:
{{Upgrade|Level = Level 3|Upgrade Title = Air to Ground Missiles|Cost = {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.258275 > 0.208225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
Line 189 ⟶ 1,262:
+2 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.208225 > 0.108125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 211 ⟶ 1,284:
+14 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.108125 > 0.093117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 268 ⟶ 1,341:
 
 
==Stats TableStatistics==
<div class="mobile-tabber"><tabber>
|-|Regular =
Line 278 ⟶ 1,351:
!Total Price
!Normal Damage
![[Splash Damage]]<ref name="Splash">Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.</ref>
!Ammo
!Firerate
Line 289 ⟶ 1,362:
!Speed
!Missile Speed
!DPS<ref name="DPS2">DPS is calculated as:<br/>
<math>\frac{\left(\text{Bullet Damage}\ \times\ Ammo\right)}{\left(\text{Reload Time}+\text{Rev Time}+\left(Firerate\times Ammo\right)\right)}+\frac{\left(\text{Splash Damage} \times\ \text{Missile Count}\right)}{\left(\text{Missile Cooldown}+\left(\text{Burst Time}\times \text{Missile Count}\right)\right)}</math><br/>DPS assumes missiles only hit one enemy.</ref>
!Cost Efficiency
|-
Line 298 ⟶ 1,370:
|N/A
|50
|0.208225
|N/A
|N/A
Line 307 ⟶ 1,379:
|35
|N/A
|2523.1873
|{{Money|198210.5771}}
|-
|1
Line 315 ⟶ 1,387:
|N/A
|50
|0.208225
|N/A
|N/A
Line 324 ⟶ 1,396:
|35
|N/A
|3533.979
|{{Money|187199.6513}}
|-
|2
Line 332 ⟶ 1,404:
|N/A
|65
|0.158175
|N/A
|N/A
Line 341 ⟶ 1,413:
|35
|N/A
|4845.9822
|{{Money|199215.0563}}
|-
|3
Line 349 ⟶ 1,421:
|45x2
|65
|0.158175
|4
|0.5
Line 358 ⟶ 1,430:
|35
|20
|6663.9822<ref name="dps1neutral-dps3">48.98 Gun DPS + 18 Missile DPS</ref>
|{{Money|301233.1331}}
|}
</div>
Line 389 ⟶ 1,461:
|45x4
|75
|0.12815
|8
|0.5
Line 398 ⟶ 1,470:
|35
|20
|144.32<ref name="top-dps7"/>
|160.86<ref>142.86 Gun DPS + 18 Missile DPS</ref>
|{{Money|203226.693}}
|-
|5
Line 406 ⟶ 1,478:
|45x4
|75
|0.093117
|8
|0.5
Line 415 ⟶ 1,487:
|35
|20
|336.47<ref name="top-dps8"/>
|393.94<ref>375.94 Gun DPS + 18 Missile DPS</ref>
|{{Money|197231.3708}}
|}
</div>
Line 446 ⟶ 1,518:
|45x6
|65
|0.158175
|4
|0.25
Line 455 ⟶ 1,527:
|45
|20
|94.31<ref name="bottom-dps6"/>
|98.07<ref>48.89 Gun DPS + 49.09 Missile DPS</ref>
|{{Money|189246.5253}}
|-
|5
Line 463 ⟶ 1,535:
|60x8
|65
|0.158175
|4
|0.15
Line 472 ⟶ 1,544:
|45
|20
|141137.2953<ref name="dps5">48.98 Gun DPS + 92.31 Missile DPS</ref>
|{{Money|270278.7212}}
|}
</div>
Line 484 ⟶ 1,556:
!Total Price
!Normal Damage
![[Splash Damage]]<ref name="Splash">Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.</ref>
!Ammo
!Firerate
Line 504 ⟶ 1,576:
|N/A
|35
|0.258275
|N/A
|N/A
Line 514 ⟶ 1,586:
|30
|N/A
|1615.1241
|{{Money|155162.092}}
|-
|1
Line 522 ⟶ 1,594:
|N/A
|35
|0.258275
|N/A
|N/A
Line 532 ⟶ 1,604:
|16
|N/A
|2120.4955
|{{Money|151158.2315}}
|-
|2
Line 540 ⟶ 1,612:
|N/A
|35
|0.258275
|N/A
|N/A
Line 550 ⟶ 1,622:
|25
|N/A
|2625.8669
|{{Money|176184.8491}}
|-
|3
Line 558 ⟶ 1,630:
|35x2
|75
|0.208225
|7
|0.5
Line 568 ⟶ 1,640:
|25
|20
|4845.0256<ref name="neutral-dps2"/>
|{{Money|171181.808}}
|}
</div>
Line 600 ⟶ 1,672:
|35x4
|150
|0.108125
|6
|0.5
Line 610 ⟶ 1,682:
|25
|20
|10494.4692<ref name="top-dps5"/>
|{{Money|198218.6461}}
|-
|5
Line 618 ⟶ 1,690:
|35x4
|200
|0.093117
|6
|0.25
Line 628 ⟶ 1,700:
|25
|20
|250209.0978<ref name="top-dps6"/>
|{{Money|202241.9392}}
|}
</div>
Line 660 ⟶ 1,732:
|25x6
|75
|0.208225
|3
|0.25
Line 670 ⟶ 1,742:
|25
|20
|7270.614<ref name="bottom-dps4"/>
|{{Money|216224.9455}}
|-
|5
Line 678 ⟶ 1,750:
|60x8
|75
|0.208225
|3
|0.15
Line 688 ⟶ 1,760:
|25
|20
|164161.7134<ref name="bottom-dps5"/>
|{{Money|232237.2308}}
|}
</div>
Line 701 ⟶ 1,773:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
 
