Pursuit/History
This is the history subpage for the Pursuit/History. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Hardcore Rework Update (5 June 2026) – Present
Base Statistics
editLua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
editLua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
edit| Neutral Stats | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[1] | Missile DPS[2] | Total DPS | Cost Efficiency |
| 0 | 7 | N/A | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 7 | 14 | N/A | 45 | N/A | 23.73 | N/A | 23.73 | |||
| 1 | 10 | N/A | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 7 | 14 | N/A | 45 | N/A | 33.9 | N/A | 33.9 | |||
| 2 | 10 | N/A | N/A | 75 | 0.175 | N/A | N/A | 3 | 8 | 16 | N/A | 45 | N/A | 46.51 | N/A | 46.51 | |||
| 3 | 12 | 30 | 2 | 75 | 0.175 | 4 | 0.5 | 3 | 8 | 16 | 4 | 45 | 20 | 55.81 | 12 | 67.81 | |||
| Top Path Stats | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[1] | Missile DPS[2] | Total DPS | Cost Efficiency |
| 4 | 18 | 35 | 4 | 200 | 0.15 | 4 | 0.5 | 3 | 11 | 16 | 3 | 60 | 20 | 109.09 | 23.33 | 132.42 | |||
| 5 | 46 | 35 | 4 | 200 | 0.15 | 4 | 0.5 | 3 | 11 | 18 | 4 | 60 | 20 | 278.79 | 23.33 | 302.12 | |||
| Bottom Path Stats | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[1] | Missile DPS[2] | Total DPS | Cost Efficiency |
| 4 | 10 | 35 | 6 | 75 | 0.175 | 4 | 0.25 | 3 | 10 | 20 | 7.5 | 45 | 20 | 46.51 | 38.18 | 84.69 | |||
| 5 | 10 | 60 | 8 | 75 | 0.175 | 4 | 0.15 | 3 | 12 | 22 | 8.5 | 45 | 20 | 46.51 | 92.31 | 138.82 | |||
| Neutral Stats | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[3] | Missile DPS[2] | Total DPS | Cost Efficiency |
| 0 | 6 | N/A | N/A | 35 | 0.25 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 16.47 | N/A | 16.47 | |||
| 1 | 7 | N/A | N/A | 35 | 0.25 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 19.22 | N/A | 19.22 | |||
| 2 | 10 | N/A | N/A | 35 | 0.25 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 27.45 | N/A | 27.45 | |||
| 3 | 10 | 32 | 2 | 75 | 0.2 | 7 | 0.5 | 3.5 | N/A | 10.5 | 16 | 3 | 25 | 20 | 40.54 | 8 | 48.54 | |||
| Top Path Stats | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[3] | Missile DPS[2] | Total DPS | Cost Efficiency |
| 4 | 12 | 35 | 4 | 150 | 0.1 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 92.31 | 17.5 | 109.81 | |||
| 5 | 26 | 35 | 4 | 200 | 0.085 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 247.62 | 20 | 267.62 | |||
| Bottom Path Stats | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[3] | Missile DPS[2] | Total DPS | Cost Efficiency |
| 4 | 10 | 25 | 6 | 75 | 0.2 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 40.54 | 33.33 | 73.87 | |||
| 5 | 12 | 60 | 8 | 75 | 0.2 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 52.17 | 114.29 | 166.46 | |||
St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)
Base Statistics
editLua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
editLua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
edit| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency | |
| 0 | 7 | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 6 | 14 | N/A | 35 | N/A | 23.73 | |||
| 1 | 10 | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 6 | 14 | N/A | 35 | N/A | 33.9 | |||
| 2 | 10 | N/A | 65 | 0.175 | N/A | N/A | 3 | 7 | 16 | N/A | 35 | N/A | 45.22 | |||
