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==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Swingrate $FDPS$ = Frozen Damage / Swingrate $FDMG$ = {{#expr:Damage * 2 round 0}} $MDPS$ = ($DPS$) * Max Hits $MDPS2$ = ($FDPS$) * Max Hits $FNC-ROFBUG$ = Swingrate $COST$ = 350; 250; 500; 1500; 2500; 8500 $CE$ = Total Cost / DPS $FREF$ = <ref name="Frozen2">Frozen damage is dealt when hitting enemies that are already frozen. Frozen damage is double the regular damage.</ref> $DREF$ = <ref>DPS assumes only one enemy is hit and is not frozen.</ref> $FDREF$ = <ref name="Max">Once ''Ice Breaker'' is unlocked, DPS assumes that the enemy is frozen at all times.</ref> $FSE-UPGRADE$ = Heavier Swings; Better Sledge; Freezing Strikes; Ice Breaker; Arctic Commando $FSE-UPGRADEICON$ = 3356186535; 141745478; 4118882122; 16620737; 16868189 $FSE-DETECTION$ = ; 2; $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Frozen Damage$FREF$ !! Swingrate !! Range !! Max Hits !! Freeze Time !! DPS$DREF$ !! Frozen DPS !! Max DPS$FDREF$ !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$FNC-TOTAL-COST$}}$R$ || 4 || N/A || 2 || 6 || 1 || N/A || $DPS$ || N/A || $MDPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 6 || N/A || 2 || 6 || 1 || N/A || $DPS$ || N/A || $MDPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 8 || N/A || 1.75 || 6 || 2 || N/A || $DPS$ || N/A || $MDPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 15 || N/A || 1.75 || 6 || 2 || 2 || $DPS$ || N/A || $MDPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 35 || $FDMG$ || 1.5 || 6 || 2 || 2 || $DPS$ || $FDPS$ || $MDPS2$ || {{Money|$CE$}} |- | 5 || $R$ || $R$ || 50 || $FDMG$ || 1.25 || 6 || 4 || 2 || $DPS$ || $FDPS$ || $MDPS2$ || {{Money|$CE$}} |} </div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Entity System Update (12 March 2022) β Halloween 2022 Update (31 October 2022)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center>
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