==Base Stats==
{{PVPBaseStat
|Image = [[File:DefaultPursuitIconIGNov24PursuitNewIcon.png|100px]]
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/>
|Category = Advanced
|Role = Offense
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage Type = Single<br/>Splash (Level 3+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258275
|Hidden = {{Hidden|Hidden Detection}}Level 4B
|Range = [[File:Range Icon.png|20px|Range]]7
Line 726 ⟶ 1,800:
|Stat4 = [[File:SpeedIcon.png|20px|Speed]]25
|PVP Cost = {{Money|2,500}}
|PVP Footprint = Average (1.5)
|PVP Sell Price = {{Money|833}}
|PVP Placement Type = Ground (Air-based)
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]6
|PVP Damage Type = Single<br/>Splash (Level 3+)
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258275
|PVP Hidden = {{Hidden|Hidden Detection}}Level 4B
|PVP Range = [[File:Range Icon.png|20px|Range]]7
Line 749 ⟶ 1,823:
==Upgrades==
{{PVPTabber
|{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = .50 Caliber|Cost -= {{Money|1,200}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
+1 Range [[File:Range Icon.png|20px|Range]]
Line 759 ⟶ 1,833:
 
Sell Price changes to {{Money|1,400}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Enhanced Radar|Cost -= {{Money|1,850}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 769 ⟶ 1,843:
 
Sell Price changes to {{Money|2,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 3|Upgrade -Title = Air to Ground Missiles|Cost -= {{Money|5,000}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.258275 > 0.208225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
Line 798 ⟶ 1,872:
+2 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.208225 > 0.108125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 816 ⟶ 1,890:
 
Sell Price changes to {{Money|9,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Sky Shredder|Cost -= {{Money|42,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+14 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.108125 > 0.093117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 836 ⟶ 1,910:
 
Sell Price changes to {{Money|23,183}}}}
|{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Upgraded Payload|Cost -= {{Money|10,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]
 
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 855 ⟶ 1,929:
 
Sell Price changes to {{Money|7,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Demolition Gunship|Cost -= {{Money|28,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 874 ⟶ 1,948:
Sell Price changes to {{Money|16,516}}}}
}}
|{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = .50 Caliber|Cost -= {{Money|750}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 884 ⟶ 1,958:
 
Sell Price changes to {{Money|1,083}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Enhanced Radar|Cost -= {{Money|1,500}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 894 ⟶ 1,968:
 
Sell Price changes to {{Money|1,583}}}}
{{Upgrade|Upgrade TitleLevel = Level 3|Upgrade -Title = Air to Ground Missiles|Cost -= {{Money|3,500}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.258275 > 0.208225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
Line 923 ⟶ 1,997:
+2 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.208225 > 0.108125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 941 ⟶ 2,015:
 
Sell Price changes to {{Money|9,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Sky Shredder|Cost -= {{Money|30,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+14 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.108125 > 0.093117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 961 ⟶ 2,035:
 
Sell Price changes to {{Money|16,916}}}}
|{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Upgraded Payload|Cost -= {{Money|7,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]
 
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 980 ⟶ 2,054:
 
Sell Price changes to {{Money|5,250}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Demolition Gunship|Cost -= {{Money|22,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,001 ⟶ 2,075:
}}
 
==Stats TableStatistics==
<div class="mobile-tabber"><tabber>
|-|Regular =
Line 1,031 ⟶ 2,105:
|N/A
|35
|0.258275
|N/A
|N/A
Line 1,041 ⟶ 2,115:
|30
|N/A
|1615.1241
|{{Money|186194.164}}
|-
|1
Line 1,049 ⟶ 2,123:
|N/A
|35
|0.258275
|N/A
|N/A
Line 1,059 ⟶ 2,133:
|16
|N/A
|2120.4955
|{{Money|195204.4438}}
|-
|2
Line 1,067 ⟶ 2,141:
|N/A
|35
|0.258275
|N/A
|N/A
Line 1,077 ⟶ 2,151:
|25
|N/A
|2625.8669
|{{Money|225235.2452}}
|-
|3
Line 1,085 ⟶ 2,159:
|35x2
|75
|0.208225
|7
|0.5
Line 1,095 ⟶ 2,169:
|25
|20
|4845.0256<ref name="neutral-dps2">3936.2781 Gun DPS + 8.75 Missile DPS</ref>
|{{Money|230242.1154}}
|}
</div>
Line 1,127 ⟶ 2,201:
|35x4
|150
|0.108125
|6
|0.5
Line 1,137 ⟶ 2,211:
|25
|20
|10494.4692<ref name="top-dps5">8677.9642 Gun DPS + 17.5 Missile DPS</ref>
|{{Money|258284.9598}}
|-
|5
Line 1,145 ⟶ 2,219:
|35x4
|200
|0.093117
|6
|0.25
Line 1,155 ⟶ 2,229:
|25
|20
|250209.0978<ref name="top-dps6">230189.0978 Gun DPS + 20 Missile DPS</ref>
|{{Money|279331.753}}
|}
</div>
Line 1,187 ⟶ 2,261:
|25x6
|75
|0.208225
|3
|0.25
Line 1,197 ⟶ 2,271:
|25
|20
|7270.614<ref name="bottom-dps4">3936.2781 Gun DPS + 33.33 Missile DPS</ref>
|{{Money|289.94}}
|-
Line 1,205 ⟶ 2,279:
|60x8
|75
|0.208225
|3
|0.15
Line 1,215 ⟶ 2,289:
|25
|20
|164161.7134<ref name="bottom-dps5">5047.4206 Gun DPS + 114.29 Missile DPS</ref>
|{{Money|300307.8312}}
|}
</div>
Line 1,247 ⟶ 2,321:
|N/A
|35
|0.258275
|N/A
|N/A
Line 1,257 ⟶ 2,331:
|30
|N/A
|1615.1241
|{{Money|155162.092}}
|-
|1
Line 1,265 ⟶ 2,339:
|N/A
|35
|0.258275
|N/A
|N/A
Line 1,275 ⟶ 2,349:
|16
|N/A
|2120.4955
|{{Money|151158.2315}}
|-
|2
Line 1,283 ⟶ 2,357:
|N/A
|35
|0.258275
|N/A
|N/A
Line 1,293 ⟶ 2,367:
|25
|N/A
|2625.8669
|{{Money|176184.8491}}
|-
|3
Line 1,301 ⟶ 2,375:
|35x2
|75
|0.208225
|7
|0.5
|3.5
|N/A
|910.5
|16
|3
|25
|20
|4845.0256<ref name="neutral-dps2"/>
|{{Money|171181.808}}
|}
</div>
Line 1,343 ⟶ 2,417:
|35x4
|150
|0.108125
|6
|0.5
Line 1,353 ⟶ 2,427:
|25
|20
|10494.4692<ref name="top-dps5"/>
|{{Money|198218.6461}}
|-
|5
Line 1,361 ⟶ 2,435:
|35x4
|200
|0.093117
|6
|0.25
Line 1,371 ⟶ 2,445:
|25
|20
|250209.0978<ref name="top-dps6"/>
|{{Money|202241.9392}}
|}
</div>
Line 1,403 ⟶ 2,477:
|25x6
|75
|0.208225
|3
|0.25
Line 1,413 ⟶ 2,487:
|25
|20
|7270.614<ref name="bottom-dps4"/>
|{{Money|216224.9455}}
|-
|5
Line 1,421 ⟶ 2,495:
|60x8
|75
|0.208225
|3
|0.15
Line 1,431 ⟶ 2,505:
|25
|20
|164161.7134<ref name="bottom-dps5"/>
|{{Money|232237.2308}}
|}
</div>
Line 1,444 ⟶ 2,518:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base StatsStatistics==
{{BaseStat
|Image = [[File:DefaultPursuitIconIGNov24PursuitNewIcon.png|100px]]
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/>
|Category = Advanced
|Role = Offense
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage Type = Single<br/>Splash (Level 3+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258275
|Hidden = {{Hidden|Hidden Detection}}Level 4B
|Range = [[File:Range Icon.png|20px|Range]]7
Line 1,470 ⟶ 2,547:
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = .50 Caliber|Cost -= {{Money|1,200}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,480 ⟶ 2,557:
 