| 3 | 10 | 45x2 | 65 | 0.175 | 4 | 0.5 | 3 | 7 | 16 | 4 | 35 | 20 | 63.22[6] | |||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency | |
| 4 | 24 | 45x4 | 75 | 0.15 | 8 | 0.5 | 3 | 7 | 10 | 3 | 35 | 20 | 144.32[8] | |||
| 5 | 50 | 45x4 | 75 | 0.117 | 8 | 0.5 | 3 | 7 | 10 | 4 | 35 | 20 | 336.47[9] | |||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency | |
| 4 | 10 | 45x6 | 65 | 0.175 | 4 | 0.25 | 3 | 10 | 18 | 7.5 | 45 | 20 | 94.31[10] | |||
| 5 | 10 | 60x8 | 65 | 0.175 | 4 | 0.15 | 3 | 12 | 20 | 7.5 | 45 | 20 | 137.53[11] | |||
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 10.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[13] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[14] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[15] | ||
| 5 | 12 | 60x8 | 75 | 0.208 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[16] | ||
Shock And Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)
Base Statistics
editLua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
editLua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
edit| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency | |
| 0 | 7 | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 6 | 14 | N/A | 35 | N/A | 23.73 | |||
| 1 | 10 | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 6 | 14 | N/A | 35 | N/A | 33.9 | |||
| 2 | 10 | N/A | 65 | 0.175 | N/A | N/A | 3 | 7 | 16 | N/A | 35 | N/A | 45.22 | |||
| 3 | 10 | 45x2 | 65 | 0.175 | 4 | 0.5 | 3 | 7 | 16 | 4 | 35 | 20 | 63.22[6] | |||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency | |
| 4 | 24 | 45x4 | 75 | 0.15 | 8 | 0.5 | 3 | 7 | 10 | 3 | 35 | 20 | 144.32[8] | |||
| 5 | 50 | 45x4 | 75 | 0.117 | 8 | 0.5 | 3 | 7 | 10 | 4 | 35 | 20 | 336.47[9] | |||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency | |
| 4 | 10 | 45x6 | 65 | 0.175 | 4 | 0.25 | 3 | 10 | 18 | 7.5 | 45 | 20 | 94.31[10] | |||
| 5 | 10 | 60x8 | 65 | 0.175 | 4 | 0.15 | 3 | 12 | 20 | 7.5 | 45 | 20 | 137.53[11] | |||
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 10.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[13] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[14] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[7] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[15] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[16] | ||
Assassin Update (6 August 2025) – Shock And Awe Update (28 January 2026)
Base Statistics
editLua error in package.lua at line 80: module 'Dev:Tabber' not found.
Upgrades
editLua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
edit| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[13] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[14] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[15] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[16] | ||
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 10.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[13] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[14] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[15] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[16] | ||
PVP Update (23 July 2025) – Assassin Update (6 August 2025)
Base Statistics
editPursuit/History
Upgrades
edit.50 Caliber
Level 1 • Cost:
$1,200
Enhanced Radar
Level 2 • Cost:
$1,850
Air to Ground Missiles
Level 3 • Cost:
$5,000
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
