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{{EventEnded|date = 26th of January 2022|event = [[Solar Eclipse Event]]}} {{Zombie |title1 = Shroogma |image1 = shroogm.png |mode_appearance = [[Foggy Forest|Solar Eclipse Night II]] |first_wave_appearance = 1 |base_hp = [[File:HealthIcon.png|20px|Health]]35 |speed = [[File:SpeedIcon.png|20px|Speed]]Average (3) |hidden= No |fly = No |ghost = No |lead = No |immunity = None }} {{QuoteContainer| {{QuoteBox|..You should've turned back. Savor the taste of life.. For the final time.. But don't worry too much. i will make it.. Somewhat painless for you..<br/>Lets see how you fare against my troops.. this should be easy for the likes of you, or am I wrong?|[[Swamp Monster (Narrator)|Swamp Monster]] dialogue on Wave 1 ([[Foggy Forest]])}} }} __TOC__ ==Description== The '''Shroogma''' was the first enemy that spawned in the second night of the [[Solar Eclipse Event]]. It had a high amount of health for its debut and had average speed. ==Appearance== The '''Shroogma''' had white skin with a red cap on the top of its head, which resembled a red mushroom. It was faceless. ==Strategy== *Cheap towers with high DPS, such as the [[Scout]], [[Crook Boss]] and [[Ace Pilot]] are recommended. **For the [[Scout]] and [[Crook Boss]], you can use their {{Color|Golden}} skin for better performance. *As these spawn in hordes, towers that can damage multiple enemies at once like the [[Gladiator]] and [[Mortar]] are recommended. ==Trivia== *The '''Shroogma's''' design is based on the [[wp:Amanita muscaria|fly agaric]], a mushroom. ==Update History== *'''6 December 2021''' - [[v1.0.0]]b **'''Shroogma''' added. *'''26 January 2022''' - [[v1.0.1]] **'''Shroogma''' removed. {{FoggyForest|Start|N/A|Shroogma|Wave 1|[[Overgrowth (Solar Eclipse)|Overgrowth]]|Wave 3}} {{ZombieNavBox}}
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