Sell Price changes to {{Money|1,400}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Enhanced Radar|Cost -= {{Money|1,850}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,490 ⟶ 2,567:
 
Sell Price changes to {{Money|2,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 3|Upgrade -Title = Air to Ground Missiles|Cost -= {{Money|5,000}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.258275 > 0.208225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
Line 1,519 ⟶ 2,596:
+2 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.208225 > 0.108125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 1,537 ⟶ 2,614:
 
Sell Price changes to {{Money|9,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Sky Shredder|Cost -= {{Money|42,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+14 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.108125 > 0.093117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 1,557 ⟶ 2,634:
 
Sell Price changes to {{Money|23,183}}}}
|{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Upgraded Payload|Cost -= {{Money|10,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]
 
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 1,576 ⟶ 2,653:
 
Sell Price changes to {{Money|7,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Demolition Gunship|Cost -= {{Money|28,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,596 ⟶ 2,673:
}}
 
==Stats TableStatistics==
<div class="overflow-box'>
{| class="wikitable stats-table"
Line 1,624 ⟶ 2,701:
|N/A
|35
|0.258275
|N/A
|N/A
Line 1,634 ⟶ 2,711:
|30
|N/A
|1615.1241
|{{Money|186194.164}}
|-
|1
Line 1,642 ⟶ 2,719:
|N/A
|35
|0.258275
|N/A
|N/A
Line 1,652 ⟶ 2,729:
|16
|N/A
|2120.4955
|{{Money|195204.4438}}
|-
|2
Line 1,660 ⟶ 2,737:
|N/A
|35
|0.258275
|N/A
|N/A
Line 1,670 ⟶ 2,747:
|25
|N/A
|2625.8669
|{{Money|225235.2452}}
|-
|3
Line 1,678 ⟶ 2,755:
|35x2
|75
|0.208225
|7
|0.5
Line 1,688 ⟶ 2,765:
|25
|20
|4845.0256<ref name="neutral-dps2">39.27 Gun DPS + 8.75 Missile DPS</ref>
|{{Money|230242.1154}}
|}
</div>
Line 1,720 ⟶ 2,797:
|35x4
|150
|0.108125
|6
|0.5
Line 1,730 ⟶ 2,807:
|25
|20
|10494.4692<ref name="top-dps5"/>
|{{Money|258284.9598}}
|-
|5
Line 1,738 ⟶ 2,815:
|35x4
|200
|0.093117
|6
|0.25
Line 1,748 ⟶ 2,825:
|25
|20
|250209.0978<ref name="top-dps6"/>
|{{Money|279331.753}}
|}
</div>
Line 1,780 ⟶ 2,857:
|25x6
|75
|0.208225
|3
|0.25
Line 1,790 ⟶ 2,867:
|25
|20
|7270.614<ref name="bottom-dps4">39.27 Gun DPS + 33.33 Missile DPS</ref>
|{{Money|289.94}}
|-
Line 1,798 ⟶ 2,875:
|60x8
|75
|0.208225
|3
|0.15
Line 1,808 ⟶ 2,885:
|25
|20
|164161.7134<ref name="bottom-dps5">50.42 Gun DPS + 114.29 Missile DPS</ref>
|{{Money|300307.8312}}
|}
</div>
Line 1,820 ⟶ 2,897:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base StatsStatistics==
{{BaseStat
|Image = [[File:DefaultPursuitIconIGNov24PursuitNewIcon.png|100px]]
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/>
|Category = Advanced
|Role = Offense
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage Type = Single<br/>Splash (Level 3+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258275
|Hidden = {{Hidden|Hidden Detection}}Level 4B
|Range = [[File:Range Icon.png|20px|Range]]8
Line 1,846 ⟶ 2,926:
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = .50 Caliber|Cost -= {{Money|1,200}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]]
Line 1,854 ⟶ 2,934:
 
Sell Price changes to {{Money|1,400}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Enhanced Radar|Cost -= {{Money|1,850}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,864 ⟶ 2,944:
 
Sell Price changes to {{Money|2,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 3|Upgrade -Title = Air to Ground Missiles|Cost -= {{Money|5,000}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.258275 > 0.208225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
Line 1,889 ⟶ 2,969:
Sell Price changes to {{Money|3,683}}}}
{{PathTabber
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel MiniguMinigun|Cost = {{Money|16,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.208225 > 0.108125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 1,911 ⟶ 2,991:
 
