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{{For|[[Rocketeer]]}} {{MapInfobox |image1 = <tabber> |-|Icon = [[File:RA logo.png]] |-|View = [[File:RocketArenaNoStatueView.png]] |-|Top Down = [[File:RocketArenaNoStatueTopDown.png]] </tabber> |developer = ''Current'' - Your_Adversary<br/> ''1Λ’α΅'' - builderbuxman & Tester_Roblox1 |difficulty = Easy |length_measurement = 01:04.35 |wave_structure = Normal |rewards = {{RewardsList|Easy|Hardcore = Hide|Voidcore = Hide}} }} __TOC__ ==Description== '''Rocket Arena''' is a [[Maps|map]] with a path that crosses over itself, similar to [[Crossroads]]. It has been remade once, significantly changing its appearance. ==Design & Path== {{Tabber |Current |The current version of '''Rocket Arena''' is a rooftop-style, abandoned and overgrown map. It appears to be an industrial rooftop that has since been flooded. The main structure of the island is actually a large superstructure building, with billboards printed on the side of the building island. There are open areas of the island that have billboards and vines inside them, indicating that this too has been flooded over. On the rooftop itself, several buildings can be seen, as well as several emergency exits. The rooftop itself is in a dilapidated state. Various crates and barrels are scattered around the map, while a pipe system can be seen across the rooftop. Several air vents and RPGs are also seen around the map. The grey stone path begins and ends at the two main buildings on the rooftop. It takes a circular route around the map, crossing over itself in the middle of the map. The path also crosses several gaps, so the path crosses several metal walkways. At the end of the path, two statues can be seen towering over the path. |Version 1 & 2 |The first version of '''Rocket Arena''' was a brickbattle-styled map, with a blocky feel and circle studs, which resembled an old Roblox-style game. There were nine blue pillars with green and yellow bridges connecting adjacent pillars. Billboards could also be found across the map. Debris from trowels and rocket launchers could be seen around the map. The grey circle stud path began at an orange spawn. It took a large circular route, crossing over the same point in the middle of the map twice. At the end of the path was a statue that you had to defend. }} ==Interactive Map== {{Tabber |Current |{{Map:Rocket ArenaV3}} |Version 3 |{{Map:Rocket Arena}} }} ==Rewards== The game calculates how many {{Coins|Coins}}, {{Gem|Gems}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday β Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. Regular {{Exp|}} boosts are multiplicative with other modifiers present on this map. Any rewards that end in a decimal point are rounded down, no matter the first figure of the leading decimal. {{Rewards|Easy|Hardcore = Hide|Voidcore = Hide}} ==Strategy== *The middle platform is the hotspot for ground towers as enemies pass through this area twice. **However, space is limited. Precise placement is especially helpful to place as many towers on the middle platform. ***[[Military Base]]s, [[Farm]]s or [[Elf Camp]]s should be placed elsewhere so as not to unnecessarily take up space. **Even when placed as close to the middle as possible, the [[DJ Booth]] is unable to cover the entire platform. Be aware of this. ***The [[Commander]] can cover the entire platform if its range is boosted by the [[DJ Booth]]. *The cliff spots for this map are not ideal since they are away from the path. **You may need a [[DJ Booth]] to boost the range of cliff towers. ***This may require a second [[DJ Booth]] if the first is boosting the middle platform's ground towers. ==Gallery== {{Gallery| {{GalleryHeader|Map Icons}} <gallery> RocketArena.png|First and second version (10 July 2019 β 8 May 2021) </gallery> {{GalleryHeader|View}} <gallery> Rocket.png|First version (10 July 2019 β 8 May 2021) RocketArenaView.png|Third version (8 May 2021 β 3 May 2024) </gallery> {{GalleryHeader|Top Down}} <gallery> RocketArenaTopDown.png|Third version (8 May 2021 β 3 May 2024) </gallery> {{GalleryHeader|Thumbnails}} <gallery> Afterhalloweenmini.jpg|Current version on the game thumbnail. </gallery> {{GalleryHeader|Promotional Images}} <gallery> AnimatorParadoxumPI.png|Current version on a promotional image. </gallery> {{GalleryHeader|Miscellaneous}} <gallery> Planet3arthBurntAlive.png|Two Tower Defense Simulator developers burning the creator of ''Tower Battles'', Planet3arth alive. </gallery> }} ==Trivia== *This was the first map to be added to have paths intersect without being a two-pathed map. *This map used to have enemies briefly go downhill after spawning before the map was remade. **Prior to the [[Overhaul v1.0|Overhaul Update]], this, [[Village of Despair]], [[Graveyard]] and [[Crossroads]] were the only maps in which enemies go at an incline. However, [[Village of Despair]] was the only one with a major incline. *There used to be an Easter egg in a corner of the map, where two developers of Tower Defense Simulator were setting fire to Planet3arth, the creator of ''Tower Battles''. **This was removed a day later to not anger Planet3arth. *There used to be a glitch where you could place towers on the baseplate if you angled your camera correctly. *The badge for this map was called ''Blast Arena''. **This map was also called ''Blast Zone'' by BelowNatural. *This map was originally based on the original Roblox games with, as the name suggests, Rocket Launchers. *Unlike many other maps that existed prior to the [[Release v1.0|MEGA Update]], this map was not remade or removed. **This was however remade in the [[Overhaul v1.3|Frost Invasion Update]]. *There were formerly statues at the end of the map taken from the {{RLinkC|6238488175|GDILIVES Shoulder Pal}} and {{RLinkC|6238501199|Razuatix Shoulder Pal}}, accessories made by BelowNatural. **The GDILIVES statue is seen holding the [[w:c:doom:Crucible|Crucible]] from ''Doom Eternal''. This is a reference to GDI's love for the game. **The Razuatix statue is seen holding a script, referring to him being a former developer for the game. *The billboards on the outside have an old-school Roblox style, referencing the old '''Rocket Arena''' and its origin as an old Roblox game. **Behind the enemy spawn, you can find a Haunted Mansion billboard. This is a reference to the game {{RLinkG|50791|Haunted Mansion}} made by {{RLinkU|Shedletsky}}. ==Update History== *'''10 July 2019''' - [[BETA v1.4|BETA v1.4.0]] **'''Rocket Arena''' added. *'''11 July 2019''' - [[BETA v1.4|BETA v1.4.1]] **Planet3arth Easter egg removed. *'''2 August 2019''' - [[BETA v1.7|BETA v1.7.0]] **Difficulty changed from {{Color|OldNormal}} to {{Color|OldEasy}}. *'''5 August 2019''' - [[BETA v1.8|BETA v1.8.0]] **{{Color|OldEasy}} difficulty removed. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **{{Color|Normal}} difficulty added. **No longer gives a badge upon first triumph. *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **'''Rocket Arena''' remade. **{{Bug}} If you stand on one part of the middle for too long, your avatar is killed and respawns a few seconds after. *'''3 May 2024''' - [[v1.20.0]] **GDILIVES statue and Razuatix statue removed. *'''25 October 2024''' - [[v1.38.0]] **Difficulty changed from {{Color|Normal}} to {{Color|Easy}}. {{MapNavBox}}
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