edit| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[13] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[14] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[17] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[15] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[16] | ||
26 March 2025 – PVP Update (23 July 2025)
Base Statistics
editPursuit/History
Upgrades
edit.50 Caliber
Level 1 • Cost:
$1,200
Enhanced Radar
Level 2 • Cost:
$1,850
Air to Ground Missiles
Level 3 • Cost:
$5,000
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
edit| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 25 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 100.26[19] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 220.77[20] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[15] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[16] | ||
Archer Update (15 January 2025) – 26 March 2025
Base Statistics
editPursuit/History
Upgrades
edit.50 Caliber
Level 1 • Cost:
$1,200
Enhanced Radar
Level 2 • Cost:
$1,850
Air to Ground Missiles
Level 3 • Cost:
$4,750
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
edit| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 25 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 45.56[12] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 10.5 | 18.5 | 3 | 25 | 20 | 100.26[19] | ||
| 5 | 28 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 236.22[21] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 10 | 45x6 | 75 | 0.225 | 5 | 0.25 | 2.25 | N/A | 10.5 | 17.5 | 5 | 25 | 20 | 78.35[22] | ||
| 5 | 20 | 60x8 | 75 | 0.225 | 3.5 | 0.15 | 2.25 | N/A | 10.5 | 19.5 | 6 | 25 | 20 | 180.56[23] | ||
4 December 2024 – Archer Update (15 January 2025)
Base Statistics
editPursuit/History
Upgrades
edit.50 Caliber
Level 1 • Cost:
$1,200
Enhanced Radar
Level 2 • Cost:
$1,850
Air to Ground Missiles
Level 3 • Cost:
$4,750
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
edit| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 25 | N/A | 16.63 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 16 | N/A | 22.18 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 9.5 | 16 | N/A | 25 | N/A | 27.72 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 2.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 47.46[24] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 10 | 35x4 | 150 | 0.125 | 6 | 0.5 | 2.25 | 1.5 | 10.5 | 18.5 | 3 | 25 | 20 | 88.93[25] | ||
| 5 | 28 | 35x4 | 200 | 0.117 | 6 | 0.25 | 1.75 | 1.5 | 12 | 21 | 4 | 25 | 20 | 242.66[26] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 10 | 45x6 | 75 | 0.225 | 5 | 0.25 | 2.25 | N/A | 10.5 | 17.5 | 5 | 25 | 20 | 80.75[22] | ||
| 5 | 20 | 60x8 | 75 | 0.225 | 3.5 | 0.15 | 2.25 | N/A | 10.5 | 19.5 | 6 | 25 | 20 | 180.56[23] | ||
27 November 2024 – 4 December 2024
Base Statistics
editPursuit/History
Upgrades
edit.50 Caliber
Level 1 • Cost:
$1,200
Enhanced Radar
Level 2 • Cost:
$1,850
Air to Ground Missiles
Level 3 • Cost:
$4,750
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Statistics
edit| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 25 | N/A | 16.63 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 16 | N/A | 22.18 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 9.5 | 16 | N/A | 25 | N/A | 27.72 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 2.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 47.46[24] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 10 | 35x4 | 150 | 0.125 | 6 | 0.5 | 2.25 | 1.5 | 10.5 | 18.5 | 3 | 25 | 20 | 88.93[25] | ||