Sell Price changes to {{Money|9,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Sky Shredder|Cost -= {{Money|42,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+14 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.108125 > 0.093117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 1,931 ⟶ 3,011:
 
Sell Price changes to {{Money|23,183}}}}
|{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Upgraded Payload|Cost -= {{Money|10,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]]
 
+1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 1,950 ⟶ 3,030:
 
Sell Price changes to {{Money|7,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Demolition Gunship|Cost -= {{Money|28,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 1,970 ⟶ 3,050:
}}
 
==Stats TableStatistics==
<div class="overflow-box'>
{| class="wikitable stats-table"
Line 1,997 ⟶ 3,077:
|N/A
|35
|0.258275
|N/A
|N/A
Line 2,007 ⟶ 3,087:
|25
|N/A
|1615.1241
|{{Money|186194.164}}
|-
|1
Line 2,015 ⟶ 3,095:
|N/A
|35
|0.258275
|N/A
|N/A
Line 2,025 ⟶ 3,105:
|16
|N/A
|2120.4955
|{{Money|195204.4438}}
|-
|2
Line 2,033 ⟶ 3,113:
|N/A
|35
|0.258275
|N/A
|N/A
Line 2,043 ⟶ 3,123:
|25
|N/A
|2625.8669
|{{Money|225235.2452}}
|-
|3
Line 2,051 ⟶ 3,131:
|35x2
|75
|0.208225
|7
|0.5
Line 2,061 ⟶ 3,141:
|25
|20
|4845.0256<ref name="neutral-dps2"/>
|{{Money|230242.1154}}
|}
</div>
Line 2,093 ⟶ 3,173:
|35x4
|150
|0.108125
|6
|0.5
Line 2,103 ⟶ 3,183:
|25
|20
|111100.2526<ref name="top-dps3">9382.7576 Gun DPS + 17.5 Missile DPS</ref>
|{{Money|243269.158}}
|-
|5
Line 2,111 ⟶ 3,191:
|35x4
|200
|0.093117
|6
|0.25
Line 2,121 ⟶ 3,201:
|25
|20
|266220.4577<ref name="top-dps4">246200.4577 Gun DPS + 20 Missile DPS</ref>
|{{Money|261315.0203}}
|}
</div>
Line 2,153 ⟶ 3,233:
|25x6
|75
|0.208225
|3
|0.25
Line 2,163 ⟶ 3,243:
|25
|20
|7270.614<ref name="bottom-dps4"/>
|{{Money|289.94}}
|-
Line 2,171 ⟶ 3,251:
|60x8
|75
|0.208225
|3
|0.15
Line 2,181 ⟶ 3,261:
|25
|20
|164161.7134<ref name="bottom-dps5"/>
|{{Money|300307.8312}}
|}
</div>
Line 2,193 ⟶ 3,273:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base StatsStatistics==
{{BaseStat
|Image = [[File:DefaultPursuitIconIGNov24PursuitNewIcon.png|100px]]
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/>
|Category = Advanced
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage Type = Single<br/>Splash (Level 3+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258275
|Hidden = {{Hidden|Hidden Detection}}Level 5A
|Range = [[File:Range Icon.png|20px|Range]]8
Line 2,219 ⟶ 3,301:
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = .50 Caliber|Cost -= {{Money|1,200}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]]
Line 2,227 ⟶ 3,309:
 
Sell Price changes to {{Money|1,400}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Enhanced Radar|Cost -= {{Money|1,850}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,237 ⟶ 3,319:
 
Sell Price changes to {{Money|2,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 3|Upgrade -Title = Air to Ground Missiles|Cost -= {{Money|4,750}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.258275 > 0.208225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
Line 2,264 ⟶ 3,346:
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|17,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.208225 > 0.108125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 2,282 ⟶ 3,364:
 
Sell Price changes to {{Money|9,433}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Sky Shredder|Cost -= {{Money|45,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+16 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.108125 > 0.093117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 2,304 ⟶ 3,386:
 
Sell Price changes to {{Money|24,433}}}}
|{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Upgraded Payload|Cost -= {{Money|13,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 3.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
Line 2,322 ⟶ 3,404:
 
Sell Price changes to {{Money|8,100}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Demolition Gunship|Cost -= {{Money|40,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 2,341 ⟶ 3,423:
}}
 
==Stats TableStatistics==
<div class="overflow-box'>
{| class="wikitable stats-table"
Line 2,369 ⟶ 3,451:
|N/A
|35
|0.258275
|N/A
|N/A
Line 2,379 ⟶ 3,461:
|25
|N/A
|1615.1241
|{{Money|186194.168}}
|-
|1
Line 2,387 ⟶ 3,469:
|N/A
|35
|0.258275
|N/A
|N/A
Line 2,397 ⟶ 3,479:
|16
|N/A
|2120.4955
|{{Money|195204.4438}}
|-
|2
Line 2,405 ⟶ 3,487:
|N/A
|35
|0.258275
|N/A
|N/A
Line 2,415 ⟶ 3,497:
|25
|N/A
|2625.8669
|{{Money|225235.245}}
|-
|3
Line 2,423 ⟶ 3,505:
|35x2
|75
|0.208225
|7
|0.5
Line 2,433 ⟶ 3,515:
|25
|20
|4845.0256<ref name="neutral-dps2"/>
|{{Money|225237.2305}}
|}
</div>
Line 2,465 ⟶ 3,547:
|35x4
|150
|0.108125
|6
|0.5
Line 2,475 ⟶ 3,557:
|25
|20
|111100.2526<ref name="top-dps3"/>
|{{Money|254282.3827}}
|-
|5
Line 2,483 ⟶ 3,565:
|35x4
|200
|0.093117
|6
|0.25
Line 2,493 ⟶ 3,575:
|25
|20
|285236.422<ref>265216.422 Gun DPS + 20 Missile DPS</ref>
|{{Money|256310.833}}
|}
</div>
Line 2,525 ⟶ 3,607:
|45x6
|75
|0.208225
|5
|0.25
Line 2,535 ⟶ 3,617:
|25
|20
|8378.5635<ref name="bottom-dps1">4236.0281 Gun DPS + 41.54 Missile DPS</ref>
|{{Money|290310.8115}}
|-
|5
Line 2,543 ⟶ 3,625:
|60x8
|75
|0.208225
|3.5
|0.15
Line 2,553 ⟶ 3,635:
|25
|20
|186180.1656<ref name="bottom-dps2">8478.0343 Gun DPS + 102.13 Missile DPS</ref>
|{{Money|345356.411}}
|}
</div>
Line 2,565 ⟶ 3,647:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
 
