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{{Removed|date = 13th of October 2019}} {{Zombie |title1 = Shrike Crystal |image1 = ShrikeCrystal.png |first_wave_appearance = N/A |base_hp = [[File:HealthIcon.png|20px|Health]]1,600 |speed = [[File:SpeedIcon.png|20px|Speed]]Immobile (0) |spawned_by = [[Controlled]] |hidden = No |immunity = {{Attr|Splash}} |ability1 = '''{{WikiAb|Crystallise}}''' - Gradually expands, stunning all towers within a 7.5 stud radius until it reaches its maximum size. }} __TOC__ ==Description== The '''Shrike Crystal''' was a crystal that appeared once a [[Controlled]] was killed. The crystal stunned nearby towers and were resistant to explosions. You could not lose to these as they could not move, but they had a large amount of health, more than the [[Slow Boss]], and allowed other enemies to pass through. The '''Shrike Crystal''' was mostly a support enemy as it allowed other enemies to pass stunned towers. ==Appearance== At the center of '''Shrike Crystals''' were [[Controlled]] enemies, and white, slightly transparent, marble crystals expanded from it. The '''Shrike Crystal''' could grow to a size larger than the player. == Strategy == *While you cannot die to the '''Shrike Crystal''', they are very dangerous, as the towers near to it cannot attack, allowing faster enemies to overwhelm your defenses. *These are immune to splash damage from the [[Demoman]], [[Rocketeer|Rocketer]] and [[Commando]], meaning that they are quite hard to destroy. **While also immune to splash damage from the [[Military Base]]'s [[units]], [[Tank (Unit)|Tanks]] and [[Railgun Tank]]s are effective against the '''Shrike Crystal''' as their ranged weapons cannot be stunned. **Other [[units]], such as the [[Shotgunner|Enforcer]]'s [[SWAT Van]] and the [[Crook Boss]]'s [[Crook|Crook 1]] and [[Mafia|Crook 2]], are very effective against the '''Shrike Crystal'''. *Long-ranged towers, such as the [[Ranger|Outlaw]], are recommended as they can be placed far away from the '''Shrike Crystal'''. *Make sure you place towers a distance away from the spawn, in case a [[Controlled]] is spawn-killed, and make sure you do not place long-ranged towers near the path. *If you can, relocate your towers away from the '''Shrike Crystal'''. **Additionally, you can wait until the '''Shrike Crystal''' reaches its maximum size as they can no longer stun towers at its greatest size. ==Gallery== {{Gallery| {{GalleryHeader|Development Images}} <gallery> Shrike Development Video - Tower Defense Simulator|'''Shrike Crystal''' on a development video. </gallery> }} ==Trivia== * The '''Shrike Crystal''' was a reference to the [[w:c:marvelcinematicuniverse:Shrike|Shrike]] from the ''Marvel Cinematic Universe''. ==Update History== *'''10 July 2019''' - [[BETA v1.4|BETA v1.4.0]] **'''Shrike Crystal''' added. *'''2 August 2019''' - [[BETA v1.7|BETA v1.7.0]] **Now has [[Splash Damage Immunity]]. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **'''Shrike Crystal''' removed. {{ZombieNavBox}} [[Category:Historical Content]]
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