| 5 | 28 | 35x4 | 200 | 0.117 | 6 | 0.25 | 1.75 | 1.5 | 12 | 21 | 4 | 25 | 20 | 242.66[26] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[4] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[5] | Cost Efficiency |
| 4 | 10 | 45x6 | 75 | 0.225 | 5 | 0.25 | 2.25 | N/A | 10.5 | 17.5 | 5 | 25 | 20 | 80.75[22] | ||
| 5 | 20 | 60x8 | 75 | 0.225 | 3.5 | 0.15 | 2.25 | N/A | 10.5 | 19.5 | 6 | 25 | 20 | 180.56[23] | ||
31 March 2023 – 27 November 2024
Base Statistics
editPursuit/History
Level: Level 100 • Advanced
Cost
$3,000
Placement Footprint
Average (1.5)
Average (1.5)
Sell Price
$1,000
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
N/A[27]
N/A[27]
Lead Detection
Level 1+
Flying Detection
Level 0+
Upgrades
editMissiles
Level 2 • Cost:
$1,650
Tri-Barrel Minigun
Level 3 • Cost:
$4,500
Huey
Level 4 • Cost:
$10,000
Space Raider
Level 5 • Cost:
$25,000
Statistics
edit| Level | Total Price | Normal Damage | Splash Damage[4] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 5 | N/A | 0.275 | N/A | N/A | 8 | N/A | 18.18 | ||
| 1 | 8 | N/A | 0.275 | N/A | N/A | 8 | N/A | 29.09 | ||
| 2 | 8 | 30x2 | 0.275 | 6 | 0.5 | 9.5 | 4 | 39.09[28] | ||
| 3 | 5 | 30x2 | 0.117 | 6 | 0.5 | 9.5 | 5 | 52.74[29] | ||
| 4 | 8 | 30x4 | 0.117 | 6 | 0.35 | 10.5 | 5 | 88.37[30] | ||
| 5 | 13 | 30x6 | 0.117 | 6 | 0.2 | 12 | 5 | 141.11[31] |
21 March 2023 – 31 March 2023
Base Statistics
editPursuit/History
Level: Level 100 • Advanced
Upgrades
editMissiles
Level 2 • Cost:
$1,650
Tri-Barrel Minigun
Level 3 • Cost:
$4,500
Huey
Level 4 • Cost:
$10,000
Space Defense
Level 5 • Cost:
$25,000
Statistics
edit| Level | Total Price | Normal Damage | Splash Damage[4] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 2 | N/A | 0.125 | N/A | N/A | 8 | N/A | 16 | ||
| 1 | 3 | N/A | 0.125 | N/A | N/A | 8 | N/A | 24 | ||
| 2 | 3 | 30x2 | 0.125 | 6 | 0.5 | 9.5 | 4 | 34[32] | ||
| 3 | 4 | 30x2 | 0.1 | 6 | 0.5 | 9.5 | 5 | 50[33] | ||
| 4 | 7 | 30x4 | 0.1 | 6 | 0.35 | 10.5 | 5 | 90[34] | ||
| 5 | 12 | 30x6 | 0.1 | 6 | 0.2 | 12 | 5 | 150[35] |
Entity System Update (12 March 2022) – 21 March 2023
Base Statistics
editPursuit/History
Level: Level 100 • Advanced
Cost
$1,000
Placement Footprint
Average
Average
Sell Price
$333
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
Level 5
Flying Detection
Level 0+
Upgrades
editMissiles
Level 2 • Cost:
$650
Tri-Barrel Minigun
Level 3 • Cost:
$1,500
Laser Apache
Level 5 • Cost:
$9,500
Statistics
edit| Level | Total Price | Normal Damage | Splash Damage[4] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.325 | N/A | N/A | 9 | N/A | 3.08 | ||
| 1 | 2 | N/A | 0.325 | N/A | N/A | 9 | N/A | 6.15 | ||
| 2 | 2 | 3x2 | 0.325 | 5 | 0.5 | 9 | 5 | 7.35[36] | ||
| 3 | 2 | 5x2 | 0.175 | 5 | 0.5 | 10 | 5 | 13.43[37] | ||
| 4 | 4 | 5x4 | 0.175 | 5 | 0.35 | 10 | 5 | 26.86[38] | ||
| 5 | 8 | 5x6 | 0.125 | 5 | 0.2 | 12 | 5 | 70[39] |
11 December 2021 – Entity System Update (12 March 2022)
Base Statistics
editPursuit/History
Level: Level 100
Cost
$1,000
Placement Footprint
Average
Average
Sell Price
$333
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
Level 5
Flying Detection
Level 0+
Upgrades
editMissiles
Level 2 • Cost:
$650
Tri-Barrel Minigun
Level 3 • Cost:
$1,500
Laser Apache
Level 5 • Cost:
$9,500
Statistics