==Base Stats==
{{BaseStat
|Image = [[File:DefaultPursuitIconIGNov24PursuitNewIcon.png|100px]]
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/>
|Category = Advanced
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage Type = Single<br/>Splash (Level 3+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258275
|Hidden = {{Hidden|Hidden Detection}}Level 5A
|Range = [[File:Range Icon.png|20px|Range]]8
Line 2,592 ⟶ 3,675:
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = .50 Caliber|Cost -= {{Money|1,200}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]]
Line 2,600 ⟶ 3,683:
 
Sell Price changes to {{Money|1,400}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Enhanced Radar|Cost -= {{Money|1,850}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,610 ⟶ 3,693:
 
Sell Price changes to {{Money|2,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 3|Upgrade -Title = Air to Ground Missiles|Cost -= {{Money|4,750}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.258275 > 0.208225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
Line 2,635 ⟶ 3,718:
Sell Price changes to {{Money|3,600}}}}
{{PathTabber
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|17,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = 0.208225 > 0.108125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 2,653 ⟶ 3,736:
 
Sell Price changes to {{Money|9,433}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Sky Shredder|Cost -= {{Money|45,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+18 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.108125 > 0.093117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 2,675 ⟶ 3,758:
 
Sell Price changes to {{Money|21,100}}}}
|{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Upgraded Payload|Cost -= {{Money|13,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 2.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
Line 2,693 ⟶ 3,776:
 
Sell Price changes to {{Money|8,100}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Demolition Gunship|Cost -= {{Money|40,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 2,713 ⟶ 3,796:
 
 
==Stats TableStatistics==
<div class="overflow-box'>
{| class="wikitable stats-table"
Line 2,741 ⟶ 3,824:
|N/A
|35
|0.258275
|N/A
|N/A
Line 2,751 ⟶ 3,834:
|25
|N/A
|1716.4663
|{{Money|171180.824}}
|-
|1
Line 2,759 ⟶ 3,842:
|N/A
|35
|0.258275
|N/A
|N/A
Line 2,769 ⟶ 3,852:
|16
|N/A
|2322.2818
|{{Money|180189.4138}}
|-
|2
Line 2,777 ⟶ 3,860:
|N/A
|35
|0.258275
|N/A
|N/A
Line 2,787 ⟶ 3,870:
|25
|N/A
|2927.0972
|{{Money|207218.9823}}
|-
|3
Line 2,795 ⟶ 3,878:
|35x2
|75
|0.208225
|7
|0.5
Line 2,805 ⟶ 3,888:
|25
|20
|5047.1946<ref name="neutral-dps1">4138.4471 Gun DPS + 8.75 Missile DPS</ref>
|{{Money|215227.1856}}
|}
</div>
Line 2,837 ⟶ 3,920:
|35x4
|150
|0.108125
|6
|0.5
Line 2,847 ⟶ 3,930:
|25
|20
|9888.893<ref name="top-dps1">8171.343 Gun DPS + 17.5 Missile DPS</ref>
|{{Money|286318.4423}}
|-
|5
Line 2,855 ⟶ 3,938:
|35x4
|200
|0.093117
|6
|0.25
Line 2,865 ⟶ 3,948:
|25
|20
|295242.1866<ref name="top-dps2">275242.1866 Gun DPS + 20 Missile DPS</ref>
|{{Money|248314.3243}}
|}
</div>
Line 2,897 ⟶ 3,980:
|45x6
|75
|0.208225
|5
|0.25
Line 2,907 ⟶ 3,990:
|25
|20
|8380.5675<ref name="bottom-dps1"/>
|{{Money|290300.8193}}
|-
|5
Line 2,915 ⟶ 3,998:
|60x8
|75
|0.208225
|3.5
|0.15
Line 2,925 ⟶ 4,008:
|25
|20
|186180.1656<ref name="bottom-dps2"/>
|{{Money|345356.411}}
|}
</div>
Line 2,937 ⟶ 4,020:
<div class="ContainerColumn mw-collapsible-content">
<center>
 
==Base Stats==
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultPursuitIconIGNov24PursuitNewIcon.png|100px]]
|Unlock Cost = {{Coins|15,000}}<ref name="lvl100"/>
|Category = Advanced
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]6
|Damage Type = Single<br/>Splash (Level 3+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258275
|Hidden = {{Hidden|Hidden Detection}}Level 5A
|Range = [[File:Range Icon.png|20px|Range]]8
Line 2,963 ⟶ 4,049:
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = .50 Caliber|Cost -= {{Money|1,200}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
25 > 16 Speed [[File:SpeedIcon.png|20px|Speed]]
Line 2,971 ⟶ 4,057:
 
Sell Price changes to {{Money|1,400}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Enhanced Radar|Cost -= {{Money|1,850}}|Image = [[File:PursuitLevel1.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 2,981 ⟶ 4,067:
 
Sell Price changes to {{Money|2,016}}}}
{{Upgrade|Upgrade TitleLevel = Level 3|Upgrade -Title = Air to Ground Missiles|Cost -= {{Money|4,750}}|Image = [[File:PursuitLevel3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.258275 > 0.208225 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = +40 Ammo [[File:Damage Icon.png|20px|Ammo]]
Line 3,006 ⟶ 4,092:
Sell Price changes to {{Money|3,600}}}}
{{PathTabber
|{{Upgrade|Level = Level 4|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|17,500}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = 0.208225 > 0.108125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 3,024 ⟶ 4,110:
 
Sell Price changes to {{Money|9,433}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Sky Shredder|Cost -= {{Money|35,000}}|Image = [[File:PursuitLevelT4.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+18 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.108125 > 0.093117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 3,046 ⟶ 4,132:
 
