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{{Tabs|Regular = Scout|Perk = Golden Scout|Evolved = Operator}}
{{Tabs|Regular = Scout|Perk = Golden Scout}}
{{SameName|Scout|'''Tower''' • [[Scout (Pizza Party)|Enemy]]}}
{{SameName|Scout|Tower • [[Scout (Pizza Party)|Enemy]]}}
{{Improve|Outdated strategy, update history and history subpage}}
{{for|[[SCT]], [[Cookie Scout]] sticker|[[Null Scout]]}}
{{for|[[SCT]], [[Cookie Scout]] sticker|[[Null Scout]]}}
{{TowerInfobox
{{TowerInfobox
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|tooltip-1 = A well rounded and cheap basic tower.
|tooltip-1 = A well rounded and cheap basic tower.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
|evolves_into = [[Operator]]
|evolution_levels = 20
|base_exp = 50
|growth_rate = 1.09
|skip_cost = 499
}}
}}
{{QuoteContainer|
{{QuoteContainer|
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}}
}}


==Statistics==
==Stats Table==
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
''To see all the previous statistics of this tower, see the [[/History|history]] page,
''

{{neow|<nowiki>
{{neow|<nowiki>
<var>
<var>
$DPS$ = Damage / Firerate
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTAL-COST$
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 125; 50; 375; 1350; 2200
$TE$ = $FNC-TOTAL-EXP$
$FNC-PVP-COST$ = 300; 100; 650; 1800; 3250
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}}
$FNC-DETECTION$ = 2; ;
$COST$ = 125; 50; 375; 1350; 2200
$FNC-UPGRADE$ = Faster Reloading; Precise Aiming; Stronger Equipment; Akimbo Handguns
$PVP-COST$ = 300; 100; 650; 1800; 3250
$FNC-UPGRADEICON$ = 3278746120; 3278749117; 3278741672; 3279537687
$FSE-DETECTION$ = 2; ;
$FSE-UPGRADE$ = Faster Reloading; Precise Aiming; Stronger Equipment; Akimbo Handguns
$FSE-UPGRADEICON$ = 3278746120; 3278749117; 3278741672; 3279537687
$FSE-META$ = Starter; File:DefaultScout3.png
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 1 || 12 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 1 || 1 || 12 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 1 || 0.75 || 12 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 1 || 0.75 || 12 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 3 || 0.75 || 14 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 3 || 0.75 || 14 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 8 || 0.65 || 16 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 8 || 0.65 || 16 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 8 || 0.325 || 16 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 8 || 0.325 || 16 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 0.9 || 14 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 4 || 0.9 || 15 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 8 || 0.75 || 16 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 10 || 0.5 || 17 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 13 || 0.3 || 17 || $DPS$ || {{Money|$CE$}}
|}
</div>
<!-- @se-ignore -->
|-|Levels =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="12" |Levels
|-
! Level !! Exp !! Total Exp
|-
| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$
|-
| 1 || {{Exp|$EXP$}}$R$ || $R$
|-
| 2 || $R$ || $R$
|-
| 3 || $R$ || $R$
|-
| 4 || $R$ || $R$
|-
| 5 || $R$ || $R$
|-
| 6 || $R$ || $R$
|-
| 7 || $R$ || $R$
|-
| 8 || $R$ || $R$
|-
| 9 || $R$ || $R$
|-
| 10 || $R$ || $R$
|-
| 11 || $R$ || $R$
|-
| 12 || $R$ || $R$
|-
| 13 || $R$ || $R$
|-
| 14 || $R$ || $R$
|-
| 15 || $R$ || $R$
|-
|-
| 16 || $R$ || $R$
| 0 || {{Money|$TP$}} || 3 || 0.9 || 14 || $DPS$ || {{Money|$CE$}}
|-
|-
| 17 || $R$ || $R$
| 1 || {{Money|$TP$}} || 4 || 0.9 || 15 || $DPS$ || {{Money|$CE$}}
|-
|-
| 18 || $R$ || $R$
| 2 || {{Money|$TP$}} || 8 || 0.75 || 16 || $DPS$ || {{Money|$CE$}}
|-
|-
| 19 || $R$ || $R$
| 3 || {{Money|$TP$}} || 10 || 0.5 || 17 || $DPS$ || {{Money|$CE$}}
|-
|-
| 20 || $R$ || $R$
| 4 || {{Money|$TP$}} || 13 || 0.3 || 17 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
<!-- @/se-ignore -->
</tabber></div>
</tabber></div>
</nowiki>}}
</nowiki>}}
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|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|1,000}}
|{{Coins|2,000}}
|-
|-
!Obtained From
!Obtained From
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|-
|-
!Daily Store Cost
!Daily Store Cost
|N/A
|{{Robux|249}}
|N/A
|N/A
|{{Robux|190}}
|{{Robux|190}}
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*When the game was in Alpha, and for a while after BETA release, the '''Scout's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "''sans gun''".
*When the game was in Alpha, and for a while after BETA release, the '''Scout's''' upgrade stats were not displayed on its upgrade description. It was simply referred to as "''sans gun''".
*The '''Scout''' has the second lowest placement cost in the game, only {{Money|25}} behind the [[Paintballer]].
*The '''Scout''' has the second lowest placement cost in the game, only {{Money|25}} behind the [[Paintballer]].
**However, the [[Golden Snowballer]] is technically the cheapest placement cost in the game, being {{Money|67}}, but it is only available to developers.
**Additionally, its Level 1 upgrade cost is the second cheapest upgrade in the game, just {{Money|25}} behind the [[Paintballer]]'s Level 1 upgrade cost.
**Additionally, its Level 1 upgrade cost is the second cheapest upgrade in the game, just {{Money|25}} behind the [[Paintballer]]'s Level 1 upgrade cost.
*The [[SCT]] from the [[Hidden Wave (Legacy)|legacy Hidden Wave]], the [[Scout (Pizza Party)|Scout]] from [[Pizza Party]] and the [[Null Scout]] from the [[Null & Void Event|Null & Void]] event are based on this tower.
*The [[SCT]] from the [[Hidden Wave (Legacy)|legacy Hidden Wave]], the [[Scout (Pizza Party)|Scout]] from [[Pizza Party]] and the [[Null Scout]] from the [[Null & Void Event|Null & Void]] event are based on this tower.
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***'''Level 3'''
***'''Level 3'''
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****Firerate changed from {{Tooltip|1.05 > 0.7|-0.35}} to 1.05.
****Firerate changed from <abbr title="-0.35">1.05 > 0.7</abbr> to 1.05.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from {{Tooltip|0.7 > 0.55|-0.15}} to {{Tooltip|1.05 > 0.55|-0.5}}.
****Firerate changed from <abbr title="-0.15">0.7 > 0.55</abbr> to <abbr title="-0.5">1.05 > 0.55</abbr>.
***'''Level 5'''
***'''Level 5'''
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
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****Cost increased from {{Money|500}} to {{Money|600}}.
****Cost increased from {{Money|500}} to {{Money|600}}.
****Damage decreased from +2 to +1.
****Damage decreased from +2 to +1.
****Firerate changed from 1.05 to {{Tooltip|1.53 > 0.78|-0.5}}.
****Firerate changed from 1.05 to <abbr title="-0.5">1.53 > 0.78</abbr>.
****Renamed from ''Scouting Vest'' to ''Double Tap''.
****Renamed from ''Scouting Vest'' to ''Double Tap''.
***'''Level 4'''
***'''Level 4'''
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****Firerate changed from {{Tooltip|1.05 > 0.55|-0.5}} to 0.78.
****Firerate changed from <abbr title="-0.5">1.05 > 0.55</abbr> to 0.78.
****Range increased from +0 to +1.
****Range increased from +0 to +1.
****Renamed from ''Dual-Wield'' to ''Field Operator''.
****Renamed from ''Dual-Wield'' to ''Field Operator''.
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***'''Level 1'''
***'''Level 1'''
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from 1.5 to {{Tooltip|1.53 > 1.23|-0.3}}.
****Firerate changed from 1.5 to <abbr title="-0.3">1.53 > 1.23</abbr>.
****Renamed from ''Laser Sight'' to ''Faster Reloading''.
****Renamed from ''Laser Sight'' to ''Faster Reloading''.
***'''Level 2'''
***'''Level 2'''
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****Cost increased from {{Money|600}} to {{Money|800}}.
****Cost increased from {{Money|600}} to {{Money|800}}.
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****Firerate changed from {{Tooltip|1.53 > 0.78|-0.75}} to {{Tooltip|1.23 > 0.83|-0.4}}.
****Firerate changed from <abbr title="-0.75">1.53 > 0.78</abbr> to <abbr title="-0.4">1.23 > 0.83</abbr>.
****Renamed from ''Double Tap'' to ''Stronger Equipment''.
****Renamed from ''Double Tap'' to ''Stronger Equipment''.
***'''Level 4'''
***'''Level 4'''
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****Damage decreased from +3 to +0.
****Damage decreased from +3 to +0.
****Range increased from +1 to +2.
****Range increased from +1 to +2.
****Firerate changed from 0.78 to {{Tooltip|0.83 > 0.43|-0.4}}.
****Firerate changed from 0.78 to <abbr title="-0.4">0.83 > 0.43</abbr>.
****Renamed from ''Field Operator'' to ''Double Tap''.
****Renamed from ''Field Operator'' to ''Double Tap''.
*'''13 February 2022''' - [[v1.0.2]]
*'''13 February 2022''' - [[v1.0.2]]
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****Firerate decreased from 1.53 to 1.525.
****Firerate decreased from 1.53 to 1.525.
***'''Level 1'''
***'''Level 1'''
****Firerate decreased from {{Tooltip|1.53 > 1.23|-0.3}} to {{Tooltip|1.525 > 1.225|-0.3}}.
****Firerate decreased from <abbr title="-0.3">1.53 > 1.23</abbr> to <abbr title="-0.3">1.525 > 1.225</abbr>.
***'''Level 3'''
***'''Level 3'''
****Firerate decreased from {{Tooltip|1.23 > 0.83|-0.4}} to {{Tooltip|1.225 > 0.825|-0.4}}.
****Firerate decreased from <abbr title="-0.4">1.23 > 0.83</abbr> to <abbr title="-0.4">1.225 > 0.825</abbr>.
***'''Level 4'''
***'''Level 4'''
****Firerate decreased from {{Tooltip|0.83 > 0.43|-0.4}} to {{Tooltip|0.825 > 0.425|-0.4}}.
****Firerate decreased from <abbr title="-0.4">0.83 > 0.43</abbr> to <abbr title="-0.4">0.825 > 0.425</abbr>.
*'''13 May 2022''' - [[v1.2.2]]
*'''13 May 2022''' - [[v1.2.2]]
**{{Color|Golden}} skin buffs removed.
**{{Color|Golden}} skin buffs removed.
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****Cost increased from {{Money|2,000}} to {{Money|2,500}}.
****Cost increased from {{Money|2,000}} to {{Money|2,500}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Firerate decreased from {{Tooltip|0.825 > 0.425|-0.4}} to {{Tooltip|0.825 > 0.275|-0.55}}.
****Firerate decreased from <abbr title="-0.4">0.825 > 0.425</abbr> to <abbr title="-0.55">0.825 > 0.275</abbr>.
*'''17 March 2024''' - [[v1.16.0]]b
*'''17 March 2024''' - [[v1.16.0]]b
**Statistical changes:
**Statistical changes:
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***'''Level 4'''
***'''Level 4'''
****Cost decreased from {{Money|2,500}} to {{Money|2,000}}.
****Cost decreased from {{Money|2,500}} to {{Money|2,000}}.
****Firerate decreased from {{Tooltip|0.825 > 0.275|-0.55}} to {{Tooltip|0.825 > 0.425|-0.4}}.
****Firerate decreased from <abbr title="-0.55">0.825 > 0.275</abbr> to <abbr title="-0.4">0.825 > 0.425</abbr>.
**{{Bug}} '''Scout''' displays outdated stats in the lobby.
**{{Bug}} '''Scout''' displays outdated stats in the lobby.
*'''22 March 2024''' - [[v1.16.0]]e
*'''22 March 2024''' - [[v1.16.0]]e
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***'''Level 1'''
***'''Level 1'''
****Cost decreased from {{Money|50}} to {{Money|25}}.
****Cost decreased from {{Money|50}} to {{Money|25}}.
****Firerate decreased from {{Tooltip|1.525 > 1.225|-0.3}} to {{Tooltip|1.225 > 1.025|-0.2}}.
****Firerate decreased from <abbr title="-0.3">1.525 > 1.225</abbr> to <abbr title="-0.2">1.225 > 1.025</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost decreased from {{Money|300}} to {{Money|250}}.
****Cost decreased from {{Money|300}} to {{Money|250}}.
***'''Level 3'''
***'''Level 3'''
****Cost decreased from {{Money|800}} to {{Money|750}}.
****Cost decreased from {{Money|800}} to {{Money|750}}.
****Firerate decreased from {{Tooltip|1.225 > 0.825|-0.4}} to {{Tooltip|1.025 > 0.625|-0.4}}.
****Firerate decreased from <abbr title="-0.4">1.225 > 0.825</abbr> to <abbr title="-0.4">1.025 > 0.625</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|2,000}} to {{Money|2,250}}.
****Cost increased from {{Money|2,000}} to {{Money|2,250}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Firerate decreased from {{Tooltip|0.825 > 0.425|-0.4}} to {{Tooltip|0.625 > 0.325|-0.3}}.
****Firerate decreased from <abbr title="-0.4">0.825 > 0.425</abbr> to <abbr title="-0.3">0.625 > 0.325</abbr>.
*'''23 May 2024''' - [[v1.23.0]]
*'''23 May 2024''' - [[v1.23.0]]
**New skin: {{Color|Classic|Guest}}
**New skin: {{Color|Classic|Guest}}
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***'''Level 1'''
***'''Level 1'''
****Cost increased from {{Money|25}} to {{Money|50}}.
****Cost increased from {{Money|25}} to {{Money|50}}.
****Firerate changed from {{Tooltip|1.225 > 1.025|-0.2}} to {{Tooltip|1.125 > 0.825|-0.3}}.
****Firerate changed from <abbr title="-0.2">1.225 > 1.025</abbr> to <abbr title="-0.3">1.125 > 0.825</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost decreased from {{Money|250}} to {{Money|200}}.
****Cost decreased from {{Money|250}} to {{Money|200}}.
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****Cost increased from {{Money|750}} to {{Money|950}}.
****Cost increased from {{Money|750}} to {{Money|950}}.
****Damage increased from +4 to +6.
****Damage increased from +4 to +6.
****Firerate increased from {{Tooltip|1.025 > 0.625|-0.4}} to {{Tooltip|0.825 > 0.725|-0.1}}.
****Firerate increased from <abbr title="-0.4">1.025 > 0.625</abbr> to <abbr title="-0.1">0.825 > 0.725</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|2,250}} to {{Money|2,500}}.
****Cost increased from {{Money|2,250}} to {{Money|2,500}}.
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****Firerate increased from {{Tooltip|0.625 > 0.325|-0.3}} to {{Tooltip|0.725 > 0.325|-0.35}}.
****Firerate increased from <abbr title="-0.3">0.625 > 0.325</abbr> to <abbr title="-0.35">0.725 > 0.325</abbr>.
*'''9 April 2025''' - [[v1.60.0]]
*'''9 April 2025''' - [[v1.60.0]]
**Offense role added.
**Offense role added.
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****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Range increased from +0 to +1.
****Range increased from +0 to +1.
****Firerate changed from {{Tooltip|1.125 > 0.825|-0.3}} to 0.925.
****Firerate changed from <abbr title="-0.3">1.125 > 0.825</abbr> to 0.925.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|200}} to {{Money|650}}
****Cost increased from {{Money|200}} to {{Money|650}}
****Damage increased from +1 to +4.
****Damage increased from +1 to +4.
****Range decreased from +2 to +1.
****Range decreased from +2 to +1.
****Firerate changed from 0.808 to {{Tooltip|0.925 > 0.775|-0.15}}.
****Firerate changed from 0.808 to <abbr title="-0.15">0.925 > 0.775</abbr>.
***'''Level 3'''
***'''Level 3'''
****Cost increased from {{Money|950}} to {{Money|1,600}}.
****Cost increased from {{Money|950}} to {{Money|1,600}}.
****Range increased from +0 to +2.
****Range increased from +0 to +2.
****Firerate changed from {{Tooltip|0.825 > 0.725|-0.1}} to {{Tooltip|0.775 > 0.525|-0.25}}.
****Firerate changed from <abbr title="-0.1">0.825 > 0.725</abbr> to <abbr title="-0.25">0.775 > 0.525</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|2,500}} to {{Money|3,250}}.
****Cost increased from {{Money|2,500}} to {{Money|3,250}}.
****Damage increased from +2 to +4.
****Damage increased from +2 to +4.
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from {{Tooltip|0.725 > 0.375|-0.35}} to {{Tooltip|0.525 > 0.325|-0.2}}.
****Firerate changed from <abbr title="-0.35">0.725 > 0.375</abbr> to <abbr title="-0.2">0.525 > 0.325</abbr>.
*'''6 August 2025''' - [[v1.72.0]]
*'''6 August 2025''' - [[v1.72.0]]
**Statistical changes ([[PVP]]):
**Statistical changes ([[PVP]]):
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****Firerate decreased from 1.125 to 1.025.
****Firerate decreased from 1.125 to 1.025.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from {{Tooltip|1.125 > 0.825|-0.3}} to {{Tooltip|1.025 > 0.775|-0.25}}.
****Firerate changed from <abbr title="-0.3">1.125 > 0.825</abbr> to <abbr title="-0.25">1.025 > 0.775</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|200}} to {{Money|375}}
****Cost increased from {{Money|200}} to {{Money|375}}
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****Cost increased from {{Money|950}} to {{Money|1,350}}.
****Cost increased from {{Money|950}} to {{Money|1,350}}.
****Damage increased from +4 to +5.
****Damage increased from +4 to +5.
****Firerate changed from {{Tooltip|0.825 > 0.725|-0.1}} to {{Tooltip|0.775 > 0.625|-0.15}}.
****Firerate changed from <abbr title="-0.1">0.825 > 0.725</abbr> to <abbr title="-0.15">0.775 > 0.625</abbr>.
****Range increased from +0 to +2.
****Range increased from +0 to +2.
***'''Level 4'''
***'''Level 4'''
****Cost decreased from {{Money|2,500}} to {{Money|2,200}}.
****Cost decreased from {{Money|2,500}} to {{Money|2,200}}.
****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Firerate changed from {{Tooltip|0.725 > 0.375|-0.35}} to {{Tooltip|0.625 > 0.325|-0.3}}.
****Firerate changed from <abbr title="-0.35">0.725 > 0.375</abbr> to <abbr title="-0.3">0.625 > 0.325</abbr>.
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 1.025 to 1.
***'''Level 1'''
****Firerate changed from {{Tooltip|1.025 > 0.775|-0.25}} to {{Tooltip|1 > 0.75|-0.3}}.
****Hidden detection removed, moved to Level 2.
***'''Level 3'''
****Firerate changed from {{Tooltip|0.775 > 0.625|-0.1}} to {{Tooltip|0.75 > 0.65|-0.1}}.
***'''Level 4'''
****Firerate changed from {{Tooltip|0.625 > 0.325|-0.3}} to {{Tooltip|0.65 > 0325|-0.325}}.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 0.925 to 0.9.
***'''Level 2'''
****Firerate changed from {{Tooltip|0.925 > 0.775|-0.15}} to {{Tooltip|0.9 > 075|-0.15}}.
***'''Level 3'''
****Damage decreased from +4 to +2.
****Firerate changed from {{Tooltip|0.775 > 0.525|-0.25}} to {{Tooltip|0.75 > 0.5|-0.25}}.
***'''Level 4'''
****Damage increased from +2 to +3.
****Firerate changed from {{Tooltip|0.525 > 0.325|-0.2}} to {{Tooltip|0.5 > 0.3|-0.2}}.
*'''19 June 2026''' - [[v2.1.0]]
**Now can gain experience which is used to unlock the [[Operator]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09.
}}
}}


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