edit| Level | Total Price | Normal Damage | Splash Damage[4] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.33 | N/A | N/A | 9 | N/A | 3.03 | ||
| 1 | 2 | N/A | 0.33 | N/A | N/A | 9 | N/A | 6.06 | ||
| 2 | 2 | 3x2 | 0.33 | 5 | 0.5 | 9 | 5 | 7.26[40] | ||
| 3 | 2 | 5x2 | 0.18 | 5 | 0.5 | 10 | 5 | 13.11[41] | ||
| 4 | 4 | 5x4 | 0.18 | 5 | 0.35 | 10 | 5 | 26.22[42] | ||
| 5 | 8 | 5x6 | 0.13 | 5 | 0.2 | 12 | 5 | 67.54[43] |
31 October 2020 – 11 December 2021
Base Statistics
editPursuit/History
Level: Level 100
Cost
$1,000
Placement Footprint
Average
Average
Sell Price
$333
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
Level 5
Flying Detection
Level 0+
Upgrades
editMissiles
Level 2 • Cost:
$650
Tri-Barrel Minigun
Level 3 • Cost:
$1,500
Laser Apache
Level 5 • Cost:
$9,500
Statistics
edit| Level | Total Price | Normal Damage | Splash Damage | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.33 | N/A | N/A | 9 | N/A | 3.03 | ||
| 1 | 2 | N/A | 0.33 | N/A | N/A | 9 | N/A | 6.06 | ||
| 2 | 2 | 3x2 | 0.33 | 5 | 0.5 | 9 | 5 | 7.26[40] | ||
| 3 | 2 | 30x2 | 0.18 | 5 | 0.5 | 10 | 5 | 23.11[44] | ||
| 4 | 4 | 30x4 | 0.18 | 5 | 0.35 | 10 | 5 | 46.22[45] | ||
| 5 | 8 | 30x6 | 0.13 | 5 | 0.2 | 12 | 5 | 97.54[46] |
Overhaul Update (29 October 2020) – 31 October 2020
Base Statistics
editPursuit/History
Level: Level 100
Cost
$1,000
Placement Footprint
Average
Average
Sell Price
$333
Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
Level 5
Flying Detection
Level 0+
Upgrades
editMissiles
Level 2 • Cost:
$650
Tri-Barrel Minigun
Level 3 • Cost:
$1,500
Laser Apache
Level 5 • Cost:
$9,500
Statistics
edit| Level | Total Price | Normal Damage | Splash Damage[4] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.33 | N/A | N/A | 9 | N/A | 3.03 | ||
| 1 | 2 | N/A | 0.33 | N/A | N/A | 9 | N/A | 6.06 | ||
| 2 | 2 | 3x2 | 0.33 | 5 | 0.5 | 9 | 5 | 7.26[40] | ||
| 3 | 2 | 30x2 | 0.18 | 5 | 0.5 | 10 | 5 | 23.11[44] | ||
| 4 | 4 | 30x4 | 0.18 | 5 | 0.35 | 10 | 5 | 46.22[45] | ||
| 5 | 8 | 30x6 | 0.13 | 5 | 0.2 | 12 | 5 | 97.54[46] |
Smaller = Bigger Update (26 May 2020) – Overhaul Update (29 October 2020)
Base Statistics
editPursuit/History
Level: Level 100
Upgrades
editMissiles
Level 2 • Cost:
$500
Tri-Barrel Minigun
Level 3 • Cost:
$2,500
Laser Apache
Level 5 • Cost:
$9,000
Statistics
edit| Level | Total Price | Normal Damage | Splash Damage | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[7] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.35 | N/A | N/A | 9 | N/A | 2.86 | ||
| 1 | 2 | N/A | 0.35 | N/A | N/A | 9 | N/A | 5.71 | ||
| 2 | 2 | 8x2 | 0.35 | 5 | 0.5 | 9 | 5 | 8.91[47] | ||
| 3 | 3 | 8x2 | 0.2 | 5 | 0.5 | 10 | 5 | 18.2[48] | ||
| 4 | 5 | 8x4 | 0.2 | 5 | 0.35 | 10 | 5 | 31.4[49] | ||
| 5 | 9 | 8x6 | 0.15 | 5 | 0.2 | 12 | 5 | 69.6[50] |
Notes
edit- ↑ 1.0 1.1 1.2 Calculated as:
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Calculated as:
Assumes missiles only hit one enemy. - ↑ 3.0 3.1 3.2 Calculated as:
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 4.20 4.21 4.22 4.23 4.24 4.25 4.26 4.27 4.28 4.29 4.30 4.31 4.32 4.33 4.34 4.35 4.36 4.37 Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 DPS is calculated as:
DPS assumes missiles only hit one enemy. - ↑ 6.0 6.1 45.22 Gun DPS + 18 Missile DPS
- ↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 Total DPS is calculated as Gun DPS + Missile DPS.