Sell Price changes to {{Money|21,100}}}}
|{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Upgraded Payload|Cost -= {{Money|13,500}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +1.5 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
 
{{CollapsibleUpgrade|Title = Upgraded Ammo|Description = 2.5 > 2.25 Reload Time [[File:Cooldown Icon.png|20px|Reload Time]]
Line 3,064 ⟶ 4,150:
 
Sell Price changes to {{Money|8,100}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Demolition Gunship|Cost -= {{Money|40,000}}|Image = [[File:PursuitLevelB4.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Patrol Range [[File:Range Icon.png|20px|Patrol Range]]
Line 3,084 ⟶ 4,170:
 
 
==Stats TableStatistics==
<div class="overflow-box'>
{| class="wikitable stats-table"
Line 3,112 ⟶ 4,198:
|N/A
|35
|0.258275
|N/A
|N/A
Line 3,122 ⟶ 4,208:
|25
|N/A
|1716.4663
|{{Money|171180.824}}
|-
|1
Line 3,130 ⟶ 4,216:
|N/A
|35
|0.258275
|N/A
|N/A
Line 3,140 ⟶ 4,226:
|16
|N/A
|2322.2818
|{{Money|180189.4138}}
|-
|2
Line 3,148 ⟶ 4,234:
|N/A
|35
|0.258275
|N/A
|N/A
Line 3,158 ⟶ 4,244:
|25
|N/A
|2927.0972
|{{Money|207218.9823}}
|-
|3
Line 3,166 ⟶ 4,252:
|35x2
|75
|0.208225
|7
|0.5
Line 3,176 ⟶ 4,262:
|25
|20
|5047.1946<ref name="neutral-dps1"/>
|{{Money|215227.1856}}
|}
</div>
Line 3,208 ⟶ 4,294:
|35x4
|150
|0.108125
|6
|0.5
Line 3,218 ⟶ 4,304:
|25
|20
|9888.893<ref name="top-dps1"/>
|{{Money|286318.4423}}
|-
|5
Line 3,226 ⟶ 4,312:
|35x4
|200
|0.093117
|6
|0.25
Line 3,236 ⟶ 4,322:
|25
|20
|295242.1866<ref name="top-dps2"/>
|{{Money|214273.4522}}
|}
</div>
Line 3,268 ⟶ 4,354:
|45x6
|75
|0.208225
|5
|0.25
Line 3,278 ⟶ 4,364:
|25
|20
|8380.5675<ref name="bottom-dps1"/>
|{{Money|290300.8193}}
|-
|5
Line 3,286 ⟶ 4,372:
|60x8
|75
|0.208225
|3.5
|0.15
Line 3,296 ⟶ 4,382:
|25
|20
|186180.1656<ref name="bottom-dps2"/>
|{{Money|345356.411}}
|}
</div>
Line 3,308 ⟶ 4,394:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base StatsStatistics==
{{BaseStat
|Image = [[File:PursuitIcon.png|100px]]
|Level Unlock = {{Level|100}}
|Category = Advanced
|Cost = {{Money|3,000}}
|Footprint = Average (1.5)
|Sell Price = {{Money|1,000}}
|Placement Type = Ground (Air-based)
|Damage = [[File:Damage Icon.png|20px|Damage]]5
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.258275
|Hidden = N/A<ref>Through splash damage, its missiles can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies.</ref>
|Range = [[File:Range Icon.png|20px|Range]]8
Line 3,326 ⟶ 4,414:
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = Armor Penetration|Cost -= {{Money|900}}|Image = [[File:Sentry1.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
 
+Lead Detection {{Lead|Lead Detection}}
Line 3,332 ⟶ 4,420:
 
Sell Price changes to {{Money|1,300}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Missiles|Cost -= {{Money|1,650}}|Image = [[File:Pursuit Upgrade 2 New.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+Missiles
Line 3,346 ⟶ 4,434:
 
Sell Price changes to {{Money|1,850}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Level 3 - Tri-Barrel Minigun|Cost = {{Money|4,500}}|Image = [[File:Pursuit Upgrade 3 New.png|100px]]|Information = -3 Damage [[File:Damage Icon.png|20px|Damage]]
 
+1 Range [[File:Range Icon.png|20px|Range]]
 
0.258275 > 0.093117 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+Stronger Missiles
Line 3,362 ⟶ 4,450:
 
Sell Price changes to {{Money|3,350}}}}
{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Huey|Cost -= {{Money|10,000}}|Image = [[File:Pursuit Upgrade 4 New.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Missiles
Line 3,370 ⟶ 4,458:
 
Sell Price changes to {{Money|6,683}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Space Raider|Cost -= {{Money|25,000}}|Image = [[File:Pursuit Upgrade 5 New.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]
 
+1.5 Range [[File:Range Icon.png|20px|Range]]
Line 3,381 ⟶ 4,469:
Sell Price changes to {{Money|15,016}}}}
 
==Stats TableStatistics==
<div class="overflow-box'>
{| class="wikitable stats-table"
Line 3,400 ⟶ 4,488:
|5
|N/A
|0.258275
|N/A
|N/A
|8
|N/A
|1918.3818
|{{Money|154165.802}}
|-
|1
Line 3,412 ⟶ 4,500:
|8
|N/A
|0.258275
|N/A
|N/A
|8
|N/A
|3129.0109
|{{Money|125134.7707}}
|-
|2
Line 3,424 ⟶ 4,512:
|8
|30x2
|0.258275
|6
|0.5
|9.5
|4
|4139.0109<ref>3129.0109 Gun DPS + 10 Missile DPS</ref>
|{{Money|135141.3398}}
|-
|3
Line 3,436 ⟶ 4,524:
|5
|30x2
|0.093117
|6
|0.5
|9.5
|5
|6352.7674<ref>5342.7674 Gun DPS + 10 Missile DPS</ref>
|{{Money|157190.6256}}
|-
|4
Line 3,448 ⟶ 4,536:
|8
|30x4
|0.093117
|6
|0.35
|10.5
|5
|10688.0237<ref>8668.0237 Gun DPS + 20 Missile DPS</ref>
|{{Money|189226.1287}}
|-
|5
Line 3,460 ⟶ 4,548:
|13
|30x6
|0.093117
|6
|0.2
|12
|5
|169141.7811<ref>139111.7811 Gun DPS + 30 Missile DPS</ref>
|{{Money|265319.3425}}
|}
</div>
Line 3,477 ⟶ 4,565:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base StatsStatistics==
{{BaseStat
|Image = [[File:PursuitIcon.png|100px]]
|Level Unlock = {{Level|100}}
|Category = Advanced
|Cost = {{Money|3,000}}
|Footprint = Average
Line 3,486 ⟶ 4,576:
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.108125
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]8
Line 3,495 ⟶ 4,585:
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = Armor Penetration|Cost -= {{Money|900}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
 
+Lead Detection {{Lead|Lead Detection}}
Line 3,501 ⟶ 4,591:
 
Sell Price changes to {{Money|1,300}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Missiles|Cost -= {{Money|1,650}}|Image = [[File:Pursuit Upgrade 2 New.png|100px]]|Information = +1.5 Range [[File:Range Icon.png|20px|Range]]
 
+Missiles
Line 3,519 ⟶ 4,609:
+1 Range [[File:Range Icon.png|20px|Range]]
 
0.108125 > 0.0831 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+Hidden Detection {{Hidden|Hidden Detection}}
Line 3,533 ⟶ 4,623:
 
Sell Price changes to {{Money|3,350}}}}
{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Huey|Cost -= {{Money|10,000}}|Image = [[File:Pursuit Upgrade 4 New.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Missiles
Line 3,541 ⟶ 4,631:
 
Sell Price changes to {{Money|6,683}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Space Defense|Cost -= {{Money|25,000}}|Image = [[File:Pursuit Upgrade 5 New.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]
 
+1.5 Range [[File:Range Icon.png|20px|Range]]
Line 3,552 ⟶ 4,642:
Sell Price changes to {{Money|15,016}}}}
 
==Stats TableStatistics==
<div class="overflow-box'>
{| class="wikitable stats-table"
Line 3,571 ⟶ 4,661:
|2
|N/A
|0.108125
|N/A
|N/A
|8
|N/A
|16
|18.52
|{{Money|161187.995}}
|-
|1
Line 3,583 ⟶ 4,673:
|3
|N/A
|0.108125
|N/A
|N/A
|8
|N/A
|24
|27.78
|{{Money|140162.395}}
|-
|2
Line 3,595 ⟶ 4,685:
|3
|30x2
|0.108125
|6
|0.5
|9.5
|4
|37.7834<ref>27.7824 Gun DPS + 10 Missile DPS</ref>
|{{Money|146163.924}}
|-
|3
Line 3,607 ⟶ 4,697:
|4
|30x2
|0.0831
|6
|0.5
|9.5
|5
|58.1950<ref>48.1940 Gun DPS + 10 Missile DPS</ref>
|{{Money|172.71201}}
|-
|4
Line 3,619 ⟶ 4,709:
|7
|30x4
|0.0831
|6
|0.35
|10.5
|5
|104.3490<ref>84.3470 Gun DPS + 20 Missile DPS</ref>
|{{Money|192222.1678}}
|-
|5
Line 3,631 ⟶ 4,721:
|12
|30x6
|0.0831
|6
|0.2
|12
|5
|174.57150<ref>144.57120 Gun DPS + 30 Missile DPS</ref>
|{{Money|258300.0633}}
|}
</div>
Line 3,648 ⟶ 4,738:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base StatsStatistics==
{{BaseStat
|Image = [[File:PursuitIcon.png|100px]]
|Level Unlock = {{Level|100}}
|Category = Advanced
|Cost = {{Money|1,000}}
|Footprint = Average
Line 3,657 ⟶ 4,749:
|Damage = [[File:Damage Icon.png|20px|Damage]]1
|Damage Type = Single<br/>Splash (Level 2+)
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.308325
|Hidden = {{Hidden|Hidden Detection}}Level 5
|Range = [[File:Range Icon.png|20px|Range]]9
Line 3,666 ⟶ 4,758:
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = Armor Penetration|Cost -= {{Money|500}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
 
 
Sell Price changes to {{Money|500}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Missiles|Cost -= {{Money|650}}|Image = [[File:Pursuit Upgrade 2 New.png|100px]]|Information = +Missiles
 
•3x2 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 3,684 ⟶ 4,776:
{{Upgrade|Level = Level 3|Upgrade Title = Tri-Barrel Minigun|Cost = {{Money|1,500}}|Image = [[File:Pursuit Upgrade 3 New.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
 
0.308325 > 0.158175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+Stronger Missiles
Line 3,694 ⟶ 4,786:
 
Sell Price changes to {{Money|1,216}}}}
{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Huey|Cost -= {{Money|6,000}}|Image = [[File:Pursuit Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Missiles
Line 3,702 ⟶ 4,794:
 
Sell Price changes to {{Money|3,216}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Laser Apache|Cost -= {{Money|9,500}}|Image = [[File:Pursuit Upgrade 5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
 
+4 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.158175 > 0.108125 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2 Missiles
Line 3,717 ⟶ 4,809:
Sell Price changes to {{Money|6,383}}}}
 
==Stats TableStatistics==
<div class="overflow-box'>
{| class="wikitable stats-table"
Line 3,736 ⟶ 4,828:
|1
|N/A
|0.308325
|N/A
|N/A
|9
|N/A
|3.2508
|{{Money|307.69}}
|-
Line 3,748 ⟶ 4,840:
|2
|N/A
|0.308325
|N/A
|N/A
|9
|N/A
|6.4915
|{{Money|231243.129}}
|-
|2
Line 3,760 ⟶ 4,852:
|2
|3x2
|0.308325
|5
|0.5
|9
|5
|7.6935<ref>6.4915 Gun DPS + 1.2 Missile DPS</ref>
|{{Money|279292.5852}}
|-
|3
Line 3,772 ⟶ 4,864:
|2
|5x2
|0.158175
|5
|0.5
|10
|5
|1413.6643<ref>1211.6643 Gun DPS + 2 Missile DPS</ref>
|{{Money|248271.9878}}
|-
|4
Line 3,784 ⟶ 4,876:
|4
|5x4
|0.158175
|5
|0.35
|10
|5
|2926.3286<ref>2522.3286 Gun DPS + 4 Missile DPS</ref>
|{{Money|329359.1327}}
|-
|5
Line 3,796 ⟶ 4,888:
|8
|5x6
|0.108125
|5
|0.2
|12
|5
|80.0770<ref>74.0764 Gun DPS + 6 Missile DPS</ref>
|{{Money|239273.1757}}
|}
</div>
Line 3,813 ⟶ 4,905:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base StatsStatistics==
{{BaseStat
|Image = [[File:PursuitIcon.png|100px]]
|Level Unlock = {{Level|100}}
|Cost = {{Money|1,000}}
|Footprint = Average
Line 3,831 ⟶ 4,924:
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = Armor Penetration|Cost -= {{Money|500}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
 
 
Sell Price changes to {{Money|500}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Missiles|Cost -= {{Money|650}}|Image = [[File:Pursuit Upgrade 2 New.png|100px]]|Information = +Missiles
 
•3x2 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 3,859 ⟶ 4,952:
 
Sell Price changes to {{Money|1,216}}}}
{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Huey|Cost -= {{Money|6,000}}|Image = [[File:Pursuit Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Missiles
Line 3,867 ⟶ 4,960:
 
Sell Price changes to {{Money|3,216}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Laser Apache|Cost -= {{Money|9,500}}|Image = [[File:Pursuit Upgrade 5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
 
+4 Damage [[File:Damage Icon.png|20px|Damage]]
Line 3,882 ⟶ 4,975:
Sell Price changes to {{Money|6,383}}}}
 
==Stats TableStatistics==
<div class="overflow-box'>
{| class="wikitable stats-table"
Line 3,978 ⟶ 5,071:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base StatsStatistics==
{{BaseStat
|Image = [[File:PursuitIcon.png|100px]]
|Level Unlock = {{Level|100}}
|Cost = {{Money|1,000}}
|Footprint = Average
Line 3,996 ⟶ 5,090:
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = Armor Penetration|Cost -= {{Money|500}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
 
 
Sell Price changes to {{Money|500}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Missiles|Cost -= {{Money|650}}|Image = [[File:Pursuit Upgrade 2 New.png|100px]]|Information = +Missiles
 
•3x2 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 4,024 ⟶ 5,118:
 
Sell Price changes to {{Money|1,216}}}}
{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Huey|Cost -= {{Money|6,000}}|Image = [[File:Pursuit Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Missiles
Line 4,032 ⟶ 5,126:
 
Sell Price changes to {{Money|3,216}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Laser Apache|Cost -= {{Money|9,500}}|Image = [[File:Pursuit Upgrade 5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
 
+4 Damage [[File:Damage Icon.png|20px|Damage]]
Line 4,047 ⟶ 5,141:
Sell Price changes to {{Money|6,383}}}}
 
==Stats TableStatistics==
<div class="overflow-box'>
{| class="wikitable stats-table"
Line 4,143 ⟶ 5,237:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base StatsStatistics==
{{BaseStat
|Image = [[File:PursuitIcon.png|100px]]
|Level Unlock = {{Level|100}}
|Cost = {{Money|1,000}}
|Footprint = Average
Line 4,161 ⟶ 5,256:
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = Armor Penetration|Cost -= {{Money|500}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
 
 
Sell Price changes to {{Money|500}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Missiles|Cost -= {{Money|650}}|Image = [[File:Pursuit Upgrade 2 New.png|100px]]|Information = +Missiles
 
•3x2 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 4,189 ⟶ 5,284:
 
Sell Price changes to {{Money|1,216}}}}
{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Huey|Cost -= {{Money|6,000}}|Image = [[File:Pursuit Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Missiles
Line 4,197 ⟶ 5,292:
 
Sell Price changes to {{Money|3,216}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Laser Apache|Cost -= {{Money|9,500}}|Image = [[File:Pursuit Upgrade 5 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
 
+4 Damage [[File:Damage Icon.png|20px|Damage]]
Line 4,212 ⟶ 5,307:
Sell Price changes to {{Money|6,383}}}}
 
==Stats TableStatistics==
<div class="overflow-box'>
{| class="wikitable stats-table"
Line 4,308 ⟶ 5,403:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base StatsStatistics==
{{BaseStat
|Image = [[File:Pursuit.png|100px]]
|Level Unlock = {{Level|100}}
|Cost = {{Money|800}}
|Footprint = Average
Line 4,324 ⟶ 5,420:
 
==Upgrades==
{{Upgrade|Upgrade TitleLevel = Level 1|Upgrade -Title = Armor Penetration|Cost -= {{Money|250}}|Image = [[File:Sentry1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
 
 
Sell Price changes to {{Money|350}}}}
{{Upgrade|Upgrade TitleLevel = Level 2|Upgrade -Title = Missiles|Cost -= {{Money|500}}|Image = [[File:Pursuit Upgrade 2.png|100px]]|Information = +Missiles
 
•8x2 Damage [[File:SplashDamage.png|20px|Splash Damage]]
Line 4,348 ⟶ 5,444:
 
Sell Price changes to {{Money|1,350}}}}
{{Upgrade|Upgrade TitleLevel = Level 4|Upgrade -Title = Huey|Cost -= {{Money|4,000}}|Image = [[File:Pursuit Upgrade 4.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
 
+2 Missiles
Line 4,356 ⟶ 5,452:
 
Sell Price changes to {{Money|2,683}}}}
{{Upgrade|Upgrade TitleLevel = Level 5|Upgrade -Title = Laser Apache|Cost -= {{Money|9,000}}|Image = [[File:Pursuit Upgrade 5.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
 
+4 Damage [[File:Damage Icon.png|20px|Damage]]
Line 4,371 ⟶ 5,467:
Sell Price changes to {{Money|5,683}}}}
 
==Stats TableStatistics==
<div class="overflow-box'>
{| class="wikitable stats-table"
Line 4,465 ⟶ 5,561:
==Notes==
<references/>
{{Reflist}}
 
__NOTOC__