Missile DPS assumes that only one enemy is hit and receives the full explosive damage. - ↑ 8.0 8.1 126.32 Gun DPS + 18 Missile DPS
- ↑ 9.0 9.1 318.47 Gun DPS + 18 Missile DPS
- ↑ 10.0 10.1 45.22 Gun DPS + 49.09 Missile DPS
- ↑ 11.0 11.1 45.22 Gun DPS + 92.31 Missile DPS
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 12.6 36.81 Gun DPS + 8.75 Missile DPS
- ↑ 13.0 13.1 13.2 13.3 13.4 77.42 Gun DPS + 17.5 Missile DPS
- ↑ 14.0 14.1 14.2 14.3 14.4 189.78 Gun DPS + 20 Missile DPS
- ↑ 15.0 15.1 15.2 15.3 15.4 15.5 36.81 Gun DPS + 33.33 Missile DPS
- ↑ 16.0 16.1 16.2 16.3 16.4 16.5 47.06 Gun DPS + 114.29 Missile DPS
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 17.7 17.8 DPS is calculated as (Damage × Ammo) ÷ (Reload Time + Rev Time + (Firerate × Ammo)) + Splash Damage ÷ Missile Cooldown. DPS assumes missiles only hit one enemy.
- ↑ 18.0 18.1 18.2 18.3 18.4 Cite error: Invalid
<ref>tag; no text was provided for refs namedlvl100 - ↑ 19.0 19.1 82.76 Gun DPS + 17.5 Missile DPS
- ↑ 200.77 Gun DPS + 20 Missile DPS
- ↑ 216.22 Gun DPS + 20 Missile DPS
- ↑ 22.0 22.1 22.2 36.81 Gun DPS + 41.54 Missile DPS
- ↑ 23.0 23.1 23.2 78.43 Gun DPS + 102.13 Missile DPS
- ↑ 24.0 24.1 38.71 Gun DPS + 8.75 Missile DPS
- ↑ 25.0 25.1 71.43 Gun DPS + 17.5 Missile DPS
- ↑ 26.0 26.1 242.66 Gun DPS + 20 Missile DPS
- ↑ Through splash damage, its missiles can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies.
- ↑ 29.09 Gun DPS + 10 Missile DPS
- ↑ 42.74 Gun DPS + 10 Missile DPS
- ↑ 68.37 Gun DPS + 20 Missile DPS
- ↑ 111.11 Gun DPS + 30 Missile DPS
- ↑ 24 Gun DPS + 10 Missile DPS
- ↑ 40 Gun DPS + 10 Missile DPS
- ↑ 70 Gun DPS + 20 Missile DPS
- ↑ 120 Gun DPS + 30 Missile DPS
- ↑ 6.15 Gun DPS + 1.2 Missile DPS
- ↑ 11.43 Gun DPS + 2 Missile DPS
- ↑ 22.86 Gun DPS + 4 Missile DPS
- ↑ 64 Gun DPS + 6 Missile DPS
- ↑ 40.0 40.1 40.2 6.06 Gun DPS + 1.2 Missile DPS
- ↑ 11.11 Gun DPS + 2 Missile DPS
- ↑ 22.22 Gun DPS + 4 Missile DPS
- ↑ 61.54 Gun DPS + 6 Missile DPS
- ↑ 44.0 44.1 11.11 Gun DPS + 12 Missile DPS
- ↑ 45.0 45.1 22.22 Gun DPS + 24 Missile DPS
- ↑ 46.0 46.1 61.54 Gun DPS + 36 Missile DPS
- ↑ 5.71 Gun DPS + 3.2 Missile DPS
- ↑ 15 Gun DPS + 3.2 Missile DPS
- ↑ 25 Gun DPS + 6.4 Missile DPS
- ↑ 60 Gun DPS + 9.6 Missile DPS
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |













